I'm bored, let's talk fighters.

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[quote name='Rodimus Donut']Why should SNK have to release it as a Value Pack? SCEA just doesn't let them bring a 2D fighter over untouched anymore. But don't forget they brought over a couple value packs already, so it's not fair to call them bullheaded. Plus I want the games on console release fast, I don't want to wait for more games to come out so they can bundle it. I know it's against CAG rules to say this but I really don't mind paying $50 for a fighting game if I can get it ASAP (Japan pays much more on release, I've seen KOF 94 ReBout for $60.) These are the games I REALLY want, plus I like to support SNK.

Don't get me wrong I like the Bundle Packs, they're cheap and you get more games, but by the time we get them in the states I'm kinda tired of waiting and want the newer one that came out in Japan already. Think about it, America didn't get KOF 2000 until 2004.[/QUOTE]

SNK has to release it as a bundle pack because Sony told them that's the only way to justify the 40 - 50 dollar price tags. On SNK USA's official message boards, the president of the US branch, Ben Herman, commented on how he was in frequent talks with Sony to bring them over. There is really nothing to bundle say, Samurai Shodown V, with so Ben Herman wanted to bring them out at value prices.

The president of SNK Japan refused and said that plenty of people in Japan buy them for the PS2 for higher prices, and that the US would buy them at those same high prices (lol how funny). Ben Herman tried a few times to get them to change their mind, and they won't budge... he said he'll release all of them in 2007 as budget games when it's feasible then, and he dosen't talk about it these days.

So yes, they are bullheaded. SNK Japan dosen't realize that 2D is a niche here along with the SNK name.

Sony has a real strong point... the average consumer who goes into EB or Best Buy is going to see these old 2D games at 40 - 50 dollars and just pass on them when they can get a more modern game for the same price, so these games clog up their shelves where they eventually hit bargain prices.

You may be into paying $50 dollars, but the majority of the public is not - it seems SNK finally realized the error of their ways and is releasing their Xbox games at lower prices, but there could be different circumstances surrounding that.

And as VGM said, the only way to get these games as fast as the Japanese is to import them, because SNK takes forever bringing their shit over, whether it's ps2 or xbox. KoF 94 Rebout and Neowave, along with Samurai Shodown V aren't scheduled to hit until November for Xbox, barring any more delays.
 
[quote name='Rodimus Donut']I don't have a way to play them. Any suggestions besides buying a Japanese PS2?[/QUOTE]

Swap Magic and a Fliptop works wonders, and if you're that concerned with playing them early you can get your system modded.
 
[quote name='Rodimus Donut']I don't have a way to play them. Any suggestions besides buying a Japanese PS2?[/QUOTE]

Your first thought was buying a Japanese PS2? Modding my friend.
 
[quote name='Roufuss']SNK has to release it as a bundle pack because Sony told them that's the only way to justify the 40 - 50 dollar price tags. On SNK USA's official message boards, the president of the US branch, Ben Herman, commented on how he was in frequent talks with Sony to bring them over. There is really nothing to bundle say, Samurai Shodown V, with so Ben Herman wanted to bring them out at value prices.

The president of SNK Japan refused and said that plenty of people in Japan buy them for the PS2 for higher prices, and that the US would buy them at those same high prices (lol how funny). Ben Herman tried a few times to get them to change their mind, and they won't budge... he said he'll release all of them in 2007 as budget games when it's feasible then, and he dosen't talk about it these days.

So yes, they are bullheaded. SNK Japan dosen't realize that 2D is a niche here along with the SNK name.

Sony has a real strong point... the average consumer who goes into EB or Best Buy is going to see these old 2D games at 40 - 50 dollars and just pass on them when they can get a more modern game for the same price, so these games clog up their shelves where they eventually hit bargain prices.

You may be into paying $50 dollars, but the majority of the public is not - it seems SNK finally realized the error of their ways and is releasing their Xbox games at lower prices, but there could be different circumstances surrounding that.

And as VGM said, the only way to get these games as fast as the Japanese is to import them, because SNK takes forever bringing their shit over, whether it's ps2 or xbox. KoF 94 Rebout and Neowave, along with Samurai Shodown V aren't scheduled to hit until November for Xbox, barring any more delays.[/QUOTE]

I'm sure SNK Japan is fully aware that it's a niche market for 2D games in America, but they are business men and money's on their mind. It must be hard to stay in business and sell games at lower prices than you want, and that's if people even buy them. The majority of the public isn't even intrested in 2D fighters so why even try to market torwards them? There are alot of games on SNK's horizian and Americain 2D fighting fans are being left in the dust due to both parties views.

It's come to my understanding that when something is "niche" it gets a higher price tag. I remeber RPGs for SNES era were very expensive, plus anime DVD are insanly expensive in the states.

I don't want to mod cause I've heard horror stories of the motherboard frying (Happened to a couple people I know), plus once you open you're PS2 Sony won't help you, (and why should they?) Plus I might as well buy a Japanese PS2 cause it's too damn expensive if you want to the mod done profesionally and properly. And this Swap Magic and a Fliptop intrigues me. Is some kind of boot disk for the PS2? I've never seen or heard of boot disks for the PS2.
 
It's a swap disc. You put it in, boot it up and swap it with a NTSC J game. But to put the fliptop on you'll have to open up the ps2 and then "Sony won't help you".
 
[quote name='The VGM']It's a swap disc. You put it in, boot it up and swap it with a NTSC J game. But to put the fliptop on you'll have to open up the ps2 and then "Sony won't help you".[/QUOTE]
You don't need to mod your PS2 at all to use the swap magic disk? I've heard that if you mod your ps2 you still need to swap disks, so what's the point of modding?
 
[quote name='evilmax17']You don't need to mod your PS2 at all to use the swap magic disk? I've heard that if you mod your ps2 you still need to swap disks, so what's the point of modding?[/QUOTE]

lol where the hell do you get your info? It depends on the modchip.

On another note, Mugen is just wow. I was playing as Evil fucking Dan last night (who kicks ass btw), EVIL DAN! Someone made Evil Dan. Anyways, if anyone know how to use mugen good, I'd like your help. I don't know how to change the keys or how to make the screen bigger.
 
[quote name='Rodimus Donut']Seems like alot of trouble[/QUOTE]

Not really. It would take like 8 minutes. All you have to do is screw and unscrew some stuff and move the power switch.
 
[quote name='The VGM']It's a swap disc. You put it in, boot it up and swap it with a NTSC J game. But to put the fliptop on you'll have to open up the ps2 and then "Sony won't help you".[/QUOTE]


If you own a hair dryer, you can use that to take off the warranty sticker and put it somewhere for safe keeping until you replace the top. and if you have a slim ps2, you don't have to sweat that, you just take off the front half.

(Ps, if anyone wants a cheap ass flip top and swap magic discs for the non-slim ps2, pm me. I use the slim one, so I have a spare set I'll never use.)
 
[quote name='The VGM']On another note, Mugen is just wow. I was playing as Evil fucking Dan last night (who kicks ass btw), EVIL DAN! Someone made Evil Dan. Anyways, if anyone know how to use mugen good, I'd like your help. I don't know how to change the keys or how to make the screen bigger.[/QUOTE]

MUGEN is still around? I remember being really into that back around 2000. How's the community for that doing? They ever release a windows version?
 
[quote name='Purple Flames']MUGEN is still around? I remember being really into that back around 2000. How's the community for that doing? They ever release a windows version?[/QUOTE]

I dunno, Ijust got back into it. I found the links on here, do a search for Mugen. Someone posted a ling to gamefaqs and the topic on there has everything you need to play on Windows.
 
[quote name='Roufuss']Swap Magic and a Fliptop works wonders, and if you're that concerned with playing them early you can get your system modded.[/QUOTE]
DOn't forget about HDAdvanced. I love having 40 Games loaded on my PS2 with the games safely tucked away in thier cases in storage :)
 
I play best with ps2 controller on my ps2 (Always play the Capcom vs snk 2 on ps2 when me and my friends get together). I dunno what's the deal with people saying ps/ps2 controllers are not meant for fighting games. But for me, the controllers are just perfect with all sort of games.
 
PS2 controllers suck for FPS games but that's about it. PS2 controllers are 2nd, right after Dreamcast. I'm starting to like those 6 button controllers though (my akuma one is mighty nice).
 
[quote name='praystation']I play best with ps2 controller on my ps2 (Always play the Capcom vs snk 2 on ps2 when me and my friends get together). I dunno what's the deal with people saying ps/ps2 controllers are not meant for fighting games. But for me, the controllers are just perfect with all sort of games.[/QUOTE]It depends... did you play fighting games in the arcades back in the day? I've found that people who didn't play back then tend not to like playing with a joystick. I'll offer them one side of the X-Arcade, and they'll turn it down in favor of the normal system controller. This would always baffle me, because I looked at the arcade stick as being a huge advantage. But I guess that only applies to people who originally got used to fighting games by playing in the arcades. I suppose a normal d-pad controller just feels like "home."
 
[quote name='BustaUppa']It depends... did you play fighting games in the arcades back in the day? I've found that people who didn't play back then tend not to like playing with a joystick. I'll offer them one side of the X-Arcade, and they'll turn it down in favor of the normal system controller. This would always baffle me, because I looked at the arcade stick as being a huge advantage. But I guess that only applies to people who originally got used to fighting games by playing in the arcades. I suppose a normal d-pad controller just feels like "home."[/QUOTE]

No, they just don't want the X-Arcade's mean lag :lol:

j/k
 
Being a child of the arcades back in the day, I can only use an arcade stick when I'm playing fighters. Yesterday I was at a friend's house and we decided to go at it a few rounds in Third Strike. I was forced to use a normal PS2 controller, and let me just say: it was horrible. I couldn't pull off any moves properly because of the layout. I used all 6 buttons when I play, and because of the way the PS2 controller is set up I was really constricted in what moves and combos I could use effectively, and I wound up getting owned.

For me, it's an arcade stick or nothing

PS. here's a pic of my stick
 
[quote name='Purple Flames']Being a child of the arcades back in the day, I can only use an arcade stick when I'm playing fighters. Yesterday I was at a friend's house and we decided to go at it a few rounds in Third Strike. I was forced to use a normal PS2 controller, and let me just say: it was horrible. I couldn't pull off any moves properly because of the layout. I used all 6 buttons when I play, and because of the way the PS2 controller is set up I was really constricted in what moves and combos I could use effectively, and I wound up getting owned.

For me, it's an arcade stick or nothing

PS. here's a pic of my stick[/QUOTE]

That's sad.
 
I loved arcade sticks back in the Killer Instinct and Street Fighter 2 days, but the arcades we knew in America are dead and gone. I could use them if I practiced alot but I'd perfer a controller. The Sega Saturn controller is great for 2D fighters, but I also liked the Dreamcast (despite what people say) But maybe the PS2 controller is best overall. It's got the crucial "select" button for taunts. And if you're using Dan that's important.
 
The dreamcast controller is pretty famnd good, but after long hours of play it can be very uncomfortable. I prefer the Ps2 controller over arcade stick, but I do want to improve my game when playing on an arcade, as I want to be as versitile as I can be. I am not bad on the stick, but no where near as good with a controller.
 
[quote name='The VGM']Any controller can become uncomfortable after "long hours of play".[/QUOTE]

good point... but some do more wear on your finger than others. The Ps2 controller for me is superbly comfortable even after a day straight of fighting games... it also helps that I've worn out the tops of the D-pad and buttons, thus making easyer slide movement.
 
It all depends. I hold my controllers differently. I'll try to get a picture ff google, if anyone uses em like I do. The only thing on the DC controller that might get me is all the bumps on the joystick.
 
So, what infinites can you guys reliantly pull off (any games)?

I have under my belt:
Iron Man (MvC2)
Gambit (MvC)

Hrm, I think I have more, but I'm blanking.
 
I'd appreciate it if you could explain what an infinite is. and infinite combo maybe? Idk the fighting terms.
 
[quote name='The VGM']I'd appreciate it if you could explain what an infinite is. and infinite combo maybe? Idk the fighting terms.[/QUOTE]
Yup. A combo that can be kept indefinately due to a flaw in the engine.

What's the term for a combo that isn't necessarily an infinite, but drains an entire health meter?
 
I hate people that do that shit. I go raped by this controller user on MAME. He did that crap with Gambit in X-Men vs SF and proceeded to call me a nub and leave. :roll:
 
[quote name='The VGM']I hate people that do that shit. I go raped by this controller user on MAME. He did that crap with Gambit in X-Men vs SF and proceeded to call me a nub and leave. :roll:[/QUOTE]
Gambit's is especially insulting because it only requires one button. It's pretty lame to use infinites in casual play, but competition is another story. But really, if you're not playing for anything, then why make the game less fun?
 
[quote name='The VGM']I hate people that do that shit. I go raped by this controller user on MAME. He did that crap with Gambit in X-Men vs SF and proceeded to call me a nub and leave. :roll:[/QUOTE]



you can play on line with Mame? wow. I wish you could do that Mame-xbox. my life would be complete.
 
[quote name='evanft']That game is gonna make me so happy if the single-player is anywhere near VF4:Evo's.[/QUOTE]

:puke:
 
[quote name='Apossum']you can play on line with Mame? wow. I wish you could do that Mame-xbox. my life would be complete.[/QUOTE]

anyone have a linky to a FAQ on online play?

also, SoulCal3 is going to be more like Tekken 5 than it will be like VF4:Evo... which is a good thing IMO.
 
[quote name='evanft']Die....slowly.[/QUOTE]

k. leave my topic first though.

gtfo.gif
 
I just got the my Game Informer for this month and they bashed KOF Max Impact (for X-Box) hard (5.75 rating). I never played the X-Box version but I can only imagine that it's very much like the one for PS2 except the Online feature. I read the review and they mainly focused on the "first player" mode for most the part. They said the AI was "as smart as brain damaged rocks." I agree but who plays 1-Player modes besides unlocking all the extra stuff anyways, it's got online so if you want to test your might why even go face the computer? I can get through any of DOA's 1-Player story modes no prob, thanks to Bass. I don't know about you guys but AI in a fighting game doesn't ever help me imporve my skills. It's the computer, so it doesn't think like a human. They also said the system is broken (then what system isn't alittle?) Infinate combos are in even the most popular fighters (MVC2 & Tekken5)

They even compared KOF Max Impact to DOA and Mortal Kombat Deception, like they where both top noch next gen fighters. I enjoy both DOA and MK:D but they both have many flaws( DOA's easy button mashing and simple counter system, plus MK's insane juggles.) One of the other grips was the graphics. The graphics weren't great but I guess that's supposed to be only thing that matters in a fighter when you're trying to appeal to "casual" American gamers.

Yes, I'm trying to stick up for KOF Max Imapct. I know Game Informer did a "Classic GI" article months ago praising KOF for it's classic roots (I loved that article) so I know there are some people at the company that aren't biased againts KOF. But as you might know GI has a mini "second opinion" segement about the game where some writer is supposed to have (guess what) a second opinion, but alas it never does. I don't agree with their review and I have many opinions why, plus I was extremly drunk and pissed off at GI while writing this. Don't tell my wife, she'll take away my rum.
 
[quote name='Rodimus Donut']I just got the my Game Informer for this month and they bashed KOF Max Impact (for X-Box) hard (5.75 rating). I never played the X-Box version but I can only imagine that it's very much like the one for PS2 except the Online feature. I read the review and they mainly focused on the "first player" mode for most the part. They said the AI was "as smart as brain damaged rocks." I agree but who plays 1-Player modes besides unlocking all the extra stuff anyways, it's got online so if you want to test your might why even go face the computer? I can get through any of DOA's 1-Player story modes no prob, thanks to Bass. I don't know about you guys but AI in a fighting game doesn't ever help me imporve my skills. It's the computer, so it doesn't think like a human. They also said the system is broken (then what system isn't alittle?) Infinate combos are in even the most popular fighters (MVC2 & Tekken5)

They even compared KOF Max Impact to DOA and Mortal Kombat Deception, like they where both top noch next gen fighters. I enjoy both DOA and MK:D but they both have many flaws( DOA's easy button mashing and simple counter system, plus MK's insane juggles.) One of the other grips was the graphics. The graphics weren't great but I guess that's supposed to be the only thing that matters in a fighter when you're trying to appeal to "casual" American gamers.

Yes, I'm trying to stick up for KOF Max Imapct. I know Game Informer did a "Classic GI" article months ago praising KOF for it's classic roots (I loved that article) so I know there are some people at the company that aren't biased againts KOF. But as you might know GI has a mini "second opinion" segement about the game where some writer is supposed to have (guess what) a second opinion, but alas it never does. I don't agree with their review and I have many opinions why, plus I was extremly drunk and pissed off at GI while writing this. Don't tell my wife, she'll take away my rum.[/QUOTE]

--
 
I read that same review yesterday, and didn't really care for it much. While I think KOF MI is far from the best 3D fighter out there, it has enough elements of the old 2D fighters (characters, special/super moves) while adding 3D elements to keep it at least somewhat interesting. And at least it isn't the crap that was Stake, Kakuto Chojin or Tao Feng.
 
[quote name='sying']IMHO I like DOA2:H for PS2, balanced, unlike the MVC2 infinate unblockable-aton[/QUOTE]
To MvsC2's credit, they made infinites a lot harder to start and maintain. XvsSF on the other hand, it's hard NOT to do an infinite in that game.
 
[quote name='sblymnlcrymnl']Don't be hating. VF4 is the shit. :cool:[/QUOTE]

Good game, but has one of the most difficult learning curves in any fighter. Fortunately, this is somewhat compensated by VF4Evo's awesome tutorial.
 
somehow the KoF series is tied into these things: beach balls, the asian porn industry, and puppies... oh wait... that all equals = Mai...

(don't pay attention to above post, idiot radar reaching dangeriouse levels)
 
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