Killzone 2 - Gen. Discussion & Info

[quote name='anomynous']why does Sony still think Killzone can compete w/ Halo?[/QUOTE]
XD Because it can. Honestly, H3 has NOTHING on Killzone 2. In my personal opinion, Killzone 2 will be a console-selling game. Well, either this or LBP.
 
For the 30 seconds the guy in the video actually plays the game, the gun's sway while you move is so perfect, best I've ever seen.
 
Heheheh, anyone else notice something?

Notice that blue sky?

Yep, they added some more color into the Helghan Capital map.

Also, I noticed that they plan to include bots in the game on release, but sadly no co-op until a patch later on. Guerrilla have made their patches pretty well if the update to Killzone Liberation is any indication, so I'm not worried. And I'll have R2 to satiate my need for co-op.

It's looking like although the PS3 first party games are taking longer to mature, their quality matches, if not exceeds that of other exclusive 360 games that they're meant to compete with. I'm hoping they'll try to make a competitive answer to Fable 2 as we need more Western developed RPGs.

However, I'm damn sure that whatever Halo 3 expansion releasing early next year was meant to try and take the wind out of KZ2's sails. I suspect that expansion will take a bit of a tactical slant on the Halo gameplay, which is meant to compete a bit with KZ2's style of gameplay.
 
animation has always been Killzone's strong point besides sound and graphic style.

The original still has my all time favorite gun animations. I have yet to play a game where I love reloading as much.
 
The only problem right now is that the lead designer has made some significant changes to the weapons of Killzone, namely removing the default underslung grenade launcher from the ISA's M-82 assault rifle, and the underslung shotgun from the Helghast rifle. In fact, there's word that any sort of alternate fire is out of the game as of a few months ago when they showed it. Still, it was those alternate fire modes that really made those two weapons stand out of the FPS weapon crowd. It was especially cool when the Helghast enemies would actually use the shotgun on you if you got too close, and likewise the underslung shotgun was great for starting a close in assault or finishing one if you empty your magazine.

Now, before I go all panicky and screaming bloody murder I will note that R2 made similar drastic changes to the weapon setup (by going with a 2 weapon system) and that turned out just fine. Although the actual weapons weren't changed that much, just how many you could hold.

I'm in wait and see mode since they just aren't showing anything until closer to release. This holiday season belongs firmly to R2 and no smart PR manager would allow KZ2 to steal R2's thunder, especially in the face of stiff competition from MS with GoW2. We'll probably see more stuff in January.

Also, anyone else think this bout of KZ2 betas was probably another one of those PSN mistakes that caused the wrong people to be sent private beta invites of R2?
 
[quote name='Vanigan']The only problem right now is that the lead designer has made some significant changes to the weapons of Killzone, namely removing the default underslung grenade launcher from the ISA's M-82 assault rifle, and the underslung shotgun from the Helghast rifle. In fact, there's word that any sort of alternate fire is out of the game as of a few months ago when they showed it. Still, it was those alternate fire modes that really made those two weapons stand out of the FPS weapon crowd. It was especially cool when the Helghast enemies would actually use the shotgun on you if you got too close, and likewise the underslung shotgun was great for starting a close in assault or finishing one if you empty your magazine.

Now, before I go all panicky and screaming bloody murder I will note that R2 made similar drastic changes to the weapon setup (by going with a 2 weapon system) and that turned out just fine. Although the actual weapons weren't changed that much, just how many you could hold.

I'm in wait and see mode since they just aren't showing anything until closer to release. This holiday season belongs firmly to R2 and no smart PR manager would allow KZ2 to steal R2's thunder, especially in the face of stiff competition from MS with GoW2. We'll probably see more stuff in January.

Also, anyone else think this bout of KZ2 betas was probably another one of those PSN mistakes that caused the wrong people to be sent private beta invites of R2?[/quote]

I'm glad those things were removed. Seriously if you were a noob, thats all you would use. "Oh crap, this guy gonna kill me" *shoots grenade w/ISA rifle at the last second* (both players die)
 
It's looking like although the PS3 first party games are taking longer to mature, their quality matches, if not exceeds that of other exclusive 360 games that they're meant to compete with.
Until voice chat works in all PS3 games, online gaming is still better on Xbox Live. Halo 3 is the standard for online gaming that very few games even come close to. And before people jump on me saying I am a MS fanboy, I have all the big games so far that have been released on the PS3 and none beat out the online game play of Halo 3. A Party System, jump in and out online co-op, voice chat that always works, levels via Forge that constantly change via the Halo community and Bungie itself ... the list goes on. Plus Halo 3 on Legendary is much more challenging than anything I have played on my PS3. I am hoping Killzone 2 is good as a late January release works well for me. I also hope the developers perfect the online gameplay and not soley concentrate on graphics. MGS4 looks and plays very well but since i cannot easily go back and replay any level on any difficulty at any time makes this game something that never gets replayed. Plus MGO sucks. Killzone 1 was supposed to be a Halo killer. It failed. Will Killzone 2 be better than Halo 3? I own both the 360 & PS3 and I love shooters so unless this game is really poorly reviewed I will be buying it. I will also be buying the Halo 3 expansion pack. It will be interesting to see which game wins the hearts of the online gaming community.

I am not in the beta for Killzone 2 so I cannot comment on how it plays right now. I am hoping it really is great as I love having a different game to play every night of the week with friends (and that is friends on both systems! - I only play the best of the best - no compromises here!). Makes for fun gaming. Right now I am in the SOCOM beta, and that online experience is frustrating and forgetable (IMHO!) - I hope this beta is better.
 
I thought people didn't like Halo 3.
I've never been a fan of any of them, I'm pretty picky with shooters.

Someone mentioned the blood from a dead soldier on an above floor dripping through the floor onto the lower level.
I expect great attention to detail in this game.
 
Zyz, I have to agree about the voice chat. Thankfully the whole voice chat issue is being fixed in this latest crop of games and hardware.

First there's the official PS3 Headset that adds functionality to the headset interface with things like on screen headset battery indicator and High Quality mode. Other headsets will start using that functionality, it even requires a firmware update to use so that's new code in the firmware.

SOCOM Confrontation has a flawless voice chat system, and from what I've been hearing so does R2. Even LBP will have voice chat and the sackboys will lip sync to what you say. It's not a stretch to think that they could just take the systems from those games and use them in KZ2.

I'd actually suggest you take a look at Resistance 2 if you want something more comparable to Halo 3 on the PS3. It doesn't quite have forge, but the online co-op maps have dynamic paths through the level each time to play.
 
I'd actually suggest you take a look at Resistance 2 if you want something more comparable to Halo 3 on the PS3. It doesn't quite have forge, but the online co-op maps have dynamic paths through the level each time to play.
Resistance 2 is a given, as is LBP on the PS3. I am hopeful that KZ2 is a purchase in January.
I thought people didn't like Halo 3.
According to the Bungie site there have been 2.4 million online matches of Halo 3 in the last 24 hours and at this moment (5:40 pm) there are 190,000 people online playing Halo 3. I think you really meant that Halo 3 is not liked by people who only own the PS3. :roll:
 
Actually, I know quite a few people who own 360s, like FPS games, and thought the whole Halo series was vastly overrated. I'm one of them.

That's not to say Halo isn't a very enjoyable game, but the story sucks and the gameplay while trend setting for its time is commonplace now. It's multiplayer suite, however, is yet unmatched. However, I do think R2 will give it a run for its money.
 
That's something I really agree with. Killzone 1's story was better than the entire span of the Halo 1-3 story. You got characterizations, revelations and resolutions of personal character problems within the backdrop of

Yahn and Luger's past relationship.
Rico's mistrust of Hahka
Hahka's concerns about his people leading him to defect and become a spy.

One common problem you see with the first game in any franchise is that the story takes a back seat to the setup and action. You saw this in Halo 1 (No real relationship between MC and Cortana), Gears of War 1 (huge missed opportunity with the story revolving around Marcus' AWOL and his father's research), and Resistance 1 (story told through detached narratives recounting events). But what set Killzone 1 apart was that the story was actually very good. Sadly, the gameplay had so many problems that people didn't really have a chance to get to that story.
 
[quote name='Zyzomys']According to the Bungie site there have been 2.4 million online matches of Halo 3 in the last 24 hours and at this moment (5:40 pm) there are 190,000 people online playing Halo 3. I think you really meant that Halo 3 is not liked by people who only own the PS3. :roll:[/quote]
Well I know a lot of people play it (casuals), but I meant the hardcore fans were pretty put off by the third one as compared to the first two.

This is what I gathered from this forum and a couple others.
 
[quote name='Zyzomys']Resistance 2 is a given, as is LBP on the PS3. I am hopeful that KZ2 is a purchase in January.
According to the Bungie site there have been 2.4 million online matches of Halo 3 in the last 24 hours and at this moment (5:40 pm) there are 190,000 people online playing Halo 3. I think you really meant that Halo 3 is not liked by people who only own the PS3. :roll:[/QUOTE]

New cheese came out this week.
 
So far, from what we've heard from the developers is that co-op will not be included at release, but will be added as free DLC after release. We don't know how firm that statement is, but it's best to assume that there won't be co-op on release, but there will be sometime afterwards.
 
Uh, are you sure they said that.
I think it was pretty firm that co-op is not in this game, and I've never heard them say anything about it being DLC.

Singleplayer and 32mp online only.
 
I may hold off until the download content is available. By then I will also know if voice chat is working. I am really starting to get annoyed at all the PS3 games where talking with friends is not possible (OK it is possible - it just does not work!).
 
How can I manage getting a Killzone 2 key? I'll trade an extra LBP key for a Killzone 2 beta key.

(I dont have an extra LBP key... but i'd try to get one for the beta!)
 
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Got a beta key today, I have to say that Killzone 2 is surprisingly awesome. I never really gave the game much thought but after playing about an hour online it might be a day one purchase.

Graphics are off the chain.
 
Yeah, I watched some leaked footage. Looks pretty good.

However, it looks like people don't really use the cover system all that much, but that's probably because everyone's still new and don't really know the advantages to using it.
 
How does one go about obtaining a beta key for Killzone?

Resistance 2 was a let down so I'm hoping it isn't 0/2 on PS3 shooters...
 
Trailer was kind of meh. I was hoping for something more that would make me want to play it. I'd like to see some more HD gameplay walkthroughs.
 
We'll get those closer to release. We're barely reaching the end of October right now, KZ2 releases early February so that's a little over 3 months away. This video is just the beginning of more KZ2 info coming out.

You also have to realize that they're not going to step on Resistance 2's big release by promoting KZ2 before its out. I suspect the media blitz will happen right before New Years. Heck, we'll probably get a promo KZ2 video on the R2 disc.

However, I think they released this video just to highlight the latest graphical changes. Many people complained about how grey the game was, now they've added a lot more spot colors and even some bright sunlight to the world and this videos shows off them. So now the colors are there, it's still predominantly grey, that's just the kind of world Helghan is, but the amble spot colors help punctuate the bland grey.

I am a little concerned about the voice acting and writing though. The game isn't complete but they have to have recorded all their dialog by now. I don't like how the latest snippets of dialog from Rico seem way too forced, like he's trying to be more gruff than he is. Garza sounds alright though.
 
Does anyone think they will make or know about any special Killzone 2 ps3 bundle like they did with metal gear solid?
I'm holding off on getting one in case they do
 
bread's done
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