Ok, now that we've officially decided to give this thing a shot (and it looks like we're leaning toward CAFs again), why don't we start voting on a weight class to start with. Keep in mind, I think it should be a definite for us to use the "authentic" stamina setting, as I don't want to see any button mashing or spamming of any techniques. That alone would make me reluctant to go with Heavyweight (and in 2010, I think we did WW and HW).
My personal preference would be either Light Heavyweight or Lightweight. To me, those are two of the most exciting divisions in the UFC, and I think give some nice versatility. Really, we could even plan to do both of them, in the way that everybody starts out with one fighter, and once they demonstrate that they don't have an issue getting their fights done on time, they're allowed to add a second fighter in a new weight class. That's how we did it in the past and it worked pretty well.
One other issue is whether or not we use balanced fighters. Strategically, I like the idea of being able to craft your fighter and your skillset to the type of fighter that YOU want to make. However, given past experiences (and just the general trend with online gaming), I just don't know if that's even possible without leaving room for some kind of glitch or exploit (100+ fighters, 30 striking/99 sub fighters with unstoppable takedowns, etc).
For the sake of CAGFC and guaranteeing that things are fair, I think balanced fighters might be the way to go. Probably not as glamorous (I think balanced fighters have all skills set at 90), but at least you'd have peace of mind knowing you're not being cheated.
So, feel free to voice your opinions on these topics and maybe vote for your top 2 weight classes, and we'll see what we come up with.
EDIT - Haha, as I'm typing this, UPS knocks on my door with my game! Sweet!
