Through an unrelated accidental mess up with Gamefly, I got my next game (Zelda: TP) so have to send back either that or Metroid Prime 3. Played MP3 some more last night, but I still dislike it more than I like it. There's still (6 hours in) basically no sense of exploration, and to me the boss battles are way too frustrating, and way too frequent (which seems to be the opposite of what others are saying here, but regardless I don't like it). It's just not the game for me. One thing I'll say for it, the limited platforming sections didn't give me any problem at all, even with a limited ability to look up and down. I think possibly they "cheat" with that, but regardless I never missed a jump or had issues with that.
[quote name='javeryh']Metroid Prime 2 is pretty much more of the same from Metroid Prime 1. It's a very well designed game with some fun powerups and it nails "Metroid" (IMO) but it's not going to wow anyone - especially now. MP3 feels like a small step forward in the series whereas MP2 was more of a sidestep. If you love Metroid then definitely play it but if you are looking for a new/different experience then steer clear. [/quote]
Okay, thanks. From that description I do want to try it. I kind of skipped it since I haven't played it yet and I thought Metroid Prime 3 was going to completely surpass it, but to me it just doesn't seem like a Metroid game. And personally I'd rather play a generic Metroid game than what MP3 is.
[quote name='dmaul1114']That's totally unnecessary. He said he found it less accurate than a stick. Just meaning that HE is less accurate with it than with a stick. Which makes since given his sunlight issues, and generally interfernce issues given his comment about the wiimote not responding as well near the edges of the screen.
And those issues aside, it WILL be less accurate for some people if they have shakey hands or are just super experts with the stick aiming.
Just because one person says it is less accurate for them is no reason to jump all over them and call them an idiot etc. Grow up.[/QUOTE]
Hey, thanks. I did get better with it, and once I really think about it it definitely isn't even close to the worst FPS controls I've played. (I'd probably give that to some generic Playstation 2 FPS-you know the type-early stuff with really stiff robotic movement.) But even after I adjusted to them I prefer the controls in Metroid Prime, and prefer the controls in like the typical X-Box 360 FPS, where I don't have to think about them and can pretty much just aim and shoot (granted, that has auto aim, but still).
So my revised opinion (for my PERSONALLY) is that this provides a workable control scheme, but I'd prefer a good gamepad (or better still a mouse and keyboard).
One thing I really like about the Wii's controller is how it splits the two halves of the controller. Lets me have my hands far apart. That's something I've kind of thought about for years now. I'm not sure if it would be possible to do that with a normal Dual Shock or X-Box pad or not. Neat, because there's not a good reason to force you to keep your hands together...
(New thought) if you aim up or down too much, it does lose track of the cursor. The game's fairly smart about just assuming you're pointing at the same place you were last pointing, but it's something you don't have to mess with with an analog stick. EDIT: Same deal if you're trying to rotate around fast. It's bad enough on a gamepad when someone's shooting you from behind, but on this you have to slow-rotate, PLUS deal with the remote losing track when you go past it's range.
[quote name='kill3r7']...
I felt the same way as the OP, but as I overcame the earning curve for the controls (I'm not sure if it's just me but it certainly took some tweaking before I had the controls down to my liking), the game started to kick ass. It is truly an enjoyable game, way better than MP2.
However, I must say that getting comfortable with the controls takes far too long.[/QUOTE]
Yeah, it really does. Maybe that's just because they're quite a different thing and it's not really fair to criticize how long it takes? I'm not sure. Well, it's a heck of a lot better than Red Steel's control at any rate
[quote name='daroga']If you don't like the game, don't force it. I happened to love it and do think it has the best first-person controls this side of of a keyboard / mouse. The most difficult thing to get used to is that the center of the screen is NOT where you're aiming. I was trying to figure out, on my inital sessions with the game, what was so weird about the control, and I think that's it. Every FP game on the PC or console has it setup so that where you're looking is where you're shooting, the dead-center of the screen. Prime 3 isn't that way, so is kind of an unlearning / relearning curve. Once you get it, though, it works amazingly well.
And it is a Metroid game. Having played Zero Mission, Fusion, and part of Super around the time I was playing Prime 3, they all have the same feel. I guess I'm not sure what you're looking for. The "Hey, is this an FPS or a Metroid / Adventure game?" ends after the inital Norion encounter. It's Metroid through-and-through with a Haloy beginning.[/QUOTE]
I don't know. Maybe it's just a personal preference thing, but I really don't think it plays like Metroid at all. If you took away the trappings, I wouldn't recognize it as a Metroid style game. I really don't think it is, at least not as of 6 hours in. I've played a ton of non-Metroid games that are clearly Metroid style, and you don't need the license to quickly realize that. I just don't think MP3 is. (Which doesn't make it BAD in and of itself, it's just not what I was expecting.)
[quote name='pittpizza']
One part did really piss me off when the nuchuck motion for grapple wasnt working but this only happened 2 times and after tapping the nunchuck kinda hard it stopped happening.[/quote]
Semi-related thought-I wasn't crazy about the parts that made you physically move the controller like that. They worked for me, but I think they were supposed to be immersive, and for me they were the exact opposite (again, probably a personal preference thing). Stuff like when you have to pull out a control, twist it, and push it back in, or physically throw out a grapple to grab a guy's shield. For me, rotating an analog stick around would be more immersive, or even just pushing a button, because I was having to physically shift position and it made me conscious that I'm just holding and manipulating a controller.
...As to the OP, just make sure you give it a shot by getting past the learning curve. Most people in here are urging you to put the control sensitivty on advanced and enable free aim and I would suggest you do the same.
Thanks, yeah messing with all that does give you a better sense of the controls. I finally ended up with auto-lock on and medium sensitivity as my preferred setup (it defaults to off), though unfortunately auto-lock doesn't work when I most need it, during boss fights. (I prefer auto-lock for this game-and liked it in the original Metroid Prime.)
[quote name='io']It is a fairly wide range for a game. No, not as wide as some other more controversial games. But that's because this is universally acclaimed as an excellent title

.[/quote]
But I don't think it should or would be without that Metroid license, which is my point. I'm not saying it's a terrible game, or that it shouldn't get a lot of great reviews, but it has serious issues that I think-were it a film-would have been reflected by a number of negative reviews.
As for the "religious fervor" I think you are being a tad hypocritical here. Whenever anyone refutes a Wii-basher on CAG they get tarred with this label. Yet the people who come in to troll against the Wii never fall into that category? Yeah, right...
I have no idea as I'm not Wii bashing and I'm not familiar with what some fanbois do in terms of Wii bashing on here (try to avoid reading all that stuff for my sanity).
It is one thing to criticize the game on various levels like it is too easy, or doesn't have enough exploration, or you wish it were in HD, or it is too short, or whatever... But saying "The control is hideous, and it's just a completely generic FPS." puts you in the religious fervor camp - just on the other side of the fence...
Hey, I didn't say all of that

I can't even remember what I originally said about the controls, but I take back about the controls being hideous. They're functional, I just don't like them as well as a good gamepad setup (after the steep learning curve, I've come to have bigger issues with the game then the controls).
Not to mention the troll-like title of this thread (which implies the game at least starts out being boring as if it were fact).
I don't think it's troll like at all. Obviously it means I'm not having fun with it, and want some quick advice as to whether it gets better if I don't like it at first. If this didn't have the Metroid license I wouldn't have bothered asking, but I really wanted to like it. Thankfully I think the percentage of useful comments on here has vastly outnumbered the fanbois and trolls
Personally, I'm waiting on a cheap price for Bioshock. I'm not a big FPS player (Metroid Primes being the exception) but because of the hype I'm willing to give it a shot - but not for $60. But because of the exact point Wombat makes, I can wait. It's not like there is an online mode where I'll be hopelessly outclassed if I wait a year or two to play it. And by the way, I love the 360 as well - currently playing Blue Dragon which I think is one of the best games on the system. I'm glad I didn't let the majority of 360 owners on CAG (who seemed to dismiss it outright) scare me away from it.
I have absolutely zero interest in multiplayer FPSes, so from that perspective I'm really glad that MP3 is just single player. I *HATE* death match games. Glad to hear you like Blue Dragon, as it and Lost Odessey are the two main reasons I'm sticking with the 360. I've been surprised by how dismissive some on here have been too when it's basically Sakaguchi's (SP?) first game since Final Fantasy X.
I'm just hoping my next 360 has a quiet drive so I can actually hear Uematsu's music ( semi-

)