Metroid Prime Trilogy - Out of Print (Thanks, Nintendo!)

[quote name='wii skiier']I can't tell you how excited I am for this. I am incapable of playing FPS with non-Wii controls.

And to stick with the double theme of "Wii-rereleases/lilboo infractions", if you can't talk about an infraction, how can others learn from your mistakes? Or even know what the rules are?[/QUOTE]

I know! I HEARRRT METROID.
There aren't set rules; just personal vendettas from certain people against certain people. That's pretty much it.
 
[quote name='lilboo']I know! I HEARRRT METROID.
There aren't set rules; just personal vendettas from certain people against certain people. That's pretty much it.[/QUOTE]
Well, you know what they say:
Absolute power corrupts absolutely.

Now your playing with power AND Corruption !!
 
I think I'm going to buy Pikmin when it comes out. I own Pikmin 2 and enjoyed it but never picked up the first game. This seems like a game that could make good use of motion controls. I'd rather see Pikmin 3 come out but I think this will hold me over for a while.

I agree that the box art is kinda ugly but it definitely drives the point home that it's a remake of a Gamecube game with updated controls. And honestly, I don't really care, I'll open the game up and it'll go into a CD case with all of my other Wii games anyway and the case will get thrown in a box with the others.
 
[quote name='bmulligan']Well, you know what they say:
Absolute power corrupts absolutely.

Now your playing with power AND Corruption !![/quote]

It's late, but is this a reference to Metroid Prime 3: Corruption (since lilboo was talking about heart Metroid)? Or do I need to go to sleep and re-read this in the morning?
 
[quote name='utopianmachine']I'm trying to remember...but did they ever say that you could play these games with traditional controls as an option?[/QUOTE]

Nope.

A dumb move, but oh well.
 
[quote name='lilboo']!!!!!
021.gif


I am so excited to play Metroid Prime 1 and 2 with Metroid Prime 3: Corruption controls.[/quote]

Me too! Especially the first Metroid prime. It's my favorite in the series and I have a feeling the waggle controls will make this game even better :D.
 
I don't understand releasing Mario Tennis with Waggle at $30 when they could have made a new release at $50. They did it with Strikers and Baseball, why would Nintendo NOT take the money ? 3rd party re-releases make infinitely more sense than cockblocking your own IP's. And with that being said, I would love to see some of the 007 titles re-released with Waggle. It might make them worth playing.
 
[quote name='bmulligan']I don't understand releasing Mario Tennis with Waggle at $30 when they could have made a new release at $50. They did it with Strikers and Baseball, why would Nintendo NOT take the money ? 3rd party re-releases make infinitely more sense than cockblocking your own IP's. And with that being said, I would love to see some of the 007 titles re-released with Waggle. It might make them worth playing.[/quote]
Maybe Camelot is too busy to make a new version of Mario Tennis?
 
[quote name='Strell']Nope.

A dumb move, but oh well.[/quote]

That's a bummer. I kind of want these for the widescreen support and such, but I want the original controls as an option. If they make it waggle-only, no sale.
 
[quote name='Kaijufan']There's a rumor from EGM that all 3 Rogue Squadrons are being remade for the Wii.[/QUOTE]

:drool:

My favorite non-RPG game of last gen was also one of the first console games I had played since the NES - Rogue Squadron 2... When I was a kid playing my crappy-ass Atari I dreamed of a game like that, and then, boom, fast forward 20-some years and there it was ;).

As for the rest of these Wiimakes, meh, not too excited. I have all the originals anyway. I find it a very odd approach, but I guess it will make money which Nintendo has become very good at recently. I really thought they'd push the GC compatibility and republish the original games maybe with packed-in memory cards and controllers for Nintendo newbies. But while the Wii has awesome BC (unlike the other 2 companies) they act like it doesn't exist. Very odd...

When I was in GS talking to a store manager about them phasing out the Xbox games (they will stop taking trades for them Feb 9th) I asked specifically about GC games and he said they still sell very well to people who are new to the Wii. So there you go...

(Io exits, ignoring all the mod-bashing :cool: - though I will say I don't think boo's infraction had anything to do with a personal vendetta - that's taking it a bit too far)
 
[quote name='bmulligan']I would love to see some of the 007 titles re-released with Waggle. It might make them worth playing.[/quote]
007 Nightfire is one of the best console FPS there was last generation. 007 Everything or Nothing, however, is one of the worst games I played last gen.
 
[quote name='bmulligan']I don't understand releasing Mario Tennis with Waggle at $30 when they could have made a new release at $50. They did it with Strikers and Baseball, why would Nintendo NOT take the money ?[/QUOTE]
Do you not realize that developing a new game costs money? They could spend a couple mil and sell for $50 apiece, or they could just get $30 apiece for free.
 
[quote name='pete5883']Do you not realize that developing a new game costs money? They could spend a couple mil and sell for $50 apiece, or they could just get $30 apiece for free.[/quote]
Yup. Not quite this simplified, but you have the basic idea.
 
[quote name='Doomed']007 Nightfire is one of the best console FPS there was last generation. 007 Everything or Nothing, however, is one of the worst games I played last gen.[/quote]

Really, reviews for EoN are higher than for Nightfire. Then again, EoN is a third-person game while Nightfire is an FPS. To each their own.
 
[quote name='pete5883']Do you not realize that developing a new game costs money? They could spend a couple mil and sell for $50 apiece, or they could just get $30 apiece for free.[/quote]

That is true, but would it have really cost them much money? Nintendo doesn't seem to have much of a problem releasing very slightly enhanced versions of their non-main franchises. They had no problem releasing a new Animal Crossing that's 95% rehash with minimal upgrades and charging full price for it. Would it have cost them much money to add in a few new characters, courts, and other minor upgrades and charge full price? Maybe it would, but it seems like they could have given the game minor upgrades, charged full price and made more money.
 
I still get annoyed to see Mario Tennis on that list. I will agree with them all. ALL. Just not Mario Tennis. :wall:

God, I want Luigi's Mansion. I've said this from the beginning they should make some GCN games w/ Wii Controls.. because Luigi's Mansion would play so much better.
 
[quote name='lilboo']I still God, I want Luigi's Mansion. I've said this from the beginning they should make some GCN games w/ Wii Controls.. because Luigi's Mansion would play so much better.[/QUOTE]

I gotta agree. Waggle might make this game worth playing. I don't know that I'd be willing to shell out 30 bones for it, though.
 
[quote name='lilboo']I still get annoyed to see Mario Tennis on that list. I will agree with them all. ALL. Just not Mario Tennis. :wall:
[/quote]

I'm inclined to agree, but that's just easy, easy money for Nintendo. And it'll probably be the best seller out of the lot, considering the Mario name recognition along with tennis and waggle.
 
[quote name='Doomed']007 Nightfire is one of the best console FPS there was last generation. 007 Everything or Nothing, however, is one of the worst games I played last gen.[/QUOTE]

Everyone is entitled to their opinion, but there are some games that are just undeniably good. 007 Everything or Nothing is one of them. I have no idea how you can think it's one of the worst games you played. Truly, the thought baffles me.
 
I dont think Nintendo has developed a golf game since the NES. The N64, GC, GBA, GBC versions of Mario Golf as well as We Love Golf for the Wii are all Camelot. They are also being credited for the retooling for Mario Tennis for Wii. Maybe afterwards they can do golf.
 
[quote name='lilboo']I still get annoyed to see Mario Tennis on that list. I will agree with them all. ALL. Just not Mario Tennis. :wall:

God, I want Luigi's Mansion. I've said this from the beginning they should make some GCN games w/ Wii Controls.. because Luigi's Mansion would play so much better.[/quote]

[quote name='mykevermin']No Mario Golf?

fuck you on a pole.[/quote]
I agree with Luigi's Mansion. Hopefully it will be in a second wave of titles if these sell well (and I'm betting they will).

I would imagine that the reason Tennis is one of these games and not Mario Golf is because they're going to eventually release a full sequel to Mario Golf with all new courses.
 
[quote name='Dr Mario Kart']I dont think Nintendo has developed a golf game since the NES. The N64, GC, GBA, GBC versions of Mario Golf as well as We Love Golf for the Wii are all Camelot. They are also being credited for the retooling for Mario Tennis for Wii. Maybe afterwards they can do golf.[/QUOTE]

Right. Nintendo also spent so much first party time developing the Metroid Prime series that it's no surprise they're being included here as well. Retro who?

What's your point?
 
[quote name='Dr Mario Kart']I dont think Nintendo has developed a golf game since the NES. The N64, GC, GBA, GBC versions of Mario Golf as well as We Love Golf for the Wii are all Camelot. They are also being credited for the retooling for Mario Tennis for Wii. Maybe afterwards they can do golf.[/QUOTE]

Something tells me they're also waiting for Wii Motion Plus to make a proper golf game.
 
[quote name='bmulligan']Something tells me they're also waiting for Wii Motion Plus to make a proper golf game.[/quote]

Ha, I had completely forgotten about that add on. Shows how much it means to me.
 
I don't understand the Jungle Beat one at all. Didn't they learn their lesson from the other bongos-to-wii conversion game they already made that I won't mention? Who would prefer the Wii Remote version over the original version played with an actual Bongo controller (which are a dime a dozen, as is the game for that matter), on a Wii? Does this make sense to anyone? Probably I'm rehashing here, but I had to say it anyway. Most of the games I'll give the benefit of the doubt, but wait for others to buy them and tell me if they are worth it, versus getting the originals.
 
[quote name='crunchewy']I don't understand the Jungle Beat one at all. Didn't they learn their lesson from the other bongos-to-wii conversion game they already made that I won't mention? Who would prefer the Wii Remote version over the original version played with an actual Bongo controller (which are a dime a dozen, as is the game for that matter), on a Wii? Does this make sense to anyone? Probably I'm rehashing here, but I had to say it anyway. Most of the games I'll give the benefit of the doubt, but wait for others to buy them and tell me if they are worth it, versus getting the originals.[/QUOTE]

This is a prime example of reverse re-issue. If they had made DK Barrel Blast with GC Bongo support, I would have bought it. I still would.
 
The problem is then they would have to put some bongos back in the retail pipeline. I know you'll say go to Gamestop, but most people will expect them new at retail. Look at the clamor for regular controllers.
 
[quote name='soonersfan60']The problem is then they would have to put some bongos back in the retail pipeline. I know you'll say go to Gamestop, but most people will expect them new at retail. Look at the clamor for regular controllers.[/quote]
No, it's not. Nintendo is fucking lazy and with each passing day I get more pissed that I bought a Wii.

All of these games, excluding JB, should have the option to use the GC controller. Super Paper Mario and The Legend of Zelda: Twilight Princess should support the GC controller. I don't know about any other first party projects that got ported to Wii, but if there are, those should support GC too. All of the mentioned games were written for the GameCube controller. The code was written. I'd imagine it would be trivial for Nintendo to add GC controller support into the Wii releases, since Wii is a pumped up GC. The Wii menu should support GC controllers.

Notice I said the option. Let people use Nintendo's shitty Wii controls. But also let them use bongos and GC controllers. Hell, they might not even have to say it on the box. A note somewhere in the game or manual would suffice.
 
[quote name='mykevermin']As long as they do. I'm desperate for a solid golf game on the damned system.[/quote]

I haven't played it, but isn't this year's Tiger Woods supposed to be really good. I remember reading a lot of positive reviews for it. I thought about picking it up but it seems like next year's is bound to be another major step up with Wii Motion Plus support.
 
[quote name='rlse9']I haven't played it, but isn't this year's Tiger Woods supposed to be really good. I remember reading a lot of positive reviews for it. I thought about picking it up but it seems like next year's is bound to be another major step up with Wii Motion Plus support.[/quote]
Tiger Woods 2009 is good. Really good. It's not perfect yet, but definitely the best of them all by far. I don't think Motion Plus will really change things that much, and would probably make a golf game nearly impossible to play. As it is, the game only needs to measure speed/power. With Motion Plus, you would need to also then have a straight swing. This would be fine, except you are swinging a semi-physical object in real space at a virtual object in digital space. I don't know, it just seems like a pain to me.

This may have been mentioned many times over, but I just saw the first two titles on Gamestop's site for 3/9 release at $29.99. The cover art is not growing on me still.

230396b.jpg

http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=73028

230397b.jpg

http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=73029
 
[quote name='wii skiier']Tiger Woods 2009 is good. Really good. It's not perfect yet, but definitely the best of them all by far. I don't think Motion Plus will really change things that much, and would probably make a golf game nearly impossible to play. As it is, the game only needs to measure speed/power. With Motion Plus, you would need to also then have a straight swing. This would be fine, except you are swinging a semi-physical object in real space at a virtual object in digital space. I don't know, it just seems like a pain to me.
[/QUOTE]

I can't tell you how much I disagree with you. Wii golf and every tiger woods game (I have not played 09 yet) is virtually unplayable due to the inaccuracy of the wii mote for putting. If Wii Motion Plus can more accurately gauge minute position changes, it may finally be possible to enjoy a Wii golf game.
 
[quote name='bmulligan']I can't tell you how much I disagree with you. Wii golf and every tiger woods game (I have not played 09 yet) is virtually unplayable due to the inaccuracy of the wii mote for putting. If Wii Motion Plus can more accurately gauge minute position changes, it may finally be possible to enjoy a Wii golf game.[/QUOTE]

Fixed :)
No no, I'm not trolling.. but I think the problem with a lot of Wii games is the same as the "golf" reasoning. The controls just don't work. :(
 
So who is gonna be the bait and buy Metroid Prime 1 or 2 with waggle? I got MP3 as a gift which sits collecting dust only because I haven't gotten around to beating the first two - which I may do if the Wii controls simplifies things a lot more but I'm still unsure at the $30 price tag, these things should be $20 or less.

Didn't MP3 deliver massive pwnage with It's controls?
 
If memory serves, about (arbitrary numbers coming up!) 2/3 of the internet community loved MP3's controls, and about 1/3 said they were the worst thing on the face of the fucking planet. So, extrapolating those numbers into the real world, everybody but about 30 lonely bitches loved the controls for the game.

I'm a little perturbed that they're Wii *only* controls - that someone has gone to the effort to remove the GC controls. But I'm also uncool with the $30 pricepoint. I'm sure you'll give kids Nintendo boners all day long if you released SSBM at that price, but Metroid Prime 2? I may pick them up if I can buy them both together for $20-30, but certainly not individually.
 
[quote name='Monsta Mack']So who is gonna be the bait and buy Metroid Prime 1 or 2 with waggle? I got MP3 as a gift which sits collecting dust only because I haven't gotten around to beating the first two - which I may do if the Wii controls simplifies things a lot more but I'm still unsure at the $30 price tag, these things should be $20 or less.

Didn't MP3 deliver massive pwnage with It's controls?[/QUOTE]

I got Metroid Prime for $7 at the Kmart clearance with the wavebird. I tried it, but didn't like it at all. So I never played through it, and never looked at Metroid Prime 2.

I did get Metroid Prime 3 and loved it. I thought the controls where spot on. Since they are just doing that for Metroid Prime 1 & 2, I certainly think I am going to enjoy these 2 games.

I agree with Myke. I don't think I'll get both games at $30 each. I AM going to get both games, but I hope, I HOPE there's some kind of sale price ..or I have some coupon or giftcard somewhere. Getting both games for ~40 would do it for me.

I also think it's a bit ridiculous that it's Wii ONLY controls. At LEAST they aren't charging $50 for them. If they were, I would not buy them. Not even on sale. :nottalking:
 
[quote name='mykevermin']If memory serves, about (arbitrary numbers coming up!) 2/3 of the internet community loved MP3's controls, and about 1/3 said they were the worst thing on the face of the fucking planet. So, extrapolating those numbers into the real world, everybody but about 30 lonely bitches loved the controls for the game.[/QUOTE]


For me, I haven't been a big fan of playing FPS type controls on a console (Goldeneye aside), and Metroid Prime & 2 played very similarly in that aspect. I'm certain it wasn't a bad game by any means, but the control scheme change from 1 & 2 to Corruption was a welcome change for me and allowed me to get into the series.

$30 does seem a little expensive if you've already played the game, but its not like you will be in any rush to buy it on day 1 anyone. I'm sure you'll be able to find it for $20-25 within a month or so of its release.

For me on the other hand, having played neither game the $30 price point is almost perfect for me, but of course I'm going to try and get it for cheaper if I can. I have some GS gift cards lying around that I need to use.
 
liboo - so far I haven't encountered bad Wii controls except in one respect, which I'll get to further down. Mario Kart Wii - the controls are fantastic with a Wii Remote and nunchuck and actually I really like the game with the Wii Wheel. We have GC controllers but none of us have even wanted to use them with it. Super Mario Galaxy plays great. Animal Crossing - the controls work well. Super Paper Mario - I haven't played it a lot, but for the bit that I have, the Wii Remote scheme worked well here too and my son is having absolutely no difficulty with it. I can't see the need for a GC controller with it, and the searching with the remote feature is pretty cool. So, I guess I'm not seeing where there is any evidence that the controls don't work. In fact they work well. However...

... there is a case where the controls don't work, and maybe this is the source of the problems you've had? The Wii remotes are too sensitive to light. In fact, we found that with our Christmas tree lights on (the Christmas tree is right next to our TV), the Wii is virtually unusable. That's because the Wii remotes think all those gazillion lights on the tree are all the Wii sensor bar and it goes crazy! Moreover, where we have the TV set up normally, there are two small, square windows, one up and to the left of the TV and one up and to the right of the TV, but with the xmas tree up we have to push the TV under the left window. Well, in the mornings the light comes in that window and that messes up the Wii remotes too! I had to cut out a square piece of cardboard and block that window so we could more easily play in the mornings. I'm pretty disappointed in how picky the Wii is about light, but if you get it set up right, it does work great.

EDIT: Also FPS on consoles have always been completely unplayable for me - analog sticks for FPS suck big time. I haven't had the chance to play MP3 yet, but I do have hope that the Wii Remote scheme will be the saving grace for console FPS's. Of course, I'm a bit tired of FPS anyway, so I'm not really all that excited about it, but when I can pick it up cheap I'll get it.
 
[quote name='lilboo']Fixed :)
No no, I'm not trolling.. but I think the problem with a lot of Wii games is the same as the "golf" reasoning. The controls just don't work. :([/QUOTE]

There's a lot of truth to that. Unless it's a clean and jerk, or overt movement, all subtlety is lost on smaller, more precise motions. This is why Motion Plus ought to be a welcome addition and greatly expand gameplay options and implementations. It's a more full realization of the Wii concept. Hopefully Nintendo will include it with new consoles this year and push the add-on so that it become the standard instead of an under-supported peripheral.
 
[quote name='bmulligan']There's a lot of truth to that. Unless it's a clean and jerk, or overt movement, all subtlety is lost on smaller, more precise motions. This is why Motion Plus ought to be a welcome addition and greatly expand gameplay options and implementations. It's a more full realization of the Wii concept. Hopefully Nintendo will include it with new consoles this year and push the add-on so that it become the standard instead of an under-supported peripheral.[/quote]
I'm with crucnhychewy in that I have yet to have a problem with Wii "controls". The times I have had problems it has been with specific games, generally with poor development. When the development is good, the controls work exactly as promised by that specific game.

Motion Plus will not solve the problem of poorly developed games. Yes, it will open the door for a few new kinds of games, but not necessarily better games. Since it's just a variation on the existing theme, designers who don't understand the current scheme are just going to further bastardize it with more sensitive controls.

I guess my real question (besides the golf one that's been answered that at this point seems to be a matter of personal preference) is what kind of magical Motion Plus experience are you looking for? What would be something that would be impossible with current remotes that would only be possible with 1:1 detection?

Also, I'm with lilboo in that I could not even deal with MP1 with Gamecube controls but loved MP3 and the controls.
 
[quote name='bmulligan']There's a lot of truth to that. Unless it's a clean and jerk, or overt movement, all subtlety is lost on smaller, more precise motions. This is why Motion Plus ought to be a welcome addition and greatly expand gameplay options and implementations. It's a more full realization of the Wii concept. Hopefully Nintendo will include it with new consoles this year and push the add-on so that it become the standard instead of an under-supported peripheral.[/quote]
The Trauma Center games require plenty of small and precise movements and I have never had a problem playing those. Of course those are pointing controls not accelerometer ones.

I have never had much problem with the Wii controls. The only flaw I have seen are the putting controls in Wii Sports Golf, and that can be fixed with practice. I figured them out when I realized that it wasn't like swinging a putter in real life, because it's not measuring 3D motion, just the acceleration of the controller in one direction. The trick is to realize that the controller is just measuring acceleration when the wiimote is oriented straight up WRT gravity. So if you swing with a soft contact through that position you will get the shot you want. It does take practice though.
 
[quote name='tsmvengy']The trick is to realize that the controller is just measuring acceleration when the wiimote is oriented straight up WRT gravity. So if you swing with a soft contact through that position you will get the shot you want. It does take practice though.[/quote]
You articulate this pretty well. Even people who understand the theory have a hard time understanding how it translates their movements into a game.
 
[quote name='wii skiier']

Motion Plus will not solve the problem of poorly developed games. Yes, it will open the door for a few new kinds of games, but not necessarily better games. Since it's just a variation on the existing theme, designers who don't understand the current scheme are just going to further bastardize it with more sensitive controls.[/quote]

You're absolutely right about developer laziness relating to control issues. But there's another side to the story. Nintendo isn't being very helpful to their third party developers in the technology and information sharing department. The fact that they successfully withheld the development of Motion Plus from all other developers exemplifies this perfectly. It's almost as if they're purposefully sabotaging other companies so that only their own 1st party titles perform and sell the best - Wii Golf notwithstanding.

... what kind of magical Motion Plus experience are you looking for? What would be something that would be impossible with current remotes that would only be possible with 1:1 detection?

Putting. It's an absolute joke for the golf games that depend on it. I've put hours into WiiGolf and Tiger Woods and tried to be patient, make slow and purposeful movements and it's still a crapshoot that my 12 foot putt goes in the hole instead of across the green 25 yards.
 
Maybe Nintendo has regressed into not giving a shit about third party support. Their outreach to those companies and to get them to develop for Wii seemed so promising, but the way they handled Wii Motion plus was absurd.
 
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