Hey folks,
After letting the jungle settle for a day and not only reading the feedback on the forums, but watching streamers, discussing with high-level players, and running some additional internal testing and mathcraft, we will be making changes to the jungle, likely tomorrow.
What will be the scope of these changes, and what are we trying to fix?
* XP Rate: This isn't as smoothed out as we'd liked (or was intended) and has been the most noticeable problem in the new jungle. While we do think this is not as drastically far off as some believe, it is lower than intended. We'll likely make updates here, especially relating to small camps.
* Penalty of missed ganks: While we do like this tradeoff, we don't like the tradeoff ratio here, something you guys have also felt pretty substantially. Changes made will effect this for the better, whether in increased reward or reduced resource loss.
* Gold Rate: Jungler gold is slightly lower than needed, and this is also related to small camp gold. We will be more careful here as to not make counter-jungling worse (since it revolves largely on stealing the big monsters out of camps), but will be evaluating this.
Classick, Guinsoo and I will be doing some final proposals and mathcraft in the morning, in hopes to release it in a hotfix. I'll try to provide status updates as we get more information. Details to come.
EDIT: This update is going into testing now. Based on the results, I'll share details. Timeframe is moved to most likely tomorrow (Thursday) to ensure accuracy. I'll continue to update this thread.
EDIT 2: We've been testing this evening with good results. Stay tuned for final details either later tonight or tomorrow afternoon.
EDIT 3: I do want to set appropriate expectations - XP will not be the same as pre-patch (outlevelling/easily keeping up with solo's). Our target is between solo's and duos for most the game, with you falling behind to duo if getting owned and pulling ahead if you snowball heavily. Junglers should have a big impact on the game, but not run the game like they were pre-patch. There's a happy medium here we're looking to get to.