depascal22
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Disgaea is the only game that made me come back for more. I'd say Etna's quest was worth it because it added an entirely new twist to the story. I've never even done a second playthrough on any other RPG. I guess it comes down to spending another 50+ hours running through the same exact story or I could put those hours into a brand new RPG.
As for final boss difficulty, here's what I'd like to see. If I don't grind at all, the end boss should be brutally hard BUT defeatable. I might be down to one guy with 1 HP but the credits will roll and I'll be left with a hell of a story to tell. Legend of Dragoon was like that. I can do a couple sidequests to beat the boss but he shouldn't be a pushover if I go get all the powerful stuff. I shouldn't nearly break the game if I'm level 99.
Or you could go the SMT Nocturne route. If you go through the game, you'll fight Kagatsuchi at the end. If you finish the Labrynth of Amala, you'll fight Lucifer for the True Demon ending. Two different ending for two different playstyles. The game might be brutally hard but it got this part dead on.
As for final boss difficulty, here's what I'd like to see. If I don't grind at all, the end boss should be brutally hard BUT defeatable. I might be down to one guy with 1 HP but the credits will roll and I'll be left with a hell of a story to tell. Legend of Dragoon was like that. I can do a couple sidequests to beat the boss but he shouldn't be a pushover if I go get all the powerful stuff. I shouldn't nearly break the game if I'm level 99.
Or you could go the SMT Nocturne route. If you go through the game, you'll fight Kagatsuchi at the end. If you finish the Labrynth of Amala, you'll fight Lucifer for the True Demon ending. Two different ending for two different playstyles. The game might be brutally hard but it got this part dead on.