I heard about the lag issue after you play for a certain amount of time (which is based around the size of the save file increasing as time goes on). I heard it existed in the Oblivion engine too with Fallout. I wouldn't be able to stand it.
I had to do two mods to my PC version:
- Full screen mod (so I can alt+tab without taking 5 minutes to get back into the game. Essential if I needed to quickly flip a switch on something remotely at work from home as I work IT)
- Edit the .exe file that launches the game to allow for more than 2GB of memory to be used. Before I did this the game would randomly close to the desktop all the time and I would occasionally receive weird lag.
Wonder what that patch is going to bring.
I had to do two mods to my PC version:
- Full screen mod (so I can alt+tab without taking 5 minutes to get back into the game. Essential if I needed to quickly flip a switch on something remotely at work from home as I work IT)
- Edit the .exe file that launches the game to allow for more than 2GB of memory to be used. Before I did this the game would randomly close to the desktop all the time and I would occasionally receive weird lag.
Wonder what that patch is going to bring.