http://blog.us.playstation.com/2011/10/21/sweet-sweet-starhawk-beta-news/Boy, do I have some exciting news to share with all of our Warhawk fans today, but first, let me serve you all some delicious hors d’oeuvres de internets!
We were so happy with the response to Starhawk at PAX that the SCEA marketing machine leveled-up, cast Videozzaga and summoned a quick video of our Santa Monica Sr. Producer Harvard Bonin talking with people at the show in Seattle after they got hands-on with Starhawk!
Not only was it great to see people loving Starhawk at PAX, the team and I love seeing coverage and buzz about the game start to pick up speed. And with our announcement last week that early access keys for the Starhawk Public Beta will be included in Uncharted 3, well… things are now moving forward at ludicrous speed! It was great to read all the comments, tweets and Facebook posts from players who are just now getting introduced to Starhawk’s gameplay and universe and the LightBox Interactive team and I can’t wait to see all of you online in early 2012!
But Dylan, you ask, what about now? Did you forget about us? What about all of the die-hard Warhawk fans who waited patiently for Starhawk to emerge from the shadowy nether regions of game development?
Five words: Private. Beta. Starting. In. November!
Let me explain.
Normally before a team releases a Public Beta for a game, the dev team goes through a phase known as the closed beta or “Private Beta.” This is when the dev team works very closely with a small group of colleagues from the publisher, quality assurance (QA) team, or very close friends to make sure things are solid, the gameplay is tuned, big bugs are squashed, etc. It’s all about a tight feedback loop and close interaction with the developer.
And we want the team here at LightBox Interactive to have that close communication with our Warhawk fans! Even as I write this blog post I’m still blown away that SCEA has approved this!
Ok, let’s break it down:
We’re going to be starting the Private Beta in November and we’ll be sending a bunch of our Warhawk players (European players too!!) special email invites with Starhawk Private Beta keys. We’re going to be letting players into the Private Beta in waves so we can manage the server load, watch the game balance analytics, etc. The order in which players are granted access is a dark art known only to Sith-IT-Managers and Gywn, Lord of Cinder. But, suffice it to say it’s a mix of your rank/level in Warhawk, your involvement in the Warhawk community, and a few other magical parameters.
So keep checking your email like a Hawk!
Like what I did there?
SCEA has setup a secure forum where all the Warhawk players that are granted access into the Starhawk Private Beta will be able to talk directly with me, and some of our other team members here at LightBox Interactive. We’ll be posting our special PlayStation Network handles so you know when you’re playing with one of us online and we’ll be on VOIP in-game so you can talk directly to us if you want to!
We’re really looking for lots of feedback to help make sure Starhawk is as solid and tuned as possible. So we’ll be actively requesting comments on tuning changes and other game updates that we’ll be making to Starhawk throughout the Private Beta.
And this is a *key* part of the process because we are going to be validating our SkillScore player ranking system as well as weapon and Build & Battle game balance. Our new Hot-Fix system lets us really keep up with the demands of the community so we’ll be trying to push updates almost every day.
We’ll be going into more details on which features will be included in the Private Beta in the coming weeks, but for now, I hope our Warhawk player community is as excited about this opportunity as we are!!!
And for all the Warhawk players that are going to be helping us play Starhawk during the Private Beta, we have a special “gift” planned for all of you when Starhawk is officially released. Oh the
anticipation… THE ANTICIPATION!!!!!
*deep breath*
Ok…what’s next? Oh yeah…
And lastly, no blog post would be complete without my obligatory mention of our website, www.StarhawkTheGame.com —so keep tabs on it because SCEA will be updating it with all the latest as things really start to get rolling for Starhawk!
Rock on!
After many, many months of hard work we are happy to announce that the Starhawk Private Beta will be live on PSN beginning Tuesday, November 22nd! As you may have read in Dylan’s last PlayStation.Blog post, a selected a number of loyal Warhawk players who have opted-in to receive PlayStation emails will receive Private Beta keys, so if you played Warhawk there’s a chance that you’ll have a voucher invitation in your email in the upcoming weeks! If you don’t get on day one, don’t get discouraged: our Private Beta will be “slow rolled.” That means that we’ll slowly add more fans and features as the Private Beta progresses.
For those of you that get Private Beta access very early, you can expect to play Capture the Flag on a couple of maps to your heart’s content.
You’ll be able to find games via our Matchmaker system or choose your own game server via our Game Lists. We’ve kept the initial roll out pretty tight as we exercise the systems, but we’ll open the kimono inch by inch so keep playing to see what we have in store for you.
We Want Your Feedback!
Please bang on the Private Beta and help us make Starhawk the greatest possible game. We’ll do our best to avoid hiccups, but you may see some bugs or other unintended gremlins — it’s all part of the process. We ask those of you that play in the Private Beta to participate in the Starhawk Private Beta Forum located here(note: If you’re accepted into the Private Beta, you’ll notice a “Beta Central” section here). This forum is set up to help us collect feedback, bugs, feature requests, etc. Keep it clean, respectful, and specific so that we can try to address your issues. You’ll need to log in with your PSN account and choose the “PSN Beta” tab under your log-in name. If you aren’t in the Beta, you won’t be allowed access to this forum so please be patient.
How to Gain Access to the Starhawk Private Beta
We’ll be looking to unlock the door for registered players later on in the Private Beta. Fans that want to get in but may not get an invite can increase their chances by registering on the official site. Remember, we can’t send you Private Beta keys unless you have opted-in to receive them. Check out this Beta FAQ page for more info. We’ll also be working with great partners like G4, IGN, GameSpot, GameTrailers, 1UP, Kotaku, WIRED, USA Today, CNET, Maxim, and TIME (just to name a few) to make sure there are even more chances for you to get into the Private Beta. Even our community manager, HawkStar Jay, has a handful he’s itching to give away, so stay tuned for more details!
Finally, if you have a Starhawk Public Beta voucher from UNCHARTED 3, you are guaranteed access in early 2012. We’ll have even more features, game modes, guns, weapons, and general goodness to show during that next Beta phase.
Congratulations to those of you fans that got (or will get) an invite, we love your enthusiasm and loyalty. We don’t think of a Private Beta as a privilege for you. You’re doing us a favor and helping to create Starhawk…and we thank you.
Warheads….have fun! Everyone else, stay tuned! We’ve got a lot more in our bag o’ tricks!
Finally, if you have a Starhawk Public Beta voucher from UNCHARTED 3, you are guaranteed access in early 2012. We’ll have even more features, game modes, guns, weapons, and general goodness to show during that next Beta phase.
This past November and December we conducted our Private Beta for Starhawk. It was incredibly valuable to our team at LightBox and SCEA Santa Monica. We really appreciate all of the time that players have spent uncovering bugs and glitches, we would have never been able to find this many of them without real-world gameplay. The Beta effort has been a true partnership with our community so we humbly thank you all. Without your help, we wouldn’t be able to progress to the next chapter in the development of the game: the Public Beta!
We’re now happy to announce that the Starhawk Public Beta begins this Tuesday, January 17th. This is a crucial step for us as we’ll be testing all sorts of things, including game balance, server traffic, and general bugs. This is also a chance for more players to finally see what we’ve been working so hard on. As we’ve been getting so much support and encouragement from fans and press alike, we’re excited to spread the love and get more input to make the best game possible.
“That looks kind of fun, right? So maybe you want in the Beta now? Well, take a look below and see how to get early access. This Beta will include lots more functionality and features (details coming next week) so mark February 21st on your calendars because that’s when it will be completely open!
Who gets in, and when?
(North American Starhawk Beta schedule)
January 17: All PlayStation Plus subscribers and all Private Beta participants (who haven’t erased their original Private Beta files). You can learn more about PS Plus here.
January 31: UNCHARTED 3 Beta key holders. These voucher codes were found inside of North American copies of UNCHARTED 3.
February 7: Visit GameStop and PlayStation on Facebook and see how you can get early voucher codes.
February 14: IGN.com (details to be revealed soon)
February 21: Everyone with a PlayStation Network account…in other words, everyone who wants in, gets in!
Beta FAQ
If I was in the Private Beta, am I in the Public Beta?
If you were in the Private Beta, you are in the Public Beta for the duration. DO NOT delete the Private Beta file from your PS3 or else you won’t have access. Worse, you will be…unhappy.
Is this a demo?
This is NOT a demo. You can expect to find bugs and the vast majority of the game features planned for the final game will not be implemented. Of course, many of you will not read this sentence and will expect the Beta to be final quality. We ask that the community help itself and remind players that this is a test. It happens to be a pretty fun test, but it is a test regardless. Keep an open mind and we’ll continue to regularly update the Beta with changes based directly on your feedback. Remember when you were a kid and you wanted to help make games? This is your chance!
When does the Public Beta end?
When the game is good and ready!Honestly, when we’ve learned all we can and feel we can deliver the best product to you. Basically, sometime after February 21st, BUT it’s our recommendation that you do not delay joining or you might find your window of opportunity passing you by.
What’s different from the Private Beta?
We’re going to reveal more about the content updates soon enough. Patience, Padawan…
Will you test out the solo campaign?
Nope! The Public Beta is solely based around the multiplayer experience. While we have a robust solo story campaign in the final game, we can get our testing done elsewhere for that.
How do you send us feedback?
This is very important…to give us feedback, please visit http://us.playstation.com/psn/ and use your PSN login to enter the Beta forums. If you are in the Beta, you can enter the forums. Remember though…with Beta testing comes Beta responsibility. We are on these forums hourly looking for bug info, so please use this. We need your help and this is the best way to give us info.
http://www.youtube.com/watch?v=By32oclJSGcWhat’s in the Public Beta?
Everything mentioned in the video with a ton of fixes, updates, etc. At the start we’re adding the following content on top of Private Beta content…
- Classic Arcade Flight-Mode: Private Beta players asked for it and we’re happy to include the classic arcade flight from Warhawk.
- Host Migration: When the host leaves the game, the hosting duties transfer to another player and gameplay will continue, provided the option is checked.
- Language Support: European and Japanese languages are included. Korea, China, Latin America and Brazil will be in English…but these will include the appropriate languages for the full game.
- Skills: Players will be able to collect unique Skills to use in gameplay based on their performance. Playstation Network Friend Integration: Friends status, messages, and friend requests.
- Bug Fixes: Lots and lots of bugs have been addressed.
Greetings PlayStation Blogosphere! If you have been playing the Public Beta or have been tracking Starhawk online, you may have noticed that we’ve tacked on more and more reasons for you to pick up this Build & Battle epic on May 8th: a badass hero, transforming mechs, and outer space dogfights just to name a few.
Well, here’s one more reason: The Starhawk Limited Edition!
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Starting today, anyone who pre-orders Starhawk at GameStop will automatically upgrade to the Limited Edition version of the game. This version comes with over $20 worth of bonus content, including two DLC packs that contain new maps and multiplayer skins, plus sweet extras like the soundtrack and a PSN download of original Warhawk from PSone. We are confident Starhawk will be one of the best PS3 experiences you’ve ever had, so we hope this gives you even more reason to join the fun day one.
We are also happy to share our official packfront art for the first time. Behold!
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This art was designed not to just give player a glimpse of the brutal Starhawk universe, but to give a little insight into our main character Emmett Graves, a man who won’t back down from a fight. We hope you dig both the packfront and that the Limited Edition makes you want to pre-order your copy. Keep tracking PlayStation.Blog for more Starhawk news leading up to launch…or just jump into the Starhawk Beta! Starting today, you’ll be able to get free early access codes on both GameStop’s and PlayStation’s Facebook pages.
Starhawk Limited Edition Contents
Maw of Despair Outcast Pack: Includes the Maw of Despair Co-op Map and Shade Warrior MP Skin
This challenging co-op mission takes place deep beneath the planet’s surface in a particularly dangerous Rift mine. The Maw of Despair is home to the oldest Outcast tribe, the Shade Warriors. The heart of each Shade Warrior blazes with pure Rift energy, granting them extra toughness and combat ability. The firefights you’ll encounter in the Maw of Despair co-op mission will push your shooting skills to the edge!
Echo Scrapyard Rifter Pack: Includes the Scrapyard Homeworld and Huxley Ardin MP Skin
An exclusive player Homeworld, the Echo Scrapyard features Huxley’s mechanics shop and junkyard — known throughout the Frontier as the best place in the Frontier for Rifters to get spare parts for their Razorbacks and Sidewinders. And in the canyon basin below, Huxley’s shop is a network of roads and trails for players to hone their own Razorback 4×4 and Sidewinder Jetbike driving skills.
Starhawk Concept Art PS3 Theme: Decorate your PS3 with the amazing concept art that help bring the Starhawk Universe to life. Only available through the Starhawk Limited Edition.
Copy of the Original Warhawk (PSone): Download and play the title that started it all!
Official Starhawk Soundtrack: Christopher Lennertz’s sweeping original score available as a PSN download.