Viva Pinata 2 Trouble In Paradise - Gen. Discussion & Info - New Killer Instict Cards

[quote name='KingBroly']So...if you don't have the camera, the cards are worthless to you?[/QUOTE]

Yeah, pretty much, unless you like looking at little pictures of pinatas ;).
 
I played the first Viva Pinata today for the first time since April, and four hours somehow disappeared. I forgot how addicting it was. With that being said, I'll wait until Christmas to pick this one up, since I still have some more gardening to do in the original.
 
[quote name='Jagged Toaster']I played the first Viva Pinata today for the first time since April, and four hours somehow disappeared. I forgot how addicting it was. With that being said, I'll wait until Christmas to pick this one up, since I still have some more gardening to do in the original.[/quote]
Haha, the exact thing happened to me. I never actually played a lot of Viva Pinata when I bought it and I decided to play it yesterday to give it ago, and perhaps encourage me to buy this sequel. I'm became addicted and reached level 21 within a couple of hours. =x

So, is Viva Pinata TIP more of the same with just new pinatas and plants, or is there any groundbreaking gameplay elements added too? :bouncy:
 
Yeah, I bought VP using one of the GS 20% used 360 games coupons. But this was a few days before GTAIV was released, so I didn't get around to playing much.

[quote name='shinryuu']So, is Viva Pinata TIP more of the same with just new pinatas and plants, or is there any groundbreaking gameplay elements added too? :bouncy:[/quote]

From the reviews I've read, they say many of the assets from the original have been re-used in TiP, such as the menus, music, pinatas, etc. The only major thing I can remember being added is the Pinata Vision, along with new pinatas. Of course the graphics will have been updated too.
 
I got my copy in the mail yesterday from Amazon. Only got to the end of the tutorial and scanned the included card into the game before going to bed. I'm looking forward to putting some more time in during my weekend since I enjoyed the first game!
 
[quote name='Ice2Dragon']Theres a tutorial on how to scan the cards?

Gf will be happy, she still cant figure it out -_-V[/quote]

Haha, no, I meant that I played through the game's tutorial in the beginning. Then scanned my card after finishing the tutorial. I didn't have too much trouble scanning my card, just need to hold it up to the camera sideways (landscape) with enough lighting in the room, and the card box on the screen will flash a green bar once done correctly.
 
Seeing as how without the camera the game seems worthless, I'll wait until that game that includes the camera drops to $20 (so...mid next year?).

My suggestion for those having camera trouble, get like a stand or something and just put the card on that.
 
I'm saying I'll wait until that game with the camera drops to $20 to get this. This will probably be $20 too though.
 
I don't think there is a "game that comes with the camera" I think it's bundled with xbox live subscriptions. Maybe you are thinking of Eye of Judgment on PS3?

In any event, I've been playing some - mainly money grinding for my wife. I think we are level 24 so far. I haven't even used my cam and cards yet though. It's very much like the old game with some new addition and some of the same old. We enjoy it though. pinataisland.info has lots of good info in their forums and they have a pretty robust wiki as well. There are a couple rare employees that worked on the game that frequent the forum apparently.
 
[quote name='KingBroly']No, it's the game that was at this year's E3 Press Conference for Microsoft.[/quote]
Are you talking about You're In the Movies?
 
[quote name='Littlefields']Are you talking about You're In the Movies?[/QUOTE]

Ahh - I bet that's it - I'd already forgot about that.
 
I've only been playing for a few.. feels very similar, but they added a lot of new stuff, I like it a lot so far.
Has anyone tried the 4 player online co-op? I noticed there was an achievement for doing it for an hour. Anyone up for it?
 
[quote name='squid']I've only been playing for a few.. feels very similar, but they added a lot of new stuff, I like it a lot so far.
Has anyone tried the 4 player online co-op? I noticed there was an achievement for doing it for an hour. Anyone up for it?[/quote]

I haven't tried online co-op yet but would be down for that 4 player online co-op achievement, feel free to send a friend request if you want to try for it sometime.
 
man - the guide has so many errors - and even some instances where it basically says "I don't know - I couldn't figure it out" - the guide writer should be ashamed of this crap...
 
[quote name='Benisjamin']Does the game come with different cards at different stores? The my friend and I got the same 5 cards and we got ours at Target. The "Only at Target" sticker is actually printed on the cover so did other stores have different exclusive crap?

Also the game is amazing![/QUOTE]
Picked this up at Target, and just noticed that the ugly box was printed onto the art. What the hell?

Anyway, I'm loving this game. It doesn't feel like a sequel at all... really just the original game with some more stuff mixed in. I think it might have worked better if they actually cut the old animals out of the game, or made them optional, and packed the progression with new critters. Maybe with a stronger focus on the foreign lands. The new UI is great, and makes experimenting with the pinatas and seeds much less of a hassle. I'm only up to the 2nd size garden, but looking at the playfield, it doesn't look like it will get any bigger than the first game. I already hit the limit on pinatas once, so that doesn't seem expanded either, which is disappointing.

I've got a camera, but I don't plan on using it. Seems to defeat the purpose of actually playing the game.
 
[quote name='bordjon']man - the guide has so many errors - and even some instances where it basically says "I don't know - I couldn't figure it out" - the guide writer should be ashamed of this crap...[/quote]

Are you serious? That's embarassing. That person should be fired.
 
I'd be up for the four player co-op at some point. Been playing it a bit on and off I just havent' had much time to put into it but its definatly fun I'm enjoying it :).
 
[quote name='CokeCola']I'm only up to the 2nd size garden, but looking at the playfield, it doesn't look like it will get any bigger than the first game. I already hit the limit on pinatas once, so that doesn't seem expanded either, which is disappointing.[/QUOTE]

Rare has said as much. The garden will get no bigger than the first game.
 
[quote name='GenDV138']Haha, no, I meant that I played through the game's tutorial in the beginning. Then scanned my card after finishing the tutorial. I didn't have too much trouble scanning my card, just need to hold it up to the camera sideways (landscape) with enough lighting in the room, and the card box on the screen will flash a green bar once done correctly.[/quote]

Don't forget you gotta be level 4 to do the camera thingy too. My wife got to that level and I scanned some cards I also just went to pinataisland.info I think it is and scanned them from my laptop screen
 
Finally started playing at 9:30 last night and went to bed at 4:00. Damn you VP!! I had to get up for work at 7.

The friggin Hemlocks were really pissin me the fuck off. It was like a nuclear bomb went off in my garden the first time. I spent over $10,000 and lost over half my pinatas before it was all said and done. A later outbreak was less costly because I immediately dug a moat around it, but it still managed to jump the moat somehow when I went to tend to a sick pinata. There was no way a could go to bed without making sure those were cleaned up and getting the master romancer for the three pinatas I was mating and getting the crab to come into my town and doing just a few more challenges...
 
i just started playing it and i'm trying to change the color on the damned pinatas but they end up doing tricks. i don't want tricks i want colors...DAMN IT. i scanned the card that came with the game but nothing happend. so far its a little better than the first one.
 
[quote name='pop311']Well, I beat it. That didn't take too long. I wish it was a longer experiance[/QUOTE]

Whaa? In what way did you "beat it"?

I finally got to spend some time on my own garden last night (after helping my boys with theirs up to this point). I put about 3-4 hours in and barely scratched the surface. I got a lot of levels and grew a bunch of plants and attracted a lot of pinatas but I barely got into the challenges (did 1 I think), or the master romancing (only did Whirlms), or the varieties, or full growth on plants. And I have yet to visit the pinarctic or do much of anything with the desert part either. I can't see this taking any less than 40-50 hours to do all the things I'd want to do to "beat it".

It's odd, though, the achievements seem way less forthcoming than they were in the first game (I remember that one spitting them out all the time). All I had for a while was the one you get for scanning a card (which was a chore!). But then I got something I never got in the original game so I'm assuming they made them much easier: one of the wildcard forms! I did the final Whirlm romancing game and it said if you get all the hearts you get a chance at a wildcard along with a twin birth. The twin thing is definitely new. I know you could get wildcards before but I think it was just random and not affected by anything you did. Well, on my first try I got the wildcard and a twin birth so I ended up with two wildcard form Whirlms! The wildcard Whirlm has little bumps or spikes on its back. That also gave me my first two "real" achievements. So now I have like 30 points :lol:.
 
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[quote name='pop311']Well, I beat it. That didn't take too long. I wish it was a longer experiance[/QUOTE]

I'm with io, there's no way someone finished it that quick. I assume you just mean the 1000/1000 as the first game took about 60 hours to romance everything and make every variation/form on every pinata... if you are following a guide. This game has all the original pinatas plus 20-30 new ones. I can't see anyone doing all that in a week. That would be roughly 10 hours of hot pinata on pinata action gaming a day. :lol:
 
Even 1000/1000 I would think would take a fair amount of time (doesn't it require master romancing everything this time - I dunno, only scanned them briefly).

I suppose you could "beat it" by having every pinata show up, or even join your yard, without too much trouble (and skip all the master romancing and variation stuff). But even that would take some time.
 
I'm sorry if this has already been covered, but what is a 'Special Pinata'? Has anyone gotten that achievement yet?
 
I give up on scanning cards... I printed some out, tried scanning (horizontal, verticle, upside-down, right-side up, pretty much every angle) and nothing worked. I tried scanning from my monitor, and although every 10 minutes I'd get a shakey box and an amber light flashing on my 360 for 2 milliseconds, I never got it to read a card.

No mater how much I focused, unfocused, adjusted the camera, put it upto light, ect.., ect.. nothing works.

I GIVE UP.
 
[quote name='io']But then I got something I never got in the original game so I'm assuming they made them much easier: one of the wildcard forms! I did the final Whirlm romancing game and it said if you get all the hearts you get a chance at a wildcard along with a twin birth. The twin thing is definitely new. I know you could get wildcards before but I think it was just random and not affected by anything you did. Well, on my first try I got the wildcard and a twin birth so I ended up with two wildcard form Whirlms! The wildcard Whirlm has little bumps or spikes on its back. That also gave me my first two "real" achievements. So now I have like 30 points :lol:.[/quote]

There are actually 3 levels of wildcards now. If you mate your twins you'll get an entirely new variant. When I was reading on PinataIsland yesterday no one knew how to get the third variant, so it is possible they left it at the ridiculous odds there were in the first game.

The easier wildcards are awesome because it's another level of differences that allow for customization. Between the colors and wildcards you can easily get nine variations on the same pinata before adding any clothes/accesories.
 
By beat it, I mean that I beat it on my own scale sorta. I am level 50-60, I planted everything, bought near everything, and got the dragonache (which is AWEsoME). Leveling up doesn't do much of if anything at all. I loved that game to death. And no, I didn't get 1000/1000. I haven't gotten 1000/1000 in any game, closest I got was 940 or something.
 
[quote name='jkanownik']There are actually 3 levels of wildcards now. If you mate your twins you'll get an entirely new variant. When I was reading on PinataIsland yesterday no one knew how to get the third variant, so it is possible they left it at the ridiculous odds there were in the first game.

The easier wildcards are awesome because it's another level of differences that allow for customization. Between the colors and wildcards you can easily get nine variations on the same pinata before adding any clothes/accesories.[/QUOTE]

Interesting. I guess I'll uncrate 'em and breed 'em ;).

pop311 - Ah, got it. This is one of the those games where I will strive to get the 1000/1000 because that gives me a goal to shoot for in what is otherwise sort of open-ended (at least once you see or acquire all the pinatas). I kind of wish Animal Crossing had a similar incentive, actually.
 
QUOTE from BIGsheep (RARE Employee) over on pinataisland regarding 3rd wildcard variants:

"Firstly, congrats to Dragonacher and Ayla for being the first people to figure this out. I know a lot of theories have been floating around in even just the short time this game has been out, but they've nailed it.

You can only get two of the three Wildcard variants for each species. Everyone can get the base (i.e. VP:C version) and one extra.

To get the other you will need to find someone who can provide you with one, either by joining their garden and breeding over co-op or hunting down someone to trade with, if you're a little more solitary.

Anyway, good work you two. Consider my forelock tipped in admiration."
 
[quote name='LegendK7ll3r']I give up on scanning cards... I printed some out, tried scanning (horizontal, verticle, upside-down, right-side up, pretty much every angle) and nothing worked. I tried scanning from my monitor, and although every 10 minutes I'd get a shakey box and an amber light flashing on my 360 for 2 milliseconds, I never got it to read a card.

No mater how much I focused, unfocused, adjusted the camera, put it upto light, ect.., ect.. nothing works.

I GIVE UP.[/quote]


You should never give up! i scan mine from my laptop. all you need to do is make them the same size on the screen as the card that came with the game (about 70%) and what i do then is hold the camera infront of the screen and then adjust the brightness. some cards need it brighter and some need is darker.
 
Here is what I had to do to finally get some stuff to scan: I took the first ones in the OP (the developer cards) and printed them nearly full page size (after removing the pictures of course to save ink - all you need is the border and the code dealie at the bottom/side). Then I taped them to the inside of my entertainment center and set the camera up. It helped a lot to have both of them not moving at all. It even worked in near darkness that way.

I ended up with the Galagoogoo, the sheep, and the new ones: an owl and a "Tigermisu". I just sold them all in order to get some cash to get going. I m overwhelmed with sours right now (about 6 or 7 different ones) and the ruffians and Pester (who keeps breaking Pinatas) - and can't grow much due to the glitches I detail below. I need to get that under control and spending hours growing stuff to sell was gonna be a pain.

However, I have found that this game has the same bugginess that the old game had in terms of garden space. Once I got my garden full size I started working on the plant growth bonuses. But nearly every time I'd go to Costalot to get fertilizer she'd tell me my garden was too full! I understand if you are buying something new but all the fertilizer does is make more fruit points or whatever. So I'd go and sell a bunch of pinatas and other stuff and she would tell me the same thing. So then I go to the place in the Journal where it tells you what is taking up space. First of all, the entire bottom row would be empty (meaning lots of space). But also according to that the garden was full of stuff I didn't even have! For example, I hadn't freed the Arocknid or Dragumfly yet from their "traps" set by Pester (meaning they can't even visit yet). And yet it showed I had 4 space devoted to Arocknids and 5 to Dragumflys.

So I did what I had to do in the last game and that is start up a new garden. All was well for a few hours with that (I was able to have way more stuff before it complained). But then, sure enough, I ran into the same problem.

I'd say it is way worse than the last game. In the original one gardens only got "stale" after playing in them for several hours (then it would have the same problem - thinking things you sold were still there, etc).

I mean, I only had about 20 pinatas and a couple of buildings and 20 or so plants and the thing was telling me I had no more room. And nothing was very big either since I'm still fairly early in the game. About half the space was stuff I didn't actually have (according to the Journal). In my second garden after it went all glitchy 5 spaces were taken up with a pinata I hadn't even seen yet, let alone attracted to the garden.
 
[quote name='io']I m overwhelmed with sours right now (about 6 or 7 different ones) and the ruffians and Pester (who keeps breaking Pinatas) - and can't grow much due to the glitches I detail below. I need to get that under control and spending hours growing stuff to sell was gonna be a pain.[/quote]

I always take care of new sours as soon as I can and I've never had any of the issues you're talking about.
 
[quote name='jkanownik']I always take care of new sours as soon as I can and I've never had any of the issues you're talking about.[/QUOTE]

Well, 2 completely different issues. I can't take care of many of the sours because I don't have what I need to tame them. For example, no roses yet for the Smelba...

In any case, the garden full glitch is really annoying and I can't believe I'm the only one having it as it happened in the last game (to a lesser extent) and in both my gardens this time. Look at the occupant list in your Journal and see if it has stuff you don't actually have. I mean, mine had stuff I hadn't even been introduced to yet, let alone seen in my garden.
 
I don't call it a glitch, but it's definitely a funny way of operating. I have never in either game figured out how it calculates the full garden, since the garden space page usually shows that I have room. And yeah, I think my garden dedicated 4 spaces or so to the blocked arocknid. I can't remember if that reduced after I paid to knock down the wall.

Don't by fertilizer from Lotty - waste of time. If you hover over a growing plant and press X for the menu, the seed bag option will be a fertilizer option instead. You can also reach it by pressing left on the D-pad three times (menu is faster).

I've got to figure out how to make medicine for the Sour Crawla.
 
[quote name='io']Well, 2 completely different issues. I can't take care of many of the sours because I don't have what I need to tame them. For example, no roses yet for the Smelba...

In any case, the garden full glitch is really annoying and I can't believe I'm the only one having it as it happened in the last game (to a lesser extent) and in both my gardens this time. Look at the occupant list in your Journal and see if it has stuff you don't actually have. I mean, mine had stuff I hadn't even been introduced to yet, let alone seen in my garden.[/quote]

I was implicating that the two issues are related. I'm sure I have items that it says are in my garden that aren't really there, but I don't notice it. My wife and I played the crap out of the first one and used the same garden the whole time. I'm at level 26 I think and have had no issues with my garden in this game.
 
[quote name='CokeCola']I don't call it a glitch, but it's definitely a funny way of operating. I have never in either game figured out how it calculates the full garden, since the garden space page usually shows that I have room. And yeah, I think my garden dedicated 4 spaces or so to the blocked arocknid. I can't remember if that reduced after I paid to knock down the wall.

Don't by fertilizer from Lotty - waste of time. If you hover over a growing plant and press X for the menu, the seed bag option will be a fertilizer option instead. You can also reach it by pressing left on the D-pad three times (menu is faster).

I've got to figure out how to make medicine for the Sour Crawla.[/QUOTE]

I'll have to grab a pic of my garden space screen next time. I call it a glitch when I can't buy something that will take up 1 space when I have a full row of spaces open + things I have never had in my garden (and I'm not just talking about the blocked things which do seem to count against you).

Wow, I wasted a ton of time going through 20 menus to get the fertilizer and cramping my hand in the process last night. I had no idea you could shortcut to that - I was cursing the game for making seed growing easier but ignoring this issue! But then I never got to the seed bag via the X menu - just used the push left twice on the d-pad option for it. So I never really look at that menu except to go as quickly as possibly to Lottie.

I made up a new garden specifically to tame sours and got 3 or 4 done last night. While I'd wait for them to come in I'd do the plant fertilizing awards. Then, last night after 3-4 hours of play I decided to look at the achievement list and it is completely different from before - there are none related to getting master romancer awards or master plant awards or any of that like last time. I guess that's why after 20-30 hours sunk in I've only gotten 100 points or so. There are loads of achievements for things I never even heard of like hitting sweets into holes using the shovel. WTF?

Also, anyone know how to do the evolving? For 2 of the sours I need Parmadillos and Hoghurts and they are only obtained by evolving from Fudgehogs and Rashberrys I think (may be wrong on those specifics). I know there was some of that in the last game, but these pinatas are new.

I just realized something - I spent an hour or so getting a bunch of Buzzlegums bred so that I could get the Master Romancer award (needed one more for the Sour Macaraccoon) but I was also going to catch a sour scorpion so he could eat some of them. I completely forgot about that, though, and sold them all off when I was done. D'oh! :bomb:
 
[quote name='io']I'll have to grab a pic of my garden space screen next time. I call it a glitch when I can't buy something that will take up 1 space when I have a full row of spaces open + things I have never had in my garden (and I'm not just talking about the blocked things which do seem to count against you).

*snip*

Also, anyone know how to do the evolving? For 2 of the sours I need Parmadillos and Hoghurts and they are only obtained by evolving from Fudgehogs and Rashberrys I think (may be wrong on those specifics). I know there was some of that in the last game, but these pinatas are new.

*snip*[/QUOTE]

Regarding full gardens - I think there may be limits to the types of stuff - so you may already have too many plants - even if there is empty space available on the grid/chart thingie - you may have reached your limit of plant stuff? I'm not positive on this though.

Fudgehog evolves into parmadillo by eating a coconut - Rashberry evolves into Hoghurt by eating cheesecake (tinkered cheese)
 
[quote name='bordjon']

Fudgehog evolves into parmadillo by eating a coconut - Rashberry evolves into Hoghurt by eating cheesecake (tinkered cheese)[/QUOTE]

Thanks - I'll start working on this tomorrow . Of course, I have to get a Fudgehog and a Rashberry first!

I did take care of the sour Scorpion and the Lemoning tonight. The Lemoning was damn easy once I figured out how to make stew. Of course your traps will default to the sours more often then not, so I just set a few traps and left. Then I made a fenced-in area and got the horseradish (which is pretty easy to figure out how to make) and tried two things for stew:
turnip and yam. In retrospect it makes sense it was gonna be the turnip. The yam turned into a bag of crisps. I wonder what those can be used for?
. Then I just unpacked the lemoning in the enclosed space and he ate the two items immediately and converted. It seems if you let them escape your garden you have to recapture another one. I had a scorpion a few days ago that ate one Buzzlegum but I didn't have another. He then just left and never came back. So those 2 are a bit tricky because of that factor.

Oh, and I got the achievement for hitting sweets into a hole with shovel. Kind of pointless really :roll:. Just dig a hole and put down some romance candy (as opposed to regular candy so the pinatas won't eat it). Then you get a "putt" option when you put the shovel over the candy.

There may yet be some tricky achievements related to hard-to-get items though. And maybe these items come with higher levels or more awards. I hit level 40 or 45 and the game said I wouldn't get any more items in the store without doing something to unlock them. And I think one of the achievements was for a choo choo train or something - which I don't have as an option to buy under toys now (there are several other trains there but not "choo choo" specifically). I set up a few of the trains and they are mildly amusing (especially if you head them towards each other on the same track), but no cheese yet...
 
[quote name='io']And I think one of the achievements was for a choo choo train or something - which I don't have as an option to buy under toys now (there are several other trains there but not "choo choo" specifically). I set up a few of the trains and they are mildly amusing (especially if you head them towards each other on the same track), but no cheese yet...[/QUOTE]

the choo choo achievement is for having a woo woo train in the garden - you should have that available in the store - just buy it and place it in the garden - very easy achievement.
 
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