Rayman is unpolished crap...stay away

Arkay Firestar

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I don't understand people's liking for this game. I bought it a couple nights ago after numerous reviews and people told me to do so, and I am very sorry, but maybe its low launch expectations, or maybe its just people who like hollow shells of games, but it is unpolished garbage IMO. It just feels poorly put together and rushed, nothing like Beyond Good and Evil (same lead designer).

Essentially, the introductions are all done using in-game graphics but its a video, and its played using a codec that has sound issues on the Wii. Lame, but ok. And with my nice sound system, that kind of stuff is only more annoying.

You get to the main menu, press story mode, and after a brief cutscene (again, with in game graphics but for some reason not using the engine in real time), you are suddenly dropped with no explanation into the Rabbid arena. Cute and cuddly and funny they all might be, but I was more distracted by the long pauses to load (its more the silence that distracts), the poor game design that forces you to play minigames before you can unlock them, and frankly, the crappy optimization that plagues this game in every corner of it.

The Rabbids are the only redeeming element to this game, and even they cannot save this game. I wanted to like this game, I really did. But into my third minigame, a broken one at that, I just decided to give up. My brother took over and finished a day, and guess what happens. Short in-game cutscene (no movie this time for some reason), you end up in this cell where you can play a few songs or put on some clothes (lame), and all you can do from here is go out to play more minigames and hope another one you run into isn't broken. This is NOT my idea of game design, even for a compilation of minigames. Why bother putting tiny elements of a story in if you're not going to develop it further than that.

Everything just feels disjointed...from the quiet loading screens to the frantic minigames and then a VERY brief congratulatory screen when you win or a lose the minigame...not rewarding in the least.

And the menus...don't get me started on trying to navigate through the score mode minigames in order to pick a good one. There are a lot of good minigames in here, sure, but come on...they use these puzzle pieces to represent the minigames, with no labels. In fact, even if you've unlocked one, you won't be able to tell until you hover your cursor over them. The locked ones stay black and white, the unlocked ones will become color. Why not just make the ones you've unlocked color without forcing you to hover a cursor over it?

F**k you Ubisoft. Every game you launched the Wii with was absolute garbage, even the one I thought and was suckered into thinking was good..
 
Maybe you should just consider it a fun bunch of mini-games as opposed to a real game. I personally like it. Its like watching Borat, its a great bunch of clips and segments, but it doesnt make it a great movie.

It doesnt take long to move the cursor over the unlocked minigames in any case and after one or two views you should realize which ones you have unlocked and can just go back to those easier.

But Im too lazy to discuss it more, I like it. Thumbs up from me.
 
[quote name='the3rdkey']Trying all the different minigames with other people aka friends is a blast.[/QUOTE]

They are 75 percent of the "taking turns" variety.
 
"Rushed and unpolished" - Agree. You can definately tell they were under the gun, and it feels kind of jumbled.

"Stay away" - Disagree. Despite it's faults, it's still very fun. Maybe not $50 fun, but it's certainly one of the better launch titles. A nice supplement to Zelda for sure.
 
[quote name='Arkay Firestar']You get to the main menu, press story mode, and after a brief cutscene (again, with in game graphics but for some reason not using the engine in real time), you are suddenly dropped with no explanation into the Rabbid arena. Cute and cuddly and funny they all might be, but I was more distracted by the long pauses to load (its more the silence that distracts), the poor game design that forces you to play minigames before you can unlock them, and frankly, the crappy optimization that plagues this game in every corner of it.
[/quote]

Man, this is one of the weakest arguments I've ever heard. I'm not sure what you were expecting from an intentionally oddball and totally random collection of minigames, but I definitely think you were expecting too much.

I'll agree that Rayman's menus and presentation are pretty bare-bones, but talk about missing the friggin' point.
 
You get to the main menu, press story mode, and after a brief cutscene (again, with in game graphics but for some reason not using the engine in real time), you are suddenly dropped with no explanation into the Rabbid arena. Cute and cuddly and funny they all might be, but I was more distracted by the long pauses to load (its more the silence that distracts), the poor game design that forces you to play minigames before you can unlock them, and frankly, the crappy optimization that plagues this game in every corner of it.

Its warioware with disturbed bunnies, not final fantasy XIII. Did you skip out on mario party too because the story was bad? And just so you know, it is in fact the in game engine. You can tell by changing the clothes which are immediately reflected in each cutscene. Unless they literally made hundreds of mini clips, this is indeed the ingame engine.

Most of us here have amazing sound systems and robust AV setups, not one person across the web has complained about your mysterious "codec." Maybe you should think about that.
 
[quote name='ahmedmalik']Arkay Firestar FEARS FLYING COWS!!!!!!!!!!!!!!

hint: get a sense of humor :)[/QUOTE]

I'd like to play that mini game... Would Rayman launch the Flying Cows at Arkay?
 
I think Rayman is a lot of fun. I didn't buy it thinking there'd be an epic story (or any story for that matter). But I think it's great for what it is.

I will agree with you on a couple of points, though:

1. Every single game needs to be unlocked to play it in multiplayer. I wouldn't mind if I had to play one from each category maybe, but every single game?

2. The 'Score mode' categories are kinda confusing. If you're looking for a specific game, it may be difficult to figure out if it's a 'Skills' game or a 'Precision' game.

3. What's with all the "Let's take turns" games? I don't want to sit there watching 3 other people go through a 3 minute race individually before I get a shot.

And I'll throw in two of my own:
4. The unlockables you get through challenge mode are sad. Basically you get a 30 second movie clip each time you reach a certain point total. I've only unlocked 3 so far, so they may get better. Why not give more costumes? Different games?

5. No persistant profiles in multiplayer. Each time I start a new 'Score mode' I have to re-type in my name (for which you can only use 3 letters) and select my costume.

That being said, I didn't find a single broken game, and it all feels polished to me. Comparing it to Super Monkey Ball, there are none of the games that work less than 5% of the time (compare Whack-a-mole in SMB vs Rayman to get what I mean).

Here are a few of the games that we go for in multiplayer most (at work, so I don't know all of their names):
1. Simon says
This one is fun because the players actually set which bunny to light up next.

2. Bunnies don't know anatomy (?)
The one where a pin-the-tail-on-the-donkey-esque bunny spins around and then you have to figure out where to put the pieces.

3. The ice one where you try to stop as close to the center as possible

4. Red light green light

5. And of course, any of the shooters are great (2 player only).

I also like the rhythm games, but wish there were more songs/better multiplayer.
 
"nothing like Beyond Good and Evil"

I stopped reading right there, if you were expecting an action-adventure game then you have obviously read nothing on the game and were expecting one.
 
I posted in the other rayman thread and everybody ignored it, but I'm glad somebody else hates the game. I went ahead and beat it just so I could say I gave it a chance. 70 or 80 something 10-30 second games thats actually around 5 games, just different backgrounds doing the exact same thing.... yeah I wasn't happy at all.

Now I did like the n64 mario party series (i havent played the gamecube ones), but this game was just a mindless mess. Me and my friends played it and didn't have any fun at all really. blah.
 
[quote name='hhhdx4']"nothing like Beyond Good and Evil"

I stopped reading right there, if you were expecting an action-adventure game then you have obviously read nothing on the game and were expecting one.[/quote]

That was my first thought when I read that, but I'm certain he meant that Rayman has nowhere near the level of polish that BG&E had. I don't think he was expecting the same type of game.
 
[quote name='jollydwarf']The line for junvenile and cowardly displays of aggressiveness starts ^^^^.[/quote]

This coming from the person who has this as a signature...

"I like whipped cream a lot. I'll put whipped cream on anything."--Jessica Alba

and who quotes himself there too...

"Given what we now know about the 360 and what we can safely assume about the PS3, I think the Revolution launching at even $249.99 would still be a great deal.--Me, here, 8/22/05

Yes, I bow down to you and your revolutionary ideas. Your maturity and intellect make me cower in fear.
 
[quote name='Arkay Firestar']But into my third minigame, a broken one at that, I just decided to give up.[/QUOTE]

Wow you beat a grand total of TWO minigames and can't figure out the controls for the third and pass judgement? So you essentialy played less than 2% of a game and call it crap. lol What an idiot. I'm open to anyone's opinion, but to have a valid one you actually have to play the game.

And kudos to your brother finishing a whopping FIVE minigames of around 80! Job well done. We need his highly informed opinion too.

Seriously, play more of the game then come back and critique. No offense, but right now you just come off as a moron. Sure the game isn't as polished as it could be, but it is damn fun and a great multiplayer title, which is the game's intent to begin with. Fun. Nothing more.
 
Bought it at launch and am 85% satisfied for what I expected. My non-gaming friends and girlfriend love it and laugh the entire time. Add in some simultaneous multiplayer and you have an even better party game.
 
[quote name='Corvin']Wow you beat a grand total of TWO minigames and can't figure out the controls for the third and pass judgement? So you essentialy played less than 2% of a game and call it crap. lol What an idiot. I'm open to anyone's opinion, but to have a valid one you actually have to play the game.

And kudos to your brother finishing a whopping FIVE minigames of around 80! Job well done. We need his highly informed opinion too.

Seriously, play more of the game then come back and critique. No offense, but right now you just come off as a moron. Sure the game isn't as polished as it could be, but it is damn fun and a great multiplayer title, which is the game's intent to begin with. Fun. Nothing more.[/quote]
BE CAREFUL! HE MAY THROW HIS WII-MOTE AT YOUR HEAD AND SAY IT SLIPPED!!!!
 
Yeah, I liked it. I don't have a problem with needing to play the single-player to unlock the multiplayer. I was able to complete 100% of the single-player game in the first 4 days I had it. If I can do that, any of you CAG's can, easily ;). I agree with others here that it is WAY better than SMB, which, fortunately I only rented (and for free, to boot).

My (very minor) complaints:
1) It is a bit on the short side.

2) As stated by someone else, having to retype names each time you start multiplayer is a pain - something they could have easily remedied.

3) OK, the story and cutscenes are a bit weak, but I wasn't expecting *any* story.

4) Yeah, maybe the multiplayer unlockables are a bit weak. It would have been nice to throw in maybe a new shooter level or something in there as an unlockable - but then I can see why they wouldn't want to hide good content as an unlockable that many people will never see, as the main game is kind of thin as it is.

But, overall, I'm satisfied with it and I think it is easily the second best launch title (after, I assume, Zelda which I haven't played yet due to lack of proper video cables). Hopefully Elebits will make me feel like Rayman is crap though. I can only hope ;). Rayman is a game I would never have spent $50 on (even in store credit) if it weren't a launch title for a new system that I happened to own. If you can wait, pick it up at $20 as it is definitely worth that price (and worth $50 if you MUST have something to play now).
 
[quote name='Arkay Firestar']-snip- I bought it a couple nights ago after numerous reviews and people told me to do so, and I am very sorry -snip-[/QUOTE]

No, no, no. I'm sorry. I'm sorry you're such a fucking douchebag. Don't tell a publisher or studio to fuck off unless you have a good reason behind it. Just because you went into it expecting a full blown story driven type of game doesn't warrant you being an asshole.

EA and DICE giving out a pre-order gun that is twice the physical size of the standard one with the same firepower in Battlefield 2142, effectively blocking half your screen and making you vulnerable to people of much lower rank, now that warrants being an asshole.

You have no god damn idea what unpolished means. Try working in a QA department of a game studio for a while. Maybe then you'll learn yourself some respect.
 
[quote name='redgopher']No, no, no. I'm sorry. I'm sorry you're such a fucking douchebag. Don't tell a publisher or studio to fuck off unless you have a good reason behind it. Just because you went into it expecting a full blown story driven type of game doesn't warrant you being an asshole.

EA and DICE giving out a pre-order gun that is twice the physical size of the standard one with the same firepower in Battlefield 2142, effectively blocking half your screen and making you vulnerable to people of much lower rank, now that warrants being an asshole.

You have no god damn idea what unpolished means. Try working in a QA department of a game studio for a while. Maybe then you'll learn yourself some respect.[/QUOTE]

Polish is when you can't see the seams of the game, when it is so finely crafted and you are so immersed that you really forget that it is a game you're playing. Total immersion. No one would have ever believed, months before its release, that BF2142 was going to be that kind of game, so I don't know why you're using it as an example.

The minigames in Rayman are not random in the singleplayer mode. So when my brother comes to make his own account, we sit through the 5 exact same minigames. Brilliant. The video codec stutters and the sound loudly crackles and pops. The minigame menus are difficult to navigate. The singleplayer bonuses like the jukebox and costumes are a waste of time. The unlockable videos are available in high resolution online for free. The frame rate is inconsistent. About half of the minigames I played (about 15) were so broken in terms of control and gameplay that I had to skip them and hope the other three minigames were playable.

I really don't know why you are so offensive toward me, but whatever. This game was not up to Ancel's caliber, and I would hope even he would admit it. It cant hold a candle to BG&E.

I managed to get it off my hands tonight, so I am back to being happy again...for a while I was quite pissed with what I had paid 50 bucks for...but whatever.

Sorry if you were offended by my first post...your reaction certainly seems to suggest that you were. No offense was intended.
 
OPened RRR today. I got the impression the game was better than it turned out to be too. The games are complete, but many are kinda boring and alot run together. They might have different backgrounds & ideas, but it's the same mechanics. And yeah having to play the sp mode to unlock the minigames is lame and then taking turns in multiplayer is boring. I did have some laughs, but I don't know. It's expectations I guess. Mine were higher after hearing alot of others rave about it. The game is a lot more barebones and dull than I expected. More unpolished too. I'd say it's decent to good. IT's worse than I expected though.

NOw SuperMonkeyBall. I Opened that today too after playing RRR and I immediatley liked it. I heard all the minigames were broken, but it seemed like at least 3 were great fun for every one that was hard to do and supposedly broken. The 12 or so games I played were alot more varied from one another than the ones in RRR and yeah 2 can play at the same time which was a big plus imo. I haven't gotten close to playing all the minigames or touching the sp mode either. Overall the gameplay just seemed like more fun and being to able to simultaneously with a bud in every game made it alot more livelier.

If someone asked me which mini-game collection to buy I'd have to say SMB:BB.
 
[quote name='trip1eX']If someone asked me which mini-game collection to buy I'd have to say SMB:BB.[/QUOTE]I would whole-heartedly disagree. I had way more fun with Rayman and way more frustration with Super Monkey Ball in terms of minigames. From trying out the games at my place, my friends have pretty much been convinced to get Wiis, Zelda, Rayman, and NOT SMB.

I agree that Rayman is unpolished, but I definitely don't think it's crap.
 
[quote name='Arkay Firestar']I don't understand people's liking for this game. I bought it a couple nights ago after numerous reviews and people told me to do so, and I am very sorry, but maybe its low launch expectations, or maybe its just people who like hollow shells of games, but it is unpolished garbage IMO. It just feels poorly put together and rushed, nothing like Beyond Good and Evil (same lead designer).

Essentially, the introductions are all done using in-game graphics but its a video, and its played using a codec that has sound issues on the Wii. Lame, but ok. And with my nice sound system, that kind of stuff is only more annoying.

You get to the main menu, press story mode, and after a brief cutscene (again, with in game graphics but for some reason not using the engine in real time), you are suddenly dropped with no explanation into the Rabbid arena. Cute and cuddly and funny they all might be, but I was more distracted by the long pauses to load (its more the silence that distracts), the poor game design that forces you to play minigames before you can unlock them, and frankly, the crappy optimization that plagues this game in every corner of it.

The Rabbids are the only redeeming element to this game, and even they cannot save this game. I wanted to like this game, I really did. But into my third minigame, a broken one at that, I just decided to give up. My brother took over and finished a day, and guess what happens. Short in-game cutscene (no movie this time for some reason), you end up in this cell where you can play a few songs or put on some clothes (lame), and all you can do from here is go out to play more minigames and hope another one you run into isn't broken. This is NOT my idea of game design, even for a compilation of minigames. Why bother putting tiny elements of a story in if you're not going to develop it further than that.

Everything just feels disjointed...from the quiet loading screens to the frantic minigames and then a VERY brief congratulatory screen when you win or a lose the minigame...not rewarding in the least.

And the menus...don't get me started on trying to navigate through the score mode minigames in order to pick a good one. There are a lot of good minigames in here, sure, but come on...they use these puzzle pieces to represent the minigames, with no labels. In fact, even if you've unlocked one, you won't be able to tell until you hover your cursor over them. The locked ones stay black and white, the unlocked ones will become color. Why not just make the ones you've unlocked color without forcing you to hover a cursor over it?

F**k you Ubisoft. Every game you launched the Wii with was absolute garbage, even the one I thought and was suckered into thinking was good..[/QUOTE]
ohhhhhhhhh my god!!!! look at how big of a LOSER you are dude!!!!!!! You wrote that big ass paragraph just to bitch and complain for something that you didnt have to sit through nor play...How sad are you to write that long about a friggin game! Do keep in mind, designers probably had teenagers/littlekids in mind during the making of the game...not a chick magnet(yeah right) like yourself take a f***in chill pill guy its a freakin game
Looooooooooooooooooooooooosssssseeeeeeeeeeeeeeeeeeeeerrrrrrrrrrrrr
 
[quote name='Arkay Firestar'] About half of the minigames I played (about 15) were so broken in terms of control and gameplay that I had to skip them and hope the other three minigames were playable.
[/QUOTE]

Arkay, just curious, which games in particular seemed broken and in what way? I finished every game in single player and found very few that didn't control very well. Some were much harder than others, sure, but not broken. I had some minor issues with the "listen to the pig squealing" game but not nearly as much as the IGN reviewers had. In fact, I was able to use the sound cues to win that game (and it's followup).

Also, to anyone else looking at getting this game, please don't let the "having to unlock" comments turn you off of it. The single-player is not too hard to get through and there's no reason you can't simply unlock all the minigames - it's not that big of a deal.

Super Monkey Ball, on the other hand, I found nearly unplayable in minigame mode. Sure, a few were fun (Monkey Wars, and any of the shooting ones). Just compare the Whac-A-Mole variations in both games - works great in Rayman, barely even registered my remote in SMB (it would flicker on and off in various spots all over the screen). I enjoyed the main game in SMB up to a point. I think I was in world 6 when the difficulty got so fucking extreme that I gave up on it - had to return it to Blockbuster anyway. I got enough out of it for a rental.
 
[quote name='Arkay Firestar']About half of the minigames I played (about 15) were so broken in terms of control and gameplay that I had to skip them and hope the other three minigames were playable.
[/quote]

At just over 90% complete, I have found not a single game that is broken, especially not in the first few days which it seems like all you have played through. It's one thing to say a game is hard for you, but to claim something is broken just because your brain is not equipped to handle a few simple mini-games, that's just silly.
 
[quote name='io']Arkay, just curious, which games in particular seemed broken and in what way? I finished every game in single player and found very few that didn't control very well. Some were much harder than others, sure, but not broken. I had some minor issues with the "listen to the pig squealing" game but not nearly as much as the IGN reviewers had. In fact, I was able to use the sound cues to win that game (and it's followup).[/QUOTE]

Same here. I had little issues with any of them. None were broken. Some took longer than others to get the hang of to master. The "pig squealing" is probably the worst, with the "brain maze" coming in second. But neither are "broken."

I have to disagree completely on recommending SMB:BB over Rayman as well. I had a WiiParty(posted reactions in a thread here). Like Judy said, everyone walked away wanting a Wii, Zelda & Rayman.

We gamed for about 7 hours. Nothing was more frustrating than playing unplayable mini-games over and over in SMB:BB. We played so many shitty ones in a row we gave up after an hour and moved on to Rayman which we played for about 4 hours. No one wanted to stop playing that one. Everyone had a blast and will no doubt want to play Rayman again when I host another party. Sure not all mini-games are simultaneous, but there is enough there to have fun, and everyone didn't mind taking turns on some of the games just to see if we could top each other's scores. The ratio of good/fun mini-games to bad ones in RRR is much higher than SMB, I'd even say they are almost flipped.
 
I am thinking about the OP. I had a gamecube fall off my entertainment center... all the games loaded fine but some of the games started to get weird glitches (i.e. Harry Potter Games etc) in which the sound would stutter, load times were longer, and even characters in cut scenes would turn around and face away from us (seriously there backs where there and not their faces etc).

I took a few of the games back and then realized something had happened to my cube which I returned and the new cube fixed all the problems I had....

Given that its a long shot but if you have problems with future games it may have something to do with your system... My cube worked but showed all the symptoms you are complaining about.

Also make sure you have let the Wii know where your remote sensor is (above or below the TV) as well as make sure the controllers are all synced correctly.... Hold the sync button down for 15 seconds at the first power up of the day... wait till it asks you to press A on a controller then resync all controllers.

It seriously sounds like you are bitching about broken gameplay for no reason or something isnt functioning right with your wii... I played the game 100% and had not one controll issue.
 
This game sucks so much my wife and i played it for 5 hours straight last night. Absolutely horrible. It made me spend time with my wife. Damn you Rayman.
 
I spent an hour with Bunnies cant close bathroom doors before quitting in disgust. It wasn't a reflexes issue, and it wasn't a broken wii issue...the hit boxes become nearly nonexistent when the doors swing more than 3/4 of the way open (too bad it was the first minigame...did serious damage to my impression of the game). And then there was pig in a minefield. Not exactly the best speaker to base an entire minigame on. Yea that one is loads of fun.

Last time I checked this was the Wii forum, and I'm entitled to bitch about whatever Wii-related stuff I want. Its a forum. If all you want is Ubisoft ball licking maybe you should be posting at their forums.

All I know is the game certainly should have never been reviewed above 70%.
 
[quote name='AdvOfJet']At just over 90% complete, I have found not a single game that is broken, especially not in the first few days which it seems like all you have played through. It's one thing to say a game is hard for you, but to claim something is broken just because your brain is not equipped to handle a few simple mini-games, that's just silly.[/QUOTE]

What the hell is wrong with the people in here. I have yet to directly insult anyone involved in this discussion here and have only been venting about the game, and honestly all I am getting in response is attacks, insults, and rude behavior.

I guess it is the Wii forum after all. Childishness FTW.
 
[quote name='Arkay Firestar']I spent an hour with Bunnies cant close bathroom doors before quitting in disgust. It wasn't a reflexes issue, and it wasn't a broken wii issue...the hit boxes become nearly nonexistent when the doors swing more than 3/4 of the way open (too bad it was the first minigame...did serious damage to my impression of the game). And then there was pig in a minefield. Not exactly the best speaker to base an entire minigame on. Yea that one is loads of fun.

Last time I checked this was the Wii forum, and I'm entitled to bitch about whatever Wii-related stuff I want. Its a forum. If all you want is Ubisoft ball licking maybe you should be posting at their forums.

All I know is the game certainly should have never been reviewed above 70%.[/quote]

Are you kidding? The Bunnies can't close bathroom doors was extremely easy. Also, for the pig squealing one, all i did was hold the remote speaker to my ear with one hand (since you don't use it with anything else) and then guided him around with the other. Very simple. Very easy.

Great game.
 
Yeah what the heck was with all the insults? I was the first to reply and kept it nice. If someone doesnt like a game, hes allowed to voice an opinion. Its better than having censored discussion.

In regards to the bathroom door game, I've barely played it, but I think the angle at which you push at the doors factors into it.
 
[quote name='Arkay Firestar']
Last time I checked this was the Wii forum, and I'm entitled to bitch about whatever Wii-related stuff I want. Its a forum. [/quote]

So far so good.

[quote name='Arkay Firestar']
If all you want is Ubisoft ball licking maybe you should be posting at their forums.[/quote]

Now, why would you turn around and do the very same thing you are bitching at people about? Don't get me wrong, though, my limited experience with Rayman was fun as well as frustrating, but I'm definitely buying the game along with the system (that is, once the semester ends, shit been crazy go nuts).

All I'm saying is that if you don't like being called an asshole, you probably should stay away from the internet. At the same time, it is usually best not to yell that right back, especially when you do have a very good point that you might not want to stain.

I hope you got something you like in return.
 
[quote name='MarioColbert']So far so good.



Now, why would you turn around and do the very same thing you are bitching at people about? Don't get me wrong, though, my limited experience with Rayman was fun as well as frustrating, but I'm definitely buying the game along with the system (that is, once the semester ends, shit been crazy go nuts).

All I'm saying is that if you don't like being called an asshole, you probably should stay away from the internet. At the same time, it is usually best not to yell that right back, especially when you do have a very good point that you might not want to stain.

I hope you got something you like in return.[/QUOTE]

You're right, I responded in kind, but everyone has a limit. Even then I wasn't attacking anyone in this forum directly, yet I'm being called all sorts of things. I always thought the people on this site were different from most places.
 
[quote name='Arkay Firestar']What the hell is wrong with the people in here. I have yet to directly insult anyone involved in this discussion here and have only been venting about the game, and honestly all I am getting in response is attacks, insults, and rude behavior.

I guess it is the Wii forum after all. Childishness FTW.[/QUOTE]

Actually, I agree with you that it really would have been best for a rental. In all honesty I just bought 3 games for the Target deal on launch day, and chose Rayman. I don't feel the games are broken as you said, but didn't feel them as great as to have to play them again (except for the little rythm game, that one I did enjoy).

I was dissapointed in how fast it ended...and the ending, well, I just wasn't satisfied. I still think it's worth to rent at least, as some people may definitely enjoy it, perhaps it was just my taste in game. Or maybe even a budget title, but not at full MSRP.

Also, another reason I did get Rayman, is to get at least one Ubisoft game at launch just for them supporting the Wii so much (sure not all the games are 50-bucks worthy...but hopefully as time progresses their future games will).
 
I like how everyone goes crazy over a post.
Either you like something or you don't.

I've played it, and I found it to be entertaining enough. Yes it is a good game to play with friends, and the "pass it on" nature means you don't have to buy 4 Wiimotes (and that's a plus).

But yes, there's quite a departure from the early Rayman games. Going from platformer to strictly ALL mini games. But anyone who's read the reviews, saw the previews, and have general knowledge of the game itself knew that was coming. It's a Rayman game without the rayman action from the past. The problem here lies in the fact that the person buying it knew nothing about it. That doesn't make the game any less entertaining.... some people may love it (a good example would be me fucking hating the FF games).

In short: Rayman RR is not Metal Gear. And Wario Ware is not Devil May Cry.
 
[quote name='Arakias']Yeah what the heck was with all the insults? I was the first to reply and kept it nice. If someone doesnt like a game, hes allowed to voice an opinion. Its better than having censored discussion.
[/QUOTE]

Insults aside, sure everyone is entitled to their opinion, but when their opinion is based on only playing 3 of the 60+ minigames before giving up, there is no validity to the argument. That's like me going into a restaurant and trying a cube of cheese on a toothpick and declaring that everything on the menu is crap.
 
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