Mass Effect 3 Discussion Thread

[quote name='shrike4242']That BSN thread is about 90% people hoping that the "missing" items will get added back in via the Extended Cut over the summer.

Though, from what they stated in their posts about it, EC won't change things gameplay-wise, just add in additional backstory.

If that content is already in the game, enabling/adding it back in should be easier than it all being added back in.[/QUOTE]

Yeah, I think people are getting their hopes up too high and are setting themselves up to get burned. The Extended Cut is just a huge unknown right now.

[quote name='IanKazimer']Re: Arikado

That first part of the discussion with the Prime was in the game, wasn't it? I remembered pretty much all of that.

Bummer to hear your buddies shouting out orders but not actually being there to support though. A suicide mission set up was exactly what I wanted for the endgame in 3. :/ Loved that line about pride from Jack.
[/QUOTE]

Yeah, some of that Geth Prime stuff is in, the combat dialog was cut. Sounds like they were supposed to be there on Earth in the thick of things.

And I agree on the Jack line. Such a great one, and such a damn shame it got cut.
 
[quote name='IanKazimer']Re: Arikado

That first part of the discussion with the Prime was in the game, wasn't it? I remembered pretty much all of that.

Bummer to hear your buddies shouting out orders but not actually being there to support though. A suicide mission set up was exactly what I wanted for the endgame in 3. :/ Loved that line about pride from Jack.
[/QUOTE]

if they had another suicide mission for 3, like 2...you know there's be a lot of angry ppl saying "oh not another suicide mission" i genuinely enjoyed the game.
 
[quote name='Arikado']
Yeah, some of that Geth Prime stuff is in, the combat dialog was cut. Sounds like they were supposed to be there on Earth in the thick of things.

And I agree on the Jack line. Such a great one, and such a damn shame it got cut.
[/QUOTE]

Uuuuughghghg fighting alongside the Geth would have been such great circular writing. What better way to charge into the finale than with the first real enemy you knew?


[quote name='100xp']
if they had another suicide mission for 3, like 2...you know there's be a lot of angry ppl saying "oh not another suicide mission" i genuinely enjoyed the game.
[/QUOTE]

Don't get me wrong, I LOVED ME3. I didn't get 1050/1050 for my health. The second I stop looking at these things critically though is the second I need to leave the industry. Absolutely everything has room for improvement/alternatives. I don't consider my crits of this game to be bitching, just different approaches.
 
[quote name='IanKazimer']
Uuuuughghghg fighting alongside the Geth would have been such great circular writing. What better way to charge into the finale than with the first real enemy you knew?
[/QUOTE]

I wanted Human, Asari, Turian, Salarian, Quarian, Krogan (riding Kakliosaurs), Geth, Mercs, Elcor (with their massive turrets), Volus, and everybody else charging in towards the enemy. Instead, we get some human, turian, asari, and krogan. Just standing around, getting blasted.

Also, there's no other way for me to go through ME2 except with the Revenant (need Accuracy upgrade) and the Viper. Utterly devastating combo. With Adrenaline Rush. Can't forget about that.

One more thing: I hate enemies with insta-kill moves. It just seems like a cheap way to make things more exciting, rather than make the A.I. smarter or give it a greater variety of abilities.
 
[quote name='100xp']
if they had another suicide mission for 3, like 2...you know there's be a lot of angry ppl saying "oh not another suicide mission" i genuinely enjoyed the game.
[/QUOTE]

A system similar to the suicide mission would have gone over a hell of a lot better than what we got. Just imagine a suicide mission on steroids in ME3, where your commands effect not just one or two people like in ME2, but entire armies, fleets, maybe even races. The fact that EMS is really just a number and is hardly represented in the final battle is just such a bummer and reeks of wasted potential.

I geuinely enjoyed the game too, but damn did that ending ever feel like a kick in the sack.
 
[quote name='dualedge2']
I wanted Human, Asari, Turian, Salarian, Quarian, Krogan (riding Kakliosaurs), Geth, Mercs, Elcor (with their massive turrets), Volus, and everybody else charging in towards the enemy. Instead, we get some human, turian, asari, and krogan. Just standing around, getting blasted.

Also, there's no other way for me to go through ME2 except with the Revenant (need Accuracy upgrade) and the Viper. Utterly devastating combo. With Adrenaline Rush. Can't forget about that.[/QUOTE]


Man, the Widow spoiled me so hard in ME2. Once I got it, no other guns existed for me.
 
[quote name='100xp']
if they had another suicide mission for 3, like 2...you know there's be a lot of angry ppl saying "oh not another suicide mission" i genuinely enjoyed the game.
[/QUOTE]
I... kinda doubt it.

It's not like people said, "Oh no, not another part where I shoot a gun!" or, "Oh no, not another part where I have a conversation."

But... time-and-money, yo.
 
[quote name='The Crotch']I... kinda doubt it.

It's not like people said, "Oh no, not another part where I shoot a gun!" or, "Oh no, not another part where I have a conversation."

But... time-and-money, yo.[/QUOTE]

The other thing is that this suicide mission wouldn't feel forced. Going up about the majority of the Reaper force IS suicide. No two ways about that. "Last ditch attempt" pretty much screams suicide.

A satisfying boss fight would easily be better than what we were given. People remember games with great boss fights in a positive light. Starchild? The only way to go from there is down.
 
Last edited by a moderator:
[quote name='100xp']
if they had another suicide mission for 3, like 2...you know there's be a lot of angry ppl saying "oh not another suicide mission" i genuinely enjoyed the game.
[/QUOTE]

I loved the game as well, but you've got to remember that the entire series has basically been one giant suicide mission from the moment Shepard laid his eyes on the Pro(bro)thean Relic on Eden Prime.

Like Kado said, A suicide mission based on EMS with all the armies and sources you've gathered would've been a fantastic ending, but instead we get Tombostoned then RKO'd and then Stone Cold stuns all of us while dousing us all in beer.
 
[quote name='Arikado']Yeah, I think people are getting their hopes up too high and are setting themselves up to get burned. The Extended Cut is just a huge unknown right now.[/QUOTE]It's a huge unknown since we have no damned idea what we're getting.

That's why I stopped my first playthrough
right before I go pay TIM a visit and go to the Cerberus base.
I assumed whatever work they're doing with Extended Cut would be after that point, though once you go down that path, you're locked into the endgame.
 
When you beat the game it reloads a save right at that point of no return. So you could beat it now and the replay the last couple hours easily when the dlc is out.

Of course even without that one could just keep a save at that point on their own.
 
Last edited by a moderator:
Nerf Bat Where Art Thou? - MP Balance Patch Notes:

----------------------------------------------------------------------------
April 24, 2012
----------------------------------------------------------------------------

Hurricane SMG
- Damage increased from [83.3-104.1] to [93.2-116.5]
- Recoil reduced

Eviscerator Shotgun
- Damage increased from [60.0-74.9] to [64.6-80.7]
- Encumbrance reduced from [1.5-0.9] to [1.25-0.7]

Scimitar Shotgun
- Encumbrance reduced from [1.5-0.9] to [1.25-0.7]

Incisor Sniper Rifle
- Damage increased from [67.8-84.8] to [74.6-93.3]

Proximity Mine Power
- Base impact radius increased from 2 meters to 3 meters

Singularity Power
- Base duration that enemies are held in the air increased from 4 to 6 seconds
- Base singularity duration increased from 15 to 25 seconds
- Evolution 3 damage per second increased from 20 to 50
- Evolution 4 recharge speed bonus increased from 30% to 35%
- Evolution 6 detonation damage increased from 300 to 500
- Evolution 6 detonation radius increased from 5 meters to 7 meters

Concussive Shot Power
- Base damage increased from 150 to 200

Adrenaline Rush Power
- Base damage bonus increased from 45% to 50%

Marksman Power
- Base cooldown decreased from 10 to 8 seconds
Although I appreciate the much needed Human Soldier buffs they could have gone a lot further (especially with Concussion - I would have gone an extra 50 - 100 personally). Not sure why they buffed mine's radius, but I can dig it. I just know any accuracy problems I've had were usually attributed to lag or human error.

Also the Jumbo Equipment Pack is back for 33,000 and thank the man upstairs for it. It's been a Medigel recession over here for days now.
 
[quote name='Ink.So.Well.']Nerf Bat Where Art Thou? - MP Balance Patch Notes:

Although I appreciate the much needed Human Soldier buffs they could have gone a lot further (especially with Concussion - I would have gone an extra 50 - 100 personally). Not sure why they buffed mine's radius, but I can dig it. I just know any accuracy problems I've had were usually attributed to lag or human error.

Also the Jumbo Equipment Pack is back for 33,000 and thank the man upstairs for it. It's been a Medigel recession over here for days now.[/QUOTE]

Oops I'm slacking, completely forgot it was tuesday lol. Absence of excessive nerfing is interesting indeed.
 
It just means that when the nerf bat comes, it will hit with the force of a thousand exploding stars...

Tearing rifts in the time-space continuum!

(Which hopefully includes ME3's ending :lol:)
 
My money's on Geth Plasma Shotgun becoming the next victim. I personally can't stand the gun myself but cannot deny it has the potential to make any class look good by itself. Guaranteed top score without even trying. Then again... so can the Carnifex and even while taking its prior nerfs into account people are STILL whining for BioWare to tone it down some more. Matter of fact I ran into a Carn H. Soldier who was demolishing everything under Adrenaline Rush. I had to laugh as that is one of the few occasions I've seen a random NOT suck/forced to try hard using that class.

Now that I've got a Scorpion I've had an excuse to use my Justicar more. I love that gun, but man is it stupid heavy. More so than the Paladin and I didn't think it were possible, but thankfully ten times more useful.
 
I wish they'd buff the M-37 Falcon up. The nerf was too harsh on that gun and its worth was (and still is) thrown into great question, more so now that the Striker is out.
 
Agreed. The Falcon serves absolutely no purpose now and I curse the pack gods every single time I end up with an upgrade. Yesterday... I ended up with three of them in a row. I have a Striker VII so... yeah. Useless.
 
SP -
I really don't know how much more epic they could have gotten after the entire galaxy's armada shows up through the relays, I even cheered when that funky asari frigate warped in. reminded me of an old space cowboy movie. after that it was kinda a downward spiral since all I wanted to see was more super galatic battles. Oh the days of EVE...

I like the idea of your EMS having more of an impact on the ending, even global positioning. They could be saving that for the next game. who knows...a ME RTS would be pretty hawt.

MP - yay...more human buffs. hopefully there will be a point where 4 human soldiers will be a viable squad on gold...without having to use warp ammo III, wpn amp III, and the other equipment amp III.

They just need to take the incisor out, it's not the dmg it's the retarded recoil...why would a turian use that instead of anything else? (I can't see it beyond maybe someone trying to look like garrus for a screenie) I will use it at X and see if I can make it work on gold.
 
[quote name='100xp']SP -
I really don't know how much more epic they could have gotten after the entire galaxy's armada shows up through the relays, I even cheered when that funky asari frigate warped in. reminded me of an old space cowboy movie. after that it was kinda a downward spiral since all I wanted to see was more super galatic battles. Oh the days of EVE...

I like the idea of your EMS having more of an impact on the ending, even global positioning. They could be saving that for the next game. who knows...a ME RTS would be pretty hawt.
[/QUOTE]
Well, the "what" of that is pretty simple. Actually implementing it would have required more time than they had, though.

It's nice having all your friends show up, but they do a pretty good disappearing act. No krogan riding dinosaurs in to battle against brutes, no volus bombing runs clearing a path for geth primes to save quarian marines, no rachni bursting from the ground - you have no fucking idea how much I wanted to see rachni fighting in this game - no elcor siege batteries bringing down ravagers, no vorcha dying by the hundreds for every enemy they bring down...

As it stands, the plot-necessary ones just show up for their cutscenes, and some of the more important optional ones - those related to characters from past games specifically - get a few lines of dialogue each, and then... nothing.

There was so god damn much that you could do. But... time an' money, yo.

Time an' money.
 
[quote name='Ink.So.Well.']Agreed. The Falcon serves absolutely no purpose now and I curse the pack gods every single time I end up with an upgrade. Yesterday... I ended up with three of them in a row. I have a Striker VII so... yeah. Useless.[/QUOTE]

I have the Striker up to IV or VI, i forget. I don't remember that it actually bounced rounds off walls and behind corners which was a great feature of the falcon.

I wouldn't say the falcon has become obsolete, it still is a straight shooter, the RoF is actually close to what you would normally want to fire it to administer from CC on an incoming enemy. I noticed before it was nerfed, when you fired at quickly you couldn't stun lock your targets as well. Marksman and Hunter Mode boost the RoF a bit, but you'd probably want a revenant anyway.
 
[quote name='The Crotch']Well, the "what" of that is pretty simple. Actually implementing it would have required more time than they had, though.

It's nice having all your friends show up, but they do a pretty good disappearing act. No krogan riding dinosaurs in to battle against brutes, no volus bombing runs clearing a path for geth primes to save quarian marines, no rachni bursting from the ground - you have no fucking idea how much I wanted to see rachni fighting in this game - no elcor siege batteries bringing down ravagers, no vorcha dying by the hundreds for every enemy they bring down...

As it stands, the plot-necessary ones just show up for their cutscenes, and some of the more important optional ones - those related to characters from past games specifically - get a few lines of dialogue each, and then... nothing.

There was so god damn much that you could do. But... time an' money, yo.

Time an' money.
[/QUOTE]

I'll have to agree with you on that.

when I was able to get EMS over 5000, and my readiness into the 90%+, with all the new friends I made, I was surprised that there was only a hint of the assets recovered were shown. I saved both the quarians and the geth, but only the quarian captain was shown reporting in, no geth prime to talk to either at the end, Tali was there...and sadly no last minute how-do-u-do either. ironic, the more I think about it the more disappointed I get with all the things leading up to the ending.

I also do want to know how my squad mates survived when we rushed the beam. If everyone seemed to have been burnt to a crisp, how do they emerge from the normandy like they're getting off at a bus stop? Ashley was way more @#$% up in the hospital. Rant over.

MP - any word on what this weeks community event will be?
 
[quote name='Ryuukishi']I would buy that and probably play the game six more times. Actually, I think I'll just pretend from now on that Javik is always talking about wine and complaining about his wife.[/QUOTE]

Haha yeah, thinking of his ok now what dialog on that mission also made my day.
 
[quote name='100xp']SP -
I really don't know how much more epic they could have gotten after the entire galaxy's armada shows up through the relays, I even cheered when that funky asari frigate warped in. reminded me of an old space cowboy movie. after that it was kinda a downward spiral since all I wanted to see was more super galatic battles. Oh the days of EVE...

I like the idea of your EMS having more of an impact on the ending, even global positioning. They could be saving that for the next game. who knows...a ME RTS would be pretty hawt.

MP - yay...more human buffs. hopefully there will be a point where 4 human soldiers will be a viable squad on gold...without having to use warp ammo III, wpn amp III, and the other equipment amp III.

They just need to take the incisor out, it's not the dmg it's the retarded recoil...why would a turian use that instead of anything else? (I can't see it beyond maybe someone trying to look like garrus for a screenie) I will use it at X and see if I can make it work on gold.[/QUOTE]

Oh?

http://www.youtube.com/watch?v=Gqmy9wSW9gU&feature=relmfu

;)
 
@ - gotdott - as funny as a group of soldiers is using incisors is, they all had sniper amp III, ammo III, and other equipment III...it's obvious they're a full XBL party and decent. we've played with and avg level of 14, no equipment, maybe 2 rockets and we still beat maps on gold. they just need to lower the recoil and/or boost the damage. Til then I'll take the raptor over the inscisor.

thanks for the link though.
 
[quote name='100xp']@ - gotdott - as funny as a group of soldiers is using incisors is, they all had sniper amp III, ammo III, and other equipment III...it's obvious they're a full XBL party and decent. we've played with and avg level of 14, no equipment, maybe 2 rockets and we still beat maps on gold. they just need to lower the recoil and/or boost the damage. Til then I'll take the raptor over the inscisor.

thanks for the link though.[/QUOTE]

They're just a bunch of masochists :lol:. I mean they beat gold with 4 krogan soldiers using only melee and carnage, 4 adepts with -200% recharge, etc. I would have linked you one of my recent games but I don't record. 4 human soldiers is definitely viable on gold, I've done it with two randoms (playing cerb of course).

Edit: That video shows just how bad the incisor is, even in the hands of good players they can't really do much with it haha
 
RtiSi.pnghttp:


Also:

5jmdg.jpg
5jmdg
 
[quote name='gotdott']They're just a bunch of masochists :lol:. I mean they beat gold with 4 krogan soldiers using only melee and carnage, 4 adepts with -200% recharge, etc. I would have linked you one of my recent games but I don't record. 4 human soldiers is definitely viable on gold, I've done it with two randoms (playing cerb of course).

Edit: That video shows just how bad the incisor is, even in the hands of good players they can't really do much with it haha[/QUOTE]

I used warp ammo III on my rifle the other day (1st time), I didn't realize how mighty it was. I've always been a big fan of the human soldier, even over the turian for gold. Maybe if the incisor was the sniper version of the arc pistol it would be better...but yeah it still seems pretty bad.

I've been noticing a lot of ppl dropping out of matches again right after the objective wave again. Any reason for that? iirc you don't get any credit(s) for dropping.
 
Operation EXORCIST April 27-29

When it comes to retrieving classified data, Cerberus has been beating the allied forces to the punch. New intelligence has tipped us off to one of their offensives, and it is time to give the N7 teams the payback they want.

Allied Goal: Kill 1,000,000 Cerberus Phantoms
Squad Goal: Survive until extraction on any map and any enemy on Gold difficulty.

easy :applause:
 
Meh. All of these events so far have been way too easy. They honestly should implement an elite tier goal so those of us that don't suck at this game can get something worthwhile for it.
 
[quote name='Ink.So.Well.']Meh. All of these events so far have been way too easy. They honestly should implement an elite tier goal so those of us that don't suck at this game can get something worthwhile for it.[/QUOTE]

the lobbies are already elitists...and im sure you've played with some seriously less effective gamers. they tried to petition an elite challenge list for Reach and there were more complaints than results. We're elite enough to constantly do full gold extracts and the credits we get, we're getting every wpn to X significantly faster than ppl who don't even player silver and/or gold let alone finishing the 10th wave.

so our reward for not sucking is the ability to buy a spectre pack or better after every extraction. this is a cooperative game, even though there are many times ppl tend to play lone wolf. dividing the community further for a game that has no trackable stats is really silly just to get another gun level or appearance unlock sooner.

...and then there's geth/white/gold that is still viable w/out decoy.
 
[quote name='IanKazimer']
Also:

5jmdg.jpg
5jmdg
[/QUOTE]
Haha, ahh I love that meme, pretty cool. :applause:
Lol I just noticed they spelled it Sheppard instead of Shepard.
 
Last edited by a moderator:
Adding an extra goal for these events wouldn't divide the community by any stretch of the imagination. It's completely optional and those not up for it wouldn't bother or find the easiest way to get it done e.g. FW/G. I'd just prefer the option to earn more than one Commendation Pack since it's the only way I'll have access to CE weaponry and VPs in my opinion aren't worth the effort to earn.
 
[quote name='gotdott']they should have made it a cerb extraction rather than any, so most of those lame fbw geth farmers would have got nothing[/quote]

No, REAPERS ONLY.
 
So, does this mean Full Extraction or Partial or Lone Survivor? Because if it's Full, then I'm not sure I'll ever get it completed with randoms.
 
[quote name='Ink.So.Well.']Adding an extra goal for these events wouldn't divide the community by any stretch of the imagination. It's completely optional and those not up for it wouldn't bother or find the easiest way to get it done e.g. FW/G. I'd just prefer the option to earn more than one Commendation Pack since it's the only way I'll have access to CE weaponry and VPs in my opinion aren't worth the effort to earn.[/QUOTE]

i understand and wished we could get the new wpns more frequently, but every week is almost a guarentee we'll get it...plus rolling the dice on wpn packs is really one of the main draws to continuing to play MP. I think they're just staggering the CE awards to keep the MP alive as long as possible. I'm not bored of MP in the least yet, but farming Geth gold does start to get boring after a while...luckily there is the beauty of the batarian and all 4 soldiers w/incisors.
 
[quote name='100xp']i understand and wished we could get the new wpns more frequently, but every week is almost a guarentee we'll get it...plus rolling the dice on wpn packs is really one of the main draws to continuing to play MP. I think they're just staggering the CE awards to keep the MP alive as long as possible. I'm not bored of MP in the least yet, but farming Geth gold does start to get boring after a while...luckily there is the beauty of the batarian and all 4 soldiers w/incisors.[/QUOTE]

Let's do four Batarian Soldiers with Incisors.

I don't want to do that.

I need to snipe more. I worried that playing GI so much is making me lose it. I'm coming back, Salarian!
 
[quote name='IanKazimer']Let's do four Batarian Soldiers with Incisors.

I don't want to do that.

I need to snipe more. I worried that playing GI so much is making me lose it. I'm coming back, Salarian![/QUOTE]

4 Bat soldiers w/incisors would be doable...since we never really use the guns for anything.

Got the paladin last night, now I have a saber and paladin at lvl 1. oh joy.

I don't know you don't snipe more mr. insert sniper rifle here X.

I have some freelance tonight, but I'll be on later in the evening.
 
[quote name='gotdott']Well maybe for a banshee weekend ;)[/QUOTE]

That's what I wanted in the first place - Spectre Tier Goal: Reaper Gold, Full Extraction, Mandatory Equipment Usage, NO DUPLICATE CLASSES ALLOWED. Something fun, optional, and able to force people to work together for a change. Hell... throw in a revive quota too for a hell of it. Anything to mitigate the obscene level of douche a person has to deal with playing alone.

FW/G is the only reason I occasionally play Gold public alone because it's child's proof and the only set up the community knows like the back of their hands. Guaranteed money. Problem is it isn't FUN and I'd love for that to change eventually. Especially given the fact it is the only Gold my usual crew is interested in playing now. ;\

[quote name='dualedge2']So, does this mean Full Extraction or Partial or Lone Survivor? Because if it's Full, then I'm not sure I'll ever get it completed with randoms.[/QUOTE]

Prestly confirmed any extraction is viable and will fulfill the requirements thus making it almost foolproof. Matter of fact send me a FR sometime. I could always use more reasons to NOT play alone.

[quote name='100xp']i understand and wished we could get the new wpns more frequently, but every week is almost a guarentee we'll get it...plus rolling the dice on wpn packs is really one of the main draws to continuing to play MP. I think they're just staggering the CE awards to keep the MP alive as long as possible. I'm not bored of MP in the least yet, but farming Geth gold does start to get boring after a while...luckily there is the beauty of the batarian and all 4 soldiers w/incisors.[/QUOTE]

Unfortunately they changed the events to every other week now. I didn't mean to come across as elitist as I very rarely kick people in my games unless they are idle leechers, idiots, or I'm in a party and we've found a third or fourth player. I give almost everyone a fighting chance unless I've gone a handful of pubs in a row without an extraction. Then I flat out don't give a f*ck about anyone but myself.

I just want something fun to do for a change, get me paid or better rewarded for the effort I put in, or at the very least something that will promote teamwork to better the attitude of the community.
 
[quote name='100xp']4 Bat soldiers w/incisors would be doable...since we never really use the guns for anything.

Got the paladin last night, now I have a saber and paladin at lvl 1. oh joy.

I don't know you don't snipe more mr. insert sniper rifle here X.[/QUOTE]


Hahaha, you're right. I'll break out the BW4 for you.


Ink, I don't think we've played before. I'll shoot you a friend request later. I'ma try to be on a bit more this week.
 
@ ink - not at all man, we've played Gears before I think and got @#$ done. I generally don't kick unless the consenus wants to kick (2-3 man XBL party), though if I see a single digit N7 rank or level on gold maps I tend to have an itchy foot.

a trend i've been seeing more and more lately with FW/G is during the extraction wave, 1 or 2 players running to the extraction area and idling out while the rest of us keep the fort down til it's about 30-40 secs to extraction. this is actually more common with players with 400+ N7 rankings...that and the lack of equipment usage.

I'd certainly like to see a more thoughout challenge vs just a single goal or condition. it's basically a dynamic achievement.

IanK and I have had the most fun with less optimal class combinations, as it almost only works w/teamwork since you're not just overloading shields, cloaking and sniping. hopefully the same community that moved bioware to promise an extended cut DLC will also be moved to implementing more objectives, maps, options for players.

A shame the geth don't have a pistol...yet.
 
XP - Yeah... I remember those KOTH games in pubs were f*cking brutal. We did EVERYTHING we possibly could to win with no back up because none of them knew how to rush properly. Not even that... they simply had no clue WHEN to do it then gave up midway through the match forcing us to clutch. It was a nightmare and once host switched teams it became a lost cause. As much as I still love Gears for what it used to be I'm glad I don't play it anymore. Too much bullshit and too much effort required to win. Let alone have a good time.

I feel you man. BioWare seriously needs to make the jump to class combo and equipment usage requirements for these events to simultaneously keep the game fresh while boosting the IQ and attitude of the community. I'd love them to delve into advanced tactics or less prevalent but devastating combos like fire explosions. Or start theme events for specific alien races e.g. Geth and Quarians, Humans and Batarians, etc. Something new to spice things up.

Ian - Much appreciated. I'll be on throughout the day so hit me up anytime you have space. I'm still trying to earn the requirements for a Xbox Rewards promote so I'm forced to watch an hour's worth of YouTube. Since there's no way in hell I'm tying my real YT account to my gamer tag it's taking forever to find something to watch. -_-'
 
@ - ink, i think the problem with making up some of the more fun themed community challenges would be to keep it sounding tactical. asking the community to cause 10,000 fire explosions doesn't seem logical. or even hvy melee 50,000 husks while enjoyable starts to make N7 command less serious nahmsayin?

still it's the early stages of the MP challenges, this is what the 3rd one? and the last one was glitched due to excessive hacking? I just hope the challenges won't become, hack 300,000 terminals. combat evolves (ha ha...) hopefully the MP will, otherwise I'll only be showing up during the challenge weekends...the rest will be spent playing Diablo 3.

Oi...i think i'll forgo trying to earn 300 ms points by going through that reward promotion.
 
Last edited by a moderator:
bread's done
Back
Top