[quote name='The Crotch']Modium: PKers are about a billion times more common than they were when I started playing. I've got nothing in particular against PKers when it's done right (IE, death cult attacks during a siege), but the rate and manner in which it's been done lately is really getting annoying fast.
Lokizz: Thing is, us humans outnumber the zombies by a rather large amount. Kevan has tried to fix this by repeatedly buffing zombies to ridiculous levels. Kevan, however, isn't that bright, as he hasn't realized that the reason nobody plays as a zombie is because they
start off so

ing slow, not because they don't
end up really strong. The balance could easily be fixed by giving some new skills to humans and letting new zombies start with Shambling Gait, but of course, that would be too

ing simple.[/quote]
yeah human skills are limited i like how hand to hand skills can be beefed up but other than that and the few medical skills it seems like there could be more added. realistically the whole ciager mall thing should have played out longer with as many survivors of differing levels as were there but due to the amount of powered up zombies like you mentioned when they level up and get all the skills one powereful zombie can do serious damage.
add 3 or 5 to that and you can tear down buildings pretty quickly. maybe they could add explosives to the mix or give the scientists more skills. id been wondering if they couldnt bring in scientists who could turn people into zombies ( like a herbet west kinda thing) even though i know itd only make zombies even stronger itd be a cool adition.
or allow humans to gain ap a bit faster. maybe instead of 2 per hour 3 per hour.