[quote name='ChibiJosh']Aren't games like Devil May Cry like that, with the wait until you have an opening, attack, then run away and repeat? I've only played the first one a good many years ago, but that's what I remember about it. I think many successful franchises were built on that idea.
Of course, if a sequel is made, that doesn't neccessarily mean that the gameplay will be exactly the same. Usually I think gameplay is tweaked and new elements are added in sequels.[/QUOTE]
Well the Devil May Cry games give you a sword, guns, and all manner of new weapons and moves. You can also jump around in them. No More Heroes' combat is rather more restrictive. I mean you can't jump, you can't shoot, and the move list isn't especially big (and really can't be made too much bigger with the Wii's limited buttons on the controller). Don't get me wrong; I liked No More Heroes a lot (I'm currently replaying on Bitter) and I liked God Hand even more, but I don't think either of them should have sequels; law of diminishing returns and all that.