[quote name='A Happy Panda']Don't say things you don't mean
Man. The first Mass Effect, I pretty much had to force myself to play the first 12 hours before I stopped. I kept hearing how good it was and how it keeps getting better and better, but the game IMO was just not good so I gave up before I hit the point where "the game gets really good" and from what I've seen from videos in later portions of the game, IDK if that point really exists....
But ME2? Damn. I had to force myself to go to sleep for work last night. The dialogue trees seem more interesting and the gunplay is actually fun, unlike the first ME. The hacking mini-games are dumb and simple, but I'd rather have them be simple than overly complex just to get 1,000 credits or something nominal.
Glad I opened up the CE version I got after I was on the fence, the game is worlds better than the first, at least from where I stand.
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I do mean it. I liked being able to explore other planets in the system, and once you learn to zoom in on targets using the Mako shouldn't be a problem. Didn't feel any more awkward to control to me than the warthog from Halo. My biggest issue was that the planets were extremely generic and used the same templates.
Instead of just creating more interesting places to explore, they just completely removed that part of the game. That's the only thing that bothers me about Mass Effect 2, the problems of the first game, like Inventory/loot collecting, side planet exploration, etc, instead of putting more effort into making these features work they're just gone now. I liked messing around with armor/weapon upgrade slots and the Mako.
Still love the second one so far more than the first.