No, I'm tired of these discussions and the worn-into-below-the-crust-of-the-earth circles we've paced back and forth with them on. Especially when - if you pay attention - you know half of them are conceived out of immaculate bullshit. If you call that rambling when the problem has two dozens angles that all contribute, and I'm just covering all the bases
now instead of you coming back and asking me about one of them in an endless stream of "gotchas!", you can piss party yourself all around about it. Don't you dare whine to me about that.
Madworld and HoTD are half genres. Get used to saying it, because they offer the same amount of honest replay value and content as your average "12-in-1 Atari plugs right into your TV!" game.
And for one various reason or another, you can apply this to practically all of the games that sold badly. Dead Space Extraction is a half genre and had no advertising. Zack and Wiki had bad coverart, a stupid title, and niche gameplay. Same with House of the Dead. And so on. Things completely under control by publishers and developers, who choose to not remedy them, and then come back to whine. Feels so self referential and circular.
Now I'm avoiding the obvious elephant in the room here - things like Carnival Games selling a few million - because that's indefensible. But at the same time, why should it be held against Nintendo that some company managed to have a million seller, when Wanted: Weapons of Fate - whose producer went into a shitfit the week before it released - managed to fail, despite having big manly HD graphics and super awesome guns AND attachment to an Angelina Jo Ugly movie? At some point I can't hope that Overkill's grindhouse style overcomes everything else that is so short about it.
I'm not going to pretend that I'd
not like to see better sales. And I'd like Nintendo to first hand do that. There's plenty of quality games out there. No, they do not compare to the epic nature of MW2 and God of War and Generic Shooter 4 - but they are good, fun little games. A Boy and His Blob comes to mind. I'd like to have seen No More Heroes light up the charts. There's no reason Nintendo can't help out advertise these.
And yet, at the same time, I see third parties advertise these unknown games for systems with higher development costs and smaller userbases. So what in the hell are they telling me with that?
At the end of the day, I have no

ing clue what gamers want anymore, except one thing. They just want to bitch. Bitch bitch bitch bitch
bitch. None of us know what art is, but we know what we like. None of us know what porn is, but we know it when we see it. They don't want to be told they have to support certain things, they want to preserve a status quo, they want this and that, blah blah. And I've grown tired of dealing with it. There's a pervasive attitude at play here, it's not going to change, and it honestly hasn't since the N64 days, for whatever trite reason someone wants to offer up, which runs a wide spectrum indeed.
I mean, how dense do gamers have to be to whine about a collector's edition of a game getting discontinued, when A) it's been on sale at no less than THREE prominent retailers in the last few months for 50% off or more, B) it's on a system you supposedly hate, C) it's a series you supposedly hate, 4) it's not HD, 5) it was clearly labeled limited to begin with, 6) you hate the controls, and 7G) make-your-own-adventure-excuse here?
Check it up, bitches. You're pissed about something you've had control over the whole time. That makes you a shithead, not
smart.