Yeah, and as MMP mentions in his video it seems the preview that was played a few weeks ago (which a lot of people were cautiously optimistic about) was cherry picked moments from like the first 75% of the game and the rest of that 75% was a disappointment. It's sad that this is what Bioware has now become known for. My hopes for the next installment of Mass Effect are at an all-time low.
Classic-BioWare's dead. Probably just all that left's a shell and husk (ME pun not intended) of its very own self, by now; been dead for probably long-time. When many might feel that time began - eh, up for debate. Some could cite maybe DA2. Some might even cite DA:I. I dunno - but, the true point when most might agree across the board for sure is probably either ME:A or Anthem.
Most of the Classic-BW staff left by DA4 Original Version (Joplin version) got axed. Even Mike Laidlaw of all people left, after that got cancelled; see the
Schreier article on Joplin version (OG version of DA4: DreadWolf, which was supposed to be a Big Heist also) and Morrison version (aka what we know as DA4: VeilGuard). David Gaider, Drew K, Casey Hudson, Jennifer Hepler, Alan Miranda, Trent Oster, The 2 Founding Doctors, Mac Walters, and I'm sure there's even more these BW names (I think it maybe was
The Quartering LegacyKillHD that covered the LONG list of people from BW that left over the years,
I'd have to dig around again) - is anyone even left there, except maybe say Mark Darrah?
As for Mass Effect series: I like Mary DeMarle (from Eidos-Montreal and their Deus Ex HR and MD games a lot and also Guardians of the Galaxy Action-RPG). Her on a game will give me some hope, since she's working on ME5 - but...again, most of Classic-BioWare seems to be gone, so...I dunno. [shrug]
EDITING NOTES - We'll have to wait and see on ME5 probably, if BW even gets a chance to still do it (depends on probably DA:VG's sales and EA) and see what Mary DeMarle and ME5 team crank-out. As for who did the list of people that left: it was LegacyHDKilla, not Quartering. So, fixed and edited that up too.