PSN has returned. What freebie games are you getting?

If I didn't have so many games from PSN I would have just traded in my PS3 by now and just bought a regular bluray player when anonymous was ddos attacking in the beginning. Unfortunately I feel locked into the system because of the investment. So I'll just wait till I've got my money's worth from the games I've already bought.

I'll be buying games for XBL in the future. I was getting sick of the XMB lag when playing games anyway, not to mention PSN's stability has always been kind of flaky. Additionally, Sony does maintenance every Tuesday which causes disconnects etc. And clearly cross game party chat is never going to be available on PSN. (Despite a Sony rep telling Joystiq last year that Playstation Plus members would have it)

This whole debacle just screams incompetence on Sony's part. If people's credit card information ends up in the wrong hands, Sony won't have to worry about what sort of compensation they are going to offer...they'll have to worry about where the hell all of their fans went.
 
Interesting post someone put on Reddit as to why they think the network is down:

Ok, I've seen a bunch of speculation of why people think PSN is down, and I thought I should just post what the community knows in comparison to what Sony is telling everyone. The truth is, there was a new CFW (custom firmware) released known as Rebug (http://rebug.me). It essentially turns a retail console into a dev console (not fully, but gives you a lot of the same options that usually dev's only have access to). Anyway, this new CFW was quickly figured out to give CFW users access to the PSN network again via the dev networks. With a little manipulation of the URL's through a proxy server you could get your hacked console back online. Not that big of a deal, right? Well, it also turns out that some people over at NGU found out that you could provide fake CC# info and the authenticity of the information was never checked as you were on Sony's private developer PSN network (essentially a network that Sony trusted). What happened next was extreme piracy of PSN content. Sony realizing the issue here shut down the network. Now, before you go freaking out about the latest information posted about Kotaku, no ones personal information was accessible via this hack. Not to say they couldn't get it, but no one is admitting to it being available. Anyway, that's the real reason for the PSN downtime. Sony is now rebuilding all of it's PSN servers to be more secure and (hopefully) make sure the CFW users cannot get online anymore.
Edit: To those of you saying that this is speculation, you are correct. But, it is speculation based on a lot of facts and the outcome seems to make the most sense.
1. Rebug was released on 3/31/11.
2. First guides of how to use the dev network to get back on COD games on 4/3/11. 3. Word of "shady" sites finding a way to pirate PSN content via the dev networks on 4/7/11 (basing this on posts I had to delete on the website). 4. PSN goes down on 4/20/11
Now, you can believe Sony's PR team which has kept you completely in the dark, or you can see the list of events above and come to your own conclusion. Now, this isn't the first time Sony has fought back against the PS3 modders from getting on PSN. A couple of months ago we had a utility called f*ckPSN that changed the necessary header information that was being sent to Sony to allow modified consoles back online. We were able to use it for about a month. Then came the new TOS, the mass e-mail to PS3 customers, and software update 3.56 and 3.60. So, once again, yes this is all speculation, but it is speculation based on previous actions and known facts.
 
[quote name='raistlin']If I didn't have so many games from PSN I would have just traded in my PS3 by now and just bought a regular bluray player when anonymous was ddos attacking in the beginning. Unfortunately I feel locked into the system because of the investment. So I'll just wait till I've got my money's worth from the games I've already bought.

I'll be buying games for XBL in the future.[/QUOTE]
You touch on the exact reason I don't buy DLC or any digital games, because you don't actually own anything. The physical vs digital debate has been done to death but now you're experiencing it firsthand. Sadly, you don't seem to take anything to heart if you just plan on switching to XBL. This really should be a wake up call for people using extraneous online services (free or otherwise) and should outline the issues that stem from them.
 
[quote name='Jodou']You touch on the exact reason I don't buy DLC or any digital games, because you don't actually own anything. The physical vs digital debate has been done to death but now you're experiencing it firsthand. Sadly, you don't seem to take anything to heart if you just plan on switching to XBL. This really should be a wake up call for people using extraneous online services (free or otherwise) and should outline the issues that stem from them.[/QUOTE]

If the trade-in value of physical copies of games were higher I'd be more upset. But as it is you may as well take a jar vaseline with you, because you're going to get fugged on'em.

That being said, I'd rather just play'em till I'm sick of'em and never look back at the console. The very nature of the gaming market and how customers are treated is disgusting these days....I need a new hobby.
 
[quote name='Chitown021']I see the point that some are making about PSN not really being free. Since the system's launch it was one of the highly promoted features to justify the console's higher cost. Also it depends on the title but when you pay $60 for a brand new game the on-line component is a pretty significant portion of the game. It's not like you can choose to pay $30 for the single player only version of Call of Duty or $60 for the "complete" edition.[/QUOTE]
That makes no sense. CoD MSRP was/is $60 on PS3 or 360. But to play online on 360 you have to pay more money, whereas on PS3 you dont. So when you compare the two, PSN is free. So technically your $60 complete edition of CoD is really $60 plus what you paid for Live.
 
[quote name='8bitArtist']easy... kratos and superior d pad.[/QUOTE]
Hmm, good point... Then again you could have just mentioned how I suck at fighting games and wouldn't be competitive online anyway, which would have also been a valid response. :)
[quote name='JMEPO']Interesting post someone put on Reddit as to why they think the network is down:[/QUOTE]

That could explain why they've been so secretive about the nature of the outage, they're just flat out embarrassed.
[quote name='Jodou']You touch on the exact reason I don't buy DLC or any digital games, because you don't actually own anything. The physical vs digital debate has been done to death but now you're experiencing it firsthand. Sadly, you don't seem to take anything to heart if you just plan on switching to XBL. This really should be a wake up call for people using extraneous online services (free or otherwise) and should outline the issues that stem from them.[/QUOTE]
Correct me if I'm wrong but weren't there a few games released on PSN recently that had DRM such that they required you to be connected to PSN in order to even play single player?

Ahh, here it is http://www.escapistmagazine.com/new...nues-Online-DRM-Scheme-for-Offline-PSN-Titles

Capcom's newer PSN games require it; Final Fight and Bionic Commano Rearmed 2.

Sucks for anyone that bought those games that they can't even play single player on them...

Oh, and I thought of another game that requires the PSN in order to play it, DC Universe Online.
 
[quote name='JMEPO']Interesting post someone put on Reddit as to why they think the network is down:[/QUOTE]

The internal devnets require 3.60fw as of TODAY, so that has a lot of merit.

[quote name='wrencrest']That makes no sense. CoD MSRP was/is $60 on PS3 or 360. But to play online on 360 you have to pay more money, whereas on PS3 you dont. So when you compare the two, PSN is free. So technically your $60 complete edition of CoD is really $60 plus what you paid for Live.[/QUOTE]

Compound that with the notion that if you have been paying full price for XBL since launch, you could have EASILY paid the different between a PS3 and 360.
 
I hope we get something free out of this like a free PSone game or better discounts if this goes on to tomorrow/ the next PSN update. I haven't tried logging in yet so I'm still out of the loop if PSN is still down.
 
Tier1 MoH is locked out if you can't get on PSN. argh, time to send back in tiv before i only get 9 instead of 25... i will plat you some other day game...
 
[quote name='anotherpoorgamer']I hope we get something free out of this like a free PSone game or better discounts if this goes on to tomorrow/ the next PSN update. I haven't tried logging in yet so I'm still out of the loop if PSN is still down.[/QUOTE]

This I unfortunately imagine will be continuing into the weekend, they apparently cannot fix this ATM. there was no drop BTW.
 
Personally I call bullshit to hackers, security flaws, etc. The truth is Sony is Sony closed down PSN to film The Tester 3 - recently renamed to the Network Tester.
 
[quote name='panzerfaust']I'm more entertained by the whole debacle then I would be playing some online games at this point.

If everyone loses all their trophies then this will all be worth it :D[/QUOTE]

Don't say such things! ;A;
 
[quote name='panzerfaust']I'm more entertained by the whole debacle then I would be playing some online games at this point.

If everyone loses all their trophies then this will all be worth it :D[/QUOTE]
Me too. I think it's funny how outraged some folks are getting and demanding 'teh compensation' for all of their wasted time they lost. I have the distinct feeling that if you did a survey of all the people complaining about the outage, that those who say that online mp makes the game are in the younger demographic.
 
I survived 25 years of playing video games without multiplayer so another week with no online services doesn't bother me at all.

I actually feel bad for those people who bought the instant streaming only package of Netflix and can't use it.

I wonder how much of a sales increase Xbox Live is getting since this started.
 
[quote name='IAmTheCheapestGamer']Me too. I think it's funny how outraged some folks are getting and demanding 'teh compensation' for all of their wasted time they lost. I have the distinct feeling that if you did a survey of all the people complaining about the outage, that those who say that online mp makes the game are in the younger demographic.[/QUOTE]


This is such a ridiculous generalization. In case you haven't noticed certain games do not have much in the way of sp.

How important online play is to an individual is dependent on the type of genre you are into not your age. I'm 31 and mostly only play fighting games. Playing against the CPU in those games is useless for anyone who has attained a decent level of skill. Also, once you get to my age with 3 kids you usually don't have the inclination to drive an hour to a friends house to get some games in. When we were kids we all lived close by and could ride our bikes over to the arcade or to a friends house to play Street Fighter. When you grow up friends tend to move away (sometimes to other states) and it's nice being able to have fun together through playing fighters online. Because of this I only play those games online, and since those are the only games I play my PS3 is effectively nothing more than an overpriced Blu-ray player atm.
 
[quote name='8bitArtist']buy the new mortal kombat. that has a robust SP.[/QUOTE]

I have always hated MK. I don't view it as a serious fighter. It's less about depth and learning character specific matchups and more about gimmicks. I've always stuck with Capcom fighters and dabbled in GG and Blazblue.

Besides, no matter how good sp may be the whole point of fighting games to me is the mind games. You can't have real mind games with a CPU. You can't mindfuck a CPU.
 
[quote name='trogoldito']This is such a ridiculous generalization. In case you haven't noticed certain games do not have much in the way of sp.

How important online play is to an individual is dependent on the type of genre you are into not your age. I'm 31 and mostly only play fighting games. Playing against the CPU in those games is useless for anyone who has attained a decent level of skill. Also, once you get to my age with 3 kids you usually don't have the inclination to drive an hour to a friends house to get some games in. When we were kids we all lived close by and could ride our bikes over to the arcade or to a friends house to play Street Fighter. When you grow up friends tend to move away (sometimes to other states) and it's nice being able to have fun together through playing fighters online. Because of this I only play those games online, and since those are the only games I play my PS3 is effectively nothing more than an overpriced Blu-ray player atm.[/QUOTE]
That's why I only play sandbox titles if I play any games or I play the classic games from my youth(Gauntlet from PSN). The only times I play mp of any kind is in said sandbox titles and only in private games that friends online can join since random people tend to be rude assholes who want to make every game deathmatch but would pussy out if they actually got challenged in a dm game.

As far as games not having a robust sp experience, I tend to shy away from those at all costs, since I refuse to pay $20-60 for a game only to be done in under 10 hours with it.
 
I don't think we'll get something out of this, regardless if you're a DCUO subscriber or PSN+ member:

Section 15 of the PSN User Agreements which you all agreed to (if you have a PSN account) states that "SCEA assumes no liability for any inability to purchase, access, download or use any content, data or service". http://us.playstation.com/support/useragreements/termsserviceagreemt/index.htm

And you know why everyone just skips to the "I Accept" part.
 
[quote name='vlv723']I don't think we'll get something out of this, regardless if you're a DCUO subscriber or PSN+ member:

Section 15 of the PSN User Agreements which you all agreed to (if you have a PSN account) states that "SCEA assumes no liability for any inability to purchase, access, download or use any content, data or service". http://us.playstation.com/support/useragreements/termsserviceagreemt/index.htm

And you know why everyone just skips to the "I Accept" part.[/QUOTE]

Ahem, while not entitled to it based off of that, it would be a horrible move if they did not (at least) comp time back for those two. It would be suicide since M$ has done something almost every time XBL has been down. If you are in a competitive market, you at least match what the competition has done.

As for today's update, it might as well been my son typing it. "no new new to update and no time frame for a return"
 
I wonder if people would demand Facebook for compensation if it went down for an extended period of time and they couldn't play Farmville, post their statuses, communicate with their friends, etc. Same thing right?
 
[quote name='mitch079']I wonder if people would demand Facebook for compensation if it went down for an extended period of time and they couldn't play Farmville, post their statuses, communicate with their friends, etc. Same thing right?[/QUOTE]

I wouldn't buy a PC for the sole purpose of using Facebook. But the PS3, many could argue, was primarily purchased to play games, online games being a large (and advertised on the box) portion of the experience. Apples and oranges.
 
If Sony doesn't give any compensation, many will bitch, a very tiny portion of people will cancel PSN+ or sell their PS3 and in less than a week everyone will forget about it. This is the internets where everything is serious business. This will not really effect Sony negatively at all. The 360 is a horribly made console that constantly breaks down. Gamers whine that they won't support Microsoft, etc yet people continue to buy the console. Consumers are stupid and have a short memory.
 
Simply put, their ToS cover this. And I'm sure in the end Sony will release something for free...I mean, Sony's been pretty good to use in the overall picture if you think about it.
 
We'll get something out of this. Legal obligation or not, a free gift to everyone will be a happy headline to end this little outage across all the videogame websites. Whatever gets handed out, I hope it isn't something I already own. Some Sony spacebucks would be nice so everyone could get something of their choosing.
 
[quote name='SynGamer']Simply put, their ToS cover this. And I'm sure in the end Sony will release something for free...I mean, Sony's been pretty good to use in the overall picture if you think about it.[/QUOTE]


I think so as well, but I wouldn't be mad if we got nothing. I just hope they fix it so this never happens again. Two more days and psn will have been down for a entire week.
 
[quote name='IAmTheCheapestGamer']That's why I only play sandbox titles if I play any games or I play the classic games from my youth(Gauntlet from PSN). The only times I play mp of any kind is in said sandbox titles and only in private games that friends online can join since random people tend to be rude assholes who want to make every game deathmatch but would pussy out if they actually got challenged in a dm game.

As far as games not having a robust sp experience, I tend to shy away from those at all costs, since I refuse to pay $20-60 for a game only to be done in under 10 hours with it.[/QUOTE]

Uhmm, it seems as though you didn't understand anything from my post. I get more than my moneys worth from fighting games despite the fact I never play sp with them. I got almost 2000 hours from MvC2, 150 hours from SF4, 50 hours from SSF4 and so far 60 hours from MvC3. This is all with only a couple of hours at most from sp.

Just because a game has a terrible sp experience doesn't mean it's not worth the money. In fact I challenge you to find any sp game that can net you close to 2000 hours of entertainment. That is the thing about well designed fighting games, you never "finish" them. There is just too much to learn between matchup strats (ie: every fighter in SF4 requires a different strat against almost every other fighter), reset setups, different crossup properties, safe/unsafe strings, footsie strats (priority and range), etc. Then the hardest part of actually applying this knowledge and having the presence of mind to change your style midmatch when your opponent has figured you out. All of these things are only possible when playing against a human. No CPU comes anywhere close to replicating that experience.
 
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[quote name='trogoldito'] In fact I challenge you to find any sp game that can net you close to 2000 hours of entertainment.[/QUOTE]
Most sports games.
 
[quote name='trogoldito']I challenge you to find any sp game that can net you close to 2000 hours of entertainment..[/QUOTE]

Puzzle games?
 
[quote name='trogoldito']In fact I challenge you to find any sp game that can net you close to 2000 hours of entertainment.[/QUOTE]

Just about any RPG. I'm going to assume 2000 was supposed to be 200 because 2000 hours is 83+ days of playing, at 24 hours per day. Assume an average of 4 hours a day (quite generous), you would have to play 500 days at 4 hours per day, to have played 2000 hours. Even so, I know plenty of people who have played Demon's Souls or Disgaea for well over 1000 hours, possibly even 2000. Just because a game is SP only doesn't mean you can't get plenty of use out of it ;)
 
man i wish i had ufc for 360 now lol, if the psn is not up tomorrow then ill have to grab another copy of ufc
any cags have the 360 version of ucf for cheap let me no
 
[quote name='SynGamer']I don't see PSN being down any longer then Wed.[/QUOTE]

I thought it might be down till Friday at the latest. I was guessing at first it would be back Monday night, but that was before I heard they was re-doing the security system.
 
[quote name='trogoldito'] In fact I challenge you to find any sp game that can net you close to 2000 hours of entertainment.[/QUOTE]

Civ 4 and Sims? (I haven't played those games)

Great multiplayer games can have really high replay value , but that doesn't mean that there can't be great single player experiences too. There's limits to both mediums.

Since I've found CAG I have a huge backlog of single player games to tide me over.
 
PSN Offline doesn't bug me.

What does bug me is Sony not really talking about if Credit Card numbers stored on Accounts/PSN Store have been compromised.

Granted they may/may not know. Going to have to check my Bank Account a little more often until all of this blows over.
 
That's why I've only ever used the prepaid PSN cards and I've very rarely left anything on my account from those cards. I usually use the credit up within 12 hours to make sure no one else could use it if my account were to suddenly become compromised.
 
[quote name='SynGamer']Just about any RPG. I'm going to assume 2000 was supposed to be 200 because 2000 hours is 83+ days of playing, at 24 hours per day. Assume an average of 4 hours a day (quite generous), you would have to play 500 days at 4 hours per day, to have played 2000 hours. Even so, I know plenty of people who have played Demon's Souls or Disgaea for well over 1000 hours, possibly even 2000. Just because a game is SP only doesn't mean you can't get plenty of use out of it ;)[/QUOTE]

Yes, almost 2000 hours on MvC2. You do know that the game came out on the DC back in 2000 right? I played it for about 9 years. My main point was in response to IAmTheCheapestGamer insinuating that games that lacked a strong sp component were not worth the money. As I pointed out that simply is not true.
 
Time to close out my virtual CC associated with my PSN account, since Sony isn't sure they didn't have any CC leaks from the outage.

PSN cards from now on, I think.
 
[quote name='shrike4242']Time to close out my virtual CC associated with my PSN account, since Sony isn't sure they didn't have any CC leaks from the outage.

PSN cards from now on, I think.[/QUOTE]Barring a PSN card you can also get a certain type of gift card that acts as a debit/credit card. The mall out here sells gift cards that people used to purchase with stolen credit cards and then further convert those gift cards into store specific gift cards. Banks and AMEX also supply "gift cards" at a cost as well, the mall credit "gift cards" are pretty awesome though. I've used rebate cards from my cell phone purchase as well to refill my PSN wallet.
 
This is yet another reason the Ps3 is the 360's stepchild. I'm going to trade/sell Crysis 2 and Homefront instead of playing their stupid waiting game.
 
Was this already posted? Sorry to waste time if so!
http://www.1up.com/news/rampant-piracy-blame-psn-downtime

After an "external intrusion" on the PlayStation Network, Sony shut down the service (along with Qriocity) late last Wednesday. There's no estimate being shared for its return. This we know. But while there's been some concern that hackers may have gained access to credit card information in the process of attacking PSN, it's reportedly Sony itself that fears being ripped off.

A user on reddit going by the name chesh420 who claims to be a moderator at website PSX-Scene has speculated upon the reasoning behind Sony taking PSN offline. What it comes down to is a recently-released custom firmware that allegedly allows users to bypass credit card validation, therefore allowing them to use fake card numbers to make PSN purchases.

The unedited post, in part, reads:

The truth is, there was a new CFW (custom firmware) released known as Rebug ([link removed]). It essentially turns a retail console into a dev console (not fully, but gives you a lot of the same options that usually dev's only have access to). Anyway, this new CFW was quickly figured out to give CFW users access to the PSN network again via the dev networks. With a little manipulation of the URL's through a proxy server you could get your hacked console back online. Not that big of a deal, right? Well, it also turns out that some people over at NGU found out that you could provide fake CC# info and the authenticity of the information was never checked as you were on Sony's private developer PSN network (essentially a network that Sony trusted). What happened next was extreme piracy of PSN content. Sony realizing the issue here shut down the network.

According to chesh, Sony is now trying to patch the issue. More importantly, despite fears that PSN users' credit card numbers may be compromised, there's been no indication that such a theft has taken place or that it would even be possible with the hack.

We can't confirm if any of this is accurate, but the time table offered up (Rebug became available on March 31) does make the explanation a possibility. Of course, it would be a real PR headache if legitimate gamers have been unable to access PSN for almost five full days because of an issue like this, not to mention the legitimate purchases developers have been missing out on as a result of the downtime.

1UP has contacted Sony for comment but did not hear back by press time.
 
[quote name='shrike4242']Time to close out my virtual CC associated with my PSN account, since Sony isn't sure they didn't have any CC leaks from the outage.

PSN cards from now on, I think.[/QUOTE]

Now that's what I'm worried about. Should I just call my bank to issue me a new debit card with a new card number?
 
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