Suda 51: Wii is only for non-gamers, games don't sell, only nintendo titles do well

[quote name='Doomed']You're asking this at Cheap Ass Gamer? I'm waiting for the price drop 6 years down the line since I have like 4 other Zeldas at various completion levels.
And I only played a couple hours of OoT
[/quote]

6 years? Wow. I can't wait that long for really good games. I also like supporting good games that aren't mini-game games on the Wii. I know this is CAG, but damn, you are a little too cheap.
 
[quote name='Doomed']You're asking this at Cheap Ass Gamer? I'm waiting for the price drop 6 years down the line since I have like 4 other Zeldas at various completion levels.
And I only played a couple hours of OoT
[/quote]

I just beat OoT for the first time about 3 hours ago.
 
[quote name='ChibiJosh']
I just beat OoT for the first time about 3 hours ago.
[/quote]
I've never played OoT.

But I beat TP.

But on topic, that argument does hold some water. Most people just don't buy that many games, period. So to pick up a lot of third party games, they have to have no interest in a lot of almost guaranteed good games in first party releases.

I also just saw a commercial for Mario & Sonic for DS... guess who probably just got themselves a million-seller? Take notes publishers who aren't Sega, and Sega for other games besides those with Mario in the title that won't sell on name.
 
I believe Phantom Hourglass is the first game that the new guy did with no input from Miyamoto at all.

I'm curious to see what he does next with Zelda. As a first game on his own I think it's suprisingly good. Of course I like the sailing elements ^_^
 
I liked the sailing elements in Wind Waker, but not so much in Phantom Hourglass. It was hard to really explore when you were just drawing lines for a course and then tapping to shoot stuff along the way.

With WW it was easier to explore as you could just sail aimlessly around, rather than having to repeatedly go into the menu and draw a new course line if you wanted to change directions etc.
 
Misinterpreted? No one has provided a compelling argument against his first statement. If I put my heart and soul into creating a game that had abysmal sales, I'd be upset too.
 
I loved the secret Islands and the two brothers in the ocean. One with the King of Red Islands knock off boat.

Plus I was mesmerised by that cannon mini game and played it repetedly even after I got everything. I liked the steam lining of the boat part because it was faster and you could still shoot things and drag up treasure.

In the end though I did go into it expecting a short handheld title like Minish Cap and not a console experience so that's probably why I like it; that expectation.
 
[quote name='botticus']I also just saw a commercial for Mario & Sonic for DS... guess who probably just got themselves a million-seller?[/quote]
Sega was projecting 4 million copies of the game (for both Wii and DS) sold worldwide, and I think the Wii version has already sold 2 million. They should hit > 4 million across both platforms easily.
[quote name='Kendal']I have seen many NiGHTS commercials. Did that game tank?[/quote]
I think it tanked in Japan, but it sold 60,000 copies in the US last month. I think it'll inch to 180,000 worldwide.

(As a point of reference, a typical PS2 game needed to sell 50,000 copies to break even, and anything over 100,000 was considered sequel-worthy.)

--R.J.
 
On the DS:

Try going into any major retail store (at least here) and finding copies of the good DS games mentioned, THEY ARE NOT IN STOCK! There is no way you are gonna find a copy of Glory Days 2 in your local target but you will find umpteen Petzzzz games and they sell like hotcakes. If retailers would actually STOCK the good games, then they would sell more. If you want Glory Days 2 you have to go to Gamestop and hope they have a copy out of the 2 copies each store gets in, and hope that they haven't opened it yet and put it on the display rack so you can get a factory sealed copy, better yet you better hope your Gamestop actually got them in, because I have run into many games that they just don't get in. Or you can order online, which is the option I choose. But thats really the only way to get the good games, and there are still a lot of people out there who have not discovered online shopping yet (oh how I pity them!).

But my point is the good games aren't getting to the shelves of retail stores like they should be, the selection in retail stores here is absolutely abominable at the best, filled with nothing but Hannah Montana, Petz and crappy Disney games. Next time I go to Sams Club I will have to take a picture of their game section, its the worst of the worst.
 
[quote name='j.elles']
In the end though I did go into it expecting a short handheld title like Minish Cap and not a console experience so that's probably why I like it; that expectation.[/QUOTE]

I loved Minish Cap and the GBC Zeldas, so it's not that. I just didn't like the controls, the simplified dungeons/puzzles and having to do the Ocean King Temple 5 times. I'd still give it an 8.0, but it wasn't the perfection I've came to expect from Zelda games.
 
I don't think it's perfect I just think it's really good. It does feel to much like an experiment though. I'd give it an 8.5 though becuase of how much fun I had with it though.

Also I didn't play it in one go I played it in 40 minute bursts from beginning to end.

I love the Hey Listen in the beginning. I never minded it and knew the VGCats comics was coming. Very funny.

2.5 million Sonic and Mario at Olymics. 500K of those from Japan actually.
More will sell worldwide when Olymics arrive. Mainly those Europeans though. They love their Sonic.


PLUS;
Glory Days 2 I got at Walmart and you can to
http://www.walmart.com/catalog/product.do?product_id=5903214

You can do a store search or get it sent to a store for pick up.
 
The controls felt spot on to me it was just a little to easy. I think this game was meant to recapture the Japan Market as this game has sold over 900K there and doing better then a lot of recent Zelda games over there. Overall I liked it more then Minish Cap. It's just a matter of taste I think.

Afterall remember the Japanese said they though Twilight Princess was to hard in a number of reviews over there.

Anyway with Twilight Princess selling so well with the Wii version alone outselling Windwaker I look forward to more Zelda games built specifically for us and not the Japanese.
 
Same here. I loved Twilight Princess. One of my favorite Zelda games for sure.

Definitely just a matter of taste. I only like new control schemes if they make the game more enjoyable. Motion controls in TP added to the experience for me, touch screen only control in PH lessened my enjoyment.

But again, to each his own on that.
 
[quote name='j.elles']The controls felt spot on to me it was just a little to easy. I think this game was meant to recapture the Japan Market as this game has sold over 900K there and doing better then a lot of recent Zelda games over there. Overall I liked it more then Minish Cap. It's just a matter of taste I think.

Afterall remember the Japanese said they though Twilight Princess was to hard in a number of reviews over there.

Anyway with Twilight Princess selling so well with the Wii version alone outselling Windwaker I look forward to more Zelda games built specifically for us and not the Japanese.[/quote]Curiously, I found Twilight Princess even easier than Wind Waker (my favourite game ever).
 
[quote name='SaraAB']Try going into any major retail store (at least here) and finding copies of the good DS games mentioned, THEY ARE NOT IN STOCK! There is no way you are gonna find a copy of Glory Days 2 in your local target but you will find umpteen Petzzzz games and they sell like hotcakes. If retailers would actually STOCK the good games, then they would sell more.[/quote]
You realize that the retailers don't just buy games willy-nilly and hope they sell. The big stores know their customer demographics, and know what kind of games they'd like, and buy accordingly.

I have no interest in Catz or Hanna Montana or Imagine Babyz, but I regularly see shoppers snap those up at Target and Wal-Mart, not because "they don't know any better," but because they know what they like -- and it makes perfect sense for the retailers to stock games that their customers want. It's nobody's fault that the preferences of gaming nerds on the internet don't jive with reality...

--R.J.
 
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