Mass Effect 2 Discussion - Fight for the Lost

I just finished ME 1 and started ME 2 .
OMG, what I heard was right, it does look like a game next-next gen game.

I'm glad I played ME 1 first because it would be difficult to go back to it after seeing this game .

The graphics are easily on par with God Of War 3 or Heavy Rain .
 
[quote name='Filbert']I like the selling minerals for credits idea. Too bad it would just make the game too RPGish.[/QUOTE]That it would, though it would fix the money issue that you seem to run into at the end of the game.

[quote name='Richlough']I just finished ME 1 and started ME 2 .
OMG, what I heard was right, it does look like a game next-next gen game.

I'm glad I played ME 1 first because it would be difficult to go back to it after seeing this game .

The graphics are easily on par with God Of War 3 or Heavy Rain .[/QUOTE]I think you'll be liking it more and more as you go through it.

Where are you at currently and what class are you playing as?
 
[quote name='shrike4242']That it would, though it would fix the money issue that you seem to run into at the end of the game.[/QUOTE]

Guaranteed, that won't be a problem after we get more DLC (or, fingers crossed, an expansion). At the very least, it won't be as big of a problem as it currently stands.
 
[quote name='BingoBrown']Guaranteed, that won't be a problem after we get more DLC (or, fingers crossed, an expansion). At the very least, it won't be as big of a problem as it currently stands.[/QUOTE]No, it won't be an issue with further DLC or an expansion pack, though right now, it's a little bit of an irritant.

I'll find out shortly what I'll be stuck without getting upgraded and then know what to do for the next time through.
 
Money could still be an issue with DLC if they add a bunch more stuff to buy and you can't afford it all still.

Never bothered me since I just play on normal and there weren't any achievements for getting all the upgrades anyway so I didn't fell like I was missing anything by not being able to afford the last 2 or 3.
 
[quote name='dmaul1114']Money could still be an issue with DLC if they add a bunch more stuff to buy and you can't afford it all still.

Never bothered me since I just play on normal and there weren't any achievements for getting all the upgrades anyway so I didn't fell like I was missing anything by not being able to afford the last 2 or 3.[/QUOTE]There's one achievement for upgrading one weapon fully, so as long as you do one, you get the cheeze.

Since I'm not buying medi-gel, ammo, weapons, and the like, the money goes into upgrades, so I'd rather buy everything I can for as much damage as I can deal out.
 
Yep, and that one cheeze is easy to get--as you should be focusing on your main weapon anyway.

I spent most all my money on upgrades as well, got all but maybe 1-3. It didn't bother me as playing on normal it's a cake walk anyway so the upgrades don't make a huge difference. And I just made sure to upgrade the weapons and abilities my main party used.
 
[quote name='shrike4242']I think you'll be liking it more and more as you go through it.

Where are you at currently and what class are you playing as?[/QUOTE]

I just met the bounty hunter, and I'm playing as a Soldier .
 
[quote name='Richlough']I just met the bounty hunter, and I'm playing as a Soldier .[/QUOTE]There's a lot to do on Omega, so make you look around all over the place.
 
Suggestions for the Collector ship on Insanity? Decided to use a Soldier for this playthrough and have pretty much given up at this annoying bit with the platforms. I'm always killed by the Harbinger, mostly his attack that gets you behind cover and leaves you stunned long enough to be gunned down.
 
Odd. That part was really easy for my insanity Soldier.

The Praetorian on Horizon, on the other hand...

Uh... I dunno. I played a sniper soldier with the widow, so my tactics probably differed a lot. Make sure your squad is nowhere near you, though. Harbinger's stunny bullshit attack is WAY more likely to hit you if they're around. Splash damage, I guess.
 
[quote name='DiscoDuck8k']Suggestions for the Collector ship on Insanity? Decided to use a Soldier for this playthrough and have pretty much given up at this annoying bit with the platforms. I'm always killed by the Harbinger, mostly his attack that gets you behind cover and leaves you stunned long enough to be gunned down.[/QUOTE]

I didn't have any trouble with that part either, but I played as a sentinel.

As for the Harbinger.. when he throws out the black ball at you, either scoot alongside your cover so it doesnt hit close to you, or wait until just before it hits and step back from cover(wait a second or two before you get back to cover or it still knocks you out).

Another option is to position yourself in such a way that the ball hits something further away from you.. for example, if you take cover at the very edge of one of those platform walls, the ball could hit the front of it.. far enough from you to not hit.
 
[quote name='smoger']Another option is to position yourself in such a way that the ball hits something further away from you.. for example, if you take cover at the very edge of one of those platform walls, the ball could hit the front of it.. far enough from you to not hit.[/QUOTE]

Many thanks. That got me through this right quick, I'm just amazed the solution was that simple.
 
[quote name='DiscoDuck8k']Suggestions for the Collector ship on Insanity? Decided to use a Soldier for this playthrough and have pretty much given up at this annoying bit with the platforms. I'm always killed by the Harbinger, mostly his attack that gets you behind cover and leaves you stunned long enough to be gunned down.[/QUOTE]

Harbinger's aren't a threat so much if you distract them. For that part on Insanity I brought Miranda and Legion with me. Legion had 4 points in AI Drone, which keeps him focused on it for a good full minute. In that time Miranda and I would lay into him with powers (I was a sentinel), but you should be able to focus your gunfire on him without any return fire.
 
[quote name='Tha Xecutioner']Easiest way to deal with Harbinger on Insanity: Kasumi.

She makes it/him unable to use any of its/his powers via her Flashbang Grenade ability.[/QUOTE]Or just put her power as your bonus ability and then you're covered as well.
 
[quote name='shrike4242']Or just put her power as your bonus ability and then you're covered as well.[/QUOTE]When Kasumi uses the power, it is an instant hit. When Shepard uses the power, you have to wait for the grenade to actually hit Harbinger (or whichever enemy you're wanting to incapacitate). I prefer the insta-hit.

Oh...and I prefer Kasumi :cool: :cool: :cool:
 
[quote name='Tha Xecutioner']When Kasumi uses the power, it is an instant hit. When Shepard uses the power, you have to wait for the grenade to actually hit Harbinger (or whichever enemy you're wanting to incapacitate). I prefer the insta-hit.

Oh...and I prefer Kasumi :cool: :cool: :cool:[/QUOTE]Good point. I'll keep that in mind when the appropriate time arises.
 
[quote name='The Crotch']
First, the earlier you do one of those difficult paragon/renegade checks, the better. The difficulty on those things scales to what you've done, so if you start to fall behind on paragon or renegade, catching up to those very difficult checks is virtually impossible.

Second, you do not need 100% loyalty to get 100% survival. Just don't pick Miranda for anything in the final mission, including being part of your final squad.
[/QUOTE]

Actually it's not hard to get 100% paragon/renegade to resolve that situation, as long as you were pretty consistent one way or the other.

What you need to do is do the retrain powers, and max out the Shepard ability that gives bonuses to xp and your choices. When presented with the choice when you lvl it up to 4, choose the one with bigger bonuses to decisions. The reason for this is when you retrain, it applies the max bonus across your entire game's worth of choices, so you'll see a huge bump.

I was at about 75% paragon and 20% renegade (mainly from the interrupts) when I was at the semi-point of no return when I did the retrain powers and ended up at 100% paragon and 40% renegade.

You'll want to do this as another similar situation to what Miranda and Jack had comes up if you do the final loyalty mission.
 
Because I was really worried about not keeping everyone loyal by the end of the game, I used the Samara loyalty mission glitch for the rest of my paragon...

It was nice that I basically had all the time in the world to fix the situation, though.

I haven't run into that paragon/renegade check again, yet (haven't been able to do both missions), but I'll see. Definitely seems easier to get more Renegade than Paragon earlier in the game, though.
 
I was actually thinking the other day about how I was going through some DLC withdrawal. It's time for another booster.

I'd also like the Liara DLC....but I'm also betting that one goes into the PDLC chart. Ugh. Between that and the "not said but inferred by having a number attached" Alternative Appearance packs, I don't think there's anything else we know of coming. I can only hope they are still working on getting us some quality stuff.

Oh, and finished my Insanity run a few nights ago. Sentinel class was a good call. Tough in the beginning, but that exploding Tech Armor saved my ass countless times.
 
[quote name='Ink.So.Well.']If it isn't the rumored Liara/Shadow Broker DLC then I'm not interested.[/QUOTE]

I can't go that far.

I just want some more on foot mission DLC, period. But I do hope that it's something substantive like the rumored Liara DLC.
 
A substantial Liara-focused mission pack would be awesome, but I have to admit, I'm pumped for whatever's next, even if it's just more costumes. :)
 
[quote name='Ryuukishi']A substantial Liara-focused mission pack would be awesome, but I have to admit, I'm pumped for whatever's next, even if it's just more costumes. :)[/QUOTE]

Same here. :bouncy:
 
I just got this game brand new from a video game study for dead space 2. Im new to ME 2 anyone wanna show a fellow cag'r the ropes?
 
[quote name='chankk']I just got this game brand new from a video game study for dead space 2. Im new to ME 2 anyone wanna show a fellow cag'r the ropes?[/QUOTE]Are you new to Mass Effect, in general, or just Mass Effect 2? (a.k.a. did you play ME1?)
 
At first glance it sounds like the former to me. Either way he's in good hands with you. Ugh, I need to remind myself to finish my Sentinel play-through in ME1 so I can finally get back to ME2. I still haven't tested out the Arc nor Hammerhead or Kasumi but with new DLC on the horizon it appears I made the right choice. I might as well delay it a little more via Halo as I remain unsure of just how many extra hours of entertainment I'll actually gain from any of them.

Oh, and when the HELL is the Incisor Rifle going to be available for download? What are you waiting for Bioware? A marriage proposal? ;\
 
I just beat this game yesterday and was just blown away by the whole experience. The wait for new DLC and especially ME3 is gonna be crazy.
 
So, I started playing Mass Effect 1 yesterday. I'm about 12 hours in, loving it, but I was wondering if the technical problems present in ME1 are still in ME2. I tried playing ME1 on my laptop at first and it ran and looked better than the 360 version, but it made it run at 80 degrees after 15 minutes of play.
 
ME1 ran perfectly fine on my 360, though I installed the disc to the HDD. Never had any issues, lockups or any problems whatsoever in the 40+ hours I put into ME1.

They did do some code cleanup and changes to the PC version of ME1, and it's considered to be the "superior" version in looks as well as for gameplay, since they tweaked the controls heavily towards being easier to use/work on a PC.

Completely unrelated, I finished my run on Normal this evening. 180 XP short of Level 30. :wall: Let's hope the DLC adds in at least that much, and I can get my level 30 achievement with a single play through.
 
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[quote name='shrike4242']ME1 ran perfectly fine on my 360, though I installed the disc to the HDD. Never had any issues, lockups or any problems whatsoever in the 40+ hours I put into ME1.

They did do some code cleanup and changes to the PC version of ME1, and it's considered to be the "superior" version in looks as well as for gameplay, since they tweaked the controls heavily towards being easier to use/work on a PC.

Completely unrelated, I finished my run on Normal this evening. 180 XP short of Level 30. :wall: Let's hope the DLC adds in at least that much, and I can get my level 30 achievement with a single play through.[/QUOTE]

Well, if you play through for the Insanity achievement you will definitely hit 30 in one playthrough. Once you beat the game once, you get a 25% bonus exp on future playthroughs.

I'm surprised you didn't hit 30 on this playthrough though. There's a bonus for importing an ME1 character and I thought the baseline exp given was the same across difficulties. Did you clean up all the N7 missions? There's a few you can only get from scanning certain planets.
 
Finally got around to beating the game
Lost 4 members of my team but somehow only had the people I didn't like anyway bite it so no big loss .
I enjoyed the game a hell of a lot more then ME1 but I need a break before starting up another run.
 
[quote name='shrike4242']ME1 ran perfectly fine on my 360, though I installed the disc to the HDD. Never had any issues, lockups or any problems whatsoever in the 40+ hours I put into ME1. [/QUOTE]

A lot of the textures are low-res, there are frequent frame rate hiccups, and lots of pop-in. I've seen this on multiple 360's not just mine, with the game installed on the hard drive. It runs like crap. It runs much, much better on the PC.
 
ME1 PC has some texture problems (Garrus' face stays low even on the highest settings, though I never really noticed) and that god damn perma-overheat bug that I don't think ever got patched.
 
[quote name='Lord_Kefka']Well, if you play through for the Insanity achievement you will definitely hit 30 in one playthrough. Once you beat the game once, you get a 25% bonus exp on future playthroughs.

I'm surprised you didn't hit 30 on this playthrough though. There's a bonus for importing an ME1 character and I thought the baseline exp given was the same across difficulties. Did you clean up all the N7 missions? There's a few you can only get from scanning certain planets.[/QUOTE]That'll work when I go back on my 2nd pass for doing an Insanity playthrough for hitting level 30, though that'll be a while off.

I imported a Level 50 character from ME1, which started me at Level 3 on ME2. My guess is that if I went back and did a replay with the same character and made it to Level 60 in ME1, I'd come in at Level 5 on ME2 and should have no issues hitting Level 30 in ME2 on a single playthrough.

I did all the N7 missions and all the side missions, double-checking my guide when I was coming close to the end before going into the IFF and the endgame to verify that I did them all. I missed a few credits here and there, though none of the XP. I also did all the Firewalker missions, Kasumi's missions and Zaeed's missions. Hopefully the possibly upcoming DLC will bridge that 180XP gap for me with this single playthrough.

I guess the only way to do Level 30 on a single playthrough is to start out with a Level 60 ME1 import, start on Level 5, and then work your way through the entire game to get to Level 30 on one pass.

[quote name='evanft']A lot of the textures are low-res, there are frequent frame rate hiccups, and lots of pop-in. I've seen this on multiple 360's not just mine, with the game installed on the hard drive. It runs like crap. It runs much, much better on the PC.[/QUOTE]I've never seen any of the issues with frame rate on my 360, and not much pop-in. Then again, I've seen pop-in on ME2, so it's not just ME1 with pop-in issues.
 
[quote name='shrike4242']I've never seen any of the issues with frame rate on my 360, and not much pop-in. Then again, I've seen pop-in on ME2, so it's not just ME1 with pop-in issues.[/QUOTE]

Then you're either not looking or have the single best-running 360 ever made. The technical problems with ME1 on the 360 are very well known and have been since the day the game came out.
 
Yeah, even with ME1 installed there's a fair bit of frame rate problems, screen tearing, texture pop-in, and loading hiccups. ME2 was a huge improvement.

I need to do another ME1 playthrough one of these days to pick up the ally achievements for Tali and Kaidan...
 
[quote name='evanft']Then you're either not looking or have the single best-running 360 ever made. The technical problems with ME1 on the 360 are very well known and have been since the day the game came out.[/QUOTE]I guess I must be blind as a bat, since I haven't seen any of the frame rate issues that the rest of the planet is running into. Pop-in, yes, and screen tearing. No loading hiccups either.
 
[quote name='shrike4242']I guess I must be blind as a bat, since I haven't seen any of the frame rate issues that the rest of the planet is running into. Pop-in, yes, and screen tearing. No loading hiccups either.[/QUOTE]

Do you play with motion blur on?
 
[quote name='Tha Xecutioner']Are you new to Mass Effect, in general, or just Mass Effect 2? (a.k.a. did you play ME1?)[/QUOTE]
Im new to Mass Effect in general. Never played the first one.
 
Oh, before I forget, some details about my endgame:

* Finished the game at 100% Paragon (had to be 250+ Paragon points, by my count) and about 20% Renegade
* Romanced Tali
* Had every crewmember loyal, and lost none of them in the suicide mission
* Destroyed the Collector base
 
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So, I started playing ME1 on Friday night, and I just beat it like 5 minutes ago. I'd say it was one of the greatest games I've ever played. I can't wait to start ME2.

My choices:
- Soldier+storm trooper, focused on assault rifle
- Mostly renegade.
- Let council die.
- Used speech to avoid first saren boss battle at end
- Boned Ashley
- Let Wrex live
- Let Kaiden die
- Level 42
- Took about 23 hours with a lot of the side quests done
- Party for about 2/3 of game was Ashley and Tali. Worked really well.
- I was an unstoppable bringer of death for the last 8 hours or so, especially from the last planet onwards.
 
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