[quote name='MPoWeRM3']I would have bought one of these Wii U's just because I'm a long time gamer and like new hardware. However, Nintendo's new tablet controller turned me off. This new controller only lasts ~4 hrs per play if lucky. Since the battery is user replaceable, they need to sell battery packs and charger to help overcome this issue. As of now, they don't have them and I'm not pleased to play just 3 hours of games and require to stop for 2 hours to have the controller charged up again. Also, if the GamePad breaks, there's no replacement. That means I would have to buy another Wii U just to get a controller. That's just not going well in my pocket book. And even if a replacement is available in the future, how much will it cost? If a Wiimote still retails for $40, I can see this thing will hit $150-$200 easily.
From the looks of the system and the way Nintendo secured hardcore exclusive titles, it's clear Nintendo would like to grab both hardcore and casual gamers this time. In my opinion, you either design your system for the hardcore or casual, but not both simultaneously. For me, an old-school player, I never really enjoyed any game on my smartphones and tablets due to touchscreen controls, which is really only suitable for puzzle games. If Nintendo is smart and wants both parties, they should have 2 SKU, one which is the existing $299 system but should include Nintendoland pack-in. Another is a bundle with the system, a pro controller (no GamePad), and a pack-in game of the hardcore flavor for $200-$250. Forcing useless tech down hardcore players throat and charge them more just doesn't work in my opinion. Of course, all this would become moot when the hardware matures and technology costs less overtime; when the console hits $200, with lots of cheap battery replacement and charging options, and individual GamePads can be had for less than $100. But as it stands currently, it just won't sell too many units.[/QUOTE]
I wish I had four hours a day to play videogames.
That being said, if the controller breaks, Nintendo will cover it, either under warranty or for a fee. No new console purchase required, you have to be downright silly to think that you'd have to buy a whole new system just to get a new controller.
There aren't really any "touchscreen controls", at least not in the sense that your average tablet game has them. Them there buttons are on the gamepad for a reason.
You can't sell the Wii U without the gamepad, many games integrate the gamepad into the experience, like ZombiU, in a way that they're essentially unplayable without it.