NCAA Football 11 - Locomotion, Pro-Tak, Dynasty Wire, & More - July 13 - Demo Out Now

[quote name='SeanAmI']I haven't been on OS for so long, I used to go there alot back when it was Madden Nation, and Pasta Padre was just a normal member on the site. Oh the good ole' PS2 Socom games.

To be honest, every point you have MSU is over exaggerated. Banning for negative attention, cmon.[/QUOTE]

Nate and I can both attest to anyone saying anything remotely negative about a game on OS to have their threads closed or to be banned from the site. They walk on eggshells not to piss off devs so they continue to post there.

Frisky I just don't think Joe Average sports guy knows that they had a month to fix stuff from a demo vs. the retail game. Working next to a Gamestop and going over there quite often I run into these types of gamers all the time. For example, I was at Gamestop on Saturday afternoon after work and some teenage guys came in and saw the UFC demo on the 360 and acted like they didn't know the game was out. That was 1 month ago it had come out.

You're right maybe bragging wasn't the right word, but I think this demo has done them more harm than good. It'll still probably be the top game of July, but I have a feeling Crackdown 2 is going to be hot on their heels.
 
Either way, we'll all find out once the game is out. This game will either stand tall as an example of how to do a sports game right, or we can toss it on the pile of "...but we can patch it!" games that seem to keep making their way to shelves lately. I'm fine with waiting on community feedback (and not paying any attention to media reviews...which don't look deep enough to find problems) after the first week or two the game is out.
 
[quote name='MSUHitman']Frisky I just don't think Joe Average sports guy knows that they had a month to fix stuff from a demo vs. the retail game. Working next to a Gamestop and going over there quite often I run into these types of gamers all the time. For example, I was at Gamestop on Saturday afternoon after work and some teenage guys came in and saw the UFC demo on the 360 and acted like they didn't know the game was out. That was 1 month ago it had come out.[/QUOTE]
And how would those guys know what half of the stuff on the list is, much less recognize it in the demo? The average person wouldn't see the list to even know that there's something wrong nor would they play the demo for anything other than to see if it's fun enough to buy it?
 
[quote name='FriskyTanuki']And how would those guys know what half of the stuff on the list is, much less recognize it in the demo? The average person wouldn't see the list to even know that there's something wrong nor would they play the demo for anything other than to see if it's fun enough to buy it?[/QUOTE]

I noticed a fourth of those problems in playing all 4 matchups in the demo, many of them in the first game.

It's like the new Transformers game. I saw some people on my friends list with it so I thought I would try the demo I hadn't played yet. Tried to get into 2 games, first time I was disconnected from the host before I could get to a lobby, second time it froze my system. Restarted and deleted the demo and now the only way I'll play that game is if I get it for free.

In contrast you look at demos like Bioshock 1 and Batman: AA that are so good and so close the actual final game that you instantly want to buy them after playing the demo. A good demo can sell a game, a bad one can kill it.

If EA was smart they'd patch the demo (it can be done) to fix all the issues they found, or they should pull it now and put up a new version closer to the game's release.
 
[quote name='MSUHitman']Nate and I can both attest to anyone saying anything remotely negative about a game on OS to have their threads closed or to be banned from the site. They walk on eggshells not to piss off devs so they continue to post there.

Frisky I just don't think Joe Average sports guy knows that they had a month to fix stuff from a demo vs. the retail game. Working next to a Gamestop and going over there quite often I run into these types of gamers all the time. For example, I was at Gamestop on Saturday afternoon after work and some teenage guys came in and saw the UFC demo on the 360 and acted like they didn't know the game was out. That was 1 month ago it had come out.

You're right maybe bragging wasn't the right word, but I think this demo has done them more harm than good. It'll still probably be the top game of July, but I have a feeling Crackdown 2 is going to be hot on their heels.[/QUOTE]

I like both you guys, but Nate isn't the most non confrontational and I doubt sarcasm and f-bombs will be tolerated on other message boards like they are here and you have a nack for the hyperbole.
In this day of gaming its sad, but true that you have to expect day one patches on almost all games. From games like Red Dead to NCAA, you just have to wait and see if they were true to their word and fix it.
 
[quote name='MSUHitman']I noticed a fourth of those problems in playing all 4 matchups in the demo, many of them in the first game.

It's like the new Transformers game. I saw some people on my friends list with it so I thought I would try the demo I hadn't played yet. Tried to get into 2 games, first time I was disconnected from the host before I could get to a lobby, second time it froze my system. Restarted and deleted the demo and now the only way I'll play that game is if I get it for free.

In contrast you look at demos like Bioshock 1 and Batman: AA that are so good and so close the actual final game that you instantly want to buy them after playing the demo. A good demo can sell a game, a bad one can kill it.

If EA was smart they'd patch the demo (it can be done) to fix all the issues they found, or they should pull it now and put up a new version closer to the game's release.[/QUOTE]
You're not the average consumer, so your experience doesn't relate to what the average person sees. Your example weren't even aware that UFC 2010 was even out, much less that there was a demo, so how likely would they be aware of any issues that NCAA 11 might have?

There's no way that Tiburon would go back to the old demo build to patch in all of those fixes, nor would they spend the little time that there is to make a new demo out of the final build with the game coming in a few weeks.
 
That post you put up Frisky said they finished the game on June 1. So are they on vacation now or why couldn't they work on updating the demo if the game has already gone gold?

Oh well this will still be the No. 1 selling game of July, although I will be interested to see how much of a dent Crackdown 2 puts in NCAA's lead over the competition.

Now I guess, after watching a gameplay video on IGN from E3, it's time for me to critique EA's "improved" commentary for Madden once that thread gets going.
 
They were probably preparing for E3 once they finished the game, which they wouldn't be back until Monday and they could be doing a number of things now (working on an update/patch, pre-planning for NCAA 12, working on DLC if they haven't already started on that, or something else).
 
[quote name='BigAT']So the word is this might be getting released early (7/6).

To kind of give some backing to that, the estimated delivery date for my Dell order is showing as 7/9.[/QUOTE]

According to posts on OperationSports, it was just a typo from Wal-Mart's ad department.

Many are saying the same thing about their Dell.com orders, so I guess it remains to be seen.
 
Figured I'd let you guys know that I'll be interviewing Ben Haumiller, a designer for the game on my Blog Talk Radio live show on the 9th. If he allows it, I'll take calls during the show.
 
The main issue I see with the early release rumor is that the embargo doesn't lift until next Friday, so either it releases on time with early reviews or it releases early without reviews (minus IGN).
 
Just got this today, so I'm looking forward to playing it this weekend.

There's a coupon in the box for popcorn and a drink at an AMC theater, which there are none around here. The online pass code also activates Recruiting Reports for Dynasty and the 12 TeamBuilder slots in addition to access to the online modes.
 
Anything about the timing of you getting the game or the embargo on it to indicate that they're releasing it early?
 
Which demo looked better overall for you guys? Trying to decide last min which version to get...
 
My review should be up by about noon EST or so, so expect the CAGCAA thread to be up sometime afterwards or by Saturday at the latest. The dynasty website isn't open yet (dynasty.easports.com), so I haven't been able to test that out yet. If sign in, it keeps telling me to buy the game and to wait until the game comes out even though I have the game already.
 
I'm wondering if the progression issue is fixed from last year. I remember if you were in year 8 or so (maybe sooner, can't really recall now) there would be more than a fair share of 99's. Wondering if that was still present or not and if progression has been toned down a bit.

Any insight you could shed on that Frisky?
 
I have a loose connection with one of the guys working on the rosters for OS and he said that he thinks they should be done by late Tuesday or early Wednesday. Good to hear they're finishing it early this year.
 
[quote name='finsfan0210']any news on rosters?[/QUOTE]

From what I can gather on OS forums there are some community rosters out for 360 that are 80-90% done. I believe these ones have edits to players/positions/etc and cannot be used online if that is your thing. The guy who just names the rosters (Fairdale Kings) only has a few more conferences left and should be done today. I have used his in the past and have been happy with them. Personally I just go with the original named roster file for dynasty, etc. I really could care less about all the edits that are done by community members because alot of the information is biased and it will all end up changing a number of times once teams get into camp and the season starts. I don't play this game online anyways.

The rosters forum @ OS is a madhouse right now. A bunch of threads stickied and a million posts. Once a definitive answer comes out with a gamertag to download from using EA Locker I'll post it here.
 
[quote name='GLOCKGLOCK']From what I can gather on OS forums there are some community rosters out for 360 that are 80-90% done. I believe these ones have edits to players/positions/etc and cannot be used online if that is your thing. The guy who just names the rosters (Fairdale Kings) only has a few more conferences left and should be done today. I have used his in the past and have been happy with them. Personally I just go with the original named roster file for dynasty, etc. I really could care less about all the edits that are done by community members because alot of the information is biased and it will all end up changing a number of times once teams get into camp and the season starts. I don't play this game online anyways.

The rosters forum @ OS is a madhouse right now. A bunch of threads stickied and a million posts. Once a definitive answer comes out with a gamertag to download from using EA Locker I'll post it here.[/QUOTE]

thanks for the info
 
If you are looking for the free named rosters here is the info:

http://www.pastapadre.com/2010/07/15/ncaa-football-11-360-named-rosters-available-now

To get the rosters: From the NCAA 11 menu go to Team Management – Roster Share – Download Roster – Download Roster. Then search the 360 gamertag pastapadre. Make sure to save the roster file after downloading and load the file manually to see it take effect.


There is also info on how to download PS3 rosters via the link above.
 
[quote name='FrankySox']Anyone know why after every play about 10 seconds rips off the clock? It's almost as if chew clock is on but it's not.[/QUOTE]


Its basically a clock runoff to speed up games. It simulates the time teams actually take in the huddle since most people won't actually sit there and run off time.

These guys will have constantly updated rosters:

CcAaRrSsOoNn3 (He has the most current)
The Massacre771
Geauxlden
CK11
 
I've seen that the game's gotten some pretty solid reviews, but I'm wondering, how much better is this year's game than last year's? Like how many things are actually different AND improved? I'm a FCS guy, so a lot of the stuff with the big schools means nothing to me. Last year, I had a really good time with the teambuilder feature and imported a lot of teams through that. Gamefly has NCAA 10 for $9.99 with free shipping right now, so I'm wondering if it would be smarter to just pick that up to get my fix of dynasty play...or if there's anything big I'd be missing out on.
 
I skipped last year and I can tell its a huge upgrade over 09. As far as 10 it really depends how you feel about the locomotion engine and the visual upgrades. Those are the two biggest things.
 
bread's done
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