Thought I'd rebump this with my impressions/findings:
Here is some info I have compiled the recent weeks:
Requires 2.6 Firmware.
Here's my initial impressions on the game:
Tekken: Dark Resurrection(PSP) is a really good port thus far.
There are some noticeable differences and of course arcade will always be better than this version. But something is better than nothing right?
Some noticeable things:
- Cut scenes during story mode and pre fight animations and round ending animations/win poses seem to be displayed at 30 FPS.
- Network mode has less lag than before. It's good stuff this time around, the KO lag doesn't annoy anymore or leave you guessing whether you won or not.
- Game sharing and playing vs mode with 1 UMD disc is an awesome idea. The initial loading process takes awhile(about 2 minutes) but after it loads the matches are almost instantaneous(if you keep selecting rematch that is).
- There is a tutorial mode when you first boot up the game. It teaches you movement/sidestepping/and basics of gameplay pretty much. That was a good move by Namco to help cater towards people that have never played this title before.
- Endings and Intro CG sequences are amazing. Really top notch stuff from Namco yet again. My favorites being Dragunov's ending(WOW WHO IS THAT!) and Armor King's ending...(classic, pure classic).
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All the old T5 characters have their old endings. There are however a TON of new cut scenes. Example, playing through with Devil Jin, at stage 8 you fight Asuka instead and have a nice lil' cut scene with her before another new cutscene with Jinpachi.
For the dpad attachment, I just left it on. So I'm not sure about the durability of the sticky part.
I'm just playing on default difficulty, it's about the same as US version. The only difference is the ghosts(Japanese players) in arcade/dojo mode do actual good combos.
From what I've tested so far, everything is in. It is based off of Tekken 5: Dark Resurrection Ver. B that came out in the US.
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Also, I urge everyone to play/learn from Tekken Dojo mode. At the higher levels(at least from the JPN version) the AI actually does GOOD combos that you can learn from.
Basically Tekken Dojo mode is much like the quest mode on Virtua Fighter 4 EVOLUTION. You travel from region to region in Japan and challenge ghosts modeled after actual Japanese players. There are actually some real big name players in the Tekken Dojo mode.
From time to time as you win tournaments and league matches, you'll be prompted with a new challenge. Each challenge helps you earn G$ and also earn items that you can outfit your character with.
I'm more than positive that the US version won't have all of the stuff included in the JPN release. For one thing, titles. This is pretty much a JPN exclusive feature. Much like Tekken 5(PS2) for the JPN market and Arcade, players there can purchase titles via tekkennet to add on their character. Think of it as more of a customizability.
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This is more of an upgrade.
This was Namco's gift to the Tekken arcade team by allowing them to come out with the release. It has been in development since after Tekken 5 was released in arcades in Japan. The Tekken team, led by Haruki Suzaki, used Tekken 5.1(the free arcade upgrade) as sort of a survey/data collection of player's impressions from all over the world.
Think like Virtua Fighter 4 and Virtua Fighter 4 EVO.
The true Tekken sequel will be the next game on the PS3/ARC. By the way Tekken 6 will not be a launch title for PS3.
Namco Ltd. and Namco Arcade in Japan are not releasing it anytime soon.
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When connecting online to DL ghost packs, there are a few messages that pops up.
The message notes about some T: DR wallpapers that you can DL for your PSP. There are also the ghosts from some actual Japanese players that you can DL.
It also prompts you to register for the world ranking portion the game. It's an online ranking system, pretty neat. There's a little disclaimer that notes to make the name you choose appropriate and not foul language etc lol.
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Beginner - Yellow
9th kyu - Red
8th kyu - Red
7th kyu - Red
6th kyu - Red
5th kyu - Red
4th kyu - Red
3rd kyu - Red
2nd kyu - Red
1st kyu - Red
1st dan - Gray
2nd dan - Gray
3rd dan - Gray
4th dan - Gray
5th dan - Gray
6th dan - Gray
7th dan - Gray
Shihan - Gray
Expert - Gray
Warrior - Gray
Master - Gray
Virtuoso - Gray
Champion - Gray
Lone Wolf - Green
Destroyer - Green
Berseker - Green
Sage - Green
Legend - Green
Fujin - Blue
Raijin - Blue
Deity - Blue
Lord of War - Blue
Dragon Lord - Orange
Tekken Lord - Orange
Tekken Lord Black - Red
God of Fist/Godhand - Red/White( NEW RANK EXCLUSIVE TO PSP )
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Graphical Glitch found:
http://youtube.com/watch?v=6cBrbxg3qdM
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2 UMD play definately has more lag. But you are able to change match options such as rounds/times/life handicap. You can also select stages and have ranking matches.
But that lag though, totally kills it.
It's a lot like the E3 build. Which is pretty sad.
If you use game sharing there is noticeably less lag, but longer load times between matches(when changing characters).