To all the ones out there that have done an Insanity run, what's the best choice of starting an Insanity run?
* New game as a ME1 import, as long as I've done a Level 50+ ME1 character?
* New game from scratch without the ME1 import?
* New game+ from an existing completed ME2 game?
I've pretty much decided on Soldier as my Insanity run class, unless someone can give me advice to go with Sentinel, Engineer or Infiltrator over Soldier.
[quote name='xtreme_Zr2']Finally jumped into this after two playthoughs of ME 1. I started as a Vanguard for the rush power, its just too cool. However, I'm playing on normal and noticed I'm not near as invincible in ME 2 as I was in ME 1 on normal. I've actually died twice and am only through Omega.
I loved the part where you find out
Never saw that one coming. I don't know if I like the thermal clips aspect - I enjoyed my unlimited ammo in ME1.
Any advice on weapons? I really don't like the burst pistol and the magnum pistol runs out of ammo too fast.[/QUOTE]Having done a Vanguard playthrough as my first ME2 playthrough, the Vanguard does get very enjoyable once you get up to the point of upgrade charge to Heavy Charge and knocking a YMIR backwards.
You may end up dying if you get into a spot with a Charge that ends up being a bad tactical position with someone flanking you or getting you in a corner. You should follow the tactic of Charge - Shotgun - Melee - move to the next target via Charge, rinse repeat. As you work up to Heavy Charge, you'll be able to get some shield recharge when you do a Charge, so it'll be useful for attack as well as escape from the first target to the next one, with some shield recharge.
Weapon choices:
Shotgun - Either the Eviscerator or the Geth Plasma Shotgun. Eviscerator is a good all-around shotgun with a higher ammo capacity than the Geth Plasma Shotgun, though you have to purchase the Firepower pack to get it (worth every single XBLM point).
SMG - Take the time to do Kasumi's Stolen Memory as soon as you can, because you get the best SMG in the game while doing that mission, especially since it has longer effective range than the other two you can run into during the game.
Heavy Pistol - The Phalanx pistol from the Firepower pack is the best one you can get, plus it has an integrated laser sight. In the meantime, the Carnifex you get while you're on Omega is the best one without the Firepower pack.
Heavy Weapon - Depends on what you have available to you at the moment, though out of the options at the beginning of the game, the Arc Projector was the one I found most useful and used most often.
When you get further in the game, the list above may change a bit, though that's a bit later into the game.
In the change from the cooldown aspect in ME1 versus the thermal clips in ME2, it ends up being a wash on the pros and cons of both. ME1, you could keep going as long as you watched your heat carefully, and never had to worry about ammo. ME2, you can go full-tilt firing without worry about overheating, though you have to track down thermal clips. As the game goes on, it won't be as much of an issue as you think, so long as you rotate through your weapons and not just stick it only one weapon.