[quote name='DukeEdwardI']Steam should definitely stick to selling just games. I'd never buy movies/TV from steam because I would probably just rent/watch instantly via netflix. It would just be a needless move and wouldn't do them any favors. Besides, it would take them forever to get all the contracts sorted out with the movie companies and the movie library would be really, really crappy for at least a year.
What I would like to see from Steam is a way to RENT PC games. This would be a GODSEND as that's a huge negative of PC gaming. You can hardly ever try before you buy unless there's a demo (which are becoming more and more rare these days). Having a few options say, 2 days/5 days/7 days for in between $3-$7? All they'd have to do is remove access after the time period ends. After that, the person would be more than able to decide if they want to buy/wait for a sale/pass.
Of course I could see this being an issue with publishers/developers as people would just pay for a week's access to a newly released game and complete by the end of that week instead of paying for the full price for it (but that's how a lot people play console games, so that's kind of moot), and it also might make it easier for pirates (are pirates able to crack the steam protection and distribute via torrent? I don't know for sure...).
What do you guys think? Is that feasible or am I just looking for pie in the sky?
[/QUOTE]
Pie in the sky, unfortunately. Console players coming into PC gaming will DEFINITELY want something like the rental system, but as you pointed out, the accessibility to play, beat, then return the license for incredibly cheap would be troublesome for the publishers/developers.
What I would like to see from Steam is a way to RENT PC games. This would be a GODSEND as that's a huge negative of PC gaming. You can hardly ever try before you buy unless there's a demo (which are becoming more and more rare these days). Having a few options say, 2 days/5 days/7 days for in between $3-$7? All they'd have to do is remove access after the time period ends. After that, the person would be more than able to decide if they want to buy/wait for a sale/pass.
Of course I could see this being an issue with publishers/developers as people would just pay for a week's access to a newly released game and complete by the end of that week instead of paying for the full price for it (but that's how a lot people play console games, so that's kind of moot), and it also might make it easier for pirates (are pirates able to crack the steam protection and distribute via torrent? I don't know for sure...).
What do you guys think? Is that feasible or am I just looking for pie in the sky?
[/QUOTE]
Pie in the sky, unfortunately. Console players coming into PC gaming will DEFINITELY want something like the rental system, but as you pointed out, the accessibility to play, beat, then return the license for incredibly cheap would be troublesome for the publishers/developers.