[quote name='option.iv']It's like someone wanting to be proficient and and devoting much of their time to perfecting a sport. They most likely do it for competition or even pure love for the game. I'd like to think that'd be the case with hardcore gamers.[/QUOTE]
But that's
not the case in sports, because I can't think of many venues where a sport has to be redesigned for some reason.
About the only thing that might be comparable is when there are changes beyond the control of the people setting up the environment. In other words, higher altitude might screw with someone who has practiced in a low-elevation area. Or a tennis player who is really proficient on clay courts might not do well on grass. Things that - even if everything is completely equal, such as field sizes, what type of ball is used, etc - cannot be controlled. That's
about as much variation as you can get without ruining the rules in a huge way.
It's not like...bowlers, all of a sudden, can get armed with
beehives, and launch said beehives at their opponents during the wind up.
"He's going for the strike, and OH!
Here comes the beehive!"
Or, to make it more like Brawl,
taking away the ability to use a beehive.
Sports are pretty much consistent when it comes to rules. And until there's an overwhelming need to change something, it has to be vital and completely applicable to
everyone. In other words, one day, we might need to lengthen the distance from home plate to third base, because there's an epedemic of people being able to steal home because a new regulation forces catchers to wear a new type of equipment, which thereby interferes with their mobility, and thus allows runners to unfairly exploit it
just enough that they can score easily. But I highly doubt even that situation could come to pass.
(On a related note: I liked those...I think they were Nike commercials, where the soccer fields were gigantic and hilly and filed with
super trampolines. Or the other commercial where the basketball goal moved. Think
They finally jazzed it up!)
The point is that when a new Smash comes out, inevitably, there's going to be small changes. And perhaps even big changes. Street Fighter has done it, Guilty Gear has done it, Tekken has done it.
Every fighting game in the universe has done it. And lo, they all survived.
So I guess what I'm saying is that it's really hard for me to feel bad for this guy: