[quote name='cancerman1120']A few interesting tid-bits from a USA Today article.
http://www.usatoday.com/tech/gaming/story/2012-07-10/ouya-game-console/56118310/1
1. The console box is about the size of a Rubik's cube. (That seems small and not friendly to modding to me)
2. Online and mobile game sales make up a growing portion of the $60 billion global games industry and next year may surpass console and PC games spending, estimates consulting firm PricewaterhouseCoopers, "We wanted to come up with an idea that really leveraged where the growth in gaming was and bring it to the television," says Uhrman. (Seems to me this is again a weird idea, bringing mobile games to the TV?)
3. Uhrman (Company CEO), a games industry veteran who previously worked at online game rental company GameFly, IGN.com and Vivendi Universal. (Take that however you want)
4. Current investors have staked Ouya enough for the company to develop working console and controller prototypes. Ouya begins a funding campaign today to raise $950,000 on Kickstarter.com for further product development. Ouya's plan is to have its system available in the first quarter of 2013
(So your money IS for development still. I will be interested to see if these are made and how much other investors are willing to lose to get this going in the end).
5. "It is still super complicated to bring games to the living room, which is one of the reasons we are seeing all the growth move to mobile platforms," Uhrman says. "Some really high-profile developers are leaving their shops and going to mobile. It shouldn't have to be this way." (This still does not address the quality of the games. Angry birds on the 360 is still just fricking Angry birds)[/QUOTE]
1) They mentioned that the hardware modding was mainly the ability to remove/add new chips, etc. They did say that all the hardware would be documented, so if you really wanted you could probably dremel the case and add a second USB or something. Other than that, you can easily unscrew it, remove the guts, and put it in anything you want for further modification. The point is, you can and they document the hardware. I'm personally glad it's no bigger than a rubix cube...
2) No one said anything about bringing mobile games to the tv. They want to give all of the mobile game developers that don't have the resources or budget to develop for a major console an outlet to create console games. They're also looking to attract indie PC developers by expanding their market to the livingroom.
3) It is what it is.
4) It's a kickstarter, what do you expect? The point of the site is to donate money to projects so they're able to create something you want to consume. Ouya is MUCH further along in development than most Kickstarter projects. It clearly states what their intentions are and that the product won't be ready until next March.
5) Again, you're misunderstanding the intention. There hasn't been a console that has supported free indie development until Ouya. They're looking to give developers with no budget a console they can produce games for. Yes, it's based on Android so there will be some Android ports, but that's not the intention. The quality of the games should be along the lines of the indie games you see on Steam.