[quote name='Darknyss']Short answer: It's up to the developer to include custom soundtracks.
Long answer: It's been a widespread misconception that universal custom soundtracks weren't implemented because of patent issues (MS does own a patent relating to this). However, recently a Sony tipster, revealed that Sony had universal custom soundtracks ready to go - the problem was it wouldn't work on certain titles. EA was the publisher for some of the incompatible games. EA did not want Sony to release this feature without it working on their games in fear that they would look "inferior". They threatened to stop supporting Sony if they went forward, so Sony backed down. Instead Sony included the tools for custom soundtracks but it is up to the dev to include it in their game. According to the tipster, the same exact issue is why there is no universal voice chat.
Disclaimer: This should be considered a rumor and was predictably denied by both Sony and EA. However, the aforementioned tipster posted information on the PS3 slim prior to release that was pretty much exact in detail thus granting him some sort of credibility.[/QUOTE]
Thanks for the info. So if I understand this correct, due to some BS posturing and legal crap, I have to listen to the same songs over and over again when playing my PS3? Thats bull because I know for a fact that there are a lot of games on the 360 that I enjoyed more just because I could use a custom soundtrack. Damn EA not wanting to look inferior instead of just, I dunno, making their games correctly. I guess I have no real reason to look foward to these updates then.