MORTAL KOMBAT!!!! - "Komplete Edition" coming Feb 28th - see post 970

[quote name='MutantLeagueDave']Also the fact that the stance changes might be weird if he didn't have both claws. Or it could be design or copyright issues.[/QUOTE]

It can't be copyright issues because WB owns every instance of Freddy. It's not like Jason where Paramount and New Line each own half of the movies. It bugs me to no end, but I'd guess it's because he'd be unbalanced if he just had the one, or maybe it's just to make him more intimidating.

[quote name='ChernobylCow']Is there some way to naturally unlock the DLC character's fatalities? The ladder doesn't do it.[/QUOTE]

Don't they go in the Krypt with the others?
 
I'm very satisfied with this outing.

1. Completed Arcade with All Fighters. check (on beginner setting with 1 round)
2. Completed Story mode. check (I hate Raiden even more now, sorry Carlos Pesina)
3. Completed Challenge Tower. check (stripper Mileena unlocked, only had to skip 6 challenges. 300 was doable with Scorpion)
4. Unlock 100% of Krypt. next up. (I've got over 300K koins, is that enough?)

the only complain I have was of those 6 challenges skipped, they all involved unfair boss fights where the default character was locked in. For example, I spent over 3 hrs (or 120 rounds) trying to beat challenge #185 'four arms' with Baraka before I said screw this and paid the skip price.

the gameplay variants (test your luck) were just silly and artificially inflated the number of challenge levels. Com'on...upside down kombat and confused kombat? guess they were good for giggles.

oh, and the free inclusion of zombie kombat without charging players for additional dlc was a very nice touch!! Kudos NetherRealm!
 
The gameplay variants have been done in the past. I have never really liked them but they are nice for a change from time to time.

As for the challenges I'm currently stuck on 185 and hate it. I don't want to pay to get past them but I have thought about it from time to time.
 
I'm glad to say I did the challenge tower without skipping any challenges and keeping my sanity. ironically upside down kombat I beat on the 1st try.
 
I tried going back to MK v DCU, and that outing sucked royally. it doesn't even support a fight-pad. the combo system is lame-o. it's bare-bones in terms of features. no krypt, no tower, no toggling damage in model viewer. Fatalities aren't stored in the move-list, and you can't even pause during 'Finish Him/Her.'

I still see MK8 purely as a licensing beta demo as in, 'hey it might be cool to fight against Superman/Batman/Flash.' Gimmick.
 
MK vs DC is a great game if you invest your time in it. the movement feels wobbly but if you accept the game for what it is, its a pretty fun and addicting fighting game.

i played around 1200 matches as batman lol. the combo system is not bad too imo. and i think the game is more forgiving than MK 9 considering you have a smaller meter and can use breakers twice in a row.
 
I like this game but I'm so bad at it, I can't remember the button combos and all that, the last fighter I played was Soul Calibur on PS3.

Any tips for someone as bad as me???
 
[quote name='hustletron']...I can't remember the button combos and all that...

Any tips for someone as bad as me???[/QUOTE]

If you pause the game, the combo menu is under the 'move list.' A lot of the fighters have X, X, Y or X, Y, X combos if that helps. But those are very basic, I've been juggled to death by serious online players.

Playing online is very humbling; especially when I witness nearly 50% of my health meter drained by a single combo performed by an opponent using Sub-Zero or Mileena. It's kinda cool seeing it, but that also reminds me match-making is way off if they match up a Rookie in their first days up against seasoned Pros with hundreds of matches under their belt.
 
[quote name='hustletron']I like this game but I'm so bad at it, I can't remember the button combos and all that, the last fighter I played was Soul Calibur on PS3.

Any tips for someone as bad as me???[/QUOTE]

EDIT: nvm i thought you were mospeada_21...

go on youtube and watch other peoples combo videos. then try mimicking them in practice mode. once they become natural, try them in ladder expert mode. then once youre confident enough, try online.

if you feel like you want to improve on something, go back to practice mode again, then go on ladder and try the things you wanted to improve on. then finally go back online..

at least thats what i do
 
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[quote name='Mospeada_21']If you pause the game, the combo menu is under the 'move list.' A lot of the fighters have X, X, Y or X, Y, X combos if that helps. But those are very basic, I've been juggled to death by serious online players.

Playing online is very humbling; especially when I witness nearly 50% of my health meter drained by a single combo performed by an opponent using Sub-Zero or Mileena. It's kinda cool seeing it, but that also reminds me match-making is way off if they match up a Rookie in their first days up against seasoned Pros with hundreds of matches under their belt.[/QUOTE]


Yeah I know about the moves list, I guess I just need to practice lol, I have trouble remembering half of the moves and the fatalities.

It looks like you need to block a lot in this game.
 
[quote name='hufferstl']MK Kollection comes to PSN/XBLA on August 31st. I can't wait to play some CAGs on MK1 and MK2.[/QUOTE]

How many games are coming out on the 31st? 4 now? Jeez
 
[quote name='hustletron']I like this game but I'm so bad at it, I can't remember the button combos and all that, the last fighter I played was Soul Calibur on PS3.

Any tips for someone as bad as me???[/QUOTE]

HP, HK, HP, HK, HK, HP, HK, HP, HK, LK, LP. Cyrax's Brutality in UMK3. Virtually the only move I remember from any MK game, and it's one I've never even used.

Can't wait to pick up the collection, though. A lot of MKI in my immediate future. I don't think any port of the first two stands up to the arcade versions at all. I may be a spoiled brat, but the massive drop in sound quality kills it for me. IMHO, MKII has the best sound of any game in history.

http://www.youtube.com/watch?v=uxfhTKP3lz4
 
I agree...actually all the music from the first three MK games was great. Even later on when they got into some of the more forgettable games the music was always pretty good.

And, of course, Steve Richie doing Shao Kahn's voice in MK2 and 3 is the best voiceover performance in a game of all time.
 
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http://www.youtube.com/watch?v=mOBC9xTboPI

h1bEe.gif
 
Played it this morning, went through MK1...quite a wake-up call on the fatalities. Incredibly short time given to enter them compared to the more recent games.

Everything seems pretty well emulated so far, altbough I've only played through MK1 and am sitting partway through MK2 right now. There was a music bug in the Endurance 3 / Goro fight in MK1 (where it would start at the beginning of the round and then stop a moment later) but I almost think that was present in the arcade game itself...could be hallucinating though. Not a dealbreaker either way.
 
Guys I'm pretty curious who you all main?

Have you switched? And by main I mean your favorite and the one you are strong with, and even perhaps the character that you've spent a lot of time studying and practicing with.

I first mained reptile, then switched to noob after discovering his blackhole reset, now stryker after watching vulcan hades lol.. I have a feeling I won't switch anymore since stryker feels just right for me difficulty wise
 
In the new game, Cage. I'm not really a good enough player with fighting games to "main" anyone though.



Getting pretty annoyed with MK2...this is definitely the arcade. Probably going to give up soon, can barely win 1 round against Shang Tsung on MK2 and it's not like Kintaro or Kahn are any easier. Don't want to lower the difficulty.
 
Kane, Very Easy in Mortal Kombat has always been like Normal or Hard in other fighting games. The AI is simply terribly evil and if you don't learn exploits, it can take forever to beat the game. There's no shame in adjusting the difficulty to be more reasonable.
 
Yeah. Wound up using Mileena and got a flawless on Shang Tsung and one on Kahn as well just spamming her dropkick. Mileena is kinda like lowering the difficulty anyway.

Overall, aside from the music glitching here and there (which may not be as noticeable for some, since I wear headphones when I play) this is a pretty solid package...if it were 15 bucks I'd say buyer beware but at 10 it's a pretty decent deal, actually. Not much in the way of extras, they did new versions of each of the three games' main themes that play when you're selecting which game you want, that's about it. I don't see myself going back to the singleplayer once I clear the three games and get as many nerd points as possible there, but the multiplayer should be fun as long as it isn't total shit like MK9's was out of the gate.

Achievements look reasonably easy...no win 10 ranked in a row like the last few MK games. No Brutality achievement thankfully. Hardest are get a flawless in a ranked match and win 200 matches (not specified online, so CPU fights may count) Nothing that impossible by any means.

Will probably be on later tonight to try it out, if anyone wants to give it a shot lemme know.
 
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Cage is my main in MK1, Scorpion in every other. In the new game I was surprisingly efficient with Raiden, who I never really played as before. I wasn't thrilled about having to use him, then for some reason I just decimated everybody. I also bought Freddy the other day because I wasn't playing it as much as I wanted. It blew the guy at Gamestop's mind that you could buy him separately.

[quote name='KaneRobot']Getting pretty annoyed with MK2...this is definitely the arcade. Probably going to give up soon, can barely win 1 round against Shang Tsung on MK2 and it's not like Kintaro or Kahn are any easier. Don't want to lower the difficulty.[/QUOTE]

It's not just you. In fact, they should have a difficulty setting called "not complete bullshit." As much as I love MKII, the AI is some of the cheapest stuff I've ever seen. The way Kitana counters an uppercut with a German suplex doesn't even make any sense. What makes even less sense is that I keep trying to uppercut her over and over, like one day I'm finally going to do it, and she's not going to suplex me to death.

Still, can't wait for payday so I can buy it. I didn't realize the Baconing came out today, too. I still have to pay Thongs of Virtue, then RE4 comes out in a couple weeks. Ugh, money.
 
Is the online fast enough to spam the jumping toward/HP with cage/kano/raiden on MK1? I love the double jumping hp into a charging kick with Johnny Cage. I will be on tonight if anyone wants to play.
 
I remember back in the day one I used to play MK1 with my friends at this bowling alley by house. Months later I was at an arcade at a mall, and a bunch of people were gathered around playing Mortal Kombat. Everyone picked Johnny cage, and all they would do was block and uppercut, hoping to catch the other guy when he wasn't blocking. If I remember correctly, you could block a sweep then uppercut the other person as J Cage. It was the saddest thing in fighting games I've ever seen (at an arcade at least). I'm not sure there was an effective counter to it.

In MKII I got like 46 wins once, so I never got to fight Noob Saibot. A friggin little kid beat me too. My brother and this other guy Russ were both pretty good, they both got to fight him at least once or twice. At my high school lunch table I was telling people about friendships and no one believed me, lol.

My brother went on vacation with his friends and played MKII in Florida. People at the arcades down there didn't know how to knock people out of the air and declared it cheap and said they should get a free uppercut if he did it again.

I lived around Chicago so I got to play a lot of early versions of MKII and MKIII. They kept changing the fatalities around. It was kinda annoying. I assume someone at Midway would tell their friends the latest fatalities, then it would slowly spread to other friends. It was interesting though because if you went to different arcades the people knew different fatalities, so you could trade the ones you knew to learn new ones. Some people were very protective and made you demo the fatality twice before agreeing to swap any info, lol.
 
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There's no arcade left in the mall but there are a couple machines in the food court, and one of them is Marvel vs. Capcom in an MK1 cabinet. Every time I see it, I think it's MK1, and every time it's still fucking Marvel vs. Capcom.

I'm not sure why I'm just now noticing this, but if you're having trouble in MKII, spam the leg sweep and you'll win instantly. I'm bummed that in the demo, if you do a fatality, it immediately comes up and tells you to buy it then takes you back to the main screen.
 
[quote name='screwkick']MAME people...MAME![/QUOTE]

Right, because all the 20-somethings and above on CAG don't know about emulators. Thank you for imparting your wisdom upon us.
 
Like I said above, since it's 10 bucks instead of 15 I'm ok with it. There are issues but nothing that kills it and at that price I can overlook 'em. We'll probably get at least one patch at some point.

Didn't try the online myself yet since I spent the time going through UMK3 (which is easier than MK2 for some reason, but you may as well start over if you wind up drawing Ermac & Mileena as the pair in the endurance match. Ugh. Anyway, beat Kahn and the fucking achievement for beating the game (and the one for beating all three games) didn't pop. I'm assuming it's because I hit the back button to pause immediately after getting the final hit and somehow that threw it off. When I went through it a second time, the achievement came up fine. So PROTIP: Don't pause right when you do something that should pop an achievement. After going though it twice I was pretty sick of playing so I didn't bother with online yet.

[quote name='Survivalism']The applause sound in the Courtyard is different. DEALBREAKER![/QUOTE]
I noticed it being different but could have sworn it was the same sound, just better quality. It sounds like some of the voice samples are also improved quality-wise.


[quote name='screwkick']MAME people...MAME![/QUOTE]
Yeah. There's a great way to support a series you enjoy.
 
[quote name='KaneRobot']Yeah. There's a great way to support a series you enjoy.[/QUOTE]

I think you have a valid point, but if the problems are as bad as they seem to be, they don't deserve the support. I've read multiple accounts of those achievement bugs you experienced for all three games, and if the online really is that laggy, I might just skip this one.
 
[quote name='Jimbo Slice']So what's the verdict on MKK? Not worth it?[/QUOTE]

Very much worth it if you like MK.
I got it today, cleared MK and will give MK2 and UMK3 a spin tomorrow.
Graphical options are cool to have (klassic, painted, painted 2, scanlines just like in arcades, cabinet tube distortion), sounds great and play nicely.
It's $10, the three MK's versions to have in this form.
 
[quote name='Jimbo Slice']So what's the verdict on MKK? Not worth it?[/QUOTE]
Jimbo, since I know you like UMK3 - I'm hearing the netcode is worse than the previous UMK3 release. There's also an issue where you can't enter Kombat Kodes or press any buttons during the VS screen, which also means no Human Smoke in round one. I've heard MKII is the same but MK1 isn't that bad.

The offline is supposed to be fine, but if I want to play the games offline then I'll just use the PS2 versions I have or MAME.

It sucks because I was really looking forward to this release. I really hope there's a patch.
 
[quote name='KaneRobot']I noticed it being different but could have sworn it was the same sound, just better quality. It sounds like some of the voice samples are also improved quality-wise.[/QUOTE]

The gong is different right when you get to the character select screen, too.

Not that it matters at all, these are just the nerd things I notice.

[quote name='Trakan']I think you have a valid point, but if the problems are as bad as they seem to be, they don't deserve the support. I've read multiple accounts of those achievement bugs you experienced for all three games, and if the online really is that laggy, I might just skip this one.[/QUOTE]

It's been out for a day. Give them a chance.
 
[quote name='Survivalism']It's been out for a day. Give them a chance.[/QUOTE]

Yeah, I know.

I don't like that it's becoming the standard though. Games used to work, bug/glitch free as intended on Day 1.
 
I really wanted to get this but it sounds like with the glitchy achievements I might just wait. It probably also helps that I don't have the points on my account or else I would have bought it already :D
 
Shit, fell asleep and missed the Giant Bomb TNT thing. Check out the Quicklook on the site if you want a depressing overview of the game. http://www.giantbomb.com/quick-look-mortal-kombat-arcade-kollection/17-4800/

That said, I've had a better online experience than they did, but it wasn't perfect by any means, and the old Ultimate MK3 release on XBLA had a noticably better online for some reason.

This is also the first time in 5 or 6 years that I've actually written a review of a game on a site, here's that link if you care: http://www.giantbomb.com/mortal-kombat-arcade-kollection/61-32744/user-reviews/?review_id=20618
 
[quote name='Trakan']I don't like that it's becoming the standard though. Games used to work, bug/glitch free as intended on Day 1.[/QUOTE]

That's easy to explain: patches. They are a double edged sword. It's great that they fix unexpected bugs with a patch, but it's not so great that they can then be a lot lazier/cheaper about testing, knowing that they can always fix them later... but then probably only if the game sells well! Games for the Wii tend to be much better tested/complete, precisely because their is no way to patch the games to fix them. Of course sometimes that doesn't work out. Consider the game-killing bug that some encounter in Metroid Other M. Still, they can be a lot lazier about testing on the PS3 and 360, and clearly a lot of game developers are that.
 
Holy Shit the MK2 AI is insane. I haven't had the lag problems others have had, but I hate that when playing a ranked match that it kicks you back to the main screen. Just put me in another lobby waiting for an opponent. Very annoying.
 
Just saw an update on the MK Facebook page. There is a patch being worked on right now. Hopefully it'll at least fix the unpause glitch and improve the online play.
 
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[quote name='crunchewy']That's easy to explain: patches. They are a double edged sword. It's great that they fix unexpected bugs with a patch, but it's not so great that they can then be a lot lazier/cheaper about testing, knowing that they can always fix them later... but then probably only if the game sells well! Games for the Wii tend to be much better tested/complete, precisely because their is no way to patch the games to fix them. Of course sometimes that doesn't work out. Consider the game-killing bug that some encounter in Metroid Other M. Still, they can be a lot lazier about testing on the PS3 and 360, and clearly a lot of game developers are that.[/QUOTE]

I know why. That doesn't excuse it.
 
I dunno if I want to commit $10 to this. As much as I like MK and as much experience I have playing it on SNES Xband back in the day, I might pick it up either when it drops to 400 points, when they patch it, or when they do an inevitable disc release.

Aren't they doing a disc release on PS3?
 
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