[quote name='Vanigan']The only problem right now is that the lead designer has made some significant changes to the weapons of Killzone, namely removing the default underslung grenade launcher from the ISA's M-82 assault rifle, and the underslung shotgun from the Helghast rifle. In fact, there's word that any sort of alternate fire is out of the game as of a few months ago when they showed it. Still, it was those alternate fire modes that really made those two weapons stand out of the FPS weapon crowd. It was especially cool when the Helghast enemies would actually use the shotgun on you if you got too close, and likewise the underslung shotgun was great for starting a close in assault or finishing one if you empty your magazine.
Now, before I go all panicky and screaming bloody murder I will note that R2 made similar drastic changes to the weapon setup (by going with a 2 weapon system) and that turned out just fine. Although the actual weapons weren't changed that much, just how many you could hold.
I'm in wait and see mode since they just aren't showing anything until closer to release. This holiday season belongs firmly to R2 and no smart PR manager would allow KZ2 to steal R2's thunder, especially in the face of stiff competition from MS with GoW2. We'll probably see more stuff in January.
Also, anyone else think this bout of KZ2 betas was probably another one of those PSN mistakes that caused the wrong people to be sent private beta invites of R2?[/quote]
I'm glad those things were removed. Seriously if you were a noob, thats all you would use. "Oh crap, this guy gonna kill me" *shoots grenade w/ISA rifle at the last second* (both players die)