SC:Double Agent IGN Review 9.0

brak, you're mad at the game, not at me. Let it go...you've already wasted $60.

Also, I've heard for Mortal Kombat Armageddon, "they've revamped the multi-player with various rebalances and tweaks to gameplay."

LOL! You should go grab that game as well too!
 
For those that have played do you think I should get this for multiplayer? I've always been a big fan of Splinter Cell multiplayer, but have found people desert it for easier games pretty quickly. I know the new one is more accessible, but it seems like people may ditch this for Gears of War, Rainbow Six, and the like next month.
 
[quote name='nintendokid']brak, you're mad at the game, not at me. Let it go...you've already wasted $60.

Also, I've heard for Mortal Kombat Armageddon, "they've revamped the multi-player with various rebalances and tweaks to gameplay."

LOL! You should go grab that game as well too![/quote]You're wasting your time posting in here. No one will listen to your opinion, especially if you have never even played the game. Quit trolling in here because you are making yourself look more and more like an ass everytime you post. If you don't like the game, that's all you have to say. Not everyone will agree (and especially now care) with or about your opinion, and it proves nothing to flame people who like the game. I personally hate Halo 2 multiplayer, but if someone else likes it, I don't trash them for it..I just let them enjoy their money's worth.

With that being said, I guess I should make a thread for the CAG SCDA Squad I made the other night.
 
[quote name='seanr1221']*pats Brak on the back*

X was saying he made a CAG squad, we should all play sometime soon.[/QUOTE]
Let's do it.
 
[quote name='Brak']Let's do it.[/QUOTE]

Sadly things here are quite busy. Studying mid terms, doing research papers...blahhh...just give me a heads-up when you guys will be playing though.
 
[quote name='seanr1221']Sadly things here are quite busy. Studying mid terms, doing research papers...blahhh...just give me a heads-up when you guys will be playing though.[/QUOTE]
Yeah. I'm at work, anyway.
 
How can you write a completely accurate review when you haven't even played through half the game yet. Judging the entire game based on only playing a few levels?

Limp consequences? you obvisouly haven't played too far into the game to see that many of them contain HUGE conseqences and if your loyalty isnt high enough can force you to choose one pathway whether you like it or not or it will end the game.

You would call the parachute failure and helicopter a mini game? I guess you havent played the email decription and and mine creation games yet.

What happened to the days where game reviewers tried to play at least more then the first 2 or 3 levels? It looks like you played a couple hours at most and half of that was multiplayer.
 
[quote name='Noodle Pirate!']How can you write a completely accurate review when you haven't even played through half the game yet. Judging the entire game based on only playing a few levels?

Limp consequences? you obvisouly haven't played too far into the game to see that many of them contain HUGE conseqences and if your loyalty isnt high enough can force you to choose one pathway whether you like it or not or it will end the game.

You would call the parachute failure and helicopter a mini game? I guess you havent played the email decription and and mine creation games yet.

What happened to the days where game reviewers tried to play at least more then the first 2 or 3 levels? It looks like you played a couple hours at most and half of that was multiplayer.[/QUOTE]

I played more than the first 2 or 3 levels to start with. I put at least 8 hours into the game, all told. That's pretty average for my line of work -- especially with a tight deadline. If that's not enough for you, then stop reading reviews. I didn't need to beat Bomberman Act:Zero to be able to confidently tell people it sucks.

I tend to stick to early parts of the game when I mention specifics in all reviews, so I don't spoil anything later that may piss off gamers. I know I've had things spoiled in reviews and been pissed about it.

When I say limp consequences, I'm talking about how not doing certain things just diminishes your trust bar, and that's the end of it. I'm not talking about the kill-or-don't-kill moments. That ties into what I said about the morality getting to you if you let it, because the game doesn't actually punish you much for not obeying one side's orders. I bet if you look around, this will be a pretty common theme for reviews.

And one more thing: If you think you can write better reviews than I can, do it. It's quite easy to talk smack about someone else's work; it's another thing to try it yourself.
 
[quote name='Noodle Pirate!']Limp consequences? you obvisouly haven't played too far into the game to see that many of them contain HUGE conseqences and if your loyalty isnt high enough can force you to choose one pathway whether you like it or not or it will end the game.

You would call the parachute failure and helicopter a mini game? I guess you havent played the email decription and and mine creation games yet.

What happened to the days where game reviewers tried to play at least more then the first 2 or 3 levels? It looks like you played a couple hours at most and half of that was multiplayer.[/QUOTE]

There have been many reviews that talked about the "limp consequences" in Splinter Cell: Double Agent. Go to Gamerankings.com and check out some different reviews.

However, it doesn't mean it's not a good game.
 
No offense, but rating games on a scale of 1 to 5 is a horrible way to rate games.Thats why i have never liked xplay. Theres way to much gray area. 1-10 is much better
 
[quote name='ViolentLee']I played more than the first 2 or 3 levels to start with. I put at least 8 hours into the game, all told. That's pretty average for my line of work -- especially with a tight deadline. If that's not enough for you, then stop reading reviews. I didn't need to beat Bomberman Act:Zero to be able to confidently tell people it sucks.
[/quote]

According to your gamertag it doesnt look like you didnt even hit the 2nd hq missions which is like 1 hour into the game. Of course you played more then that on someone elses gamer tag :roll: Your review pretty much matches up with your gamertag efforts.
How you can write an unbiased review with only a few missions completed? You haven't even really hit the main storyline yet - and yet you feel its fair to write a review on the storyline with just that? Give me a break. Whether you like the game or not, I could care less, but don't pretend that you have given it a fair review.

[quote name='ViolentLee']I tend to stick to early parts of the game when I mention specifics in all reviews, so I don't spoil anything later that may piss off gamers. I know I've had things spoiled in reviews and been pissed about it.
[/quote]

That's also quite convenient if you don't actually want to play the game for more then a couple hours.

[quote name='ViolentLee']When I say limp consequences, I'm talking about how not doing certain things just diminishes your trust bar, and that's the end of it. I'm not talking about the kill-or-don't-kill moments. That ties into what I said about the morality getting to you if you let it, because the game doesn't actually punish you much for not obeying one side's orders.
[/quote]

So basically since eveything doesnt skew your loyalty bar drastically to the right or left then the consequences dont matter? LoL. If every little choice did that the game would be unplayable. If you played even halfway into the game you would see there are some large consequences for not following orders. Many of them. Not just killing the main character or not.

[quote name='ViolentLee']I bet if you look around, this will be a pretty common theme for reviews. [/quote]

You're right, I'm getting the feeling you wrote that review after reading everyone elses . The problem is, if what you say is true then no one else has really put more then a few hours into it either. I wouldn't want to base my purchasing decisions on such ill informed opinions.

I would much rather trust the opinions of my fellow gamers who ACTUALLY put time into playing it and can give INFORMED opinions on how the game really plays and how the story and character developement really unfold.
You could have watched a demo of the damn game off gametrailers and written that review. Heck I can even get a better review off the gamefaqs message boards if I sift through the garbage.

[quote name='ViolentLee']And one more thing: If you think you can write better reviews than I can, do it. It's quite easy to talk smack about someone else's work; it's another thing to try it yourself.[/quote]

Haha, lol I wasn't critisising your writings skills pulitzer, just your effort and content. I knew you would pull the "if you can't do better then stfu". The supreme come back for those who cant respond with an intelligent arguement.

Lol I'm sorry if I'm not one of your "legions" of kiss ass fans who think that since you write for a so called "gaming publication" and get paid for it, your a stud. I think I will continue to trust the word of my fellow gamers instead of some "professional reviewer"who gets most games for free and get paid stupid amounts of money to write some drivel about a game he cant be bothered to play.

If I was being paid for something, I sure as hell would make sure I knew all about it before I tried to influence other's opinions on it. Don't feel bad, your a true journalist. :applause: Don't ever let reality or the truth get in your way.

- but hey, thats just me.

If you are going to put your review up to be read on the internet, be prepared to take a bit of contructive criticism and debate.
:bouncy:
I could care less if you like the game or not, it doesn't spoil my enjoyment of it. Just don't expect everyone to agree with your "review" if you admit to not having played much of it.
It's just another example why people dont trust reviewers to give an accurate opinion of a game.

My ultimate point is that for a game as story/character driven as SC is, it's not really fair to write a review on the story/plot when you haven't experienced it.
If that was a good idea, you could write a general review of every genre book ever written. - "It's just like that other book that came out except they add/subtract one or two things."
 
Wow, someone needs to take a chill pill and tone it down 3 or 4 notches.

To me, it just seems like you have an axe to grind with reviews (and reviewers) in general and you thought this was your golden opportunity to finally let one of these reviewers "really have it".
 
[quote name='Roufuss']Wow, someone needs to take a chill pill and tone it down 3 or 4 notches.

To me, it just seems like you have an axe to grind with reviews (and reviewers) in general and you thought this was your golden opportunity to finally let one of these reviewers "really have it".[/QUOTE]

Not at all, I just have a problem with people trying to misrepresent something in the guise of a professional.
I was not aware that playing a game a few hours makes you competent to write a professional review on all its aspects. It makes sense though since many "professional" reviews sometimes hit waaay off the mark.

I just thought that since he was a CAG that it might actually be more informative and educated then his counterparts'. I was dissapointed to see that it's more or less the same as everyone else's. I expected more. Not neccessarily a positive one, just an unbiased/informed one. That review was not.

I base 90% of my purchases on reviews. I usually stick to "amatuer" reviewers' opinions. I have more success with them since they usually play a game longer then a few hours. I might even prefer an informed review written by slidecage if he played the game all the way through then one written by shakespeare after he played a couple levels.

I apologize if you took offense at my opinion. I was not aware that was common practice among professional game reviewers. I hope in the future you consider going beyond the standard OPs of reviewing a game. If everyone did that, I think people would regain their respect for professional reviewers. I know I would.
 
The reason amateur reviews are often much more elaborate / stronger is because
1. No relationships need to be maintained between the publishers/reviewers -- a great example of this is IGN. They get a ton of hands on and exclusive time with Ubisoft games (which drives visitors, which pays the bills). When review time comes around, you've got to think that factors in just a tiny bit.

2. There's no deadline pressure. If you aren't worthy of an advance review copy of a game then you've usually only got 24-48 hours after a release before your review needs to get posted. This leads to massive corner cutting. If you don't have a deadline, then the review can afford to be much more thorough.

Don't put too much stock in anything you read. One of my favorite games of all time (True Crime Streets of LA for the PS2) has an average rank of lower than 80% on gamerankings. If I went strictly by rankings, I never would have touched the game (who wants to play a C+ game when you could play an A)?
 
[quote name='Noodle Pirate!']According to your gamertag it doesnt look like you didnt even hit the 2nd hq missions which is like 1 hour into the game. Of course you played more then that on someone elses gamer tag :roll: Your review pretty much matches up with your gamertag efforts.
How you can write an unbiased review with only a few missions completed? You haven't even really hit the main storyline yet - and yet you feel its fair to write a review on the storyline with just that? Give me a break. Whether you like the game or not, I could care less, but don't pretend that you have given it a fair review.[/quote]
I'm actually at the second HQ mission, since you're so interested in my progress. I'm not going to lie and say I played a ton on my 360 debug or something -- though I've reviewed many a game that way, too (which doesn't connect with regular Live, so Gamertags can't cross over). If you're saying that's an hour into the game, then A) you must be the best gamer on Earth, or B)SC:Double Agent is a 2-hour game.

How can I write an unbiased game, you ask? Must be a miracle, because that's what I did. I do it every day. Do I wish I would've been able to play all the way through? Yes, but that's virtually impossible with most things I review. Sorry to pull the curtain back on this one, kid, but we don't always beat every game. Most people don't beat all the games they play, yet they still have opinions on every one.

[quote name='Noodle Pirate!']That's also quite convenient if you don't actually want to play the game for more then a couple hours. [/quote]
That's just how I roll -- attempting a spoiler-free review every time. If you want to distort that to try to make me look bad, so be it.

[quote name='Noodle Pirate!']So basically since eveything doesnt skew your loyalty bar drastically to the right or left then the consequences dont matter? LoL. If every little choice did that the game would be unplayable. If you played even halfway into the game you would see there are some large consequences for not following orders. Many of them. Not just killing the main character or not. [/quote]
Again, you're trying to stretch the truth and nitpick about one point (one which a lot of others agree with). Take the first kill-or-not moment: Whether you shoot the dude or not, the same thing happens. Many sub-missions in levels, if you don't do them, you just don't get a gadget and the trust bar goes down. That's not a huge deal.

[quote name='Noodle Pirate!']You're right, I'm getting the feeling you wrote that review after reading everyone elses . The problem is, if what you say is true then no one else has really put more then a few hours into it either. I wouldn't want to base my purchasing decisions on such ill informed opinions. [/quote]
Now you're saying I plagiarized? Why not just demand I be brought to town square and stoned? For the record, I make it a point to not read any other reviews until I'm done writing my own. That way, I can't be influenced by something someone else says -- allowing their opinions to meld with my own.

Listen, dude, you're obviously a very ticked-off and/or unreasonable person. That's fine. I can take people disliking my reviews. Hell, I don't like every single one of my reviews. The guy flipping burgers for a living may make a few bad ones, too, though he usually doesn't get flamed for it (no pun intended).

I don't think my Double Agent review is one of the bad ones, but you're entitled to your opinion. What I don't like is someone putting my credibility in question. I can't form my opinion after 8 hours with a game? Isn't that what everyone does, pro or otherwise?

Just because I get the game for free and am paid to play it doesn't mean I take my job lightly. I've been doing this for seven years, son, so I put a lot into what I do. I know everyone else spends their hard-earned money on this hobby (which I do often, too), and wants to feel good about what they buy. I try to help them see what they're getting, and whether it's done well.

Splinter Cell: Double Agent is obviously one of your favorite games of all time. By my bringing up its negatives and not having played enough for your satisfaction (again, I played 5 1/2 levels out of a 10-level game while also doing multiplayer), you take major offense. I give it a 4 out of 5 and you say I don't like it? You also claim I have "legions" of fans? Now you're just being delusional. Go have yourself a nice nap and maybe a juicebox, and hopefully things will make more sense.
 
I decided to rent the game instead of buy it, and I'm glad I did. I like the game and all but personally I think it's the same old crap. I got kind of burnt out on Splinter Cell and this really doesn't offer a lot of drastic new features to revive it for me. I haven't tried the multiplayer (other than the demo) but I dont really have the time to play online games much so it doesn't matter anyways.
 
holy crap VL you are teh funny. Reading skillz for teh win as your generation would say. You need to take a few college comprehension classes if you are to fully understand my comments. You need to remember not to read into my comments. They should be taken at face value, exactly as they are typed. They totally went over your head. Sorry for that. I still can't understand how you get plagiarism out of what I typed but oh well, that's your problem.

You obviously cannot take criticism well. Good luck with your previews, oops i mean reviews of games you get paid so well to play for a couple hours. :p

P.S. lol @ son. You might want to take those oh so horrible "insults" back to gamefaqs where they actually make people mad. Here they are just funny.
People who use son as an insult of sorts... well lets just say they aren't usually on the intelligent side. It may get the "kids" riled up , but most people can recognize it as a sad display of your supposed intelligence. It's just not an effective put down, sorry. It gave me a chuckle though, so it wasn't all in vain. ;P

Maybe you're right about not having legions of fans with the reviews you right. Anyone who thinks they are worthy of basing a purchase on would be few and far between if they knew how much you really played before writing it. :p

If you feel happy in your review practices and if they trully are the norm, then you have nothing to be defensive about. Take it as a rude awakening for me.
I will be the one that needs to adjust to reality and face up to the fact that reviewers like to embelish their articles in order to appear that they have put some serious time into playing the game.

This is a new discovery for me. I will adjust now that I know how "professional" reviews are routinely done. I have you to thank for my eye opener. Good luck with your future projects and I hope you would consider going beyond the "norm". Like I said, it might go a long way in rebuilding the bad rep that professional game reviews have.
 
[quote name='Noodle Pirate!']Blah blah go back to gamefaqs
whine whine here's what you should do because I know all[/QUOTE]
Your ramblings have lost the small semblence of sanity they may have once had, while also ceasing to discuss anything remotely related to Splinter Cell: Double Agent. You may have forgotten, but that's the actual topic of the thread. The rest of us are at least trying to stay in the same boat, while you're 20 feet below the water's surface trying to hump manatees. Trolls and sea cows were not meant to procreate.
 
[quote name='Noodle Pirate!']holy crap VL you are teh funny. Reading skillz for teh win as your generation would say. You need to take a few college comprehension classes if you are to fully understand my comments. You need to remember not to read into my comments. They should be taken at face value, exactly as they are typed. They totally went over your head. Sorry for that. I still can't understand how you get plagiarism out of what I typed but oh well, that's your problem.

You obviously cannot take criticism well. Good luck with your previews, oops i mean reviews of games you get paid so well to play for a couple hours. :p

P.S. lol @ son. You might want to take those oh so horrible "insults" back to gamefaqs where they actually make people mad. Here they are just funny.
People who use son as an insult of sorts... well lets just say they aren't usually on the intelligent side. It may get the "kids" riled up , but most people can recognize it as a sad display of your supposed intelligence. It's just not an effective put down, sorry. It gave me a chuckle though, so it wasn't all in vain. ;P

Maybe you're right about not having legions of fans with the reviews you right. Anyone who thinks they are worthy of basing a purchase on would be few and far between if they knew how much you really played before writing it. :p

If you feel happy in your review practices and if they trully are the norm, then you have nothing to be defensive about. Take it as a rude awakening for me.
I will be the one that needs to adjust to reality and face up to the fact that reviewers like to embelish their articles in order to appear that they have put some serious time into playing the game.

This is a new discovery for me. I will adjust now that I know how "professional" reviews are routinely done. I have you to thank for my eye opener. Good luck with your future projects and I hope you would consider going beyond the "norm". Like I said, it might go a long way in rebuilding the bad rep that professional game reviews have.[/QUOTE]

You act like the dude spit on your mom.

He's just one reviewer out of many. Get over it.
 
[quote name='Spades22']How could this be rated so high when the GC version got a 4.5/10 from Nintendo power.... 0_0[/QUOTE]

Not even close to the same game. The Xbox 360 and PC version are by different developers and don't even have the same levels.
 
I meant gamecube not computer...but if what you said still applies... I see what you mean...although that is really weird why they'd do that.
 
[quote name='Kendal']I see V-Sync tears on the movies I see online and on XBLM. Does this happen in the game?[/QUOTE]

I haven't noticed them, but it could be there. But I can't stand tearing and since I haven't noticed it must not be too bad. :)
 
I got to the main screen and didn't get past it. I liked the voice explaining each option. I thought of Jade Raymond for some reason. Then I switched to Marvel. Damn you, UMX. Hah.
 
[quote name='Ultimate Matt X']I haven't noticed them, but it could be there. But I can't stand tearing and since I haven't noticed it must not be too bad. :)[/quote]

Thanks a bunch.

Also, how is the grass in this one?
 
I just did some more playing to look for screen tearing and I guess it is there afterall. Though since it only really seems to be bad when you're looking around the screen very quickly, something that doesn't need to be done that often in Splinter Cell, it doesn't really detract much from the game.
 
This game is so much fun. I screwed up my save file by saving while i was getting killed...so I have to play the first mission over again. It is amazing how the game looks. The gameplay is solid as ever and easy to just dive into. This will fosho keep me busy until FFXII Gears and the Wii. Probably play more before I go to work tomorrow.
 
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