New Super Mario Bros -- Out Now!

Woo, just picked up this game. Still on World 1 but I'm having tons of fun.

[quote name='lebowsky']Yeah I agree about using the coins, for some reason I just don't want to spend them ;)[/quote]

Same here.
 
[quote name='lebowsky']Yeah I agree about using the coins, for some reason I just don't want to spend them ;)[/QUOTE]


Once you beat the game though, there's a very good reason to spend the coins on some sweet extras.
 
[quote name='Moxio']Um... is this game supposed to be this easy? I'm on World 5 with 88 lives.[/QUOTE]


It's a little too easy IMHO and the extra lives keep comming like water in the open sea...
 
I just got the game and played the first couple levels. Is there no more spinning jump from Super Mario World? Someone please tell me that I just don't know how to do it. Butt stomp and wall sliding/climbing is cool, but I loved doing the spinning jump, especially when I had Fire power.
 
I've noticed that the lower you are on lives, the more forgiving the 1-up House is. I have a saved game with 3 lives, right after unlocking a 1-up House, and every time I go to the house, I get the maximum number of green mushrooms.
 
aiite homies, I jux finished world 6-1 and I got some more thangs to say.

first all, this game needs more mini-mario stages.

like, a lot more.

3 in ever world I would say.

becoz, the one in 6-1 was brilliant!

goombas were doing sum kinda lemmings type shit, it was awesome!

next up, Im glad that u can spend your coins to access new levels,

but using them for mushroom houses in dumb,

especially since they come free with the timer trick,

however I do understand having them as save points is indeed nice.

finally a big issue I have is the damn tripple jump.

why is it in there?!?! I have yet to use it!!

I mean, I still got 3 worlds left so my stance may change on this

but it would be nice to have at least ONE big coin that u can only access w/ the tripple jump.

if not this ability is a complete waste.

like in mario 3, they now allowed you to carry shells

and it became a necessary ability if u wanted particular items.

so the tripple jump gots 3 worlds left to leave a good impression on me.

dat's it for now I guess...

EDIT: ok here's 1 thing I real like about this game,

that with the timer trick, u can always make a big mushroom house appear,

then u keep it in your reserve.

I think this is a real good thing since u can jus bust it out whever and wreck the place.

but like sum ppl already said,

there arent really any 'specific' stages where this is real necessary

but I still think it's a nice thing to have.

and actually, as I type this and think about it for a sec,

it woulda been A LOT better if this ability was needed for specific reasons,

the obvious one being gaining access to big coins.

so now that I do think about it for a bit more,

the innovation of this games fails in the placement of big coins.

they're just way too easy to get,

easy like theyre too hard to not obtain in a person's first play thru a level,

I mean there's very few levels I had to replay to get the coin I missed,

and during second play-thru u get an obvious intuition to where the missing coins were.

anyways ok now Im done for real, for now...
 
[quote name='JEKKI']aiite homies, I jux finished world 6-1 and I got some more thangs to say.

*edit bunch of incomprehensible gangster babble*

anyways ok now Im done for real, for now...[/QUOTE]

I want to know what the whole "plant manager" thing is about in your sig.. it's always made me curious..
 
Holy crap the secret worlds are hard to find! I've gotten every secret coin on all the levels in the non-secret worlds, and I've gotten all the dots to connect (so it appears like I've unlocked everything), but I still can't find the entrance to worlds 4 and 7. I've probably spent more time replaying this game than I did originally playing through it. But since it's been 14 years without a 2D Mario, I refuse to look up the answer in a walkthrough.
 
[quote name='Mr Durand Pierre']Holy crap the secret worlds are hard to find! I've gotten every secret coin on all the levels in the non-secret worlds, and I've gotten all the dots to connect (so it appears like I've unlocked everything), but I still can't find the entrance to worlds 4 and 7. I've probably spent more time replaying this game than I did originally playing through it. But since it's been 14 years without a 2D Mario, I refuse to look up the answer in a walkthrough.[/QUOTE]

World 4 is easy enough...the only real secret I found on my own.
Pay close attention right after you beat the World 2 boss. It should become fairly obvious what you need to do.
 
[quote name='Mr Durand Pierre']Holy crap the secret worlds are hard to find! I've gotten every secret coin on all the levels in the non-secret worlds, and I've gotten all the dots to connect (so it appears like I've unlocked everything), but I still can't find the entrance to worlds 4 and 7. I've probably spent more time replaying this game than I did originally playing through it. But since it's been 14 years without a 2D Mario, I refuse to look up the answer in a walkthrough.[/QUOTE]
Remember this: it's not always what you do, but how you do it.
 
[quote name='RelentlessRolento']Once you beat the game though, there's a very good reason to spend the coins on some sweet extras.[/QUOTE]

The only "extra" i've found after beating the game is the huge mushroom in World 1.. it costs 20 coins per pattern.. and all it seems to do is change the background on the coin/extra item menu screen!
 
[quote name='daroga']Remember this: it's not always what you do, but how you do it.[/QUOTE]
You're starting to sound like Reggie.
 
Ok, I have changed my mind on the blue shell. It absolutely ROCKS.

At least in multiplayer.

Just equip that ish and start running around the level until you're spinning. I kill my gf REPEATEDLY with this tactic. Takes a while to get it under control, but if you memorize where the blocks are and jump at the right moments, you can control your movement remarkably well.

And if you get a starmans during that time, oh man. It's just mean at that point.

She's going after a star. *whoosh* BAM.

Pwned.
 
I think the minigames are kinda lame :/ some of them are even in Mario 64, I think. I just really, really, really wish there was a co-op mode on this.
 
[quote name='daroga']Remember this: it's not always what you do, but how you do it.[/quote]

I know what you are saying. There are some levels that I have finished but missed one of the stars. Sometimes when going back through that level and finishing it, it then opens up a new path. I have no idea if it was my time, the amount of coins I had, or what, but it is pretty cool trying to figure it out.

Reminds me of the coin ship in SMB3.
 
I'm in World 3 right now with all stars in all the levels I've done so far, and I'm loving the game. World 3 is awesome, the water levels are awesome, and the frickin octopi have some really annoyingly difficult movements.
 
I just got back from picking this up (for $12.83 - I had a gift card with some extra money on it) but I can't play until I get my DS... the wait is going to kill me!
 
[quote name='javeryh']I just got back from picking this up (for $12.83 - I had a gift card with some extra money on it) but I can't play until I get my DS... the wait is going to kill me![/quote] Ditto. I just got back price-matching this at BB with a CC online printout. Come on, June 11!
 
fun game, not too dificult..maybe to make it easy for kids. but looks like similar levels in past games just updated graphics,some new moves and little things included
 
[quote name='Arkay Firestar']I'm in World 3 right now with all stars in all the levels I've done so far, and I'm loving the game. World 3 is awesome, the water levels are awesome, and the frickin octopi have some really annoyingly difficult movements.[/QUOTE]

I personally hate the water levels... except in SMB3 when you got to use the frog suit. That was badass.:)
 
[quote name='Vinny']I personally hate the water levels... except in SMB3 when you got to use the frog suit. That was badass.:)[/QUOTE]

Yeah the frog suit rocked.

Also that one bear (whatever) suit that made you a statue was helpful once in a while.
 
Well, I've beaten the game once, just by going through the levels.

Now I guess I'll go for 100%. I have all the coin gates unlocked, all the coins, and all the secret paths/levels in worlds 1 and 2. I'm guessing that's what's required for 100%? I can't think of anything else I need to do, unless you have to use all available muchroom houses.

Working on getting all coins in world 3 right now.
 
[quote name='Moxio']Yeah the frog suit rocked.

Also that one bear (whatever) suit that made you a statue was helpful once in a while.[/quote]

The Tanooki Suit
 
[quote name='sixersballernum3']I wish the Tanooki suit was in this game- I'd gladly have it in place of the blue shell.[/quote]

Yeah that was a minor gripe about the game for me: The lack of a lot of old/new powerups. I'd have killed to see the return of Tanooki Mario, Hammer Bros. Mario, and heck, maybe even Metal Mario.
 
I just completed the game 100%!!! And I did it all without looking up a walkthrough! The only hint I got the entire way through was Daroga's "It's not what you do, but how you do it," hint, which was vague enough that it still took me awhile to figure out what he meant, so unlocking world 4 was still very rewarding.

If you want to know what you get for completing the game 100% read on.

(spoilers follow).
.
.
.
.
.
.
...
... not much. You get a message saying "All spent" and a second star next to your name in the menu. And the blue toad house in world one has 4 bonus lower screen wallpapers you can buy. That's it. Of course, if you're playing a Mario game for its extras you're in the wrong place, as the fun comes from playing the game and discovering the secrets on your own.

(End spoilers)

And here are my 2 cents on the game:

I liked it (of course), though in some ways I was dissapointed. While I didn't keep track, I'd say it only took no more than 10 hours to unlock everything. And I found the mushroom houses essentially useless (I never used one once), since lives and power-ups were so plentiful. Those were my main complaints.

As far as power-ups, the blue shell kind of sucks, but no one's forcing you to use it, and you'll only need it on rare occasion to unlock secrets. The mega mushroom was cool, and I liked that it was used sparingly. It was a fun gimmick, but nothing more. Ultimately, those 2 power-ups added little to the game, but they didn't detract at all. But the real show-stopper was the poison mushroom, which you'll use a lot for getting to secret areas, and I liked that while it makes you the most agile, it also makes you the most vulnerable adding some challenge to the game if you're trying to unlock everything. If there's one thing I'd like NSMB to add to the Mario cannon, the poison mushroom would be it.

But aside from my minor quibbles, the game was great, with some of the finest level design ever in a platformer. Compared to the other mario games I'd say Mario 3 had a harder difficulty, but fewer secrets, where as Mario World was real easy, but had lots of secrets. NSMB had all the easiness and secrets of World, but had the shorter levels, smaller scale, and more simplistic feel of Mario 3. Overall I'd say NSMB was perhaps a hair below those earlier games, but still a worthy sequel nonetheless.
 
Durrand- So once you 100% it, it tells you? I'm working towards that right now (I've completed worlds 1, 2, and 3 totally, I think. Working on star coins in 4 right now.).
 
It's good, but still not as amazing as Mario world....maybe because I was about 5 or 6 when that one was out. At the moment, I think Super Princess Peach is better because it has more things to do.....and it's easier. I'm only on world 3 and trying to unlock world 4 is a pain in the ass.
 
[quote name='akilshohen']...and it's easier. [/QUOTE]

You really think a game is better because it's easier?:whistle2:? I mean, being too difficult is one thing but there is such as thing as too easy...

I just reached world 8 and thought it was going to be lame as others have said. But when I thought I finished the game, was I in for a surprise!:D
 
been playing a little here and there this weekend to finsih up getting levels, coins, etc. It's a great game. Worth every penny, and lives up to all the hype I had for it.
 
Can someone refresh my memory on what getting all 3 coins in each level does for you? I'm just curious if I need to take care of that before finishing each world or if I can just go back later and wrap them all up without missing anything.

I would have liked the Tanooki suit, but I can't believe one of the reviews said that was useful and hence the new powers weren't very good because they weren't really necessary for anything. I always tried to get Tanooki in SMB3 because I thought it looked hilarious, but I probably actually used the "turn to stone" power like once or twice.
 
[quote name='Strell']Ok, I have changed my mind on the blue shell. It absolutely ROCKS.

At least in multiplayer.

Just equip that ish and start running around the level until you're spinning. I kill my gf REPEATEDLY with this tactic. Takes a while to get it under control, but if you memorize where the blocks are and jump at the right moments, you can control your movement remarkably well.

And if you get a starmans during that time, oh man. It's just mean at that point.

She's going after a star. *whoosh* BAM.

Pwned.[/QUOTE]

I thought I'd be clever and do that tactic the other night...turns out my gf is really good at hopping on shells.
 
[quote name='sixersballernum3']Durrand- So once you 100% it, it tells you? I'm working towards that right now (I've completed worlds 1, 2, and 3 totally, I think. Working on star coins in 4 right now.).[/QUOTE]

It tells you when you've spent all the coins.
 
[quote name='botticus']Can someone refresh my memory on what getting all 3 coins in each level does for you? I'm just curious if I need to take care of that before finishing each world or if I can just go back later and wrap them all up without missing anything.

I would have liked the Tanooki suit, but I can't believe one of the reviews said that was useful and hence the new powers weren't very good because they weren't really necessary for anything. I always tried to get Tanooki in SMB3 because I thought it looked hilarious, but I probably actually used the "turn to stone" power like once or twice.[/QUOTE]
You can go back and get them after the fact. You just need the coins to open up mushroom houses and a few levels.
 
[quote name='daroga']You can go back and get them after the fact. You just need the coins to open up mushroom houses and a few levels.[/QUOTE]

That's it?
 
[quote name='Vinny']That's it?[/QUOTE]

Special backgrounds as well. They cost 20 a piece and four different kinds to purchase. The backgrounds are located at the first mushroom house in level 1. It appears after you finish the game.

I completed the game 100%. Spent probably 9-10 hours doing it. Great game.
 
If I open all of the mushroom houses with my coins as I go collecting missing coincs, will I have enough at the end to buy backgrounds?
 
[quote name='sixersballernum3']If I open all of the mushroom houses with my coins as I go collecting missing coincs, will I have enough at the end to buy backgrounds?[/QUOTE]

Yes, there are enough coins to unlock all houses and purchase all backgrounds.
 
[quote name='Vinny']You really think a game is better because it's easier?:whistle2:? I mean, being too difficult is one thing but there is such as thing as too easy...
[/QUOTE]
I know it's suchc thing as too easy, but Peaches difficulty is just right. I'm getting stomped in that game too, but when I do I go at it again and get it right. Maybe my platform skills aren't up to par, because I'm finding sonic rush to be hard too.
But Peach and the other sonic games seem to have the perfect difficulty IMO. This game is a bit more hard to play.
My other grips is the power-up, no Yoshi and Latiku. I hate him!!! Other wise it's a good game.
 
So nothing special happens when you get all of the coins? If so then I'm just going to use them to open new paths instead of opening the shroom houses.

edit:
also whats up with the cannons?

 
Not much happens, after you've spent them all it says "All Spent." That's about it. There are 5 different backgrounds you can get after beating the game (I like the 5th one the best) and you get 3 stars next to your file name.

The cannons are just the warp points for this game. They let you warp to the different worlds.
 
So I am one of the few here that didn't like it? I don't think it lived up to the hype at all. It is way too easy. I beat the game the first time through (skipping levels 4 and 7) in about 3 and a half hours losing 2 lives. I then went back and finished everything (all coins, etc) and that took me a total of 7 hours. This game is way too short and I have played a lot bettter hombrew Mario games then this. Some of the levels were cool, but for the most part the game was boring compared to the old Mario games.
 
[quote name='ananag112']So I am one of the few here that didn't like it? I don't think it lived up to the hype at all. It is way too easy. I beat the game the first time through (skipping levels 4 and 7) in about 3 and a half hours losing 2 lives. I then went back and finished everything (all coins, etc) and that took me a total of 7 hours. This game is way too short and I have played a lot bettter hombrew Mario games then this. Some of the levels were cool, but for the most part the game was boring compared to the old Mario games.[/QUOTE]

I kinda agree. After the intital rush died down, I realized this game simply doesn't have the magic that other 2D Mario games had. I guess it's shoes were too big to fill.

Still love the game though.
 
[quote name='Scahom1']I kinda agree. After the intital rush died down, I realized this game simply doesn't have the magic that other 2D Mario games had. I guess it's shoes were too big to fill.

Still love the game though.[/QUOTE]


This is how every hyped major franchise sequel goes. Love it the first week. Hate it the second week-month, after that general impressions balance out to a more reasonable level.

I love it still. It's fun.
 
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