[quote name='100xp']the BSN gets an info delay so i don't think they've dropped the packs yet. earlier in the thread they said check around 8-9pm EST. I don't know if the community popped 100k phantoms but I know i did gold several times. I'm going to check in about a half hour.
unless it's a map glitch or combos with math, I generally don't pay attention to the BSN forums at all...I haven't read the forums outside of links from here.
have you see how high you can get the grenade damage to? holy crap. 8.65m for a frag nade doing 1000+. It's been Carnage/knock down. A few pumps of the falcon pwnch rifle, and finished off with a hefty f_u_nade. cerberus was so sad.
i'll be on tonight for a bit, then ill be off for about a week. buiness/pleasure/some place tropical...which is why i was glad to hear they decided on every other week for challenges.
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I wouldn't have received a Victory Pack if the community hadn't achieved that goal so we either reached it, BioWare boosted the numbers, or gave us a consolation prize for our first failure.
As for grenades, Infernos are sadly the only ones that can't inflict a metric f*ckton of damage when properly spec'd. I remember my first QI build where I completely skipped Sabotage and buff up Stickies to do well over 1200 DMG with a 3m radius. I spent more time camping near enemy spawn points than helping out the teams I was placed on, haha. I still would have preferred a cooldown for them especially for human soldiers because their respawn timer is absolute murder. You honestly can't rely on them.