[quote name='panzerfaust']So if you achieved something in a game, you'd be fine with digital points as opposed to physical money?
Let's not forget that these digital points can't be used for anything but to show other people how much money and time you've spent completing the menial tasks called "trophies" that developers put in their games to give you some false sense of accomplishment.
If a game was truly enjoyable, you wouldn't need a list of directions on how to enjoy it. Why do I need to be told to get 100 headshots on some shooter when I aim for the head anyways? Why do I need to get a certain lap time on a game when I'm always trying to beat my times regardless?
If you enjoy that crap then it's stupid for me to get angry about it, sure. I just find it so pathetic that people will go back through a game collecting things and doing tasks that don't give them any bonus content other than a little message popping up in the corner of the screen.[/QUOTE]
and what per-say will a trophy or medal get you in real-life? Nothing, it will just sit there, so you can brag about what you accomplished. I don't get the hate on trophies or achievements. They, if done correctly, get you to try out new things in game, or trying something different. If you normally play something one way, an achievement might require you to switch up how you play the game; which can make it more fun and challenging, but rewarding at the same time.
Trophies and achievements aren't just about a "pop-up". It's about accomplishing something in a game. A great example of good use for trophies and achievements would be Dead Space. Specifically, beating the game using only the Plasma Cutter. Instead of using the entire barrage of guns you can get in the game, just using one gun the entire game add's a brand new challenge, and makes you think and play differently (I topped that off by playing on the hardest difficulty when I went for it).
As I said, it's not about just "getting points". You're right, they have no gain to them. You'll gain nothing personally from them. However, to those that can look past that, and play games for fun to begin with, you can find a whole slew of new things to try in a game, or new ways entirely to play a game simply by the achievements or trophies.
Certainly, you don't need them to tell you how to try new things either, but they are a nice way of saying: "Hey, I tried this and I accomplished this". That's really all they are there for; and in a way, they've been in gaming forever. Are you telling me you never 100%'ed a game? Never beaten a game? There is no personal gain to playing a game, beating a game, or 100%'ing a game.
Back then, if you went to 100% a game, you did it because you loved the game enough to keep playing it constantly. Not much of a difference here, the only thing that has changed is this now pretty much all gets recorded by trophies or achievements.