[quote name='Strell']Again I say you are delusional, and possibly need a few remedial reading classes.
I never said it only is a rear-view mirror, but that is the only thing they've showcased as far as interaction with the PS3 goes. I'm sure there's more things in the works - definitely media capabilities - but from a gameplay standpoint, it's weak. And it's weak because it is in the beginning stages. But you don't trot out a high powered machine and then tack on a me-too experience with it's handheld little brother and wow people.
Now if they had said something else, we'd be at a different juncture. And since they will say more things as time goes on, we will get there soon enough.
However, this is Sony's first real attempt at such a thing (the little memory card portable thing from years back notwithstanding), and as such they have a lot to learn. As they have learned with the PSP, you can't just throw a bunch of high powered machinery together and forget the small things such as battery life and high profile games from third parties.
You keep clinging to this "well it can do games the DS can't ever do." You're right. It can't. And the DS can do the same. So unless you want me to sound "fanboyish" and list games and reasons why the DS can perform gamewise as well as the PSP, you need to realize they are different experiences. If I were acting like a fanboy in this thread, there is where I'd pull out "Omfg, Trauma Centers is teh rocks, where is that on yur PSP?" And other such nonsense.
In reality the PSP caters to the PS2 crowd with a bunch of big name console like games like Daxter, where as the DS is attacking a completely different crowd. How well you think those strategies work independently relies on how much you want to pit the systems directly head to head, or compare their userbases. Both of those are pretty unreliable, as the tangible evidence can't overcome personal, relative experience. In other words, the DS has a larger user base, but that doesn't make it better if the person in question just wants to play Monster Hunter on the go.
The options you go on to highlight - picking plays in Madden, using it as a map in racing games, etc - have already been done by Nintendo. In fact,
more has been done already with the GBA/GC, but as we have seen, no one really gave a shit. In fact, it was universally denounced as one of the worst things Nintendo tried to pull off. Whereas you are trumpeting them as gaming innovations and remarkable ideas, Nintendo already went down that road, and
no one cared. And this is with a userbase that is equivalent to double the PSP and DS
combined. 'Course, it requires the other half - that being the console - and it was universally thought that a GBA owner
probably owned a GC, or vice versa. But that proved false - it was merely idealistic.
GTA has already failed to spur sales as we've seen, and half the people who were interested in it just waited for the PS2 version. Lumines is nice. Gunpey, unless I'm mistaken, is coming to the GBA or DS as well. MGS might be a big seller but it's difficult to tell.
Konami already made C:SOTN 2. It was called Dawn of Sorrows, it was on the DS, and the sequel is heading to the DS as well in about a month or so. And here's a history lesson for you - Iga (the head director of the C series) hates 2D.
Hates it. And he hates making them for portable systems. The only reason he does it is because his 3D incarnations have tanked (both in sales and general gameplay) because his team apparently can't figure it the f*ck out. Only recently has he even admitted that 2D has life left in it, contradicting the last 4-5 years of him saying over and over about how "3D is
totally awesome." In other words, understand Iga can (and will) only make 1 2D game at a time. I'm sure there's always a possibility, but I highly,
highly doubt it.
As for your last comment, that's just pathetic. That's easily the most fanboy thing said in this thread. I'd count the number of games coming out, but you'll dismiss them I'm sure.
You keep defending your thoughts with "well the DS fanboys
this and the DS fanboys
that" when the ironic thing is that you keep spitting out tons of fanboy propoganda. Continue to hold onto the hope that the PSP is going to overtake the DS, and I'll continue to hold out on the GC outselling the PS2. Or hell, the
Xbox for that matter.[/QUOTE]
gameplay weak on the psp - I don't think so... the only difference between the psp and the ds are the amount of games the DS gets, and the touch screen.
It's not sony's fault that they aren't getting great games from third parties, it's their own faults, for trying to use the PSP as a ps2 port.
The DS isn't attacking Nintendo fans with their mario kart, pokemon, metroid fustion, and pinball, Mario, Yoshi, Mario 64, Star Fox DS, games that happen to be strong Nintendo franchises. - I'm saying this in resonse to you saying that "
In reality the PSP caters to the PS2 crowd with a bunch of big name console like games like Daxter, where as the DS is attacking a completely different crowd."
"Whereas you are trumpeting them as gaming innovations and remarkable ideas" I never said that, I was only giving suggestions about some benefits to having the psp work with the ps3. Not many games worked with the ds,or gameboy advance, and I don't remember a madden on any nintendo system that worked with any gameboy or ds system. If I'm wrong please list what version (year) of madden had that feature.
"GTA has already failed to spur sales as we've seen, and half the people who were interested in it just waited for the PS2 version. Lumines is nice. Gunpey, unless I'm mistaken, is coming to the GBA or DS as well. MGS might be a big seller but it's difficult to tell"
games that fail don't get sequels (re: GTA LCS), and the psp version was better as you could add your own soundtrack to the game, another feature that isn't availabe for any game on the DS, and on the ps2.
"Konami already made C:SOTN 2. It was called Dawn of Sorrows, it was on the DS, and the sequel is heading to the DS as well in about a month or so. And here's a history lesson for you - Iga (the head director of the C series) hates 2D.
Hates it. And he hates making them for portable systems. The only reason he does it is because his 3D incarnations have tanked (both in sales and general gameplay) because his team apparently can't figure it the f*ck out. Only recently has he even admitted that 2D has life left in it, contradicting the last 4-5 years of him saying over and over about how "3D is
totally awesome." In other words, understand Iga can (and will) only make 1 2D game at a time. I'm sure there's always a possibility, but I highly,
highly doubt it."
I like the lesson, but where are your references, where did you read that the head director of the C series hates 2d? The DS has been very fortunate in having at least 4 2d Castlevania games, and if that was true, then Konami wouldn't have put pressure on Sony when the ps1 was released to do Symphony of the Night, and if you can remember, at the time that Sotn was released, Sony was not interested in having 2d games on their Playstation system. Iga - I guess referring to Koji Igarashi, who in an interview w/ gamasutra on aug 2005, said that he loves 2d games, and that he'd love to make a 2d game for any system/console even the psp. (here's the ref:
http://www.gamasutra.com/features/20050815/sheffield_01.shtml) and stop saying lies to give the illusion what you say is true.
The main thing is, I love my psp, (don't get me wrong I love the ds, and my original b&w gameboy) I just want it to get some good games and give birth to new franchises like Lumines, and hopefully many more.. the psp probably won't outsell the DS(overall) but damn, lets give the PSP some big guns and let it do what it do... give us a new exclusive Castlevania(2d), a new 2d streets of rage, or Shadow dancer... etc. Just give it something to fight with.. Einhander... maybe I'll play that next month!!!
you hating on the PSP, but the truth is... you LOVE the psp.