Metroid Prime Trilogy - Out of Print (Thanks, Nintendo!)

I believe what I said was that unless a game is a party game or a workout game it just won't sell on the Wii, not that all software is not selling on the Wii. The Amazon list almost 100% supports my conclusion.

The reason I say that is troubling is because it only further pushes the Wii into only having games produced for it that are of that type. I want to see more games like Metroid Prime Trilogy, Mad World, etc. but that looks like that's not gonna be happening anymore.

If you have a Wii just for multiplayer then its not a big deal but if you bought a Wii for a more well rounded gaming experience that market is quickly drying up.
 
There is certainly some truth to that, as the fitness games sell really well, though I'll point out that the Lego games sold well, as did Tiger Woods PGA Tour 10, Madden 10, We Ski (barely), Rock Band and Guitar Hero sold well on the Wii, and interesting to me, much better on the Wii it would seem - the other platforms are nowhere to be found in the top 100, also DDR is in the list, Cabella's games, though maybe those are mini-games - I don't know, and, of course, first party games NSMBWii, Mario Kart Wii, Punchout, Super Mario Galaxy, Super Smash Bros. Brawl. So, yes, fitness games are a win, and there are some some mini-game collections in the list, though mini-game collections aren't selling as well as you think as none are that high on the list (other then Wii Sports Resort) and siliconera has a report that retailers are apparently refusing to take any more mini-game collections because the *aren't * selling. Hmm.

EDIT: Siliconera article I mentioned: http://www.siliconera.com/2010/01/10/what-to-expect-from-third-parties-on-wii-in-2010/
 
Why is everyone so surprised that Metroid Prime Trilogy is out of print? It's labeled a "Collector's Edition" for Christ's sake.

The thread title sounds so pissed and I think it's hilarious.

And besides, games go out of print all the time. Try to find a new copy of Tetris DS or Wario Ware Smooth Moves for a decent price. It's hard, I've tried.
 
Oh, FFS. Amazon's sales list is not the be-all, end-all of sales trends. You can't really draw any meaningful conclusions from it. So stop making things up.

The Wii is a convoluted mess because you have a deluge of titles that sell fuck-all, causing publishers to shy away from supporting the console in the same way they did in past years and causing retailers to say "stop this shit!" to the massive pile of bullshit titles on the Wii.

The Wii is still above and beyond the most profitable system this gen, and the best-selling one to boot. This doesn't have to be a black-and-white dichotomy, because we live in a complex world. You're fucking delusional if you think there aren't problems associated with the Wii.

The Wii is a conundrum: software sells on the Wii, just not very many titles - and it's been quite hard to determine what non-Nintendo franchises do and will continute to consistently sell on the console.

Back to Metroid, I'm not saying any more on this silly matter. Whinin'-ass hypersensitive fuckin' Wii owners.
 
The first two games are long out of print as well, but easily had for very cheap. This is a non-issue. There will be a flood of these at Gamestop in the future.
 
I went back and, even when not considering fitness and minigame collections, the Wii still has the most games in the top 100, including the highest selling game of all. The 360 does, then, have more games near the top, though.

The best selling sports minigame collection, other then Wii Sports Resort was Mario & Sonic at the Winter Olympics at spot 30. The other two, and traditional, minigame collections were Toy Story Mania and Carnival Games at 66 and 67. I don't see any evidence in the charts that minigames are the winning formula. Would a non-minigame Toy Story licensed game have sold better if it was good? I suspect so.

Certainly budget-priced fitness games are a good bet and full priced on-rails shooters actually are a niche product. Face-palm.
 
[quote name='mykevermin'] Whinin'-ass hypersensitive fuckin' Wii owners.[/QUOTE]

Probably the second time myke's been in the Wii area in a year, and this is the kind of thing yer doing? C'mon.
 
To be more accurate, I should have made it singular and not plural.

But, really, cruchewy is using dismally incomplete data to make conclusions about the Wii to come to dismally incomplete conclusions. The Wii itself is an unmitigated success, particularly for Nintendo itself. That doesn't mean it is for everybody else as well, however.

Let me put it this way: if companies understood what third-party titles did and did not sell well on the Wii, then software selection would be leaner and meaner (less "Chicken Shoot" and "Iron Chef," as it were), and software availability/awareness would be more robust (poor Zack and Wiki got lost in the shuffle).

But that's the not market reality. So we can only come to the conclusion that companies don't understand what does and does not sell well for the Wii. I think it's underserving the console to say "Nintendo titles" sell, and other than that it's solely music and exercise games. Identifying how to grow beyond that as a publisher is goal #1.

I'm not bashing the Wii, hombre. I'm simply intrigued by it's feast-or-famine sales for a number of titles, and trying to examine the patterns that underlie those. In the context of telling some gloss-it-all-over with shitty "data" dude that the market for the Wii is not as universally rosy as he claims it is. It simply isn't. That's not opinion on this-console-sucks or anything of the sort.

It's why Madworld is on sale for $13 brand spankin' new.
 
[quote name='mykevermin']I'm not bashing the Wii, hombre. [/quote]

Ok but

It's why Madworld is on sale for $13 brand spankin' new.

This is noise.

We've have this discussion for the last 2.5 years, since middle of 2007, etc etc. I can distill it down into bullet points:

1) Why do devs bitch about not selling, and then go about making mini-game collections, half-genre games (rail shooters, brawlers), instead of scrapping 3-4 of those titles in favor of something more fleshed out?

2) Why is Nintendo held accountable for their own excellent developer houses? Why are third parties so crippled and scared, and then whine about poor sales when they A) go into crowded genres and B) try to ape Nintendo, but fail miserably? "My spoon is too big. Get me a second tiny bowl."

3) How could Nintendo be selective in what gets published without being compared to their Draconian NES days, and subsequently being accused of THEY DON'T CARE ABOUT CUSTOMERS?

4) Why does THQ - a smaller third party - have money to advertise Darksiders, being an unknown IP (looks kinda fun though), but cannot do the same with some of their own titles?

5) Nintendo should help advertise better third party projects.

6) Do retailers have honest clout when it comes to shelf spacing? I'm not sure I buy that wholesale.

7) There's a good chance MadWorld wouldn't have sold well on the PS3/360. Why not port it as a XBLA/PSN title? Should be easy to do. Why bitch about it when you have that option? Bonus points: People like you (myke) coming on chiming on about how the Wii can't keep exclusives. Hey, that'd be the third time you'd be here in a year.

8) Don't bring up hypotheticals like "Dead Space Extraction could sell better on the 360/PS3." More noise 'cuz if EA had done that from the start, it would have been a full genre'd game with third person survival horror motifs and better production values all around, and I guaran-damn-tee you that they'd advertise the HELL out of it.

There's probably a few more points I can't remember.
 
[quote name='mykevermin']It's why Madworld is on sale for $13 brand spankin' new.[/QUOTE]

Well that, and the fact that the game isn't very good. It's fun for a half hour sure, maybe even an hour. But then most people will be bored with it. Combat was too slow/drawn out.

On subject ... I can't believe how many people are surprised by this. It seems like the game wasn't selling very well, and people were passing on it even at 20-30 bucks (a lot of people bought it then, myself included, but obviously anyone mad about this didn't). I mean, if you can't sell the game for 20 bucks, why would you keep trying to? Especially with the steelbook that's increased production cost. Add on the fact that, like others have said it's a collectors edition. Just because some games print way too many copies of the premier edition, doesn't mean that all collector's and limited editions should.
 
[quote name='Strell']This is noise.[/QUOTE]

That's nonsense and deflection.

http://www.youtube.com/watch?v=v0YQ5FljJQU

I saw that plenty on television at release.

Is this aping Nintendo? Is this a crowded genre on the Wii? What about House of the Dead?

The last word is all yours, and you'll surely take it - but I'm a bit bothered that simply remarking that some titles sell like a hot box of syphilis on the Wii has to be responded to by people - like you - who know better than to think that my saying anything negative about the Wii and its market is an indictment on anything Nintendo ever.

You're conjuring up the dudes on the vs forums who enter into debates against phantoms, claiming that someone (like me) hates all Christians ever, and not the specific ones to which I'm referring.

And you know better.

Initially, I thought about mentioning something about publisher accountability in my last post. Now I see that I should have. Perhaps I should have said what I planned to: "Playing my own devil's advocate, when you release a shit game like Soul Balibur Legends or Castlevania Judgment, you can't rightly argue that it's wholly Nintendo that's holding you down." Maybe that would have stopped your rambling, stream-of-conciousness not-what-I-said-at-all response.

Anyway. Last word. She's all yours.
 
No, I'm tired of these discussions and the worn-into-below-the-crust-of-the-earth circles we've paced back and forth with them on. Especially when - if you pay attention - you know half of them are conceived out of immaculate bullshit. If you call that rambling when the problem has two dozens angles that all contribute, and I'm just covering all the bases now instead of you coming back and asking me about one of them in an endless stream of "gotchas!", you can piss party yourself all around about it. Don't you dare whine to me about that.

Madworld and HoTD are half genres. Get used to saying it, because they offer the same amount of honest replay value and content as your average "12-in-1 Atari plugs right into your TV!" game.

And for one various reason or another, you can apply this to practically all of the games that sold badly. Dead Space Extraction is a half genre and had no advertising. Zack and Wiki had bad coverart, a stupid title, and niche gameplay. Same with House of the Dead. And so on. Things completely under control by publishers and developers, who choose to not remedy them, and then come back to whine. Feels so self referential and circular.

Now I'm avoiding the obvious elephant in the room here - things like Carnival Games selling a few million - because that's indefensible. But at the same time, why should it be held against Nintendo that some company managed to have a million seller, when Wanted: Weapons of Fate - whose producer went into a shitfit the week before it released - managed to fail, despite having big manly HD graphics and super awesome guns AND attachment to an Angelina Jo Ugly movie? At some point I can't hope that Overkill's grindhouse style overcomes everything else that is so short about it.

I'm not going to pretend that I'd not like to see better sales. And I'd like Nintendo to first hand do that. There's plenty of quality games out there. No, they do not compare to the epic nature of MW2 and God of War and Generic Shooter 4 - but they are good, fun little games. A Boy and His Blob comes to mind. I'd like to have seen No More Heroes light up the charts. There's no reason Nintendo can't help out advertise these.

And yet, at the same time, I see third parties advertise these unknown games for systems with higher development costs and smaller userbases. So what in the hell are they telling me with that?

At the end of the day, I have no fucking clue what gamers want anymore, except one thing. They just want to bitch. Bitch bitch bitch bitch bitch. None of us know what art is, but we know what we like. None of us know what porn is, but we know it when we see it. They don't want to be told they have to support certain things, they want to preserve a status quo, they want this and that, blah blah. And I've grown tired of dealing with it. There's a pervasive attitude at play here, it's not going to change, and it honestly hasn't since the N64 days, for whatever trite reason someone wants to offer up, which runs a wide spectrum indeed.

I mean, how dense do gamers have to be to whine about a collector's edition of a game getting discontinued, when A) it's been on sale at no less than THREE prominent retailers in the last few months for 50% off or more, B) it's on a system you supposedly hate, C) it's a series you supposedly hate, 4) it's not HD, 5) it was clearly labeled limited to begin with, 6) you hate the controls, and 7G) make-your-own-adventure-excuse here?

Check it up, bitches. You're pissed about something you've had control over the whole time. That makes you a shithead, not smart.
 
[quote name='mykevermin']That's nonsense and deflection.

http://www.youtube.com/watch?v=v0YQ5FljJQU

I saw that plenty on television at release.[/QUOTE]

I don't think I've ever seen that commerical, this on Cable maybe?



Pinpointing one game isn't the sum-all of the Wiis issues.

It's breaking every rule the consolers had the past 20.


Coming back to the game, it's an M title, with two colors white/black and red. It's not one that could be passed for say flashy cartoony GTA with Grandma. Any parent isn't going to go for this title.

The big questions is how can a M title game survive in a heavily kiddy-ized console era.

I just don't think it can, but there are plenty, and plenty companies can do to not get the M title.

The Wii survived this long, and it has shown to prove it's not a fad. Games are coming out that would justfully support the Wii "hardcore".


Considering the title OP in question, I'm not surprised one bit that M:Trilogy is in a limited print run and won't get a plainbox run.

The games have been out on GC long before, and the third one is just the same. Only big difference is the motion controls.

It's like saying how many people are going to re-buy Monopoly just because it contains differnt tokens?!?!

That's why it's limited. That and the steel book, that's not cheap either.

I would liken this to the Zelda Collection that was handed out as a reward years back...
 
[quote name='Strell']7) There's a good chance MadWorld wouldn't have sold well on the PS3/360. Why not port it as a XBLA/PSN title? Should be easy to do. Why bitch about it when you have that option? Bonus points: People like you (myke) coming on chiming on about how the Wii can't keep exclusives. Hey, that'd be the third time you'd be here in a year.[/QUOTE]

This is a big sticking point for me.

Just because a game is on the Wii, everyone assumes it's only good enough to be a downloadable title on the 360 or PS3. If Madworld were to appear on the 360 it needs to be a retail disc.

I remember when stuff for a Boy and His Blob was first shown. People were honestly suggesting that it should be ported to the 360 and be made available via XBLA.

But here's the problem with that. In general, XBLA titles don't go above $20. Most people these days wouldn't pay over that for a "Downloadable" game because it feels like it's not as worthy as a retail disc.

But if they do that, what do they price the Wii game then? They can't price it at $20 because they'd be losing money, so they'd price it higher.

But then who would buy the Wii retail disc for $40 when the XBLA downloadable is $20?

In the end you need to do both retail or both downloadable to get parity between consoles.
 
Look, I could go into great, excruciating detail as to why you've wholly misinterpreted what I said up there, but I'm not going to spend the time.

You've misinterpreted what I've said. Grossly.
 
  • Madworld - ~3.5 GB
  • A Boy and his Blob - ~1.2 GB
My problem isn't that the collector's edition with steelbook is going out of print. My problem is the entire disc is (probably) not going to be made anymore. Why is the number 6 Wii game on Metacritic going out of print 4 months after release?

Nintendo has changed. They make money with their current model, but there was a time when the oh-so-important core market ignored them. In response, they cut prices.

  • SSBM - Released late 2001 - Budget Jan 2003 ($50 to $30 in one year)
  • SSBB - Released early 2008 - Budget never (Now early 2010 - almost two years)
Nintendo really tried in the GameCube days. GC had 3 new Zeldas, Mario, 2 Star Fox games, F-Zero, 2 Metroid Primes, and some new IP:

  • Chibi-Robo!
  • Animal Crossing
  • Eternal Darkness
  • Pikmin
and Luigi's Mansion if that counts for anything.

Nintendo does have some new-ish IP on Wii:

  • Art Style
  • Excite____
  • Wario Land
  • Endless Ocean
  • Mario Clock
Not all of those were made in the same 3 year time frame, so the more reasonable of us just wish Nintendo would make a new F-Zero, or release Pikmin*, or something.

*"We're working on Pikmin" - Hope Nintendo announces it one month before worldwide release. Would be awesome. Will never happen.
 
[quote name='Doomed']
  • Madworld - ~3.5 GB
  • A Boy and his Blob - ~1.2 GB
[/QUOTE] I'm assuming this is the amount of data the game takes up on the disc?

So what you want to go for a pay-by-the-GB model?

I can imagine alot of publishers filling up their discs with dummy data to get up to the 4.7/9 limit and god help you if you own a PS3.
 
[quote name='maximumzero']I'm assuming this is the amount of data the game takes up on the disc?

So what you want to go for a pay-by-the-GB model?

I can imagine alot of publishers filling up their discs with dummy data to get up to the 4.7/9 limit and god help you if you own a PS3.[/QUOTE]
Madworld should not be an XBLA title, and Blob is iffy at best.

Super Mario World is way under 1 MB, but it's way more fun than Wii Play. (100 MB)
 
Why is it most of you only chime into the Wii board when there's negative news?
I don't see some of you in the many game threads.

Huh.
 
[quote name='Doomed']Madworld should not be an XBLA title, and Blob is iffy at best.

Super Mario World is way under 1 MB, but it's way more fun than Wii Play. (100 MB)[/QUOTE]

So what point are you trying to prove by posting the file size of the discs for each respective game?
 
[quote name='SuperPhillip']Why is it most of you only chime into the Wii board when there's negative news?
I don't see some of you in the many game threads.

Huh.[/QUOTE]

I just got a Wii for Christmas, thanks to this thread I finally pulled the trigger on MPT for 46.99. I know it's a lot but I just had to have it.
 
[quote name='maximumzero']So what point are you trying to prove by posting the file size of the discs for each respective game?[/QUOTE]

I think his point was, pure and simple, each game is either too large or borders-on too large to fit on either XBL or PSN.

As far as all this "this game would be huge/still terrible/whatever if it was on XBL or PSN" nonsense goes, I gotta say it's one of the reasons I'm interested to see how the re-release of No More Heroes on 360 and PS3 goes. However successful it is, someone's point gets proven.
 
[quote name='maximumzero']So what point are you trying to prove by posting the file size of the discs for each respective game?[/QUOTE]
[quote name='Salamando3000']I think his point was, pure and simple, each game is either too large or borders-on too large to fit on either XBL or PSN.
[/QUOTE]
Yes. MW is too big for a download from MS servers, and current rules would prevent it from being posted without compression.
 
[quote name='Salamando3000']As far as all this "this game would be huge/still terrible/whatever if it was on XBL or PSN" nonsense goes, I gotta say it's one of the reasons I'm interested to see how the re-release of No More Heroes on 360 and PS3 goes. However successful it is, someone's point gets proven.[/QUOTE]

Nothing gets proven by it. It's now had two years of word-of-mouth to go by, something that clearly wasn't the case when the original appeared. Saying they are equivalent releases simply because of the name is going to fool most people, but it's nowhere near equal ground.
 
I always regretted selling Metroid Prime when I was on my 'sell everything I own on eBay' kick. I also sold Metroid Prime 2 before I beat it because of college. When I rented Metroid Prime 3 the disc was scratched and it wouldn't play.

Reading the news of the trilogy going out of print in the collector's edition prompted me to visit my local Game Crazy. I paid full price for one of their many sealed copies. I am satisfied that I got this in my collection before it becomes impossible to find. It will be nice to revisit the older games and to finally get to play 3.
 
[quote name='Strell']Nothing gets proven by it. It's now had two years of word-of-mouth to go by, something that clearly wasn't the case when the original appeared. Saying they are equivalent releases simply because of the name is going to fool most people, but it's nowhere near equal ground.[/QUOTE]

I would beg to differ. While two years of word-of-mouth is a definite boon to the re-release, that word-of-mouth will be caused by a game that is currently readily available in much cheaper supply than the re-release will probably be released for. If word-of-mouth is so strong a factor to hype people up for it, I imagine that same word-of-mouth would help move Wii units. I'm not saying that those Wii units will help NMH (wii)'s launch numbers, just that they'll hinder NMH (re-release)'s.

I'll agree they're far from identical launches, but it's not like someones going to find a better example of lackluster-selling Wii game seeing legs on another console.
 
This thread got interesting! :lol: But ummmm....

[quote name='Strell']7) There's a good chance MadWorld wouldn't have sold well on the PS3/360.

....

8) Don't bring up hypotheticals like "Dead Space Extraction could sell better on the 360/PS3." More noise[/QUOTE]

*brain asplodes*
 
I'm glad I picked up a copy of Wario Land then. I think I am going to go get a copy of the trilogy from Gamestop. I've got a game or two to trade in, and there are some used copies according to their web site. Saves me a few dollars, anyway.
 
[quote name='The_Spaceman']Looks like Metroid Prime Trilogy is not the only game going out of print.

"Mario Strikers Charged (2007), Battalion Wars 2 (2007), and Wario Land Shake It(2008) are no longer being manufactured or shipped to retailers." - Nintendo customer service rep

http://www.gonintendo.com/viewstory.php?id=110549[/QUOTE]

Hm, I just got matched for strikers on goozex. And I recently got the other two as well. Nice.
 
[quote name='Salamando3000']I think his point was, pure and simple, each game is either too large or borders-on too large to fit on either XBL or PSN.

As far as all this "this game would be huge/still terrible/whatever if it was on XBL or PSN" nonsense goes, I gotta say it's one of the reasons I'm interested to see how the re-release of No More Heroes on 360 and PS3 goes. However successful it is, someone's point gets proven.[/QUOTE]

NMH is getting a re release? That will really be interesting. Well after it has come out, etc.

The only thing that can skew it is the price. If its close to the Wii retail... but since its online it will release at what $20 tops.. of course it may sell.
 
[quote name='KingBroly']They must still be shipping Fire Emblem then.

I see a Player's Choice Lineup coming on.[/QUOTE]
Amazon has listed Fire Emblem as discontinued for a while (which was the first hint that the same was true of MPT).
 
[quote name='The_Spaceman']Looks like Metroid Prime Trilogy is not the only game going out of print.

"Mario Strikers Charged (2007), Battalion Wars 2 (2007), and Wario Land Shake It(2008) are no longer being manufactured or shipped to retailers." - Nintendo customer service rep

http://www.gonintendo.com/viewstory.php?id=110549[/QUOTE]
Goddammit. And here I was not planning to buy any more games until Ace Attorney Investigations comes out.

Are Battalion Wars 2 and Wario Land: Shake It any good? I've had my eye on them for awhile (the latter, especially).
 
[quote name='blueshinra']Goddammit. And here I was not planning to buy any more games until Ace Attorney Investigations comes out.

Are Battalion Wars 2 and Wario Land: Shake It any good? I've had my eye on them for awhile (the latter, especially).[/QUOTE]
I can't say for BW2, I have it but have yet to play past the first level.

Warioland is good tho' - took me like 6-7 hours to beat it. But, I didn't go for all the treasure (yet) so that will extend length. It's a 2d platformer, so you know ahead of time what you are in for in gameplay.
 
[quote name='blueshinra']Goddammit. And here I was not planning to buy any more games until Ace Attorney Investigations comes out.

Are Battalion Wars 2 and Wario Land: Shake It any good? I've had my eye on them for awhile (the latter, especially).[/QUOTE]
If you enjoyed the first BW, BWii is much improved with the controls and the limited online multiplayer (for the life of me I don't know why they didn't give you more than 3 co-op maps).

Wario Land was fun to play through once, but I didn't feel any desire to go back for the secrets.
 
Pretty off-topic, but I think the re-release of NMH on 360/PS3 will be pretty similar to Conker releasing on Xbox. That didn't really go over well, did it? I honestly don't know since I didn't have the system.

Oh, and I'm in the same spot as the other poster who ordered from Best Buy, but had MP:T backordered. I really hope they come through with something . . . I'm not too worried about being unable to get this from Gamestop though.
 
[quote name='theflicker']Pretty off-topic, but I think the re-release of NMH on 360/PS3 will be pretty similar to Conker releasing on Xbox. That didn't really go over well, did it? I honestly don't know since I didn't have the system.[/QUOTE]

Not sure how well it did, and also not sure on all the differences, but one thing that didn't sit well with me from what I heard was the censoring they did for the xbox version. Ended up not getting it just because the N64 version (IMO) was far superior.
 
[quote name='The_Spaceman']Looks like Metroid Prime Trilogy is not the only game going out of print.

"Mario Strikers Charged (2007), Battalion Wars 2 (2007), and Wario Land Shake It(2008) are no longer being manufactured or shipped to retailers." - Nintendo customer service rep

http://www.gonintendo.com/viewstory.php?id=110549[/QUOTE]

Thanks for the info. Only Mario Strikers Charged and Wario Land Shake It get the Nintendo coins. I'm not interested in Strikers, but I am interested in both BWII and Shake It. I guess I'm going to have to buy Shake It now and just buy BWII used later on when prices for it decrease.
 
Kombo was able to get the full list of discontinued titles:
http://wii.kombo.com/article.php?artid=15520
* Battalion Wars ii
* Big Brain Academy: Wii Degree
* Donkey Kong Barrel Blast
* Endless Ocean
* Excitebots: Trick Racing
* Excite Truck
* Fire Emblem: Radiant Dawn
* Mario Strikers Charged
* Metroid Prime 3: Corruption
* Metroid Prime Trilogy
* New Play Control! Pikmin
* Wario Land: Shake It!
* Wario Ware: Smooth Moves
* Wii Fit
* Wii Music
 
Ha! Pikmin 1 is oop. Boo Nintendo whatever happened to Pikmin 2 on the wii?? I was looking forward to it.

This may sound stupid but with netflix coming to the wii and these titles going out of print. Maybe E3 2010 nintendo will announce a Wii HD or wii 2.
 
What? No one is going to pick up a last minute copy of Donkey Kong Barrel Blast? :)

I find the list somewhat surprising. They are really going to discontinue all of those titles? It makes me wonder if they aren't just going to release them all, or perhaps at least the better selling of them, as Greatest Hits with a lower price tag.
 
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