I got this at Blockbuster/GameRush for $20. Beat it today, and I enjoyed it. It was nothing legendary, but it wasn't anywhere as bad as many review sites were making it out to be.
- Yes, the first chapter is pretty annoying, with Emil's patheticness and the abusive townspeople, it reminds me of a more extreme version of Secret of Mana's starting town. But I think after leaving that town, things take a big improvement. By the end, Emil and Marta evolve quite drastically. I enjoyed the later parts of the game, and I thought the ending (I got the Good Ending) was great.
- On that note, I did enjoy the quality of the voice acting and translation. There were no voices that felt grating to me, and the actors performed with sincerity, even in the numerous skits (Enjoyed the Klonoa reference in one of the skits). I also don't know what IGN was talking about when they said that the translation was poor, I certainly didn't notice any hallmarks of a poor translation job. The story and characters were conveyed clearly, and I don't remember any spelling or grammar errors. I guess the IGN writer must have either skipped through all the skits or didn't talk to NPC multiple times.
- I really didn't pay much attention to the monster collecting aspect. Heck, before reading about it, I thought that being able to invite them was just a random chance. As a result, I considered the monster part largely optional, and stuck with evolving some monsters I got from the first two dungeons (The wolf, and a Chirpee, which I evolved into a Fenrir and a Simurgh for the higher level caps). With I would feed them and evolve them when they leveled up enough, and I made sure to give them all First Aid and Heal spells. I mainly used them as backup healers and physical powerhouses. I will admit that I didn't like that you couldn't directly control the monsters, but it rarely bothered me.
- Uneven difficulty at times. The fights with Decus are tough, and so are fights with melee humans near the end, when they get that annoying skill where they guard everything, and they can't be dazed or interrupted. That skill makes those battles much harder than they need to be. As for Decus, he's made much worse in "that" fight, but I still ended up beating that fight rather handily after changing up my usual tactics.
- I didn't enjoy the gald system in this one, how it seems that only humanoids and bosses actually give you gald. Of course, I'm coming off of Phantasia, where you could easily have tens of millions of gald at the end. Even with this, near the end of this game, I still didn't feel like I was short on Gald (Had over 300k), since I rarely bought stuff at the shops during the middle part, I usually concentrated on buying HP/TP healing items and cooking ingredients.