[quote name='Zmonkay']Hahaha, I warned you in the last thread that the ending was shit. I really don't know what people are smoking that claim it's an epic ending. I really really hope RPG makers don't decide that this is the model for RPGs to follow for the next 5 years... i'll bow out of the genre if that happens.
i'm enjoying The Last Remnent 50X more than XIII. Really, other than the occasional framerate chug, I don't know why everyone hates on it. Hella fun as long as you do the sidequests.[/QUOTE]
I liked Last Remnant.........until I got to the 6 bases. The difficulty of a couple of those fights is ridiculous. Its horrible game design. For anyone who is unfamiliar with this game, the fights can last over an hour. You beat the first half of the fight which is normal enemies, then fight a "boss" who is 10x harder than the enemies you faced before him/her. There is no save point in between and the bosses have really devastating attacks that can wipe out an entire squad or multiple squads in one hit. That coupled with the fact that you don't have complete control over your remaining squad's actions makes for a very frustrating experience. So after fighting a boss battle for an hour, you get wiped out due to an extreme case of bad luck and have to start over again.
The most discouraging part is that you have to spend 30 minutes on the prerequisite fight outside the base before you can even get back to the challenging part of the fight. And even when you get there, there is a good chance that you can get wiped out in the first 5 minutes of the fight.
There is waaaaay too much luck involved. You don't have direct control over your actions. Sometimes you get lucky and you can do a special attack or summon near the beginning of a fight and sometimes you won't get the option at all. There's no rhyme or reason to the enemy's AI so sometimes all the casters will do blindside AOE attacks and ruin you, and sometimes they will decide to go melee your strongest melee squad who kills them before they even get off an attack.
And if you've gotten that far, then I know you've had this happen: The boss will engage up to 3 groups and will slaughter any group engaged to him at the end of the turn. You have one or two groups that you intentionally try to keep disengaged (casters/healers) so that they can rez, heal, or attack from afar. But when their turn comes up, NONE OF THESE OPTIONS ARE THERE! And all you can do is engage, which immediately kills that squad.
Also, once you get to this point, if your party isn't strong enough for it, it is hard to get yourself out of that rut. The leveling up system in that game is not explained at all and even with the help of a wiki, its still not easily understandable. Once you make decisions on which generals to play with, you're pretty much stuck with that decision if you want to have a functioning team. The game doesn't encourage variety at all.
Also the game was a technical mess. Absolute garbage frame rate and pop ins and that's WITH an install. I couldn't even play the game without installing and it took me a long time to get past the technical deficiencies and push through the game anyways.

that game. I could go on and on about how flawed that game is. I don't think I have never been more frustrated at a game before in my life. You can get the piece of shit game for like $10 now, so its worth a gander just to experience how much potential this game had, but I guarantee you, once you get to that point in the game, all the game's flaws will become more and more apparent and you will start to regret putting as much time into the game as you already have.