[quote name='Mr Dude65']@ the timing talk: there's actually an app to keep track of the timing for all weapons on Halo 3. You just have to set it at the beginning.[/QUOTE]
The weapon respawn system in Halo 3 is different from Halo 2. In Halo 3, it goes strictly off timers, so it is easy to track. In Halo 2, it only lets ONE weapon be out at a time, so say the rocket respawn is two minutes, if the other team is holding an empty rocket launcher for 5 minutes, that rocket launcher WON'T respawn until the person holding the empty rockets swaps them out or dies.
[quote name='yankeessuck']Even in Halo 2 if you were stuck with the SMG you always had to find a weapon to pair it or you will find yourself at a disadvantage. Thats still an issue on the smaller maps. If hypothetically half the players could get BRs thats half with an advantage over the other half and with no reason to do so. I dont really recall anyone ever finding SMG/AR battles to be more fun or a better test of skill so it makes sense to give the players weapon or weapons that are at least serviceable in more situations then the SMG (useful for close quarters/dual wielding) or the AR (useful for........)
I'm not saying theres no negative to BR starts but there really is no positive to any other weapon in a normal competitive game.[/QUOTE]
Here is the thing, you had the option to either go for a BR spawn, go for a carbine spawn, or look for a magnum, plasma pistol or plasma rifle to pair with your SMG. That is 5 weapons/combos, all of which were widely accessible on all maps. Halo has always been about spawning and finding weapons on the map to your advantage, unlike call of duty where you spawn with your weapon, causing the average joe to simply run around the map aimlessly in an attempt to get some kills. In Halo 2, since you didn't necessarily spawn with a godly weapon, you were forced to reevaluate the decisions you would make with your current life off the respawn. Should you risk running out where you know the enemy is to get a BR, or maybe pick up the magnum near you, creep around a little bit, kill the guy near the BR, and then swap out for a BR? Or what about the myriad of other options? In Halo 3, you would simply run to the area, throw some random grenades, and hope that they at least inflicted a little bit of damage on your enemy, because since you and him have weapons that shoot at the same rhythm, then you have the upper hand.