shrike4242
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They're adding playable supermarkets to the next game? Awesome!If my main character can be a Kroger or I can seduce one I am down!
They're adding playable supermarkets to the next game? Awesome!If my main character can be a Kroger or I can seduce one I am down!
Gotta love auto-correct, eh?If my main character can be a Kroger or I can seduce one I am down!
Those listings were up there from last year. Mostly like that listing is for the new Mass Effect 4 or whatever they are going to call it.PS4 listing for ME on Best Buy:
http://www.bestbuy.com/site/mass-effect-playstation-4/6848008.p?id=1219241419168&skuId=6848008
Xbox One:
http://www.bestbuy.com/site/mass-effect-xbox-one/7366118.p?id=1219266293385&skuId=7366118
No release date, lists number of players as 1, no mention of Trilogy. Could this just be ME1? Would be odd to just do the first game without doing the trilogy at once.
About as cheap as you're going to find on either console. DLC for 2 and for 3 is on sale as well.If anyone knows someone that wants to try ME, you can get 1-3 on 360 or 2 & 3 on PS3 used for $10 total right now at GS.
Seeing this hype and expectations of fans, Bioware has clarified some interesting thing about Mass Effect 4. The developer has stated that Mass Effect 4 will continue to retain its own identity, and Dragon Age: Inquisition (Game Of The Year 2014 Winner) won't be a "Template" for what every other games they make (i.e Mass Effect/non Dragon Age games).
Aaryn Flynn, GM for BioWare's Edmonton & Montreal studios, said:
I've seen a few thoughts like this recently, and thought I'd weigh in as much as I can right now. I have a good idea where it's coming from. All of our games are using Frostbite now. We've said the next Mass Effect (and our new IP, but I won't expand on that yet) uses some of the technology from DAI. We've been enjoying building larger areas that you can explore with less friction, so that'll be there as well.
But after that, the next Mass Effect will be (and should be) drawing on its own rich and successful past more than what DAI would say it should do. Take the Mako, something we've already shown in prototype form. We had that in ME1, and bringing it back is more related to a feeling that we can do it much better than we did before and fulfill the original promise of that gameplay. That has nothing to do with DAI. In fact, I'd go so far as to say that dropping the older consoles has had more impact on the overall gameplay goals of the next Mass Effect game than what DAI successfully accomplished.
We're very proud of what DAI has achieved, but that does not set a "template" for what every other game we make needs to be. Each game franchise needs to innovate and improve their experience based on what's best for it, not just what another game had success with because "well that was successful".
Maybe Cassandra can show up?I'm curious to see what ME4 "borrows" from DA: I.
I just finished an Infiltrator playthrough of the trilogy not that long ago, and I would absolutely recommend Soldier over Infiltrator, especially if you're going Insanity. I love rocking Infiltrators in the multiplayer, but my Infiltrator playthrough was pretty boring and rather tough in spots on Insanity in ME 1 & 2, certainly a lot more difficult and less fun than when I played through as Solider or Adept. Playing an Infiltrator in ME 1 & 2 just felt like more of a hassle compared to the other classes, it wasn't as enjoyable and I just didn't feel like my normal badass Shep. Once I got to ME3 things were infinitely easier and I was breezing through, but it still wasn't quite as enjoyable as running around with Javik and Liara exploding all the things. If you're planning on switching class between games, I'd say Soldier for ME2 and Infil for ME3, as Infiltrator for ME2 sucked quad.I'm looking to play through the whole series again. I know what class I'm using for 1. I want to use the Infiltrator and Soldier class for 2 and 3 but can't decide which one for which game. I've played the other classes a lot so I really want to use these two. I've only played ME3 on insanity once and weapons seem like they do way less damage than powers (I played Engineer class) so idk how a solider class would work. My dilemma is that that power set for Infiltrators is pretty similar to Engineer and that might be too boring. However, f Solider is too difficult on ME3 insanity then I obv. don't want to do that. The goal is to have fun of course.
These games aren't that difficult as long as your careful and pick the right squad but opinions / thoughts on either class for either game on Insanity, would be appreciated.
I never saw a reason to use anything other than the Vindicator. Far outclasses the other ARs in the game IMO.What is considered the best assault rifle set up for ME3 single player? I am going thru this again the ps3 and could use some advice. Thanks
I know, for some reason, that slipped through their proof checker.I like their description, but there's an extra number "5" stuck on the end of the ranking for some reason.
I have that as well. Games listed by year and ranked by year and overall. I'm going to add a section ranking games by genre for 7th generation. Been meaning to do that. I like making lists lol.I actually keep a spreadsheet of my collection and the games I've played where I rank them. I've had it going since 2002. ME1 and 3 are comfortably tied at #1 and ME 2 is right behind at #3. Without question, the best games I've ever played.
Nope:
Sorry, it's just a link to the image posted on the Bioware store advertisement that was sent out the other day. Weird alien language and a "coming soon" tease.Linky no work for me, simosaurus.
Changed browsers from my locked down Firefox and was able to see it. Cryptic indeed and if TriForce is part of it, let's hope it doesn't end up the DA: I Inquisitor edition bits and pieces.Yeah link worked for me, pretty cryptic.