Raiden Fighter Aces (Xbox 360) Pre-Order for $19.99 on Amazon

RBH

CAGiversary!
Update: Price on Amazon is now listed as $19.99. $29.99 elsewhere:
http://www.amazon.com/Raiden-Fighter-Aces-Xbox-360/dp/B001PA0FBS/


Well, this sure came out of nowhere. Wasn't expecting a US release for this at all. Tentative date is March 3rd and price is listed as $29.99, but of course, it's subject to change.


It's also listed on buy.com:
http://www.buy.com/prod/raiden-fighter-aces/q/loc/108/210633975.html

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2/23/09 Update

Boxart revealed:

51JaB4c1irL._SL500_AA280_.jpg



New trailer on the Amazon page:
http://www.amazon.com/Raiden-Fighte..._1?ie=UTF8&s=videogames&qid=1234889425&sr=8-1


Release date: March 24th
 
Last edited by a moderator:
Preordered this as soon as I heard about it, too.

Gotta support these niche games if you want them to bring others over to the US. Unless you don't mind being stuck with only Madden 20XX and Guitar Hero XX to choose from, that is.

It's a crap shoot whether or not these small games will drop in price or not. It might go out of print and start selling for twice as much just as easily.
 
[quote name='Bunnz']God.

It's 3 games on 1 disc for the price you'd pay for all 3 on XBLA. It's already an insane deal.


What? There are like 4 Japan exclusive 360 games that are worth playing, they're all shooters, and hey! Now one of them is coming over here. That's a good sign.[/QUOTE]

You and I both know MS isn't trying worth a shit for any Japanese product over here that aren't RPG's. Want proof?
First gen.: Blinx(Japanese developed), Magatama, Phantom Dust, N.U.D.E., JSRF and Shenmue 2. Both of the latter released under the MS Studio label or at least I'm sure Shenmue 2 did.
Second gen.: Mistwalker: "Lost Odyssey" and "Blue Dragon".

Note the genre differences? Only in NON-Japanese product has MS varied the genre's: see Rare and Epic.

Oh and the only ONE out of those first gens. under MS's umbrella that got released here by them was "Blinx". It's seriously pathetic. Besides buying exclusives MS needs compelling one's of their own and not just by J-RPG companies. I say this not only for Japan but worldwide. I hate to break it to MS but a Japanese developed product with as much money put behind it to make a quality product will match if not EXCEED their Western counterparts with a few exceptions. I've argued consistently it's because most Japanese devs. just care more since this area has been their baby since they can't afford to make the high budget movies we can. The exceptions are Bioware, Monolith, Bethesda and a few others. Rare can also think out of the current PC box in my opinion too because they were originally console devs. Seriously where the fuck are the former Lucasarts devs. that did "Secret Of Monkey Island", "Grim Fandango", "Loom" and "Full Throttle"? Or the one's who did the later "King's Quest" stuff at Sierra? Or the old Ultima people.
I also would disagree on your comment. I'm sure "Idolm@ster" has it's distinctive charm and I think it would be huge with Anime fans, maybe not as big as Naruto but with money behind it for commercials it would help substantially.
Oh and the big thing I forgot to add we see about MS and their 1st-2nd party stuff. Besides Mistwalker it's almost ALL American PC companies. Yes there's Rare and Bizarre Creations but look at Sony. I thought I remembered one of their games being developed by a country on the European mainland. Wasn't Conspiracy Theory one? Look at Capcom with Grim. Now I'm not saying farm out one of the big games but be open to looking at more European companies to developing new IP's.
 
[quote name='Sarang01'] I hate to break it to MS but a Japanese developed product with as much money put behind it to make a quality product will match if not EXCEED their Western counterparts with a few exceptions.[/quote]
On what do you base that? Days of yore? The japanese have consistently proven this generation that they are more interested in rehashing old designs with prettier graphics. Only Capcom seems to be doing anything high quality these days and they still couldn't string together a compelling narrative or create a sensible control scheme if their lives depended on it.
What was the budget of MGS4 anyways?

[quote name='Sarang01'] Seriously where the fuck are the former Lucasarts devs. that did "Secret Of Monkey Island", "Grim Fandango", "Loom" and "Full Throttle"? Or the one's who did the later "King's Quest" stuff at Sierra? Or the old Ultima people.[/quote]

Ugh. I hate this kind of talk. Let me break this down for you:

Those games were all from different era, were targeted at a far different audience and created with entirely different economic realities at play. The market for adventure games does not (and probably will never) support big budget games. Those super talented adventure game makers are left with a great set of skills that do not apply at the cutting edge of the industry because the market just does not support it - it will not be profitable.
Many of the people who worked on those titles continue on in the game industry but just because you may be a virtuoso at one style of game development does not mean that you will be at ALL of them.

Mark Crowe (of Space Quest fame) was working on the 3d Rampage games last I remember.

Toys for Bob (Star Control 2, Archon, etc) is still together and last made Tony Hawk Downhill Jam and some wii shovelware.

Richard Garriott shipped an abysmal 3D ultima and then went on to blow the GNP of a small country developing Tabula Rasa (which will be closing its doors any day now).

Times have changed. Game development in the 80s and 90s is nothing like game development now. Everytime it changes many people who were extremely talented in the old reality find that they cannot compete at the same level in the new reality.
 
[quote name='heavy liquid']Preordered this as soon as I heard about it, too.

Gotta support these niche games if you want them to bring others over to the US. Unless you don't mind being stuck with only Madden 20XX and Guitar Hero XX to choose from, that is.

It's a crap shoot whether or not these small games will drop in price or not. It might go out of print and start selling for twice as much just as easily.[/quote]

Common we are still getting lots of niche titles and little titles that need to be pushed. Things like No More Heroes and Onechanbara are here. So you won't be "stuck" with the same ol' same ol' it might just not be something you like but there are different games out there.

Also like you said its a niche game with a small market. Why should the studio take the chance to bring out games that some people like but might not sell well (Like Pyschonaughts) when they have a sure fire win with GH, COD, Halo, etc.

Either way I might go out a check it out. I like SHUMPS alright but I am not crazy about them like some are.
 
[quote name='joshnorm']Common we are still getting lots of niche titles and little titles that need to be pushed. Things like No More Heroes and Onechanbara are here. So you won't be "stuck" with the same ol' same ol' it might just not be something you like but there are different games out there.[/QUOTE]


Yes and no. Sure, there will (hopefully) always be the smaller games to choose from, but there will be be less of them if they don't sell well. No More Heroes didn't sell very well and Onechanbara probably won't either when it's released in February.

[quote name='joshnorm']
Also like you said its a niche game with a small market. Why should the studio take the chance to bring out games that some people like but might not sell well (Like Pyschonaughts) when they have a sure fire win with GH, COD, Halo, etc. [/quote]


Exactly my point and why I am saying to buy it if you enjoy these types of games and want to support the niche market. GH, CoD, Halo, etc. are good games, but they're probably not in danger of losing money.

Check out this recent article which is exactly what I'm talking about:

http://kotaku.com/5139658/game-retailers-buying-less-expect-fewer-copies-of-smaller-games

[quote name='Kotaku']
Game Retailers Buying Less, Expect Fewer Copies Of Smaller Games

Not sure if you've heard, but the economy is shit and everybody's losing their jobs. If you're still gainfully employed, the downturn might start to hit home soon, thanks to game retailers stocking less.

Sega Europe president Mike Hayes tells GamesIndustry.biz that U.S. retailers are "being far more prudent in what they buy, so they're clearly going to focus on the triple A titles, but their day one orders are coming down."

What does that mean to you? If it doesn't say Guitar Hero, Call of Duty or [Noun] of War on the cover, you might want to start pre-ordering to guarantee yourself a copy of 2009's releases.

Oh yes, we're quite serious about this pre-ordering thing, despite being no fan of the practice.

That could translate to riskier titles and unproven IP, like Sega's own Madworld and Bayonetta, for example, seeing fewer sales against fewer copies in the wild. It could also mean retailers less willing to take on big box titles like Rock Band and Guitar Hero World Tour, probably not the best scenario for whomever might be launching a Beatles game this year.[/quote]
 
[quote name='nexen'] Those games were all from different era, were targeted at a far different audience and created with entirely different economic realities at play. The market for adventure games does not (and probably will never) support big budget games. Those super talented adventure game makers are left with a great set of skills that do not apply at the cutting edge of the industry because the market just does not support it - it will not be profitable.
Many of the people who worked on those titles continue on in the game industry but just because you may be a virtuoso at one style of game development does not mean that you will be at ALL of them.

Mark Crowe (of Space Quest fame) was working on the 3d Rampage games last I remember.

Toys for Bob (Star Control 2, Archon, etc) is still together and last made Tony Hawk Downhill Jam and some wii shovelware.

Richard Garriott shipped an abysmal 3D ultima and then went on to blow the GNP of a small country developing Tabula Rasa (which will be closing its doors any day now).

Times have changed. Game development in the 80s and 90s is nothing like game development now. Everytime it changes many people who were extremely talented in the old reality find that they cannot compete at the same level in the new reality.[/QUOTE]

I disagree with you here. I think the people that still love Adventure games are around but for consoles at least they've been scared away because of all the FPS TRASH that infests it, much like the PC. Yes there are talented FPS's devs. but there aren't many. Most don't want to try for a plot, instead making another in a long line of MDK sims. Some of these people still buy the product on PC however(for Adventure games).
I think the Adventure market would do well to expand to Japan though. Most of these devs. know only Europe or America. I can see the Japanese possibly really digging said product if priced competitively and given the quality of these games they'll definitely see the love in it in terms of gaming. I mean the Watanabe games sold millions and were priced like at $15-20.
The biggest issue this generation I would argue by the way and I'd sure you'd concur, is cost. I think when you take the relatively limited audience that is gaming, at least on the console much less so on the PC. When it comes to console that royalty fee from MS, Sony, Nintendo as well as the cost for the beta machines is a real limiting factor now in terms of anything that breaks the mold to even a slight degree, especially substantially.
After this we come down to three issues to really start to allow console games to break into the chunk of audience DVD or even Blu-ray enjoys. 1.An Arthouse product that is just phenomenal in art and so on. This gets you the movie buff crowd. These people spend substantial sums on their movie collecting and I would argue are essential. 2.A contemporary product that apes #1. Look what "The Departed" did after all. One could argue GTA3 already did this, ripped off many movies, possibly even some games that had already done this and was hugely successful. 3.Having a console with a low priced model for developers to develop for it. I'm referring to licensing, buying Beta machines and being easy to develop for. The Indrema had the right idea here. The PSN/XBLA idea of distribution is flawed for a few reasons which I'll mention after here. 4.Selling the product at $30 or below new. This obviously ties into number 3. Sure there are a number of people buying BR's at $30 or $40 but how many of you or others or even J6P bitch about the price?
As to the PSN/XBLA model yes there's no cost of booklet or any of that but I gotta think there's a beta machine thing that might go on but correct me if I'm wrong here. Past that you have to worry about how much of a cut Sony and others are taking, which is substantial compared to what they take per disc. I only hope with this model some Indie to Small devs. are able to release later product on disc and get a much better profit. Anyway the last bit is that most of this product feels like short gimmicky shit. Look at the R&C game and how short it is from what I've been told to the disc game and how much it costs. You're clearly being ripped off. Now Megaman 9 is a bit more fair though still arguably overpriced.
 
Sarang, you're wrong and Nexen is right (though I disagree with him that voting with our dollars on niche titles won't make a difference)... You've always been bad at detecting market realities. Also the negativity with which you entered the thread was uncalled for. This game's release is good news for everyone that likes this genre. The thread doesn't need to be derailed because somebody has a strange agenda.
 
[quote name='dim2192']It does look like a $10 arcade game[/quote]
heh, come on you gotta give it a bit more credit that that! ;)
 
[quote name='dim2192']It does look like a $10 arcade game[/quote]
Ah but that's the beauty. It's not a $10 arcade game, it's three of them. ;)
 
"And, of course, a new mode of play that all purists require. The game will let you turn your TV on its side to play full screen while maintaining the arcade version's proportions."

Someone tell me how the hell this is possible with todays tvs. I no longer have CRTs in my house but would love to play like this. Guess I could get away with flipping the pc monitor sideways. Shmups are the shit.
 
[quote name='Masterkyo']Should MRSP $19.99 instead $29.99. i am cheap & i wait it drop down $20 :)[/quote]

I am with you. Unless I have some really cheap credit saved up and there is a decent preorder bonus with the game.
 
Great shmup. Great price. I pre-ordered instantly. I've been watching and watching for the Raiden series to come stateside. I just hope Raiden IV comes soon! Everybody be great now, OK? :)
 
[quote name='neushane']"And, of course, a new mode of play that all purists require. The game will let you turn your TV on its side to play full screen while maintaining the arcade version's proportions."

Someone tell me how the hell this is possible with todays tvs. I no longer have CRTs in my house but would love to play like this. Guess I could get away with flipping the pc monitor sideways. Shmups are the shit.[/QUOTE]

if you play your games with a projector moving it on its side is cake.

And why all the Shmups hate in this thread? Geez, its not like this is some "casual game" like carnival games or something. You would think more video game fans would be rooting for shmups since it's one of the last hardcore generes still left.
 
Nice, thanks for the heads up. Like others I was debating getting a JP 360 for shooters. Now I can at least hold out hope for other shmups.
 
Oh wow, had no idea this was coming over.

Don't download and pirate this game, please buy it so that maybe the other Japan only shooters come over.
It's cheap!
 
[quote name='KingDox']if you play your games with a projector moving it on its side is cake.

And why all the Shmups hate in this thread? Geez, its not like this is some "casual game" like carnival games or something. You would think more video game fans would be rooting for shmups since it's one of the last hardcore generes still left.[/QUOTE]

Some people have very narrow tastes.

AAA game with split-end hair filtering or bust! Controller optional!

Personally, I like a little bit of everything. Play WiiFit every day, and have this on preorder :D. I got my SF4 TE stick mostly for shmups.
 
I love that people are like "oh look, a good game in a genre that's dying and that could probably use some support... well, I think I'll wait till it's $10 and buy Saint's Row 2/Prince of Persia/whatever other garbage is cool now for $50 instead."

Preordered from Amazon. These are damn good games, and I want to support a good thing so perhaps we can get more of these brought over to the US.
 
I am extremely surprised reading this. I have the Japanese version of RFA which I play on my J-360 . I know alot of my local buddies will be very thrilled about this. For $30 this game is a STEAL. I would also suggest snatching this up since I'll predict this will be a limited print # like Raiden III which was out on the PS2.
 
Man i remember playing this at the arcades a few years back during the good ol college years. ITs an adictive shooter. I think its worth it. The side panels would ruin my plasma though. Id have to play it on my pc's monitor to be able to rotate it.

I guess you can also just play it sidewatys rofl a la R-Type
 
I'm a CAG, but I'm going to roll with this and PO one at full price.

I need to break out my mint copy of Raiden Project PS1 to practice. :)

Too bad this doesn't have Raiden IV on it.
 
[quote name='opportunity777']I'm a CAG, but I'm going to roll with this and PO one at full price.

I need to break out my mint copy of Raiden Project PS1 to practice. :)

Too bad this doesn't have Raiden IV on it.[/quote]

Haha I too have the PS1 game, plays great on the Triple.:cool:
 
[quote name='Chacrana']I love that people are like "oh look, a good game in a genre that's dying and that could probably use some support... well, I think I'll wait till it's $10 and buy Saint's Row 2/Prince of Persia/whatever other garbage is cool now for $50 instead."

Preordered from Amazon. These are damn good games, and I want to support a good thing so perhaps we can get more of these brought over to the US.[/QUOTE]


Bingo, its like when everyone was bitching about Super Street Fighter 2 Turbo HD Remix being too expensive. I guess people only want to play FPS games with regenerative health these days.
 
When I go to the amazon link it says no image available so I dont know what it looks like. How am I supposed to know if it looks cool or not? I cant just do this thing based on description alone! That would be outrageous!
 
[quote name='dealighted']When I go to the amazon link it says no image available so I dont know what it looks like. How am I supposed to know if it looks cool or not? I cant just do this thing based on description alone! That would be outrageous![/quote]

Youtube is your friend.:drool:
 
Oh man, oh man. More of these games might make an xbox worth owning to me. I've been kicking around the idea of getting an import 360 for stuff like Raiden 4 and DoDonPachi. I've kind of hesitated because of the reliability stigma the 360 has... Don't want to be stuck with a RRoD and no warranty. If we get more of these kind of games stateside, I'll be stoked.
 
[quote name='opportunity777']I'm a CAG, but I'm going to roll with this and PO one at full price.

I need to break out my mint copy of Raiden Project PS1 to practice. :)

Too bad this doesn't have Raiden IV on it.[/QUOTE]

Yeah, shame that 4 isn't on there. But, this does bode well for that getting a release at some point. Funny that the only recent release we've gotten from the series was the insanely mediocre Raiden III... ugh...
 
I've had the Japanese demo for FOREVER. I'm extremely stoked about it's release. Now if they could port Raiden IV and all those Cave shooters that got released on the 360, I'd be happy even more!
 
[quote name='yayece']Oh man, oh man. More of these games might make an xbox worth owning to me. I've been kicking around the idea of getting an import 360 for stuff like Raiden 4 and DoDonPachi. I've kind of hesitated because of the reliability stigma the 360 has... Don't want to be stuck with a RRoD and no warranty. If we get more of these kind of games stateside, I'll be stoked.[/QUOTE]

Just take the chance. Bottom line you can get deals on the Western games with the Asian versions from Play-Asia which have English as an option. Also you will almost ALWAYS have the option of buying a LE of the Asian version as well. This was available for Oblivion, I shit you not.
Seriously the only two games you lose on for English are Culdcept Saga and Bullet Witch which ONLY have English in their American versions. However "Ninety Nine Nights" is subbed for the Asian version but there are gaps in translation sadly.
Basically the issue you have is a risk of RROD, nothing else in terms of pricing as stated above. You also have access to all the Asia region exclusive product that is region locked. There aren't just shmup's but A-Train HX which has an English European version though I don't know if it's region locked. Also there are the Idolm@ster games as well. Chances are even if a semi-promising game comes out outside of the genre's of Sports, FPS and J-RPG in Japan it'll be at least a year or more before some American publisher gets their head out of their asses to either buy the rights or announce it. Both of those choices killing the audience you'd get for the games.
Zoo announced followed this trend like Ubi Soft and announced this WAY too late. I suspect a lot of gamers that wanted it either own a Japanese 360 and bought it or bought a Japanese 360 as well as some shmup's and possibly other games.
The way to play it is gauge interest after release or even before then announce asap to make sure and keep the audience and also price it budget style. For one the cost of development has already been paid and chances are these companies know shmup's aren't giant demands and possibly might not get a buy period so you'd get it for a song. Those two coupled together allow you to price it budget level easily. I'd go so far as to say in the gauging interest part it almost doesn't matter with shmup's given my points above and the built in audience here for them.
 
[quote name='Sarang01']Just take the chance. Bottom line you can get deals on the Western games with the Asian versions from Play-Asia which have English as an option. Also you will almost ALWAYS have the option of buying a LE of the Asian version as well. This was available for Oblivion, I shit you not.
Seriously the only two games you lose on for English are Culdcept Saga and Bullet Witch which ONLY have English in their American versions. However "Ninety Nine Nights" is subbed for the Asian version but there are gaps in translation sadly.
Basically the issue you have is a risk of RROD, nothing else in terms of pricing as stated above. You also have access to all the Asia region exclusive product that is region locked. There aren't just shmup's but A-Train HX which has an English European version though I don't know if it's region locked. Also there are the Idolm@ster games as well. Chances are even if a semi-promising game comes out outside of the genre's of Sports, FPS and J-RPG in Japan it'll be at least a year or more before some American publisher gets their head out of their asses to either buy the rights or announce it. Both of those choices killing the audience you'd get for the games.
Zoo announced followed this trend like Ubi Soft and announced this WAY too late. I suspect a lot of gamers that wanted it either own a Japanese 360 and bought it or bought a Japanese 360 as well as some shmup's and possibly other games.
The way to play it is gauge interest after release or even before then announce asap to make sure and keep the audience and also price it budget style. For one the cost of development has already been paid and chances are these companies know shmup's aren't giant demands and possibly might not get a buy period so you'd get it for a song. Those two coupled together allow you to price it budget level easily. I'd go so far as to say in the gauging interest part it almost doesn't matter with shmup's given my points above and the built in audience here for them.[/QUOTE]

A-Train HX is region locked.

Also you wont be playing Operation Darkness in English either but that game isnt worth playing
 
I'll never understand why the Dreamcast didn't get ports of these games. Anyhow, psyched about all the options in the Japanese version. They better not screw this up.
 
Raiden Fighter Aces includes: Raiden Fighters, Raiden Fighters 2: Operation Hell Dive and Raiden Fighters Jet home on a single disc. Now i must put this game on my collection list ;)
 
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