Tha Xecutioner
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Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced.
To even attempt this perilous mission, Shepard must assemble the galaxy's most elite team and command the most powerful ship ever built. Even then, they say it would be suicide.
Commander Shepard intends to prove them wrong.
Editions of the Game (Standard/Collectors'):
Cinematic Trailer:
http://www.youtube.com/watch?v=KeCSkR5F3sc
Party Members:
(click pictures to visit information page; pictures taken from Mass Effect 2 website and Mass Effect Wiki)
"The Dirty Dozen"
Miranda Lawson - Human Officer

Jacob Taylor - Human Operative

Thane Krios - Drell Assassin

Grunt - Krogan Mercenary

Subject Zero - Human Biotic Test Subject

Tali'Zorah vas Normandy - Quarian Machinist

Mordin Solus - Salarian Scientist

Samara - Asari Justicar

DLC Party Member(s):
Zaeed Messani - Human Bounty Hunter

Kasumi Goto - Human Master Thief

Classes:
(pictures and descriptions taken from Mass Effect 2 website)
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The Engineer is one of 6 classes available in Mass Effect 2. They are tech specialists, the only class able to employ combat drones on the battlefield. Summon combat drones to harass enemies, knocking them out of cover and drawing fire away from you. Additionally Engineers can hack mechanized opponents turning deadly enemies into powerful allies. With the ability to use tech powers to manipulate combat, they turn difficult battles into victories.. Upgrade your drones, giving them a powerful energy blast or turn them into a deadly bomb. Additionally Engineers have potent offensive capabilities including Incinerate and Overload.
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The Adept, outfitted with L5x implants, is a biotic specialist, capable of disabling and killing enemies with raw biotic power. With their unique talents, Adepts are the only class able to deploy the Singularity power, a lethal biotic trap capable of snaring multiple enemies. When enemies hide behind cover Adepts are able to Pull them, exposing them for a deadly follow-up attack. Additionally Adepts are able to throw the opposition with their Push ability, making cliffs and ledges lethal opportunities. While they lack advanced combat training, Adepts are the best class at defeating enemies without firing a shot.
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Sentinels are unique, bringing both tech and biotic abilities to the battlefield. They are versatile and always equipped to deal with any situation. After overloading an enemy shield, Sentinels have no trouble throwing the opponent with their biotic powers. Additionally when battles become too heated, they can Cryo Freeze an enemy buying the Sentinel precious time eliminate foes or take cover.
Sentinels are also equipped with the most advanced Tech Armor to keeping them safe in hostile situations. If overloaded, the system discharge and stun all enemies within a short distance.
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Infiltrators are tech and combat specialists and the only class able to cloak themselves from detection. They are deadly at any range, with a wide variety of weapons, equipment, and powers that can take down even the most fortified of defenses. With their training in Sniper Rifles, Infiltrators can eliminate foes from safety before moving in. Additionally, with a combination of ammo types at their disposal Infiltrators can handle both organic and synthetic enemies with ease.
When combat gets heated, Infiltrators are able to deploy a Tactical Cloak and evade enemies before rejoining the battle and disposing of any remaining opposition.
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Vanguards are outfitted with a L5n implant giving them powerful biotic capabilities; coupled with their weapons training, they become lethal at close range. Vanguards are capable at closing the distance instantly on an enemy with their unique Charge ability. Gathering immense biotic power, Vanguards will Charge toward an enemy, passing over chasms and through obstacles where upon they collide with their target, sending them flying through the air. Additionally Vanguards are able to release an explosive Shockwave, tossing enemies and knocking them from cover. If Vanguards find themselves in trouble, they are also able to use their Charge ability for a quick escape to safety.
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Soldiers are outfitted with an ocular synaptic processor allowing them fire with heightened focus at their targets. Weather they are picking off Geth at long range, or disposing of a pack of Vorcha up close with a shotgun, Soldiers can overcome any obstacle with sheer firepower. They are the only class capable of wielding assault rifles, and are masters of all other forms of weaponry and ammunition types. When Soldiers utilize their Adrenaline Rush ability, they seemingly slow down time around them giving them precious moments to eliminate foes with lethal accuracy. Additionally when battles get heated, Soldiers can deploy an explosive concussive shot to knock down multiple enemies.
DLC Information:
*coming soon*
Mass Effect Universe:
Books:
(pictures and descriptions taken from Mass Effect 2 website)
Mass Effect Revelation
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Mass Effect Ascension
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Mass Effect Retribution

Mass Effect Revelation
Every advanced society in the galaxy relies on the technology of the Protheans, an ancient species that vanished fifty thousand years ago. After discovering a cache of Prothean technology on Mars in 2148, humanity is spreading to the stars; the newest interstellar species, struggling to carve out its place in the greater galactic community.
On the edge of colonized space, ship commander and Alliance war hero David Anderson investigates the remains of a top secret military research station; smoking ruins littered with bodies and unanswered questions. Who attacked this post and for what purpose? And where is Kahlee Sanders, the young scientist who mysteriously vanished from the base - hours before her colleagues were slaughtered?
Sanders is now the prime suspect, but finding her creates more problems for Anderson than it solves. Partnered with a rogue alien agent he can't trust and pursued by an assassin he can't escape, Anderson battles impossible odds on uncharted worlds to uncover a sinister conspiracy . . . one he won't live to tell about. Or so the enemy thinks.
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Mass Effect Ascension
When they vanished fifty thousand years ago, the Protheans left their advanced technology scattered throughout the galaxy. The chance discovery of a Prothean cache on Mars allows humanity to join those already reaping the rewards of the ancients' high-tech wizardry. But for one rogue militia, the goal is not participation but domination.
Scientist Kahlee Sanders has left the Systems Alliance for the Ascension Project, a program that helps gifted "biotic" children harness their extraordinary powers. The program's most promising student is twelve-year-old Gillian Grayson, who is borderline autistic. What Kahlee doesn't know is that Gillian is an unwitting pawn of the outlawed black ops group Cerberus, which is sabotaging the program by conducting illegal experiments on the students.
When the Cerberus plot is exposed, Gillian's father takes her away from the Ascension Project and flees into the lawless Terminus Systems. Determined to protect Gillian, Kahlee goes with them... unaware that the elder Grayson is, in fact, a Cerberus operative. To rescue the young girl Kahlee must travel to the farthest ends of the galaxy, battling fierce enemies and impossible odds. But how will she be able to save a daughter from her own father?
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Mass Effect Retribution
Retribution is set in the universe fans know well from the video game and novel series—one in which humanity has explored the very farthest reaches of the universe, only to discover the ruthless Reapers, a race bent on extinguishing all organic life. One man is bent on discovering the Reapers' secrets, the mysterious Illusive Man, the leader of a pro-human, black ops group, Cerberus. And he's devised the perfect plan: implant a human subject with Reaper technology in order to study the enemy.
He also has the perfect test subject—Paul Grayson, an ex-Cerberus operative. Grayson betrayed Cerberus in order to save his daughter. So when Grayson is kidnapped and made the subject of Cerberus' evil experiments, the Illusive Man will finally have his revenge...
Comics:
(pictures and descriptions taken from Mass Effect 2 website and IGN)
Mass Effect Redemption
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Mass Effect Evolution - January '11

Mass Effect Redemption
Dark Horse Comics, famed publishers of Star Wars, Hellboy, and other amazing comics are teaming up with BioWare to produce Mass Effect Redemption. A new comic book series set in the events following the Reaper's desperate assault on the Citadel: Shepard has gone missing since destroying Sovereign and preventing the Reaper invasion, but Liara T'Soni is intent on finding the Commander.
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Mass Effect Evolution - January '11
"Evolution is a story from the early days of the Mass Effect universe, not long after the discovery of the Mass Relays connecting our solar system to the galaxy," Miller revealed to IGN. "It shows us one of those important moments when humanity realized just how dangerous that galaxy was. Yes, there's wonderful opportunity out there, but there are also perils; as our story opens, we're in the middle of the First Contact War with the alien turians. We don't know much about the enemy, and they don't know much about us — and, as we'll find out, there's a lot more at risk than losing a starship or a colony."
"One of the questions we asked ourselves when developing the Illusive Man for the game was who was this guy and how did he get here," Walters said, when asked to detail why Bioware chose to focus in on the Illusive Man. "How does someone come to have this much power and view this world the way he does? And really there's no way to explore that in the game otherwise he wouldn't be illusive! So the opportunity to explore him [made sense to us]."
But who is the star of this series? Who is the Illusive Man? We asked Miller for his sense of the character. "I look at the Illusive Man as a searcher, someone plumbing the mysteries of the galaxy — but with a specific mindset to his approach," Miller told us. "He's sure there's a darker side to some of the great things humanity's discovered, and he's rushing to find what that is before it's too late. His adventures force him to be a jack-of-all-trades — part xenobiologist, part intelligence agent, part archaeologist.
"As to how he changes — and is changed — over the course of the series, well, that's a big part of the story. Let's just say it's impossible to come into such close contact with the mysteries of the universe without being changed by them..."
Web-comics:

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