[quote name='Alucard400']The screen shots shown on this thread do no prove the game is really widescreen as boths creens are from the wii. notice the item selection with midna on the up selection on the d pad. We need gamecube screen shots compared to a wii version. not wii's 4:3 mode to widescreen mode.
as for the stretching argument, Link and the characters in the most definitely do not look stretched and fat. he looks tall in the right figure and none deformed/fat in widescreen.
My guess is, the game really displays widescreen non stretched. cause link does not look zoomed in as a large size in the game. if you can manage to play the game cube version or look in gamecube videos online, and then compare the distance from his head to the top most art of the screen. and then look at the wii version's widescreen and see if it's identical in distance, then it's real widescreen. if the distance is shorter on the wii's output, then it's cropped and nintendo cheated on the aspect ratio.[/quote]
we know that it's real widescreen, because if it weren't, there'd be no reason for the fullscreen version on the Wii to differ from the fullscreen GC version. think about it:
we know (i took photos) that the Wii widescreen version shows more on the left and right sides of the screen than the fullscreen, but the top and bottom match perfectly, meaning nothing is cropped. that's obvious. if the Wii were cropped on the top and bottom of the frame (when compared to the GC), that would mean the fullscreen version is zoomed. i think it's safe to say that Nintendo did not do this, because zooming the Wii version would result in a significant loss of overall field of view.
by the way, the shots i took were not supposed to be from the Gamecube. i compared the Wii's two modes for a separate discussion.