Yeah, seems like a lot of new stuff will launch with it, and more game spaces on the way soon.
The official blog has new info and video of the flying game.
While all of the above content was shown live, there were also some pieces of concept art on show. These were for upcoming first-party game spaces, such as the Buzz! space which includes a multiplayer minigame called the "Buzz! Runaround." The concept art showed a top-down view of the environment, which looks like a Buzz! controller. Questions are pumped through from MyBuzz! and players must stand on the correct colored button to rack up points. Everyone in the room can play the game simultaneously, which means up to 32 people can be running around this virtual Buzz! controller at a time. This will also have a leaderboard, much like the Red Bull Air Race game.
Concept art for the MotorStorm space, complete with "MotorKartStorm" minigame and merchandise counter where you can buy such things as MotorStorm branded ripped festival jeans, were also shown. Finally, the Resistance 2 space concept art was revealed. The developers will be playing on the "Twisted History" aspect of the franchise by transforming the Home central plaza into a Chimeran infested invasion site. There was also talk of a team-based minigame requiring people to fight back a horde of Chimera, though that wasn't shown in the concept artwork.
A lot of interesting tid bits were also revealed. The Trophy room, long assumed dead, has been placed on hold. Though Daniel Hill did assure us that 3D Trophies would happen in the future. Speaking of Trophies, it has been confirmed that Home will be able to read what Trophies you have and unlock content appropriately. Not only that, but Home will also be able to dish out its own Trophies, though there is no indication how those will work.
It's possible for future games to have this functionality built in, so that when you acquire a Trophy a message will pop up telling you what you've unlocked in Home. There's also the potential for in-game menus, taking you straight to a game's Home space. It seems that integrating the entire PS3 platform in this way is a large aspect of Home.
There are hopes to develop further PSN Store integration, such as being able to download a game's demo or downloadable content simply by approaching an in-Home advertisement. Cross-game invites are possible by pulling people through Home, thanks to the party system, though it won't be available immediately.
Other updates, like bigger clubs, cross-Home game launching and extended profiles, are already planned. This interesting content should start to drop immediately, with more coming fairly regularly. If that happens, Home could definitely be a worthwhile addition to the PS3's feature list.