RPG Thread V is really...grindy

[quote name='Midguy']Has anyone here played Resonance of Fate? I'm in chapter 3, right now but I'm afraid I'm starting to lose interest already. Does it get any better and do they add any different dynamics to the combat as the game goes on? Questioning whether or not I should stick with it or just send it back to Gamefly.[/QUOTE]

I think I'm on chapter 5. I think the battle system is excellent, but yeah, the game is starting to run out of steam for me. If there were more synthesis options it would help a lot, but I made all the best stuff a while ago and now I don't have much to do but place hexes and fight battles.

I could use a lot more story too, but if nothing else, the party has some good camaraderie.
 
[quote name='Rodimus']Finished FFXIII. I fucking hate this game.[/QUOTE]

Is it as shitty as I thought it would be or are you just messing around?
 
[quote name='LostRoad']Is it as shitty as I thought it would be or are you just messing around?[/QUOTE]

I personally thought it was pretty good. It took me on an emotional rollercoaster. Not because of the story though, but because I went through so many varying levels of love and hate for that game. At some points I absolutely hated the game and didn't want to go on, but at other times I felt like I was playing one of the best RPG's ever made. Once I got near the end, I just wanted to be done with it, but at the same time, when I was finished I felt very satisfied with the game as a whole.
 
[quote name='LostRoad']Is it as shitty as I thought it would be or are you just messing around?[/QUOTE]

I'm not saying it's a terrible game, there are plenty of people out there who like it, and I recommend to try it for yourself. But to answer your question I hate FFXIII. There were some high points and I liked a few of the characters, but the story was garbage, the fighting system was annoying, and the linear world (as detailed as it was) was boring. The only thing satisfying about the ending was that it's over and I don't have to force myself to play any more.

I'm sure I'll be talking about how much I hated FFXIII quite a bit on these forums in the future. I'll sound like Rei with his undying hatred for FF8.
 
[quote name='Rodimus']I'm not saying it's a terrible game, there are plenty of people out there who like it, and I recommend to try it for yourself. But to answer your question I hate FFXIII. There were some high points and I liked a few of the characters, but the story was garbage, the fighting system was annoying, and the linear world (as detailed as it was) was boring. The only thing satisfying about the ending was that it's over and I don't have to force myself to play any more.

I'm sure I'll be talking about how much I hated FFXIII quite a bit on these forums in the future. I'll sound like Rei with his undying hatred for FF8.[/QUOTE]

40 hours of a game you hated...how did you do it? Why...?
 
People kept saying "wait till chapter 11, it gets really good." And I did enjoy myself at points so I kept thinking there was a glimmer of hope (pardon the pun). I figure I might as well finish the last 10 hours so I can bash it properly rather than FFXIII nuts tell me I don't know what I'm talking about cause the ending was epic.
 
Hahaha, I warned you in the last thread that the ending was shit. I really don't know what people are smoking that claim it's an epic ending. I really really hope RPG makers don't decide that this is the model for RPGs to follow for the next 5 years... i'll bow out of the genre if that happens.

i'm enjoying The Last Remnent 50X more than XIII. Really, other than the occasional framerate chug, I don't know why everyone hates on it. Hella fun as long as you do the sidequests.
 
[quote name='Zmonkay']Hahaha, I warned you in the last thread that the ending was shit. I really don't know what people are smoking that claim it's an epic ending. I really really hope RPG makers don't decide that this is the model for RPGs to follow for the next 5 years... i'll bow out of the genre if that happens.

i'm enjoying The Last Remnent 50X more than XIII. Really, other than the occasional framerate chug, I don't know why everyone hates on it. Hella fun as long as you do the sidequests.[/QUOTE]

I liked Last Remnant.........until I got to the 6 bases. The difficulty of a couple of those fights is ridiculous. Its horrible game design. For anyone who is unfamiliar with this game, the fights can last over an hour. You beat the first half of the fight which is normal enemies, then fight a "boss" who is 10x harder than the enemies you faced before him/her. There is no save point in between and the bosses have really devastating attacks that can wipe out an entire squad or multiple squads in one hit. That coupled with the fact that you don't have complete control over your remaining squad's actions makes for a very frustrating experience. So after fighting a boss battle for an hour, you get wiped out due to an extreme case of bad luck and have to start over again.

The most discouraging part is that you have to spend 30 minutes on the prerequisite fight outside the base before you can even get back to the challenging part of the fight. And even when you get there, there is a good chance that you can get wiped out in the first 5 minutes of the fight.

There is waaaaay too much luck involved. You don't have direct control over your actions. Sometimes you get lucky and you can do a special attack or summon near the beginning of a fight and sometimes you won't get the option at all. There's no rhyme or reason to the enemy's AI so sometimes all the casters will do blindside AOE attacks and ruin you, and sometimes they will decide to go melee your strongest melee squad who kills them before they even get off an attack.

And if you've gotten that far, then I know you've had this happen: The boss will engage up to 3 groups and will slaughter any group engaged to him at the end of the turn. You have one or two groups that you intentionally try to keep disengaged (casters/healers) so that they can rez, heal, or attack from afar. But when their turn comes up, NONE OF THESE OPTIONS ARE THERE! And all you can do is engage, which immediately kills that squad.

Also, once you get to this point, if your party isn't strong enough for it, it is hard to get yourself out of that rut. The leveling up system in that game is not explained at all and even with the help of a wiki, its still not easily understandable. Once you make decisions on which generals to play with, you're pretty much stuck with that decision if you want to have a functioning team. The game doesn't encourage variety at all.

Also the game was a technical mess. Absolute garbage frame rate and pop ins and that's WITH an install. I couldn't even play the game without installing and it took me a long time to get past the technical deficiencies and push through the game anyways.

fuck that game. I could go on and on about how flawed that game is. I don't think I have never been more frustrated at a game before in my life. You can get the piece of shit game for like $10 now, so its worth a gander just to experience how much potential this game had, but I guarantee you, once you get to that point in the game, all the game's flaws will become more and more apparent and you will start to regret putting as much time into the game as you already have.
 
[quote name='Rodimus']I'm not saying it's a terrible game, there are plenty of people out there who like it, and I recommend to try it for yourself. But to answer your question I hate FFXIII. There were some high points and I liked a few of the characters, but the story was garbage, the fighting system was annoying, and the linear world (as detailed as it was) was boring. The only thing satisfying about the ending was that it's over and I don't have to force myself to play any more.

I'm sure I'll be talking about how much I hated FFXIII quite a bit on these forums in the future. I'll sound like Rei with his undying hatred for FF8.[/QUOTE]

So it seems to be what I thought, another generic pos ff sweet. Yeah I am sure I will play it at some point, but only if I can get it for cheap. Really have zero interest in this game though. It for some reason reminds me of X, and there is no way in hell I want to relive that shit.
 
[quote name='LostRoad']So it seems to be what I thought, another generic pos ff sweet. Yeah I am sure I will play it at some point, but only if I can get it for cheap. Really have zero interest in this game though. It for some reason reminds me of X, and there is no way in hell I want to relive that shit.[/QUOTE]

I'll sell ya mine for $45 :lol:
 
Midguy: nope, not there yet, but now you have me worried, lol. IDK, I think I'm doing alright. Almost done with the disk 1 sidequests (~ 6 left) then I'll finish up disk 1. I'm hoping since I'm generally following the strategy I've seen on most sites of keeping BR low and grinding places that give good stat boosts without BR boosts I'll be OK. Most problem places of Disk 1 (Nest of Eagles, Silver Falcons 1 and 2) I've blown through with little to no difficulty (ok, had to do Nest of Eagles twice, but that's cuz a fuckin Jahna suicide bombered my ass and took out 2 whole unions...).

Really wish I'd realized how useless magic was though. Torgal uses way too much (though I'm working on getting him back on the physical path). Have the guide too, so the maps make it easier to run through areas without fighting enemies (again, trying to keep BR lowish). I'm a bit higher than I feel I should be (prolly about 50 by end of disk one, instead of about 38) but I'm really glad I looked that up online. Enemies that "level up" with you is one of the most fucking retarded things in RPGs (I'mma lookin at you FF8! [that's ok, I still love you])
 
maaaaan Im freakin done with pokemans!!

this game is so sloooooow and the micromanagement is a pain in the butt!!!

I got the game like over a week ago and got all the way up to golden rod city,

and got damn man this game was the most expensive impulse ever!!
 
[quote name='guynextshore']I can see where that could be a problem. But it's not like they didn't really give the player enough time to appreciate the graphics and visuals of the battle game play. The inclusion of ATB made rpg's have that ratio of visualization to micro manage - Would you say 25:75?[/QUOTE]

Sorry for the late response but I'd say it was pretty bad. I don't remember watching any of the harder battles. It might as well as been a text adventure at that point. The graphics are great but I only got to enjoy them during cut scenes and the short run between cut scenes.
 
You guys should really back up from your screens or something, because the visuals do add considerable enjoyment to the battle system. While you do have to keep an eye on your bars, most human eyes can cover more area at a time than that.
 
I died several times because I was watching the action rather than my health. Never in an RPG did I have to focus so much on my "screen concentration."

I hate this game.....
 
It's not hard to keep an eye on the bars but, it's necessary to focus on the bars when they get low. I found several battles lasted longer when I flipped to the healing paradigms too early. I was watching the bars but not focusing on them.
 
I don't think I ever really had that much of a problem with the visibility of the bars. Besides, half the time I was just spamming "xxxxxxxx" just to auto-battle and switching paradigms either every two turns or when otherwise necessary.
 
I never found any issue with not being able to watch the action on screen and watch the bars. But maybe that's from years of training from healing in WoW, lol. It also helps that the screen flashes with tints of red as your life gets low so you don't have to sit there and stare at life bars to notice when someone gets low on life.
 
[quote name='BlueLobstah']I don't think I ever really had that much of a problem with the visibility of the bars. Besides, half the time I was just spamming "xxxxxxxx" just to auto-battle and switching paradigms either every two turns or when otherwise necessary.[/QUOTE]

It wasn't a problem with me till the last chapter. Some of those later enemies destroy you if you're not paying attention. Plus they always want to target the MC. I know you can retry the battle but I just hate dying. I didn't lose this much in any SMT game.
 
^Yeah but those are games you like, this was a game you hate. I want to hear more about the hate. Like give us a Rei rage on it lol. Speaking of SMT what I would do for a DDS3. We have had enough Persona love for a bit I want a new DDS damn it. Persona is fun and all but all the sim shit they have added in the past two kinda takes something away for me, besides none of them felt as dark as DDS and I loved that about those two.
 
[quote name='Zmonkay']Midguy: nope, not there yet, but now you have me worried, lol. IDK, I think I'm doing alright. Almost done with the disk 1 sidequests (~ 6 left) then I'll finish up disk 1. I'm hoping since I'm generally following the strategy I've seen on most sites of keeping BR low and grinding places that give good stat boosts without BR boosts I'll be OK. Most problem places of Disk 1 (Nest of Eagles, Silver Falcons 1 and 2) I've blown through with little to no difficulty (ok, had to do Nest of Eagles twice, but that's cuz a fuckin Jahna suicide bombered my ass and took out 2 whole unions...).

Really wish I'd realized how useless magic was though. Torgal uses way too much (though I'm working on getting him back on the physical path). Have the guide too, so the maps make it easier to run through areas without fighting enemies (again, trying to keep BR lowish). I'm a bit higher than I feel I should be (prolly about 50 by end of disk one, instead of about 38) but I'm really glad I looked that up online. Enemies that "level up" with you is one of the most fucking retarded things in RPGs (I'mma lookin at you FF8! [that's ok, I still love you])[/QUOTE]

See I didn't consult a faq or anything like that before I played and didn't realize till I got to the bases the "optimal" way to boost stats. By that time I was screwed because I had completed most sidequests up until that point and I refused to commit the time into rebuilding and grinding. Magic isn't worthless though, once your casters get good AoE spells you will appreciate it. I used Pagus and his special ability is an AOE that pretty much wipes out all regular units on the screen. Torgal shouldn't be using magic at all. Magic from guys like him is pretty useless.
 
[quote name='depascal22']Sorry for the late response but I'd say it was pretty bad. I don't remember watching any of the harder battles. It might as well as been a text adventure at that point. The graphics are great but I only got to enjoy them during cut scenes and the short run between cut scenes.[/QUOTE]

No problem ;).
Interesting - I suppose I just have to see for myself. Just recently purchased FFXIII (half the retail price too). Have/(will) you finish the game?!
 
Anyone here pick up Mimana: Iyar Chronicle?

See my thread impressions in the PSP forum.

Basically, skip it. Worst RPG I've played in years.

It's on ebay right now, and not getting many bids.

I ordered Sakura Wars, but probably won't get to it for a while.

I'm also taking a risk on Record of Agarest War, even though I'm not much of an SRPG player.

Looking forward to Hexyz Force and Dragon Quest 9.
 
Per thread title, griding like mad in Ancient Ruins (Last Remnant). My unions already have ~1500 hp more than they had two hours ago...
 
BoF: Dragon Quarter has a really awesome battle system.

Also been playing some Pokemon Platinum (speaking of grindy). I think I'm going to reserve it mainly for train rides and laundry days here on in, which means it'll be months before I get up to the Elite Four battles.
 
Still haven't gotten around to Dragon Quarter. People either really hate it or love it. What's awesome about the battle system?
 
Some rumors circulating recently that an announcement for localization of Ys SEVEN and the Sora no Kiseki Trilogy (Possibly by XSeed) are around the corner.

Good news if true as they're both good games, but it's hard to get excited without any decent evidence.
 
[quote name='Rodimus']Still haven't gotten around to Dragon Quarter. People either really hate it or love it. What's awesome about the battle system?[/QUOTE]
It's one of those where all the enemies are visible on the field, and you fight in the field itself, a la Chrono Trigger. However, you can move characters around (within a set radius, which depends on their Move stat) during their turns; this costs AP, as do the attacks. AP regenerates every turn, and if you have any left over from the previous turn, it'll be added as a bonus for the next turn.

Also, battles can be triggered by either attacking an enemy on the field (that character then gains an extra turn) or by being attacked (the enemy gets an extra turn). There's also items like bait and bombs that can be used before battles start in order to get an advantage.

The one thing I didn't like about it at first was the controls for selecting commands, but I'm used to it now. It's different from most other party-based, turn-based systems I've seen, in a good way. I really like having the option of moving to different parts of the field, as it adds a lot when it comes to strategizing. Anyway, here's what it looks like in action; this is from early on in the game -
http://www.youtube.com/watch?v=x1UnL3HLi30
 
^ Did you make that video? It looks good, the fighting reminds me of Arc the Lad 4: TotS which I liked. However it looked a bit slow. And another little nit-pick would be the characters, not a big fan of the design.

2q3nqjq.jpg
 
[quote name='Rodimus']^ Did you make that video? It looks good, the fighting reminds me of Arc the Lad 4: TotS which I liked.[/QUOTE]
...
You are dead to me.
 
[quote name='Rodimus']^ Did you make that video? It looks good, the fighting reminds me of Arc the Lad 4: TotS which I liked. However it looked a bit slow. And another little nit-pick would be the characters, not a big fan of the design.[/QUOTE]
Nah, just searched YouTube. It is a little slow, and there's a lot of backtracking (in my case, mainly to buy, sell, and/or store stuff), and the save system is odd for an RPG, but the dungeon floors are fairly compact, and enemies don't regenerate.

Also, yeah, I'm not too crazy about the character designs either, particularly the ones for the males. The girls are okay, though - there's less of the funny chins and weird bags around their eyes.
 
[quote name='Rodimus']Come on, the fighting system wasn't that bad.[/QUOTE]
I will grant you this: the combat system was not offensive. It did not do me any lasting harm. Unlike, say, the voice acting, I at no point went through the menus to find an option to turn off the combat.

The combat was... eh. It was interesting. It was unique. But I'll take something with hexes or squares over that any day.
 
Today was Persona 4 overload day. I had nothing planned so I've put about 7 hours in to the game and still have 3 hours left to go tonight.
 
[quote name='blueshinra']Nah, just searched YouTube. It is a little slow, and there's a lot of backtracking (in my case, mainly to buy, sell, and/or store stuff), and the save system is odd for an RPG, but the dungeon floors are fairly compact, and enemies don't regenerate.

Also, yeah, I'm not too crazy about the character designs either, particularly the ones for the males. The girls are okay, though - there's less of the funny chins and weird bags around their eyes.[/QUOTE]

A lot of the odd little things about the game are because its a survival rpg. Only one of its kind I think. I really enjoyed the game, I think I made it to rank 36 or 24 not sure which. Don't bother storing to much stuff because it won't carry over you get to pick a few items but that's really it.

Not sure if you have looked at a guide yet, but towards the end of the game you need to start letting loose with your dragon powers or it just starts getting to crazy on your first playthough ( for bosses at least ).

I liked Arc 4 also, Arc 5 was really bad though :(
 
I got a PSP. I plan on getting Persona, Star Ocean, & Lunar. Any other suggestions? I'm clueless when it comes to PSP RPGs.
 
Personally, the only one I'd recommend is Crisis Core. I was really hoping I'd like Persona, but I couldn't stand it. It just feels utterly archaic, and there's really nothing it does that other SMT games don't do much better.
 
The only rpg I played on my psp was crisis core. I would also be up for some suggestions but all my mobile rpging has been on the DS so far.
 
I played Crisis Core, got about halfway through. I didn't care too much for the gameplay. I felt like I was playing only to see the story. I'm getting Persona cause I've always wanted to play through the Snow Queen Quest. I beat the original so as long as they fixed the loading times I think I'll be fine.
 
[quote name='Rodimus']I played Crisis Core, got about halfway through. I didn't care too much for the gameplay. I felt like I was playing only to see the story. I'm getting Persona cause I've always wanted to play through the Snow Queen Quest. I beat the original so as long as they fixed the loading times I think I'll be fine.[/QUOTE]

Yeah, the loading times are fine in the PSP version... also, it has the catchiest battle song I've ever heard.
 
I've only made it about 5 hours into Crimson Gem Saga, and I'm liking it so far. I've gotten distracted by FFT for the PSP. I bought it last summer and just felt like playing some Tactics. Now you talk about a grindy game, the SRPG genre just grabs you by the head and shoves you into grinding. But, I still like it.
 
Well , after putting it off long enough I finally beat FFX. I had started the game about a year or so ago (got up to the Al Bhed home) then shelved it after getting sidetracked by other games. I ended up starting the game over since I didn't want to try and remember what all I had done the previous runthrough , and it ended up going much quicker than I thought. One thing I was afraid of with the game is already happening though. I just beat it and already I want to start another game either to go for a more "complete" game (skipped a bunch of sidequests and the celestial weapons and stuff when I played) or to try a more challenging game such as a SCC or a NSG challenge. Things like that are what started piling up my backlog back in the PS1 days when I played through BoF3 , FF7 , FF8 , FFT and others multiple times instead of playing other games.

Anyone have any experience with the game Sands of Destruction for the DS? I ended up getting from gamefly and I heard it was kinda short and fairly easy but fun and had a good story. Can anyone vouch for any of the above?

For that matter , what about Infinite Space? Anyone play that either?
 
[quote name='Rodimus']I got a PSP. I plan on getting Persona, Star Ocean, & Lunar. Any other suggestions? I'm clueless when it comes to PSP RPGs.[/QUOTE]

Final Fantasy Tactics
is brilliant, but perhaps you've already played it. Valkyrie Profile: Lenneth is pretty good, and it's also a remake. That's unfortunately the case for a lot of PSP's best RPGs.
 
Never did care much for the FF Tactic games (or SRPGs in general) But I beat the crap out of Valkyrie Profile back in the day. I love everything about that game. It's so different I wish more JRPG would've taken inspiration from it. I love Scandinavian/Norse Mythology.
 
[quote name='StarKnightX']Anyone have any experience with the game Sands of Destruction for the DS? I ended up getting from gamefly and I heard it was kinda short and fairly easy but fun and had a good story. Can anyone vouch for any of the above?

For that matter , what about Infinite Space? Anyone play that either?[/QUOTE]
No one around here seemed to like SoD, I think it may have had a pretty poor translation. IS sounds a lot better, though i haven't started it yet.
 
Jeanne d'Arc is what made me decide to buy a PSP (though it is a SRPG). However, I haven't actually bought the PSP yet - I'm waiting for
 
Yeah, on PSP the pickings are pretty slim (natch), and most of the best RPGs are ports, as other have said. It's too bad you don't like SRPGs though, because FFT, Disgaea 1/2, and Jeanne d'Arc are truly some of the best on the system. One of the Tales games from PS1 era also got ported over, but only in Europe. I forget which (my friend imported it, seemed decent). Eternia maybe? More were made for PSP, but not in English :(

Really for RPGs though, I'd look into methods of ripping your original PS1 games into PSP versions. There seems to be very high compatibility. A decent number of them are also available on PSN. Though once again, that makes the best "PSP" games ports...

Also, not RPG related, get LocoRoco 1 and 2. Easily some of the most fun I've had with my PSP.
 
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