MODS PLEASE LOCK - The Wii VC Games - Volume 1

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[quote name='botticus']Don't feel too bad... I took a $10 or loss on Gunstar Super Heroes for GBA since it got similar praise (since it's basically the same as Gunstar Heroes). Played a couple levels, and that was enough for me. I found it rather chaotic and devoid of any strategy outside of button mashing.[/QUOTE]

My biggest problem with it was my gamer brother decided that it was "too hard" after about 3 boss fights and quit playing with me. You need two people to beat this game I think.
 
[quote name='Metal Boss']agreed. I'm hoping they release the original contra soon. I can't remember beating it through the second level.[/quote]In college, about a month after I rebought my NES off of eBay I bought Contra. I didn't play it at all for asbout 8 or 9 months, then one evening I opted to put it in, got my 30 lives codes and went at it. Such a fun game. Ended up beating it too; I can't wait for it to hit the VC.
 
[quote name='lordwow']My biggest problem with it was my gamer brother decided that it was "too hard" after about 3 boss fights and quit playing with me. You need two people to beat this game I think.[/QUOTE]

It's still hard. But it's a fun shooter, with nice co op play.
 
[quote name='js1']It's still hard. But it's a fun shooter, with nice co op play.[/QUOTE]

Well I'm very much a "they don't make them like they used to" type gamer. I enjoy games like Gunstar which you spend more time replaying trying to beat than it takes to play straight through.
 
[quote name='mbartholow']Picked up Super Castlevania today. What a great game!

What should I get next? I'm looking at Gunstar, R-type, and Starsoldier.[/quote]I liked Gunstar alot, I think it is a awesome game, maybe try that one. IDK about the other two.
 
[quote name='botticus']Don't feel too bad... I took a $10 or loss on Gunstar Super Heroes for GBA since it got similar praise (since it's basically the same as Gunstar Heroes). Played a couple levels, and that was enough for me. I found it rather chaotic and devoid of any strategy outside of button mashing.[/QUOTE]

Yes. That was my exact problem. There seemed to be close to zero strategy besides the boss fights. Essentially all I did was run forward holding the shoot button coupled with indiscriminate aiming and most of the time I was golden.

Lordwow -

I've no problem replaying through games to get certain sequences down. You're talking to a man who spent the better part of 7 hours with his friend playing Contra: Shattered Soldier on the PS2 trying to beat it completely on normal. NOT EASY. I think I was just let down because this game was sooooo highly praised by everyone. Even my brother, who's 26, was like get it get it! I think he didn't want to admit it sucked as well because all he could say when I dissed it was "Dude, it's classic."
 
I've got both Gunstar Heroes and R-Type and all I have to say is that these games are fucking hard. I haven't played old school SHMUPS in a long time and now I know why. Christ!
 
[quote name='Purple Flames']SMB is just as good as it was when I first played it when I was 2.[/quote]Agreed. It's a fantastic game, well worth the $5.
 
[quote name='schuerm26']Thinking of picking up Super Castlevania IV. I am playing Aria of Sorrow on the GBA right now and love it. How does it compare?[/QUOTE]

Can't really compare them. Gameplay wise, they're quite different. Super Castlevania IV is before the series went Metroid style.
 
[quote name='pinoy530']Can't really compare them. Gameplay wise, they're quite different. Super Castlevania IV is before the series went Metroid style.[/quote]

I haven't played an older Castlevania in so long. I don't really remember what they were like before Symphony of the Night.
 
[quote name='schuerm26']Thinking of picking up Super Castlevania IV. I am playing Aria of Sorrow on the GBA right now and love it. How does it compare?[/QUOTE]

Better - particularly when you get to the rotating tower sections. It's much more of a pick-up and play type game. I know I'm in the distinct minority, but I think the Metroidvania thing has kind of run it's course for now after 3 GBA and 2 DS games.
 
[quote name='coolz481']Better - particularly when you get to the rotating tower sections. It's much more of a pick-up and play type game. I know I'm in the distinct minority, but I think the Metroidvania thing has kind of run it's course for now after 3 GBA and 2 DS games.[/quote]I agree. Aria and Dawn were great. PoR was a major steap backwards. It wasn't bad, but it didn't come near to touching the fun of the Sorrow games.

I do need to play SotN sometime though. I keep hoping some console will see it rerelased.
 
[quote name='daroga']
I do need to play SotN sometime though. I keep hoping some console will see it rerelased.[/QUOTE]

Xbox Live is getting it.
 
Can't belive all this ill will towards Gunstar Heroes. The graphics were simply crazy (back in the day) the music is pretty damn rocking, the gameplay is kinda like Contra, but with way better stage design (not to mention bosses) and it's co-op hasn't been rivaled until Gears of War showed up.

I love that comment about random button mashing (whoever said it), you can button mash in any game, that doesn't mean you'll win that way :roll: Try BMing in GH and you'll die before you beat one stage.

While we're at it, WTF is up with SMW and SM64 bashing?! Super Mario World had something YI and SMB3 didn't: variety. As for SM64, sure, it lost a bit of luster since creating 3-D games as we know it, but it's still a fun game, with tight control and some of the best level design in any game, ever. Only things I'd knock it for would be crappy boss fights that were little more than a gimmick, a mediocre camera and blocky visuals.

It's one thing to say " I don't like ______", it's another altogether to say "______ sux / is overated". Seriously, just because you lack the ability to enjoy good games, doesn't make the games themselves bad, keep that in mind.
 
Will the VC ever be cracked to where we can just load up our SD cards and go at it? I really want some Air Zonk TG-16 action going.
 
[quote name='mbartholow']Picked up Super Castlevania today. What a great game!

What should I get next? I'm looking at Gunstar, R-type, and Starsoldier.[/QUOTE]

I really like R-Type. Gunstar is a lot of fun IMO, but I already have it for the Genesis and just don't know if I could get 800 points o' enjoyment from something I already have. I am interested in Star Soldier...has anyone dl'ed that? Or Alien Crush? Me loves pinball games, so I'd be interested in how that one is...

RD
 
[quote name='-Never4ever-']Can't belive all this ill will towards Gunstar Heroes. The graphics were simply crazy (back in the day) the music is pretty damn rocking, the gameplay is kinda like Contra, but with way better stage design (not to mention bosses) and it's co-op hasn't been rivaled until Gears of War showed up.

I love that comment about random button mashing (whoever said it), you can button mash in any game, that doesn't mean you'll win that way :roll: Try BMing in GH and you'll die before you beat one stage.

While we're at it, WTF is up with SMW and SM64 bashing?! Super Mario World had something YI and SMB3 didn't: variety. As for SM64, sure, it lost a bit of luster since creating 3-D games as we know it, but it's still a fun game, with tight control and some of the best level design in any game, ever. Only things I'd knock it for would be crappy boss fights that were little more than a gimmick, a mediocre camera and blocky visuals.

It's one thing to say " I don't like ______", it's another altogether to say "______ sux / is overated". Seriously, just because you lack the ability to enjoy good games, doesn't make the games themselves bad, keep that in mind.[/quote]And saying something is overrated is just as much a statement of opinion as that of the people who are supposedly overrating it. Need I compare it to a current example of GTA games being very highly rated while I think they're extremely lame?

As far as my button mashing comment, Happy Panda said it more succinctly: Hold the shoot button and run. Anyway, that was referring explicitly to Gunstar Super Heroes, so whether it holds true in GH, I couldn't say.

Keep in mind, many of us never had a Genesis, so we have none of the nostalgia that makes old games shinier.
 
[quote name='CouRageouS']Will the VC ever be cracked to where we can just load up our SD cards and go at it? I really want some Air Zonk TG-16 action going.[/QUOTE]

im almost positive it will be eventually.
 
[quote name='botticus']And saying something is overrated is just as much a statement of opinion as that of the people who are supposedly overrating it. Need I compare it to a current example of GTA games being very highly rated while I think they're extremely lame?

As far as my button mashing comment, Happy Panda said it more succinctly: Hold the shoot button and run. Anyway, that was referring explicitly to Gunstar Super Heroes, so whether it holds true in GH, I couldn't say.

Keep in mind, many of us never had a Genesis, so we have none of the nostalgia that makes old games shinier.[/QUOTE]

Well said sir. Never4ever, you can have your opinions on Gunstar Heroes, I'll have mine. In my opinion, the game sucks. It's great that you enjoyed spending 800 points on it, but I really didn't. I had very little fun playing the two stages, I saw it more as a chore. I gave the game a chance, because I wasn't impressed at all with the first stage, so I said maybe it'll pick up in the second stage. To my dismay, it did not, I found myself doing the same thing, holding a button down and running. The statement about the Genesis thing is very true. I never had one, nor had I ever played the game before. So there was not any nostalgia factor at all for me.

The co-op was unmatched until GoW??? I'll say now that Shatted Soldier and Metal Slug 5 both had better co-op than GH. I'm only using those games as examples because they're the most comprable.
 
I'm usually the first to say that nostalgia's a big, fat, fucking liar. Rarely does a repeat playthrough affirm my fond memories. But I just played VC Gunstar and enjoyed it very much! It does feel a bit simplistic now, especially on the normal or easy difficulties, but try playing it on the hardest mode and you'll be much better served. The difference in required strategies is quite drastic.
 
So what do you guys think Nintendo will release this week? It is interesting because Nintendo is running out of those crappy original NES games and they might actually have to release something good :shock:, or atleast half decent.

Well atleast hudson said that there was a glitch with Dungeon Explorer and they will release it later when the glitch is fixed so we don't wonder why it is not out.
 
[quote name='Sir_Fragalot']So what do you guys think Nintendo will release this week? It is interesting because Nintendo is running out of those crappy original NES games and they might actually have to release something good :shock:, or atleast half decent.

Well atleast hudson said that there was a glitch with Dungeon Explorer and they will release it later when the glitch is fixed so we don't wonder why it is not out.[/QUOTE]

I think we may see at least a solid SNES title, if not a N64 title finally. But it's tough to say. I'm just hoping they release more than 2 games a week, especially since right now as far as I'm concerned is a "drought" of games.
 
Any body remember Low G Man for the NES, I hope they release it, I loved this game, probally one of the first NES games I remember really remember holding my attention all the way to the end and then still playing for years afterwards.

Wonder if they will be able to release any commerical licensed stuff, like GiJoe NES game?
 
[quote name='mercilessming']Wonder if they will be able to release any commerical licensed stuff, like GiJoe NES game?[/quote]That's a good question. I've been wondering the same things about some Disney games (Duck Tales, Chip 'n' Dales Resuce Rangers, Aladdin (Genesis) ). I'd imagine the offer of free money would be as appealing to movie and TV studios as it is to game developers.
 
So how is Bonks? I remember playing it soooo long ago at my cousins house and loving it. Then I got it on the Gameboy, and me and my brother played it so much, he even made his own guide for it haha.
 
[quote name='daroga']That's a good question. I've been wondering the same things about some Disney games (Duck Tales, Chip 'n' Dales Resuce Rangers, Aladdin (Genesis) ). I'd imagine the offer of free money would be as appealing to movie and TV studios as it is to game developers.[/QUOTE]
Oh man now you got me thinking. I seriously would love Duck Tales 1&2, Chip 'n' Dales, Lion King (Genesis) and so on...I especially loved playing Chip & Dales co-op back in the day. Oh and Darkwing Duck! :D
 
Don't foget the NES versions of the movie properties Darkman and RoboCop, I loved those also. :D And yeah you right, I remember playing Aladdin on the genesis alot, besides it being fun, I remember it was graphically very impressive at the time.
 
[quote name='mercilessming']Don't foget the NES versions of the movie properties Darkman and RoboCop, I loved those also. :D And yeah you right, I remember playing Aladdin on the genesis alot, besides it being fun, I remember it was graphically very impressive at the time.[/QUOTE]

Aladdin was pretty much the only Disney game you felt ok playing growing up, since it was actually a good game.
 
[quote name='The Crotch']I vaguely recall another great Genesis Disney game. Something about Donald and Mickey being magicians. And they had to fight their way through Dreamland. And the final boss was Goofy's neighbour. And I just fucking butchered this entire paragraph.[/quote]

Adventures in magical kingdom? probably not, but that one ruled.
 
[quote name='seanr1221']So how is it?[/quote]

bonk's cool man, it's even cooler just using the Wiimote. I kinda dont like the CC. :/
 
[quote name='-Never4ever-']Can't belive all this ill will towards Gunstar Heroes. The graphics were simply crazy (back in the day) the music is pretty damn rocking, the gameplay is kinda like Contra, but with way better stage design (not to mention bosses) and it's co-op hasn't been rivaled until Gears of War showed up.

I love that comment about random button mashing (whoever said it), you can button mash in any game, that doesn't mean you'll win that way :roll: Try BMing in GH and you'll die before you beat one stage.

While we're at it, WTF is up with SMW and SM64 bashing?! Super Mario World had something YI and SMB3 didn't: variety. As for SM64, sure, it lost a bit of luster since creating 3-D games as we know it, but it's still a fun game, with tight control and some of the best level design in any game, ever. Only things I'd knock it for would be crappy boss fights that were little more than a gimmick, a mediocre camera and blocky visuals.

It's one thing to say " I don't like ______", it's another altogether to say "______ sux / is overated". Seriously, just because you lack the ability to enjoy good games, doesn't make the games themselves bad, keep that in mind.[/QUOTE]

super mario 64 has not lost its luster. compare that to sunshine. mario 64 any day.
 
[quote name='tiredfornow']bonk's cool man, it's even cooler just using the Wiimote. I kinda dont like the CC. :/[/QUOTE]
eh I dunno bout that one. The remote is fine for some of the other games but for Bonk I kept hitting B on accident and it made for some unnecessary heartloss. I tried to go remote but got up and grabbed the classic.
 
[quote name='daroga']I agree. Aria and Dawn were great. PoR was a major steap backwards. It wasn't bad, but it didn't come near to touching the fun of the Sorrow games.

I do need to play SotN sometime though. I keep hoping some console will see it rerelased.[/QUOTE]

i realized this after finishing PoR as well. nothing can beat the challenge of the older games.
 
I hope the duck tales games come out on the VC thooughs were some of my fav.s growing up, oh and smach tv would rule too.

i bought my first 2 VC games, mario 64 and gunstar heroes both awesome, thanks for the recommends everyone :)
 
Uniracers Uniracers Uniracers.
My cart of this game is broken, I just have the PCB board. I have to carefully place that into the SNES. It looks like I"m playing no game at all.
 
[quote name='daroga']That's a good question. I've been wondering the same things about some Disney games (Duck Tales, Chip 'n' Dales Resuce Rangers, Aladdin (Genesis) ). I'd imagine the offer of free money would be as appealing to movie and TV studios as it is to game developers.[/quote]

This wouldn't be appealing to game developers at all. The odds of any licensed franchise making a re-appearence are zero to none, unless the same company that had the license back in the day, still has it now, ie: Konami and TMNT. The amount you'd have to pay for the license would negate any profits made from re-releasing the game, so we're unlikely to ever see any of the classic Capcom Disney games ever again.
 
You know what I'd really like to see on the Virtual Console?

Smartball.

Maybe nobody else remembers or cares about that SNES game, but that was one of my favorites back in elementary school. What would really make my day is if they restored the narrative sections from the original Japanese version, Jerry Boy.

Unfortunately, the game was made by a division of Sony so I'd wager that its chances of showing up are pretty slim.
 
[quote name='spmahn']This wouldn't be appealing to game developers at all. The odds of any licensed franchise making a re-appearence are zero to none, unless the same company that had the license back in the day, still has it now, ie: Konami and TMNT. The amount you'd have to pay for the license would negate any profits made from re-releasing the game, so we're unlikely to ever see any of the classic Capcom Disney games ever again.[/quote]What?

The profit to from the sale would go to both the original game maker and the license holder / parent company. This is assuming, of course, that current game license ownership (if any) allows old games to be rereleased. The developers would get a smaller cut than say Capcom would get for releasing Mega Man 2 to the VC, but it'd still be, by-and-large, free money.
 
[quote name='daroga']What?

The profit to from the sale would go to both the original game maker and the license holder / parent company. This is assuming, of course, that current game license ownership (if any) allows old games to be rereleased. The developers would get a smaller cut than say Capcom would get for releasing Mega Man 2 to the VC, but it'd still be, by-and-large, free money.[/quote]I agree except for one thing, the devs will get that same cut, there is a reason games start at (insert number here) Wii points and I am sure they would jack the game prices up, just like they did with R-Type.
 
I want Secret of Evermore. One of my favorite SNES games that everyone seems to hate. On the Wii, It'll be easier to get one of my friends to jump in as the Dog.
 
[quote name='The Crotch']Not sure. I was very young (8-ish) when I had last played it. I can only remember little bits and pieces. Mickey yelling "Alakazam!" Riding on moving platforms for long amounts of time. Fighting the mad hatter repeatedly. I think there might have been a giant-sized level, where you could step on tubes of tooth-paste, and the paste would come flying out. There may have been a Christmas level, but I'm quite hazy on that one. I think the game ended with Mickey and Donald putting on a magic show for a bunch of Disney characters. There was co-op gameplay. It was beautiful.

That sound like it to you?[/QUOTE]

The two Genesis games you are talking about are Castle of Illusion and World of Illusion, two of the best games on the Genesis. :cool:

RD
 
[quote name='spmahn']This wouldn't be appealing to game developers at all. The odds of any licensed franchise making a re-appearence are zero to none, unless the same company that had the license back in the day, still has it now, ie: Konami and TMNT. The amount you'd have to pay for the license would negate any profits made from re-releasing the game, so we're unlikely to ever see any of the classic Capcom Disney games ever again.[/quote]

So not true. Any developer would bend over backwards to get these licenses back again. Both parts realize that there's not a massive profit to be had from it, but there's zero development cost on the licensee's part.

Wait and see. Capcom, a year from now, can drag sales numbers and the cost to port, into Disney and Marvel, and show them sales for Bionic Commando, 1941, Street Fighter, Commando, Strider, Ghosts N Goblins, Mega Man, or anything else they choose to publish, and get the rights with no problems.

It'll end up being more difficult for companies that no longer exsist to get games out than it will for licensed content. When there's money to be made, someone with a license will exploit it. That's why all these games (good or not) got made in the first place.

Take Ducktales for example. You think Disney broke their backs to release Ducktales on DVD? They used the same broadcast masters (which are in sketchy condition anyway) and put them out on DVD. Still sold well. Another example, is that if disney feels that a property isn't worth developing themselves to publish, they'll farm it out. Anchor Bay has had publishing rights for the last two releases of "The Black Hole" on DVD. I don't think it was a huge seller for anchor bay, but it sold okay.
 
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