SoulCalibur IV - (10.17.08) - Vader/Yoda DLC set to release on 10/23 [400 points]

Yup next week i will gather up all the ps3 and xbox gamertags for a sc4 friends lists and also see who wants to do a tournament, Will add to the OP and keep it organized. or someone could start a new thread so that this one isnt clumped up with tournament stuff.
 
What do you guys think are the best arcade sticks? Do you use off-the-shelf, mod them, or make your own? I have a Hori Fighting Stick 3 and it's my first stick. I have only been using it for a few weeks but I don't really like the buttons.

Count me in for Soul Calibur as well :D
 
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[quote name='akilshohen']what exactly are the extra buttons on top of the PS3 stick?[/quote]


Turbo, Home, L3, R3, Select, Start
 
http://media.xbox360.ign.com/media/739/739577/imgs_1.html

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Personally, my favorite stick is a stock Namco Arcade Stick made by Hori. The stick is ancient, but it is still my favorite. It is widey considered the best old school fighting game arcade stick and the best console arcade stick up until Hori released the Real Arcade Pro in 2004. It's from 1996, kinda hard to find nowadays. Works flawlessly with the best PS1/PS2 to PS3 USB converters (Pelican and Real).

That's just preference. Nowadays the Hori Real Arcade Pro series of arcade sticks are widely considered the best out there. And for good reason.

If you want more info on various sticks available, check my site:

http://sdtekken.com/tech-area/arcade-sticks/
 
[quote name='MarkMan']Personally, my favorite stick is a stock Namco Arcade Stick made by Hori. The stick is ancient, but it is still my favorite. It is widey considered the best old school fighting game arcade stick and the best console arcade stick up until Hori released the Real Arcade Pro in 2004. It's from 1996, kinda hard to find nowadays. Works flawlessly with the best PS1/PS2 to PS3 USB converters (Pelican and Real).

That's just preference. Nowadays the Hori Real Arcade Pro series of arcade sticks are widely considered the best out there. And for good reason.

If you want more info on various sticks available, check my site:

http://sdtekken.com/tech-area/arcade-sticks/[/QUOTE]

I was looking at the Real Arcade Pro EX at play-asia but it says Japan under it so i assumed it wouldn't work on U.S. 360s? 360s are region locked right?
http://www.play-asia.com/paOS-13-71-dd-49-en-70-2sxk.html

The PS3 Real Arcade Pro 3 also says "Compatible with PlayStation3™ Japan"
http://www.play-asia.com/paOS-13-71-zl-49-en-70-2sxw.html

oddly this 360 one has a more similar button config w/ the ps3 fighting stick for some reason

360 (Japan) Real Arcade Pro EX
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PS3 Fighting Stick 3
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360 Soul Calibur IV Limited Edition Fighting Stick EX 2
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PS3 Real Arcade Pro 3
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I'm tempted by the Real Arcade versions, but paying 3 times the price not so much.

[quote name='MarkMan']Sticks are on sale on Amazon right now btw.

http://www.amazon.com/gp/product/B00...lx_newarrivals
PS3 $41.99

http://www.amazon.com/gp/product/B00...x_newarrivals1
Xbox 360 $51.99[/QUOTE]
There's also another $10 off if you choose "Bill me Later" on the 360 one. or if you add $10 filler to the PS3 one. $10 off $50 or more when you choose "Bill me Later"


edit: im leaning towards the PS3 version of the SC4 stick since i like the art design a little more, but i like the button layout of the 360 better (& apparently larger spacing between buttons and stick). Also I'll probably pick up a SF4 stick when they're released.

Question: Do you think the SF4 stick will be made by Hori? & if so, do you think it will have an identical design to the SC4 sticks? or will the 360 or PS3 version have a different layout (mainly the PS3 which has different button config from SF4 arcade machines)? if not made by hori which do you think would be designed different? Would the quality be as good as hori?
 
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The SF IV stick is not going to be made by Hori. I can't specify anything yet. But it will be GOOD.

Also the sticks you mentioned are not region locked, no peripherals are, so import friendly it is ;)

But the SF IV stick (I'll let you in on it, I'm on the design team for it, so please look forward to it).
 
July 15, 2008 - IGN Progress Report

http://ps3.ign.com/articles/890/890283p1.html

July 15, 2008 - We've seen Soulcalibur IV quite a bit recently, especially considering the fact that the game is almost due to hit store shelves (we're still expecting a release on the 29th). With that said, we still had to swing by Namco Bandai's meeting space to check out what Soulcalibur was bringing to E3 and we're pleased to say that things are looking pretty fantastic. That's certainly good news because the build we saw at the show was complete and essentially representative of the final product (with a few minor tweaks still needed). Although we couldn't spend too much time pouring over the numerous game modes, we glanced at a few elements of the title that we haven't talked about much before.


Before we get into the specifics, let's lay out the basics. Soulcalibur IV, like its predecessors, is a one-on-one, 3D fighting game that pits heroes and villains against each other as they use an assortment of deadly weapons, like swords, axes, whips and staffs. Soulcalibur is a rather deep title with a host of different gameplay mechanics, including holds, counters, parries, armor deformation and Critical Finishes. Although we'll touch on the Critical Finishes in a moment, we'll summarize by saying that there's a lot to do in this fighter and it's a lot of fun.


The two versions of Soulcalibur are identical to each other, except for the included Star Wars bonus character. As you may or may not know, Darth Vader will be showing his helmeted head in the PS3 version and the green master Yoda will be leaping about in the 360 version. Otherwise, you'll be getting the same gameplay experience on either platform, though you will be able to perform an optional install on the PS3 version which takes up a little over two gigs.


We played the PS3 version and were pleased to see that there were no more framerate issues that had popped up in previous builds. In the past, the 360 seemed to have the upper hand, but the playing field looks even now, which is good.


Before jumping into a match, we decided to play around with the Character Creation system. We were really impressed at the number of different options players will have for creating their own warriors. To start, you choose your fighter's gender and then set a few basic attributes like moral alignment, focuses and basic character types. The system then auto-generates a character for you to work off of, so you can jump into the editor proper once you have your template.


You can then adjust the character's physique (including the amount of muscle definition), adjust their hair style, facial type, skin color and other various attributes. Once these basic elements are in place, you can completely customize their armor set, weapon type and even voice (and vocal pitch). There are other more detailed traits we couldn't fully explore, like the skill system, but the main foundation for your fighter can be any of the Soulcalibur characters (besides the Star Wars ones). Your creation will simply mirror the actions and behaviors of the selected fighter.


After spending some time in Character Creation, we had fun performing the Critical Finish moves of several different characters. These techniques are spectacular, brutal attacks that can be executed under special circumstances. You must first destroy one piece of your opponent's armor and then wear their Soul Gauge down completely. After you knock them back one last time, you just need to hit all four face buttons to pull off the move. From what we saw, each move "teleports" both fighters to a different arena and you proceed to perform some flashy moves in an over-the-top sequence. For example, Vader's Critical Finish sent a lightsaber dancing through the air, slashing the opponent in a flurry of red shadows. We think these moves add a dramatic (and showy) tone to the game..






Btw, SoulCalibur IV also just went Gold today.

http://ps3.ign.com/articles/889/889664p1.html

To support the release of Soulcalibur IV, an extensive national marketing campaign is underway that will generate more than 250 million consumer impressions. Television ad campaigns will run throughout July and August, consisting of :30 and :15 second spots aimed at cable programming in the U.S. and Canada. Additional initiatives include online and print programs, as well as promotional and retail partnerships that will raise the anticipation for this premiere franchise.
 
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2 weeks to go!

This is just an unlikely thought I had, but since you can customize the default characters' outfits, do you think you'll be able to give them a different fighting style as well? I could see that being pretty fun, especially with the guest characters. There's some YouTube potential in Vader and Yoda doing the Voldo dance, too.
 
[quote name='metaly']2 weeks to go!

This is just an unlikely thought I had, but since you can customize the default characters' outfits, do you think you'll be able to give them a different fighting style as well? I could see that being pretty fun, especially with the guest characters. There's some YouTube potential in Vader and Yoda doing the Voldo dance, too.[/QUOTE]

That would be cool, like some of the Smash Bros. hacks I've seen where Pikachu is doing Captain Falcon's moves.
 
[quote name='MarkMan']The SF IV stick is not going to be made by Hori. I can't specify anything yet. But it will be GOOD.

Also the sticks you mentioned are not region locked, no peripherals are, so import friendly it is ;)

But the SF IV stick (I'll let you in on it, I'm on the design team for it, so please look forward to it).[/QUOTE]

Sounds good. maybe ill just hold off on a stick & get a Tekken stick for PS3 (if one comes out) & the SF4 stick for 360. i've read the old tekken sticks were pretty good too, hopefully they release a new one w/ 6.
 
I'm sure Hori will release a nice Tekken stick *crosses fingers*, if not, there is always the HRAP3 series or converter+PS2 stick route.
 
I have the PS3 LE version preordered, mainly because the 360 pad is shit---but I'm inclined to believe that the 360 version may look better, with the PS3's scaling being terrible and all.
 
July 17, 2008 - IGN Apprentice Gameplay Movies






July 17, 2008 - Famitsu All 2p Costumes Revealed

More pictures in link
http://www.famitsu.com/game/coming/1216690_1407.html




I think i like Tira's the best. Followed by lizardman and yoshimitsu. Very cool all around though. Mary Poppins setsuka and Haze voldo with high heels lol.
 
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[quote name='jonlubbe']has there been any confirmed updates to bonus features inside the actual collectors edition game disk?

(in the create a soul mode)[/QUOTE]

I was also wondering the same thing, as I am still on the fence of which version to pre order. I still can't decide what system either.
 
Nothing has been confirmed yet except that the collector's edition will get exclusive CAS items that won't be available to download ever as DLC.
 
I'm sticking strictly with the regular edition. Only the cas items interest me, and so little info is around regarding them (many pre-order places don't even mention them), that its hard to base a purchase off of.

And I really dig Sophitia's new Valkyrie outfit. Not so sure about Tira's dark jester look though.
 
Woo! Just finalized my order for the PS3 edition from megafreebies. Can't wait for this shit. Lovin that Lizardman 2p, and Nightmare's isn't bad either. Is it just me, or is Rock sporting a nice Thor look with that hammer?
 
I just preordered the regular edition today at Gamestop. Can't wait to play CAGs online.

For the PS3 version, I gotta talk to a few people first, but I may be willing to start up a CAG night for the PS3 version of Soul Calibur IV (unless ReRo or someone rather do it).
 
I think we should just start the CAG FIGHT NIGHT thread and everytime we have an upcoming fight night we should edit the title of the game and time/date into the title. ;)

One central thread is better for all the fighting games since there aren't as many of us that play fighting games online compared to the other genres.

Looking forward to destroying you dudes, but not looking forward to playing against B:L or anyone else that plays this game in tournaments. (assuming the game has decent online play, if not you won't be seeing me much) :(

I'm all for free wins!

lol.
 
[quote name='The Mana Knight']I just preordered the regular edition today at Gamestop. Can't wait to play CAGs online.

For the PS3 version, I gotta talk to a few people first, but I may be willing to start up a CAG night for the PS3 version of Soul Calibur IV (unless ReRo or someone rather do it).[/quote]

I got it preordered for midnight delivery and Id join the ps3 clan in an instant
 
Switched my pre-order to the PS3 collector's edition a few days ago. I don't have many CAGs on my PSN list at the moment but would be interested in a CAG Fight Night. I was thinking about getting the SC IV Hori stick, but think I'll wait for the SF IV stick instead. Can't wait to play this!
 
Fitting Soul Calibur IV in may be difficult, since I may have to talk to people to see about moving some game nights around.

I know for sure, two times I'd most definitely have open are:
Saturday 10pm EST (2 hours before Tekken 5: DR Online starts)
maybe Monday
maybe squeeze time before and after MGO on Tuesday.
maybe squeeze some time later on Wednesday night.

I just know for sure I won't put it on Friday. :p

But anyway, I'd just have to see what night everyone who owns the game wants to play, and I'll look into getting something worked out (so I don't overlap SCIV with a game many others are still playing who also own SC IV). Most likely, I'd have multiple CAG nights and split up into groups (for what times work best for everyone).
 
I'm putting together a CAG FIGHT CLUB thread and will have it ready soon, just trying to jazz it up. If anyone wants to give me info/or has any suggestions, please let me know.
 
[quote name='MarkMan']I'm putting together a CAG FIGHT CLUB thread and will have it ready soon, just trying to jazz it up. If anyone wants to give me info/or has any suggestions, please let me know.[/QUOTE]

my guess is that it's alot of GGPO... I still need to download >_
 
I'm going to preorder this game this weekend, for PS3 of course! ;)
I can't wait to test my skills against y'all online. :)
 
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I'll probably just buy the game from one of the nearby stores after work or something on launch day.

I caved on buying the stick too so I should be good to go.
 
[quote name='MarkMan']Yea... well if this game sucks... at least you can have fun with CAS ;)[/QUOTE]

:lol: I don't think it's going to suck, but the brokeness will make it so >_
 
bread's done
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