BattleChicken
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[quote name='KhaosX']I guess if you're massing tier 1 units early game reapers would be a problem. But by the time your opponent haas a sizable amount, you should have tier 1.5 units yourself (marauders, stalkers, roach/zling) and they can easily take down reapers.[/QUOTE]
Because the reaper can circumvent the 'normal' defenses, moving your units to attack the reaper is a factor as well. Even if you catch the reapers quick enough to move your peons, you still lose that income while your units take the reapers out.
Stalkers have blink and roaches have burrow + move. Both of the abilities are learned in a building AFTER the barracks/gateway. It costs 150/150 + the build and upgrade time + the cost of the templar archives to use blink. it costs 150/150 (i think) to upgrade to lair, 100/100 for burrow, 150/150 (i think) for digging claws, and + build/upgrade time.
On top of that, stalkers cost 125/50, and roaches cost 75/25 (i think). Reapers cost 50/50, AND require no upgrades for their mobility.
In order to sneak by as any other race, a much, much larger outlay of resources need to be put out. Terran have a clear racial advantage as far as harassing goes. Counterable or not, reapers are pretty OP as they are currently configured. If they were a melee unit (like the squads in Warhammer 40k they're clearly stolen from) it wouldn't be nearly as absurd.
Thats my opinion anyway.
Because the reaper can circumvent the 'normal' defenses, moving your units to attack the reaper is a factor as well. Even if you catch the reapers quick enough to move your peons, you still lose that income while your units take the reapers out.
Stalkers have blink and roaches have burrow + move. Both of the abilities are learned in a building AFTER the barracks/gateway. It costs 150/150 + the build and upgrade time + the cost of the templar archives to use blink. it costs 150/150 (i think) to upgrade to lair, 100/100 for burrow, 150/150 (i think) for digging claws, and + build/upgrade time.
On top of that, stalkers cost 125/50, and roaches cost 75/25 (i think). Reapers cost 50/50, AND require no upgrades for their mobility.
In order to sneak by as any other race, a much, much larger outlay of resources need to be put out. Terran have a clear racial advantage as far as harassing goes. Counterable or not, reapers are pretty OP as they are currently configured. If they were a melee unit (like the squads in Warhammer 40k they're clearly stolen from) it wouldn't be nearly as absurd.
Thats my opinion anyway.