Metroid Prime 3 - Do Mother Brains' Have PMS? - 9.5 From IGN!

My biggest complaint with the game isn't even really part of the game, just the design execution. I've easily sat at doors for 10-15 seconds before they open, meanwhile, I'm still getting blasted from behind by whatever may still be in the room I'm leaving. That part really sucks. I know, I know, just kill everything is the answer. :)
 
So fairly far in the game. Just got the
Nova
beam. Mentioned it to one of my friends and mentioned the boss
Metroid Hatcher
, yet I've not fought one yet. Anyone else get that beam without fightning him? I'm trying to figure out what on earth I did...
 
[quote name='clockworkgreen']My biggest complaint with the game isn't even really part of the game, just the design execution. I've easily sat at doors for 10-15 seconds before they open, meanwhile, I'm still getting blasted from behind by whatever may still be in the room I'm leaving. That part really sucks. I know, I know, just kill everything is the answer. :)[/quote]

I'm pretty sure the delay is because the room(s) behind that door are loading but that doesn't make it any more fun or acceptable. That is the biggest pet peeve I have about the game as well.
 
[quote name='lebowsky']I'm pretty sure the delay is because the room(s) behind that door are loading but that doesn't make it any more fun or acceptable. That is the biggest pet peeve I have about the game as well.[/QUOTE]

I know why it happens, but it doesn't take away the annoyance. :)
 
I finally beat the last boss on Bryyo last night and I'm on to Elysia. He was such a pain - I think I died about 6 or 7 times before figuring him out and executing. This game has been fantastic so far - I really like the interaction with the ship and going to the different planets. My only gripe is that I'm still not 100% used to the controls and keeping the wiimote pointed at the screen at all times is a bit annoying.
 
[quote name='clockworkgreen']I know why it happens, but it doesn't take away the annoyance. :)[/quote]Yep, that door-loading is my only complaint with the game so far.
 
[quote name='javeryh']My only gripe is that I'm still not 100% used to the controls and keeping the wiimote pointed at the screen at all times is a bit annoying.[/quote]Do you have the sensor bar settings in the menu set as below the TV?
 
[quote name='SteveMcQ']Do you have the sensor bar settings in the menu set as below the TV?[/quote]

yeah - I think this is just a personal issue with the Wii in general. I always feel I need to be positioned in the dead center of the screen and sitting up straight. When I'm using any other system I kind of lounge back and don't really pay attention to the controller... MP3 requires you to be pretty precise with where you point the Wiimote because it dictates the field of vision. It just gets uncomfortable after a while.
 
[quote name='daroga']So fairly far in the game. Just got the
Nova
beam. Mentioned it to one of my friends and mentioned the boss
Metroid Hatcher
, yet I've not fought one yet. Anyone else get that beam without fightning him? I'm trying to figure out what on earth I did...[/QUOTE]

Yeah, that's odd. But you'll see one of those eventually. I guess it's more of a mid boss, as I've ran into it 3 times so far.
 
[quote name='botticus']Yep, that door-loading is my only complaint with the game so far.[/QUOTE]

Yeah, it is annoying. You'd think disc drives would spin fast enough that such long loads would be a thing of the past. Makes me wish the Wii had came with a hard drive like the original x-box so they could stream data to the HD and eliminate loading for the most part.
 
[quote name='javeryh']yeah - I think this is just a personal issue with the Wii in general. I always feel I need to be positioned in the dead center of the screen and sitting up straight. When I'm using any other system I kind of lounge back and don't really pay attention to the controller... MP3 requires you to be pretty precise with where you point the Wiimote because it dictates the field of vision. It just gets uncomfortable after a while.[/QUOTE]

I haven't found it to be an issue with the Wii, but it is with MP3 as you do have to keep the pointer centered to keep the view from spinning (that our hold down Z).

But I lounged around to play Zelda and Super Paper Mario since the pointer isn't used all the time in those.
 
[quote name='dmaul1114']Yeah, that's odd. But you'll see one of those eventually. I guess it's more of a mid boss, as I've ran into it 3 times so far.[/quote]Yeah, I dunno. I'm thinking about finding where he's supposed to be and see if he's there this evening. We'll see.
 
[quote name='daroga']Yeah, I dunno. I'm thinking about finding where he's supposed to be and see if he's there this evening. We'll see.[/quote]
There are 3 hatchers total (iirc), I could ruin it for you, but I don't think you'd like that :p. Anyway, you're bound to run into one since it's impossible to advance otherwise, but the other two only if you visit every room (they're in rooms that you won't necessarily go in although both have pickups).

That beam makes them infinitely easier. I beat my first one without it and then discovered by accident how to kill the second easier with that beam. It was so awesome.
 
[quote name='SpazX']There are 3 hatchers total (iirc), I could ruin it for you, but I don't think you'd like that :p. Anyway, you're bound to run into one since it's impossible to advance otherwise, but the other two only if you visit every room (they're in rooms that you won't necessarily go in although both have pickups).

That beam makes them infinitely easier. I beat my first one without it and then discovered by accident how to kill the second easier with that beam. It was so awesome.[/quote]Right, the issue is I should've run into one before I got the beam upgrade but I didn't.
 
[quote name='javeryh']yeah - I think this is just a personal issue with the Wii in general. I always feel I need to be positioned in the dead center of the screen and sitting up straight. When I'm using any other system I kind of lounge back and don't really pay attention to the controller... MP3 requires you to be pretty precise with where you point the Wiimote because it dictates the field of vision. It just gets uncomfortable after a while.[/quote]I don't know how your setup is, but I ended up repositioning the sensor bar well below the TV since I keep the Wiimote resting on my leg instead of having my arm up in the air. Right now, it's about 2 feet below the bottom of the TV, making it level to where my resting hand is during play.
 
[quote name='daroga']Right, the issue is I should've run into one before I got the beam upgrade but I didn't.[/quote]
Well not necessarily. The only one that you're required to beat isn't until almost the end of the game. The other two you'll only run into if you go to those rooms, they're not in rooms that you'd go in unless you just decided to, they're out of the way. I only fought that one before because I happened to go into that room to get the pickup.

So it all depends on how you go through the game. IIRC there's only one you could possibly have fought before getting the beam, but I'm not sure if the other door requires the beam or not.
 
Yeah, you can get the beam with out running into it. I think it was in a room somewhat near the beam (but not sure on that even) but definitely not in the room where you get the nova beam.
 
[quote name='daroga']Ah, ok, so you should be able to get the 2nd beam without fightining one of them first?[/quote]
Yeah, I think you could skip 2 of them altogether (or at least until the end of the game) and the other one is near the end where you definitely have the beam.
 
[quote name='SpazX']There are 3 hatchers total (iirc), I could ruin it for you, but I don't think you'd like that :p. Anyway, you're bound to run into one since it's impossible to advance otherwise, but the other two only if you visit every room (they're in rooms that you won't necessarily go in although both have pickups).

That beam makes them infinitely easier. I beat my first one without it and then discovered by accident how to kill the second easier with that beam. It was so awesome.[/QUOTE]

I fought two before I had the beam. On the third one I tried out the beam (plus
x-ray visor
) and it was ridiculously easy :lol:. The first one comes pretty darn early though (if you are thorough and go in every room Daroga ;)). At that point I didn't have that beam (was nowhere close to it) and didn't have that many energy tanks either. It ended up being one of the more challenging fights (and definitely for a mid-level boss).
 
I felt like a schmuck because after the bomb guys and before the commander boss, they said in one of the guides you may want to go into that fight with a lot of energy.

Well, I had about 78% and 1 more tank. And if you die and continue, you're stuck with whatever you had going into the fight the first time. Took me a lot of ducking a dodging, and ended up being one of the more challenging fights, just because I had no energy and didn't want to restart that whole maze.
 
[quote name='botticus']Yep, that door-loading is my only complaint with the game so far.[/QUOTE]

I'll join in: it's such a MINOR thing, but for a game that involves so much back tracking, a smoother/faster experience getting from Point A to Point B would have been nice.
 
It took me a while to connect "disk making noise every time I shoot a door" and "door doesn't open instantly"
I'm pissed though. They could easily load the nearest rooms at the same time in most cases, and they could have allowed SD support to help or emiminate the problem.
 
[quote name='Doomed']It took me a while to connect "disk making noise every time I shoot a door" and "door doesn't open instantly"
I'm pissed though. They could easily load the nearest rooms at the same time in most cases, and they could have allowed SD support to help or emiminate the problem.[/quote]They segmented it, so you don't have the loading at every single door. It's much worse in Elysia than it was in Bryyo, wondering if it's because of the massive outdoor areas.

Still plugging away... scaredly running through the research center in SkyTown.
Damn Phazon Metroids are creepy as all hell.

I'm at 40% and just about 10 hours in. I think I need to start playing some other games on the side... I bought the bumper stickers for my ship, but the only one visible is Metroid. I'm guessing it looks through what games you've played recently to determine what to display.
 
Finished the game tonight with 100% pickups. Final save time after the boss was 20:02, adding up the Wii log comes out to just over 33 1/2 hours play time. Odd how wide the gap got, but then again with Super Metroid on the VC the final save was roughly 60% of the total play time by the log, so I guess the Metroid games count it oddly (on top of losing time when you die and restart etc.).

Beat the final bosses on my 2nd try (though was borderline dead when I won). So Mogenar was indeed the only one that gave me any trouble at all.

Overall, it was a fantastic game. I'd give it a 9.5, with just a few minor nitpicks keeping it from getting a 10. Namely, control quirks (missles on down use of + and - buttons never got super comfortable and the game really needed a 180 quick turn as the turning was slow even on advanced), the above noted slow loads, and some occasionally distracting jaggies in the graphics.

But those are minor in the grand scheme of the game, which excelled in every other area. Controls (quirks above aside) where great, art design was fantastic, it was a long game than never got boring, great boss fights, great music etc. etc.

It also improved on the first two games for me in a couple of respects (above and beyond the superior controls), though the more hardcore among you probably count these as negatives.

1. It was easier, the first two (especially the second) were too hard for me. Nice to see variable difficulty from the start, with normal for sucky gamers like me, and veteran for the more skilled (and hyper after beating the game). That way everyone can enjoy the game. Nice to see it thrown in since pretty much every other FPS ever has difficulty options.

2. The chozo observatory was a great touch. I never got 100% in the other games as I don't have the patience to run around blindly searching every room. Being able to see where the items are allowed me to get 100% without wasting too much time.

Bravo Nintendo! Here's to hoping they keep up the excellence with Mario Galaxy!
 
I'm glad you were able to get some excellent gameplay out of the Wii dmaul ;). I'm pretty confident you'll get more from Mario Galaxy...
 
[quote name='The Crotch']Can't really understand the complaints about the buttons - I never have trouble with visors or hyper, and I spam missiles in most every battle. Quick turn would be great for those bastard hovering bosses that love to fly over you and break your lock.
[/quote]Hitting the down button can be uncomfortable/require shifting of your hands.
 
Some of the reviews talked about getting near the end of the game then having to do a search and retrieve mission.

I'm all the way up to fighting the Pirate Seed, so I'm curious if they were talking about
energy tanks
or something else. Because if they meant those, I think for the most part, it fit into the gameplay, and it didn't really bother me.
 
That's what they would be talking about, as that's the only things you need to retrieve.

It didn't bother me either since I had started trying to get 100% before moving on to the last section, so buy the time I did I had found all them anyway as they show up on your map along with the other pickups.
 
[quote name='botticus']Hitting the down button can be uncomfortable/require shifting of your hands.[/QUOTE]

Yep, that one's a bit awkward for me with the way I hold the Wiimote as I have to shift up a bit to hit it comfortably. The +/- buttons are just a bit too small.

Neither are terrible, again just minor nitpicks.
 
[quote name='io']I'm glad you were able to get some excellent gameplay out of the Wii dmaul ;). I'm pretty confident you'll get more from Mario Galaxy...[/QUOTE]


As was I. Nintendo always delivers with their big franchises. Zelda and Metroid were fantastic, and I'm sure Mario and Smash Bros will as well.

I'm just hoping 2008 sees something original from them (besides Wii Fit or other casual games/mini games) to go along with Mario Kart and what ever other big franchises they bring back, as well as third parties putting out some good, original hardcore games.
 
Took out the second Leviathan tonight, not bad for another hour of play time. Any recommendations for when I should check out the Valhalla?
 
[quote name='botticus']Took out the second Leviathan tonight, not bad for another hour of play time. Any recommendations for when I should check out the Valhalla?[/quote]

Later on when it tells you you have to (and you have all the energy cells) :p. That's when it will be least annoying and the only time it'll be necessary.
 
[quote name='The Crotch']

Reverse attack and jump. Problem solved.

I can see + and - being a bit awkward. I have the hands of a Japanese man, so it works for me. I'd probably be upset if I had to do it while actually attacking.[/quote]I did, but my hand is situation so that my thumb rests on A. I could probably stretch to the d-pad without moving my hand, but I would run the risk of pressing some other buttons in the process.
 
[quote name='botticus']
I'm at 40% and just about 10 hours in. I think I need to start playing some other games on the side... I bought the bumper stickers for my ship, but the only one visible is Metroid. I'm guessing it looks through what games you've played recently to determine what to display.[/QUOTE]

I had that Zelda sticker on the front (sent you the pic of it). I haven't played Zelda since last December. I just assumed it went off the saves in internal memory. I also had an Excite Truck sticker and I rented that in December for a week and haven't had it since. On the other hand, the last 2 Wii games I played before Metroid were NOT on there (Strikers and Big Brain Academy).
 
[quote name='clockworkgreen']Some of the reviews talked about getting near the end of the game then having to do a search and retrieve mission.

I'm all the way up to fighting the Pirate Seed, so I'm curious if they were talking about
energy tanks
or something else. Because if they meant those, I think for the most part, it fit into the gameplay, and it didn't really bother me.[/QUOTE]

I'm assuming they are talking about the
Pirate code you need to get from the Valhalla to active the Leviathan in order to fly to the endgame
. Thing is, I got that WAY before the end, so it was no big deal to me. I guess if you are not into exploring things it might be annoying. But considering that the Valhalla was one of the best parts of the game, I didn't mind.
 
[quote name='The Crotch']Here's hoping that new grapple beam can be used on normal enemies. I'd love to syphon their shielding.[/QUOTE]

The reverse process is more fun to use on some enemies. Fun explosions. :D
 
[quote name='The Crotch']
Reverse attack and jump. Problem solved.
[/QUOTE]

I tried that, but didn't like it.

1. I couldn't press the button as fast as I could A.
2. Trying to press it as fist tired out my index finger faster than my thumb.
3. Using to to shoot was jerky and messed up my aiming more than using A.
 
[quote name='The Crotch']Just got the last beam. That was a bitch of a fight. I'd always just Hyper Beam the pirates first chance I got. Little did I know
I had to leave one alive to suck him into the beam.
After about 45 minutes of butchering the pirates and attempting to use the Morph Ball in conjunction with the tractor beam, the correct course finally dawned on me.

I can see the second two, though the first is a little odd. I'd heard that the index finger moves/reacts faster than the thumb...[/QUOTE]

I think with me it was more a leverage thing. I could press down much faster than I could pull my finger back.
 
[quote name='io']I had that Zelda sticker on the front (sent you the pic of it). I haven't played Zelda since last December. I just assumed it went off the saves in internal memory. I also had an Excite Truck sticker and I rented that in December for a week and haven't had it since. On the other hand, the last 2 Wii games I played before Metroid were NOT on there (Strikers and Big Brain Academy).[/quote]Strangely I saw a Zelda sticker now. And another sticker on the side that I couldn't identify.

Enjoying the Pirate Homeworld, just hit 50%. Is 75% something that will likely be obtained during the normal course of events, or will you need to do some exploring to get the necessary amount of pick-ups?
 
[quote name='The Crotch']Just got the last beam. That was a bitch of a fight. I'd always just Hyper Beam the pirates first chance I got. Little did I know
I had to leave one alive to suck him into the beam.
After about 45 minutes of butchering the pirates and attempting to use the Morph Ball in conjunction with the tractor beam, the correct course finally dawned on me.[/quote]

I finished this part yesterday as well. I died on the first 3 attempts. That was a pretty brutal battle until you figure it out. It also seemed to me that
not only did you have to leave one alive, but you had to break their armor off for them to be sucked into the beam easier. That may not have been the case, but it sure seemed that way.
 
[quote name='botticus']Strangely I saw a Zelda sticker now. And another sticker on the side that I couldn't identify.

Enjoying the Pirate Homeworld, just hit 50%. Is 75% something that will likely be obtained during the normal course of events, or will you need to do some exploring to get the necessary amount of pick-ups?[/QUOTE]

I think if you're at the pirate homeworld and only at 50%, you're not going to hit 75%. I hit 75% during the first little bit of play there.
 
[quote name='lebowsky']I finished this part yesterday as well. I died on the first 3 attempts. That was a pretty brutal battle until you figure it out. It also seemed to me that
not only did you have to leave one alive, but you had to break their armor off for them to be sucked into the beam easier. That may not have been the case, but it sure seemed that way.
[/QUOTE]

Yeah, I pretty much won this by having a bad shot. :)
 
[quote name='The Crotch']
I can see the second two, though the first is a little odd. I'd heard that the index finger moves/reacts faster than the thumb...[/QUOTE]

Probably not when you've been using your right thumb to mash buttons for 20+ years though. :D
 
[quote name='botticus']Strangely I saw a Zelda sticker now. And another sticker on the side that I couldn't identify.

Enjoying the Pirate Homeworld, just hit 50%. Is 75% something that will likely be obtained during the normal course of events, or will you need to do some exploring to get the necessary amount of pick-ups?[/QUOTE]

Was the one on the side Excite Truck? That one looks a bit odd. Other than that, they are all pretty obvious ("Wii Sports" and "Wii Play" are written out, Mario Party 8 is a star, SPM is Mario's head).

As for the pickups - just go to the Chozo observatory in Sky Town and get the Norion and Bryyo maps (don't even need spiderball for that - can get Sky Town map, too, if you do have spiderball). You ought to be able to get 75% quickly from easy-to-get pickups off the maps (only a handful are tricky). Also keep in mind if you haven't gone to the Valhalla yet you will get several there. Energy cells count as pickups so it is a bit of double-dipping if you go for all of those (since each of those pretty much leads to a pickup on the Valhalla). The only pain-in-the-ass energy cell is the one on Bryyo where you have to use your ship to move stuff around. I think you'll find 2 or 3 on the Pirate world just during normal play.

Personally I had more fun tracking down hard-to-find pickups in this game than in any of the boss fights or regular battles. I guess I just enjoy puzzles more than button-mashing. With the Chozo observatory they made getting the pickups in this game MUCH easier (and less frustrating) than the previous games. I thought it was a good decision on their part.

I still haven't seen anyone post what the
 
[quote name='io']Was the one on the side Excite Truck? That one looks a bit odd. Other than that, they are all pretty obvious ("Wii Sports" and "Wii Play" are written out, Mario Party 8 is a star, SPM is Mario's head).
[/quote]Well, I see Wii Play, Wii Sports, and Corruption around the bottom of the ship, Zelda on the top, haven't seen SPM anywhere.

I got what I'm assuming is the last beam upgrade (
Nova
), stopped pretty much immediately after that. Not sure how much time I'll have the rest of the week, but I think I'll go try to check out the observatory and make a runthrough of the previous planets to pick up obvious upgrades. I'm not generally enough of a completionist anymore to force myself to get everything.
 
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