[quote name='Vinny']The cloud service will allow you to play games as they're downloading... I'm sure there will be a buffer when you first start downloading but after that's done, you'll be able to play as a very efficient ARM chip handles background downloading. And even when the system is off, the ARM chip will continue download stuff in the background.
I'm sure there will be other problems related to cloud gaming (server issues, in game glitches, etc.) but I think Sony addressed the internet speeds part pretty well. The bigger problem with be download caps. With all the Netflix, online gaming and now cloud gaming... you can probably burn through 100+ GB caps pretty easily.[/QUOTE]
I was referring more towards the PS2/PS1/downloadable games played through PSN that apparently won't work on PS4 any other way than through Gaiki. If there was a rolling compatibility based off a new emulator (like the Vita is currently with PS1 titles), that would be more acceptable than any streaming nonsense. God Hand would be nigh unplayable streamed for me, as would a number of other action titles I have through PSN. Therefore, if that's going to be the only way to play current PSN titles, then I really don't think an upgrade is worthwhile, at least not until a price drop or a potential emulation solution.