MODS PLEASE LOCK - The Wii VC Games - Volume 1

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I don't know who came up with the button layout for super mario, but they should be punished. It should be B to run, A to regular jump, then either X or Y to spin jump. I see what they are doing with trying to keep the original buttons, but the controller lay out has changed and so should the controls.

I would buy a classic controller, but I can't find one to buy anywhere outside the internets.
 
[quote name='mr ryles']I don't know who came up with the button layout for super mario, but they should be punished. It should be B to run, A to regular jump, then either X or Y to spin jump. I see what they are doing with trying to keep the original buttons, but the controller lay out has changed and so should the controls.
[/QUOTE]
That layout fits my hands and the way I use the SNES controller perfectly. I use an overhand grip and use the index and middle fingers of my right hand to work the XYAB buttons. This puts my two fingers naturally on the X and B buttons, and makes it so that I can kind of roll my index finger (at rest on the B button) to spin jump with A if need be.

I got home from work, downloaded SMW, and played all the way to a 93 save state. The exits [is it 94 or 96 total?] I'm missing must be somewhere in the Star World, as I finished Star Road and made sure to get all extra exits on red dot levels and ghost houses.

While it was fun tearing through as much as I could in as little time as possible, I feel like a kid whose crammed half a pan of brownies on treat night. I'm ready to savor the Star Road levels a little bit more in future play sessions. Outrageous and Awesome are so beautiful.
 
I just use my thumb. Use the tip off the thumb to hold down Y and then press B with the middle of my thumb. But with this setup on the GC controller My thumb often times hits the A button in the process screwing everything up.
 
I'm thinking of just getting the Classic Controller, after reading on other boards that Super Mario World is almost impossible to play with the GameCube controller.
 
I think I'm going to wait on SMW (even though it's my FAV Mario!). I have a better idea. I'm going to wait until 1 of 2 things happen.

1) I am home from work because I am sick :(
2) I am home from work because it snowed :)

I dunno, but nothing would feel better then sitting/laying around on a sick day or a snow day playing some Super Mario World =)

Now excuse me, I'm gonna go get some germs since it just doesn't want to snow anymore. Global Warming FTW
 
i picked this up yesterday and was all set for a session when i decided to have some lunch.
Managed to slice my left thumb pretty bad while cutting the bread.

No SMW for me :(
 
[quote name='mr ryles']I don't know who came up with the button layout for super mario, but they should be punished. It should be B to run, A to regular jump, then either X or Y to spin jump. I see what they are doing with trying to keep the original buttons, but the controller lay out has changed and so should the controls.

[/QUOTE]

I think they are intentionally doing it to sell more CCs. I see them here all the time, btw.
 
[quote name='Corvin']I think they are intentionally doing it to sell more CCs. I see them here all the time, btw.[/QUOTE]

I'm buying a CC for it. You have too to play Mario.
 
[quote name='Corvin']I think they are intentionally doing it to sell more CCs. I see them here all the time, btw.[/quote]

Well the user manual for VC games says that the controls may be optimized for the Classic Controller, so yeah, you're right.

I broke down and bought a CC last week when I saw that DKC and SMW were going to be coming soon. I'm glad I did. I'm actually starting to like SM64 with the CC as well.
 
I agree with what everyone is saying about Mario World's controls on a GC controller.

My roommate downloaded it, and I asked him if he wanted to use my CC. "Nah, I'll be fine with my wavebird" he said.

He could only handle 5 minutes of it and plugged in my CC.

Like Ryles said, there is no reason run shouldn't be mapped to B on the GC controller.
 
[quote name='evilmax17']http://gonintendo.com/?p=12782

I own roughly 6 carts of Mike Tyson's Punch-Out!!
I own roughly 2 carts of Punch-Out!!
I have the roms for both.

...but I still can't resist buying the VC version.[/QUOTE]


This is getting ridiculous. The VC is taking all of my money. I'm ready for the next .10 ebay deal so I can unload a lot of my old crap. And when I say crap I mean games coming to the VC that I have to buy.
 
[quote name='seanr1221']I agree with what everyone is saying about Mario World's controls on a GC controller.

My roommate downloaded it, and I asked him if he wanted to use my CC. "Nah, I'll be fine with my wavebird" he said.

He could only handle 5 minutes of it and plugged in my CC.[/quote]

Yeah, I played through a few levels, but kept accidently hitting the spin-jump move, which jumps off of yoshi...very frustrating. I guess I'll break down and pick up a CC now (I've been holding off because I already have so many peripherals for the Wii and nowhere organized to put them - 4 remotes, 4 nunchuks, 4 wavebirds).

Has anyone tried the CC with MK64? I thought the wavebird was a little awkward, using the X key for items - not sure if the CC would be better or worse, though.
 
[quote name='rendil']Yeah, I played through a few levels, but kept accidently hitting the spin-jump move, which jumps off of yoshi...very frustrating. I guess I'll break down and pick up a CC now (I've been holding off because I already have so many peripherals for the Wii and nowhere organized to put them - 4 remotes, 4 nunchuks, 4 wavebirds).

Has anyone tried the CC with MK64? I thought the wavebird was a little awkward, using the X key for items - not sure if the CC would be better or worse, though.[/quote]I played through almost all of it with the CC and it really worked well. I thought the Wavebird was the way to go for Mario 64 (and still do), but for Mario Kart I think the CC works just wonderfully.

I can't figure out if this whole Mario World control-scheme is just Nintendo being lazy with their VC stuff or done intensionally to sell CCs. It feels more like the latter, and might be the reason that they've not given us the option to change the controls at all. If that's true, it seems pretty darn low.

Here's hoping we'll see an "update" button soon to get some customization options out of our VC games control methods.
 
http://wii.ign.com/articles/761/761605p1.html

I don't see how you can acknowledge a game's "masterful control" and "peerless level design" contributing to gameplay, and yet not also factor these components into the so-called Lasting Appeal of a title. SMW still handles better than 99% of the games produced since its release 15 years ago. The game is the golden standard for platform play control. It's not hyperbole, I swear it. Please put that in your review, IGN, and save the Sonic and SMB3 discussion for a more appropriate context such as the sixth billionth "Best Games of All Time" list.

I don't understand the point of these reviews of VC games, most of which I've ignored up until SMW. Just tell your reader how well it holds up emulation-wise and if it's worth the price of admission. You can throw in a few historical details such as "This game is the greatest title ever" or "This game is the ass-suckinest title ever," but keep the history lesson short and sweet (no more than a few sentences). End of review. Instead, all I get is history with no mention of VC performance.

[quote name='daroga']I can't figure out if this whole Mario World control-scheme is just Nintendo being lazy with their VC stuff or done intensionally to sell CCs. It feels more like the latter, and might be the reason that they've not given us the option to change the controls at all. If that's true, it seems pretty darn low.[/QUOTE]
I don't see the conspiracy here, and I'm usually happy to jump onboard the Criticize Nintendo bandwagon. I think the answer is that Nintendo is just being as lazy as they were in the past. They've directly ported the SNES controls to the CC controller. Seems natural to me. The GC controls may suck for these titles, but I recall them sucking when I tried to use the GC controller to play GBA titles on the GB Player. I hated trying to get through SMW2 using the GC controller. It was extremely awkward. So again, I just think Nintendo's putting as little effort into the VC titles as possible, which is exactly what we expected from the get-go (and part of the reason some folks have been complaining about the cost, given that these are straight, no-frills ROMs).

If it's any consolation to those of you pissed about being unable to customize your controls, which I can understand as I'm also picky about controls, the CC is a fantastic controller if you are at all a fan of the SNES controller. Its only flaw IMO is that the wire comes out of a weird place.
 
[quote name='evilmax17']http://gonintendo.com/?p=12782

I own roughly 6 carts of Mike Tyson's Punch-Out!!
I own roughly 2 carts of Punch-Out!!
I have the roms for both.

...but I still can't resist buying the VC version.[/QUOTE]

its too bad we wont be getting mike tysons. ah well, ill get punch out still, i love that game.
 
[quote name='dothog']If it's any consolation to those of you pissed about being unable to customize your controls, which I can understand as I'm also picky about controls, the CC is a fantastic controller if you are at all a fan of the SNES controller. Its only flaw IMO is that the wire comes out of a weird place.[/QUOTE]

See, I view that wire as a weird homage to the Dreamcast controller. :)
 
[quote name='Blind the Thief']See, I view that wire as a weird homage to the Dreamcast controller. :)[/QUOTE]
The DC didn't bother me because the triggers forced you to hold it in a manner such that the cord wasn't a big deal. But the CC/Wiimote pairing makes it so that the wire isn't always doing what you want, especially if you don't use thumbs exclusively with the CC.

Still, the CC is pretty good stuff.
 
Man I'm a little behind. Definetly going to DL Vigilante and Contra 3 when I get home. Super Mario World and Kart 64 and very tempting too!
 
Whens the OP gonna be updated? We should get it up to date and finally get this thread stickied. Long overdue for that. Is it just me or does it seem to be a lack of moderators lately? Maybe they just dont go into the N forums. Though I would explore the possibility of needing another mod. *cough* daroga *cough*

Anyway, for reference below is an updated list of whats on the way. A majority of them won't necessarily show up again on the esrb site since they've already been rated when a GBA version was put out. Just listing whats left so we have a pool to make educated guesses for whats coming each Monday. Let me know if I missed anything. I was going to add the games announced/released in other regions too but it might broaden the range too much.

NES
Dr. Mario
Duck Hunt
Excite Bike
Ice Climbers
Kirby Adventure
Metroid
Super Mario Bros Lost Levels
Super Mario Bros 3
Wild Gunman
Mighty Bomb Jack
Kid Icarus
Punch Out
Galaga

SNES
Donkey Kong Country
Kirby Super Star
Kirby Dream Land 3
Pilot Wings
Super Ghouls N Ghosts
Super Mario RPG
Super Metroid

Genesis
Bio-Hazard Battle
Streets of Rage

TG16
Bonk's Revenge
Bonk 3
(where the fuck is Air Zonk?!)
Chew Man Fu
Dragons Curse
New Adventure Island

Nintendo 64
Zelda OOT
Star Fox 64

VC Originals
Sproink
Jewel Quest II

So we're finally getting the first 'original' VC games. They better be cheap since on the browser you could play them for free. 100 to 200 points seems fair, people would be more likely to pick them up with leftover points.
 
[quote name='CouRageouS']Whens the OP gonna be updated? We should get it up to date and finally get this thread stickied. Long overdue for that. Is it just me or does it seem to be a lack of moderators lately? Maybe they just dont go into the N forums. Though I would explore the possibility of needing another mod. *cough* daroga *cough*[/quote]Hehe, I appreciate the thought. I'm fairly certain that the mods are doing just fine without added help, but if they would want a hand, I'd certainly be interested.

As of late we seem to be very anti-sticky thread around here. Not sure why.
 
[quote name='Legolas813']Why is it so hard for Nintendo to make the classic controllers? You can't find them anywhere. Do they not want people to play VC games?[/QUOTE]

I know it's some sort of conspiracy!!!

It's not that the Wii is really popular right now, or that everyone is after a system or any accessory they can find (mainly controllers). I mean, it definitely can't be the area you live in because I've run into an average of 5-8 Classics at random stores in mine. Wait....it can't be that there are actually VC games that many have been waiting for, making people actually want a Classic controller.

On a less dick-ish note...I need to get some Wii Points, I've been waiting for them to throw on Super Mario World.
 
I just picked up a classic controller. There was 4 or 5 left. The CC is suprisingly small. I thought it was the size of the Wavebird.

I like it though. It's really light too.

The wiimote just hangs there though as far as I know. I thought it was going to attach underneath. There's even a place to put a strap on the bottom of the CC and a button on the front of the CC that opens up that strap holder so it can be threaded with said strap - if that makes sense.

Anyway the wiimote sits in your lap. It sounds like it would kinda suck, but once you realize you don't move around with a regular controller, it's all good. I don't notice it. And actually I like that the weight is off the CC.

My only wish is that Nintendo let us play GC games with it.
 
Just played Mario World up to getting the Top Secret Area open.

I accidently discovered that Mario World seems to break the "only original input method" rules for VC games. If you want to, you can play it with the analog stick, at least on the classic controller.
 
[quote name='daroga']Just played Mario World up to getting the Top Secret Area open.

I accidently discovered that Mario World seems to break the "only original input method" rules for VC games. If you want to, you can play it with the analog stick, at least on the classic controller.[/QUOTE]

You can use the analog stick with the Wavbird on this and Zelda.
 
[quote name='Legolas813']Why is it so hard for Nintendo to make the classic controllers? You can't find them anywhere. Do they not want people to play VC games?[/quote]
They're pretty common from what I've seen. Remotes and Nunchucks on the other hand... Next week I'll have my third remote with only one nunchuck.
 
Every store I go to, the Wii accessory section is bare. Other than SD cards and console bags, I haven't seen any Wii related stuff in stock for weeks at Target, Walmart, Best Buy, Circuit City, GameStop.
 
[quote name='daroga']Just played Mario World up to getting the Top Secret Area open.

I accidently discovered that Mario World seems to break the "only original input method" rules for VC games. If you want to, you can play it with the analog stick, at least on the classic controller.[/QUOTE]

Solomon's Key uses the analog stick of the CC as well. Its impossible to use it accurately but its useable nonetheless.
 
[quote name='daroga']Hehe, I appreciate the thought. I'm fairly certain that the mods are doing just fine without added help, but if they would want a hand, I'd certainly be interested.

As of late we seem to be very anti-sticky thread around here. Not sure why.[/quote]
All you have to do is ask them.
 
[quote name='yukine']I think you can use the analog stick for all VC games, it works with A Link to the Past, Super Castlevania IV, Bomberman '93... etc.[/quote]Yep I am pretty sure you could and finally it hit the sticky list, it took like what 2 months, lol :lol: Now any press releases yet or speculation of whether or not we are seeing DKC or Streets of Rage this week, I could care less because well febuary is sick for me since I am getting warioware this week, and then sonic on the 20th if it is good.
 
Woo hoo stickied! I was looking for the thread and got lost for a sec. I actually find myself using the CC analog in LTTP without thinking, and I'll catch myself having to get off of it when I make a mistake.

I'm thinking how these points are adding up now. I started using some leftover visa giftcards from Christmas and now that I've exhausted them I'm having lots of doubts. $16 for SMW and Contra 3, that can buy a huge variety of things in CAG world.
 
[quote name='CouRageouS']$16 for SMW and Contra 3, that can buy a huge variety of things in CAG world.[/QUOTE]

I really doubt it'll be anything as great as those two AAA titles.

Maybe $16 will buy you a GH game or some garbage clearance games, though. I'd much rather have the best of the best the gaming world has to offer ;)
 
Just added $10 onto my VC account and it came to a total of $10.60 with tax. :lol: It's still cheaper than the $25 that Fry's wanted for the Wii Points cards that they had in stock.

I don't have anything in mind just yet to spend the points on, but I had to use this stupid gift credit card.
 
I know there's no chance in hell, but I really want Baseball Stars and Tecmo Super Bowl. Those are games I remember spending alot of hours on as a kid.
 
How's Comix Zone? I used to love it when I was younger.

And don't yell at me for wanting to download a Genesis game, I don't have a ps2 ;)
 
[quote name='seanr1221']How's Comix Zone? I used to love it when I was younger.

And don't yell at me for wanting to download a Genesis game, I don't have a ps2 ;)[/quote]


its the same ol mediocre game I remember, that's fo sho.
 
Shit, we've almost got the entire console Zelda series at this point (because we know Ocarina of Time is already hitting Japan so we'll get it eventually).

They really wasted no time shoveling all the Zelda's at us... I guess to capitalize on Twilight Princess? Who knows...

I wish they'd announce Majora's Mask already.
 
[quote name='Roufuss']Shit, we've almost got the entire console Zelda series at this point (because we know Ocarina of Time is already hitting Japan so we'll get it eventually).

They really wasted no time shoveling all the Zelda's at us... I guess to capitalize on Twilight Princess? Who knows...

I wish they'd announce Majora's Mask already.[/quote]
If you want to pay out the ass for all of the Zelda games, go right ahead. I'm glad I only paid $20 for the N64 and NES Zeldas, so I don't need to buy them again.
 
Or you could take advantage of what someone posted earlier in this thread: Sell your disc for big bucks on ebay, buy all the VC versions, and still have some money left over. Nothing wrong with that.
 
[quote name='AHEADAMUS']Or you could take advantage of what someone posted earlier in this thread: Sell your disc for big bucks on ebay, buy all the VC versions, and still have some money left over. Nothing wrong with that.[/quote]Yeah, sold mine for about $40, and the 4 games will only cost $30, if I decide I need to buy them. Still have my Zelda 1+2 carts.
 
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